Results 1 to 12 of 12
  1. #1
    luccss's Avatar
    Join Date
    Apr 2010
    Gender
    male
    Posts
    484
    Reputation
    183
    Thanks
    3,430
    My Mood
    Breezy

    07/01/2012 NA Addies

    Code:
    #define ADDR_MTBWCRET		    0x373DBA07// update 01/07
    #define ADDR_WEAPONMGR               0x3785C904// update 01/07
    #define ADDR_LTCSBASE		    0x37814EA0// update 01/07
    #define ADDR_LOCALPTR		    0x37860A90// update 01/07
    #define ADDR_BUILDFONT                  0x375AB300// update 01/07
    #define ADDR_FILLFONT                    0x375ABF90// update 01/07
    #define ADDR_FONTECX                    0x37873894// update 01/07
    #define ADDR_GETFONTHAND             0x37495050// update 01/07
    #define ADDR_GETCONSOLEINT           0x3739A030// update 01/07
    #define ADDR_S_BULLLETS		     0x3742DC6D// update 01/07
    #define ADDR_WEAPON_RANGE1	     0x374333A9// update 01/07
    #define ADDR_WEAPON_RANGE2	     0x37433729// update 01/07
    #define ADDR_LTCLIENT                    0x37814EB8// update 01/07
    #define ADDR_GCS			    0x3785FF98// update 01/07
    #define ADDR_LTCOMMON           0x3785AEB0// update 01/07
    #define ADDR_RAPIDFIRE   	  	0x37433E25// update 01/07
    #define ADDR_NORECOIL           0x373B625C// update 01/07
    #define ADDR_NORELOAD           0x37433124// update 01/07
    #define ADDR_GAMESTATUS         0x3782A118// update 01/07
    #define ADDR_PLAYERMANAGER		CLOSED
    #define ADDR_CLIENTINFO			0x37813BA0// update 01/07
    #define GETPLAYERBYINDEX		0x371561F0// update 01/07
    #define ADDR_REMOTEKILL1		0x374334D1// update 01/07
    #define ADDR_REMOTEKILL2		0x374334D2// update 01/07
    #define ADDR_REMOTEKILL3		0x37433851// update 01/07
    #define ADDR_REMOTEKILL4		0x37433852// update 01/07
    #define ADDR_D3D				0x009128A0// update 01/07
    #define ADDR_DRAWPRIM			0x806974// update 01/07
    #define ADDR_CONSOLEUNWRAPPED	0x486030// update 01/07
    #define ADDR_INTERSECT			0x470CB0// update 01/07
    #define ADDR_S2SE				0x474370// update 01/07
    #define ADDR_W2S		        0x4915E0// update 01/07
    #define ADDR_FORCEFPS			0x37814F48//update 01/07
    #define OFF_FPS			        0x14EFC// update 01/07
    Credits
    Gellin
    We11ington
    Last edited by luccss; 07-01-2012 at 08:29 PM.

  2. The Following 7 Users Say Thank You to luccss For This Useful Post:

    arun823 (07-02-2012),Beatz (07-03-2012),fakeness (07-01-2012),Flengo Jr. (07-02-2012),Nightmare (07-02-2012),PikaMucha_Itu (07-01-2012),TokolocoSK (07-01-2012)

  3. #2
    fakeness's Avatar
    Join Date
    Oct 2011
    Gender
    male
    Posts
    26
    Reputation
    10
    Thanks
    0
    Bah, The one addy I need you removed T_T
    Anyone feel like posting playermgr?

  4. #3
    PikaMucha_Itu's Avatar
    Join Date
    Jul 2010
    Gender
    male
    Location
    Itu City
    Posts
    2,394
    Reputation
    59
    Thanks
    4,092
    My Mood
    Goofy
    Thank you bro ! <3

  5. #4
    Xipher's Avatar
    Join Date
    Jul 2011
    Gender
    male
    Location
    Melbourne, AU.
    Posts
    1,784
    Reputation
    472
    Thanks
    1,688
    My Mood
    Innocent
    Quote Originally Posted by fakeness View Post
    Bah, The one addy I need you removed T_T
    Anyone feel like posting playermgr?
    Try 0x37809C0B However i have no idea if it works or not.

  6. #5
    Shadow`'s Avatar
    Join Date
    Nov 2011
    Gender
    male
    Location
    MN
    Posts
    643
    Reputation
    74
    Thanks
    2,999
    My Mood
    Relaxed
    Quote Originally Posted by Xipher View Post


    Try 0x37809C0B However i have no idea if it works or not.
    That's the exact address in the base that was released from BR, but it might work I guess...

  7. #6
    Xipher's Avatar
    Join Date
    Jul 2011
    Gender
    male
    Location
    Melbourne, AU.
    Posts
    1,784
    Reputation
    472
    Thanks
    1,688
    My Mood
    Innocent
    Quote Originally Posted by Shadow` View Post
    That's the exact address in the base that was released from BR, but it might work I guess...
    Really? That's the same one my logger gave me, it might be wrong cause the pattern scans changed but it doesn't hurt to try.

