Thread: s2s respawn ID

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  1. #1
    -Bl00d-'s Avatar
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    s2s respawn ID

    ID for respawn is 113
    dont ask how to use it.
    figure it out


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    Last edited by -Bl00d-; 11-29-2012 at 06:49 PM.

  2. #2
    supercarz1991's Avatar
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    i should know how to use this, i had it awhile back lol

    commando: You're probably the best non-coder coder I know LOL


  3. #3
    -Bl00d-'s Avatar
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    Quote Originally Posted by supercarz1991 View Post
    i should know how to use this, i had it awhile back lol
    you better know how to use it, its your fault that i know how to get it lol

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    supercarz1991's Avatar
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    Quote Originally Posted by -Bl00d- View Post


    you better know how to use it, its your fault that i know how to get it lol
    i'm actually not a coder. I could not honestly tell you the difference between C# and C++ if u put em both in front of me in a text file.

    when it comes to coding, i just use common sense... "Oh this does this normally, what if i change that number"

    commando: You're probably the best non-coder coder I know LOL


  5. #5
    -Bl00d-'s Avatar
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    Quote Originally Posted by supercarz1991 View Post
    i'm actually not a coder. I could not honestly tell you the difference between C# and C++ if u put em both in front of me in a text file.

    when it comes to coding, i just use common sense... "Oh this does this normally, what if i change that number"
    lmfao thats not right. just no.

  6. #6
    supercarz1991's Avatar
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    Quote Originally Posted by -Bl00d- View Post


    lmfao thats not right. just no.
    its true. I've worked with @Flengo, @Crash, @matypatty, @ac1d_buRn and many others on many things. They will all tell you i don't know C++ for shit BUT when it comes to finding a new feature or getting an idea to work, i know enough to read the code in front of me and i usually find a way to do it.

    just look at the quote in my sig from commando aka flengo lol "your the best non-coder coder i know lol"

    commando: You're probably the best non-coder coder I know LOL


  7. #7
    Flengo's Avatar
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    He's got a great ability to think and search through source (Eg. NOLF 2, FEAR) and identifying that things do in there.

    Without having any real coding experience, his modding knowledge and general knowledge has been very helpful to us all even though you might not know it.

    A lot of the common S2S features, and other features, were probably his idea a while ago some day

    For S2S features he's been all over that since the information came to it. Helped me understand a few things.

    And this ID is easy to use. Just send when you die


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  8. #8
    supercarz1991's Avatar
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    Quote Originally Posted by Flengo View Post
    He's got a great ability to think and search through source (Eg. NOLF 2, FEAR) and identifying that things do in there.

    Without having any real coding experience, his modding knowledge and general knowledge has been very helpful to us all even though you might not know it.

    A lot of the common S2S features, and other features, were probably his idea a while ago some day

    For S2S features he's been all over that since the information came to it. Helped me understand a few things.

    And this ID is easy to use. Just send when you die
    ^^ he's right. there's a lot of things that i probably don't even realize i helped with that i did XD

    S2S is fun, that's why i like it, its something easy to mess with but hard to actually achieve.

    as for the modding background, it honestly helps a lot because i understand how attributes works. With that knowledge, i can explain to you exactly how GA's unlimited ammo works. I can explain to you how to do a few new weapons spawns that would probably equal out to working the exact same way as Crossfire hacks.

    you can't just reverse engineer classes and variables and say you get it. Understanding the way a game engine works underneath with the models helps out a great deal

    i can do ESP Name Tag via modding, OPK via modding, extended reach (like weapon range) with knives with modding, VIP No Clip, my personal favorite mod, the spider man glitch key... a lot of other things you'd never even think of doing via modifying of models

    commando: You're probably the best non-coder coder I know LOL


  9. #9
    -Bl00d-'s Avatar
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    Quote Originally Posted by supercarz1991 View Post
    ^^ he's right. there's a lot of things that i probably don't even realize i helped with that i did XD

    S2S is fun, that's why i like it, its something easy to mess with but hard to actually achieve.

    as for the modding background, it honestly helps a lot because i understand how attributes works. With that knowledge, i can explain to you exactly how GA's unlimited ammo works. I can explain to you how to do a few new weapons spawns that would probably equal out to working the exact same way as Crossfire hacks.

    you can't just reverse engineer classes and variables and say you get it. Understanding the way a game engine works underneath with the models helps out a great deal

    i can do ESP Name Tag via modding, OPK via modding, extended reach (like weapon range) with knives with modding, VIP No Clip, my personal favorite mod, the spider man glitch key... a lot of other things you'd never even think of doing via modifying of models
    spiderman glitch key?

  10. #10
    supercarz1991's Avatar
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    Quote Originally Posted by -Bl00d- View Post


    spiderman glitch key?

    commando: You're probably the best non-coder coder I know LOL


  11. #11
    -Bl00d-'s Avatar
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    Quote Originally Posted by supercarz1991 View Post
    thats epic
    how you do it without getting the gray
    tint lik eit normally does when you use glitch key?
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  12. #12
    supercarz1991's Avatar
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    Quote Originally Posted by -Bl00d- View Post


    thats epic
    how you do it without getting the gray
    tint lik eit normally does when you use glitch key?
    it had to do with jumping and dimension modification of the models

    commando: You're probably the best non-coder coder I know LOL


  13. #13
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    Nice Id

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