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  1. #16
    RedAppleCoder's Avatar
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    Quote Originally Posted by flameswor10 View Post
    I can see lots of improvements that you can make with your code.
    Try to make everything as easy as possible to add features.
    It will save time for yourself, and anyone who happens to read your code.

    I would suggest by using arrays and using references to variables so it can be more 'globalized' and 'automated'.
    The menu class itself should not be edited by the user unless changing the GUI around.

    e.g
    Code:
    struct ItemStructs{
    char *ItemName;
    int *Variable; //can be a boolean
    char **Options;
    int max;
    };
    
    ItemStructs ITEM[20]; //Already a much cleaner way of adding features to your menu C:
    i wrote this for beginners that everyone can understand what i do.
    Haters Gon' Hate

  2. #17
    Flengo's Avatar
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    Quote Originally Posted by RedAppleCoder View Post
    i wrote this for beginners that everyone can understand what i do.
    Its much easier to understand if its neater and more organized.


    I Read All Of My PM's & VM's
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  4. #18
    RedAppleCoder's Avatar
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    Thats true but no one realy understand what arrays are when you beginn
    Haters Gon' Hate

  5. #19
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    Quote Originally Posted by RedAppleCoder View Post
    Thats true but no one realy understand what arrays are when you beginn
    Arrays are an early part of every language tutorial, essential knowledge for beginners. Everyone who even attempts to understand game hacking should have a knowledge at least that detailed. Even if they don't, they should be taught how to code intelligently, and not learn poor practices like those exercised in the development of this.

    Oh no! Vortex is gay!

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    Departure (09-28-2012)

  7. #20
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    Quote Originally Posted by RedAppleCoder View Post
    i wrote this for beginners that everyone can understand what i do.
    Then teaching clean coding, and efficient coding is much better for them.
    Even if it is slightly more advanced, it will be better in the long run.
    No I do not make game hacks anymore, please stop asking.


    Been MPGH Minion: 6 July 2011 - 1 August 2012

  8. #21
    Departure's Avatar
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    Speed Coding is that the new Speed Art? Good job but as the others have said...

    Also 11 minutes 15 seconds of video(ooopps speedcoding) for a whole 30 seconds of results? maybe next time results would be sufficient without the extra boring 10:45mins
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  9. #22
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    I shivered the epidermis!

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  10. #23
    RedAppleCoder's Avatar
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    Quote Originally Posted by Departure View Post
    Speed Coding is that the new Speed Art? Good job but as the others have said...

    Also 11 minutes 15 seconds of video(ooopps speedcoding) for a whole 30 seconds of results? maybe next time results would be sufficient without the extra boring 10:45mins
    Speedcoding is not a new coding art i just wrote and wrote and wrote without pauses so the code is a bit messy but i done this in 80mins of work
    Haters Gon' Hate

  11. #24
    Flengo's Avatar
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    Quote Originally Posted by RedAppleCoder View Post
    Speedcoding is not a new coding art i just wrote and wrote and wrote without pauses so the code is a bit messy but i done this in 80mins of work
    I would rather be part of neater, more efficient code than how fast I did it.

    The user doesn't give two shits on how fast it took you to make it, they just care about how well it runs.


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  12. #25
    iAllure's Avatar
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    Ummm, i'm going to be releasing this lol

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