  8. #7
    Shadow`'s Avatar
    Join Date
    Nov 2011
    Gender
    male
    Location
    MN
    Posts
    643
    Reputation
    74
    Thanks
    2,999
    My Mood
    Relaxed
    Quote Originally Posted by Xipher View Post


    Really? That's the same one my logger gave me, it might be wrong cause the pattern scans changed but it doesn't hurt to try.
    Sorry, I thought I had the address from the BR base when I checked my base, but I guess not. I just tested it though with a function, right when it's activated Combat Arms crashes, so I guess it's either the function or address.

  9. #8
    Ch40zz-C0d3r's Avatar
    Join Date
    Apr 2011
    Gender
    male
    Posts
    839
    Reputation
    44
    Thanks
    400
    My Mood
    Twisted
    Why not fuck sigscans and search the address manually?
    I did same cuz nobody posted addys (or they were wrong) when I started here before 4 days or so...

    Progress with my game - "Disbanded"
    • Fixed FPS lag on spawning entities due to the ent_preload buffer!
    • Edit the AI code to get some better pathfinding
    • Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
    • Added a new silencer for ALL weapons. Also fixed the rotation bugs
    • Added a ton of new weapons and the choice to choose a silencer for every weapon
    • Created a simple AntiCheat, noobs will cry like hell xD
    • The name will be Disbanded, the alpha starts on the 18th august 2014



    Some new physics fun (Serversided, works on every client)



    My new AI
    http://www.youtube.com/watch?v=EMSB1GbBVl8

    And for sure my 8 months old gameplay with 2 friends
    http://www.youtube.com/watch?v=Na2kUdu4d_k

  10. #9
    Shadow`'s Avatar
    Join Date
    Nov 2011
    Gender
    male
    Location
    MN
    Posts
    643
    Reputation
    74
    Thanks
    2,999
    My Mood
    Relaxed
    Quote Originally Posted by Ch40zz-C0d3r View Post
    Why not fuck sigscans and search the address manually?
    I did same cuz nobody posted addys (or they were wrong) when I started here before 4 days or so...
    Or better yet, just implement pattern scanning in your hack.

  11. #10
    Ch40zz-C0d3r's Avatar
    Join Date
    Apr 2011
    Gender
    male
    Posts
    839
    Reputation
    44
    Thanks
    400
    My Mood
    Twisted
    I added pattern to my hack yes
    But when they changed sig, why not manually find it?
    Last edited by Ch40zz-C0d3r; 07-02-2012 at 12:08 PM.

    Progress with my game - "Disbanded"
    • Fixed FPS lag on spawning entities due to the ent_preload buffer!
    • Edit the AI code to get some better pathfinding
    • Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
    • Added a new silencer for ALL weapons. Also fixed the rotation bugs
    • Added a ton of new weapons and the choice to choose a silencer for every weapon
    • Created a simple AntiCheat, noobs will cry like hell xD
    • The name will be Disbanded, the alpha starts on the 18th august 2014



    Some new physics fun (Serversided, works on every client)



    My new AI
    http://www.youtube.com/watch?v=EMSB1GbBVl8

    And for sure my 8 months old gameplay with 2 friends
    http://www.youtube.com/watch?v=Na2kUdu4d_k

  12. #11
    PikaMucha_Itu's Avatar
    Join Date
    Jul 2010
    Gender
    male
    Location
    Itu City
    Posts
    2,394
    Reputation
    59
    Thanks
    4,092
    My Mood
    Goofy
    #define PlayerMgr 0x3785E208 CANA

  13. The Following User Says Thank You to PikaMucha_Itu For This Useful Post:

    NotRealPro (07-02-2012)

  14. #12
    Beatz's Avatar
    Join Date
    Jul 2009
    Gender
    male
    Location
    In your head.
    Posts
    2,119
    Reputation
    66
    Thanks
    321
    My Mood
    Stressed
    Thanks for this
    Don't Talk If You Can't Do.


Similar Threads

  1. [Outdated] June 13, 2012 WarRock Addys
    By icebox346 in forum WarRock Philippines Hacks
    Replies: 64
    Last Post: 07-15-2012, 12:22 AM
  2. [Release] 6/30/2012 NA Addies
    By FoSho' in forum Combat Arms Hack Coding / Programming / Source Code
    Replies: 14
    Last Post: 07-01-2012, 08:11 AM
  3. [Source Code] Updated Addys 1/19/2012
    By justiniscool6 in forum Combat Arms Hack Coding / Programming / Source Code
    Replies: 15
    Last Post: 02-01-2012, 01:28 AM
  4. Some Addies 17.01.2012
    By kotentopf in forum Combat Arms EU Hack Coding/Source Code
    Replies: 8
    Last Post: 01-20-2012, 12:28 PM
  5. [Outdated] Updated Addys 18/1/2012 (Bytes & Addys)
    By YumNum` in forum Combat Arms Hack Coding / Programming / Source Code
    Replies: 5
    Last Post: 01-19-2012, 03:58 PM