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  1. #16
    kaskore's Avatar
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    Comando I still use device game dude XD

  2. #17
    Reflex-'s Avatar
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    Quote Originally Posted by kaskore View Post
    Comando I still use device game dude XD
    If you needed it here
    Code:
    #define ADDR_DEVICEGAME     0x009128A0

  3. #18
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    Quote Originally Posted by Entourage View Post


    If you needed it here
    Code:
    #define ADDR_DEVICEGAME     0x009128A0
    THANK YOU Good sir !!!! what logger do you use ?

  4. #19
    Reflex-'s Avatar
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    Quote Originally Posted by kaskore View Post
    THANK YOU Good sir !!!! what logger do you use ?
    Wellington's Logger has it i believe.

  5. #20
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    Quote Originally Posted by kaskore View Post
    Comando I still use device game dude XD
    Because you are a noob who uses Nightmares hotkey?

  6. #21
    Ch40zz-C0d3r's Avatar
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    Dont you use it for W2s?

    Progress with my game - "Disbanded"
    • Fixed FPS lag on spawning entities due to the ent_preload buffer!
    • Edit the AI code to get some better pathfinding
    • Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
    • Added a new silencer for ALL weapons. Also fixed the rotation bugs
    • Added a ton of new weapons and the choice to choose a silencer for every weapon
    • Created a simple AntiCheat, noobs will cry like hell xD
    • The name will be Disbanded, the alpha starts on the 18th august 2014



    Some new physics fun (Serversided, works on every client)



    My new AI
    http://www.youtube.com/watch?v=EMSB1GbBVl8

    And for sure my 8 months old gameplay with 2 friends
    http://www.youtube.com/watch?v=Na2kUdu4d_k

  7. #22
    Flengo's Avatar
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    Quote Originally Posted by Ch40zz-C0d3r View Post
    Dont you use it for W2s?
    No there's 2 different ways of doing it, not with Device Game though.


    I Read All Of My PM's & VM's
    If you need help with anything, just let me know.
     
     
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  8. #23
    Ch40zz-C0d3r's Avatar
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    Hm ok thanks.
    Just found a class now

    Progress with my game - "Disbanded"
    • Fixed FPS lag on spawning entities due to the ent_preload buffer!
    • Edit the AI code to get some better pathfinding
    • Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
    • Added a new silencer for ALL weapons. Also fixed the rotation bugs
    • Added a ton of new weapons and the choice to choose a silencer for every weapon
    • Created a simple AntiCheat, noobs will cry like hell xD
    • The name will be Disbanded, the alpha starts on the 18th august 2014



    Some new physics fun (Serversided, works on every client)



    My new AI
    http://www.youtube.com/watch?v=EMSB1GbBVl8

    And for sure my 8 months old gameplay with 2 friends
    http://www.youtube.com/watch?v=Na2kUdu4d_k

  9. #24
    Flengo's Avatar
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    Quote Originally Posted by Ch40zz-C0d3r View Post
    Hm ok thanks.
    Just found a class now
    Also, just another note.

    I personally use DrawPrim for my W2S. If you're not already, you should.


    I Read All Of My PM's & VM's
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  10. #25
    Xipher's Avatar
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    Quote Originally Posted by Ch40zz-C0d3r View Post
    Dont you use it for W2s?
    You use drawprim for w2s o.o

  11. #26
    TokolocoSK's Avatar
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    ClientInfoMgr is 0x37813BA0 ...



  12. #27
    Flengo's Avatar
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    Quote Originally Posted by TokolocoSK View Post
    ClientInfoMgr is 0x37813BA0 ...
    Are you sure?


    I Read All Of My PM's & VM's
    If you need help with anything, just let me know.
     
     
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  13. #28
    TokolocoSK's Avatar
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    Quote Originally Posted by comando2056 View Post


    Are you sure?
    yes I'm using it



  14. #29
    Flengo's Avatar
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    Quote Originally Posted by TokolocoSK View Post


    yes I'm using it
    But you're BR


    I Read All Of My PM's & VM's
    If you need help with anything, just let me know.
     
     
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  15. #30
    Ch40zz-C0d3r's Avatar
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    I can use drawprim for hooking, thats why I thought he emant drawprim XDD

    Progress with my game - "Disbanded"
    • Fixed FPS lag on spawning entities due to the ent_preload buffer!
    • Edit the AI code to get some better pathfinding
    • Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
    • Added a new silencer for ALL weapons. Also fixed the rotation bugs
    • Added a ton of new weapons and the choice to choose a silencer for every weapon
    • Created a simple AntiCheat, noobs will cry like hell xD
    • The name will be Disbanded, the alpha starts on the 18th august 2014



    Some new physics fun (Serversided, works on every client)



    My new AI
    http://www.youtube.com/watch?v=EMSB1GbBVl8

    And for sure my 8 months old gameplay with 2 friends
    http://www.youtube.com/watch?v=Na2kUdu4d_k

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