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  1. #46
    iTzSeyeko™JR #1's Avatar
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    Quote Originally Posted by njr99 View Post
    Yo guys i got a question plz help me , where i can insert those codes??? or how i run them?
    You need to learn C++
    Good luck .

  2. #47
    supercarz1991's Avatar
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    i'd like to see some new features too, knife hacks would be nice to see back. i know they're possible

    commando: You're probably the best non-coder coder I know LOL


  3. #48
    SNIPdetta's Avatar
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    Quote Originally Posted by supercarz1991 View Post
    i'd like to see some new features too, knife hacks would be nice to see back. i know they're possible
    unfortunately it does not work for everyone like CAEU, CANA, those who have solutions for this code not want to share.

    particularly I found a few things but it is still the beginning.

    in my version of CABR, the lifetaker was almost patched.
    when infecting the same player twice in quarantine mode, it sends the infected player to the lobby, this may seem bad, but it's good in the sense of sending any player can be the elite of the room.

  4. #49
    Ch40zz-C0d3r's Avatar
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    Quote Originally Posted by SNIPdetta View Post
    unfortunately it does not work for everyone like CAEU, CANA, those who have solutions for this code not want to share.

    particularly I found a few things but it is still the beginning.

    in my version of CABR, the lifetaker was almost patched.
    when infecting the same player twice in quarantine mode, it sends the infected player to the lobby, this may seem bad, but it's good in the sense of sending any player can be the elite of the room.
    Rank and char works fine if you know HOW to do it. Weaponspawner is patched again -.-

    Progress with my game - "Disbanded"
    • Fixed FPS lag on spawning entities due to the ent_preload buffer!
    • Edit the AI code to get some better pathfinding
    • Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
    • Added a new silencer for ALL weapons. Also fixed the rotation bugs
    • Added a ton of new weapons and the choice to choose a silencer for every weapon
    • Created a simple AntiCheat, noobs will cry like hell xD
    • The name will be Disbanded, the alpha starts on the 18th august 2014



    Some new physics fun (Serversided, works on every client)



    My new AI
    http://www.youtube.com/watch?v=EMSB1GbBVl8

    And for sure my 8 months old gameplay with 2 friends
    http://www.youtube.com/watch?v=Na2kUdu4d_k

  5. #50
    supercarz1991's Avatar
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    Quote Originally Posted by Ch40zz-C0d3r View Post
    Rank and char works fine if you know HOW to do it. Weaponspawner is patched again -.-
    there will always be ways, they can't check each and every gun without causing lag

    commando: You're probably the best non-coder coder I know LOL


  6. #51
    Ch40zz-C0d3r's Avatar
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    Quote Originally Posted by supercarz1991 View Post
    there will always be ways, they can't check each and every gun without causing lag
    We should all work together to find out how they check this.
    If I change my weapon ID with this ID, The server kicks me out of game.

    Progress with my game - "Disbanded"
    • Fixed FPS lag on spawning entities due to the ent_preload buffer!
    • Edit the AI code to get some better pathfinding
    • Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
    • Added a new silencer for ALL weapons. Also fixed the rotation bugs
    • Added a ton of new weapons and the choice to choose a silencer for every weapon
    • Created a simple AntiCheat, noobs will cry like hell xD
    • The name will be Disbanded, the alpha starts on the 18th august 2014



    Some new physics fun (Serversided, works on every client)



    My new AI
    http://www.youtube.com/watch?v=EMSB1GbBVl8

    And for sure my 8 months old gameplay with 2 friends
    http://www.youtube.com/watch?v=Na2kUdu4d_k

  7. #52
    SNIPdetta's Avatar
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    weapon spawn is fun:


  8. #53
    Skaterforeva1's Avatar
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    Quote Originally Posted by SNIPdetta View Post
    weapon spawn is fun:

    LOL i have never seen that gun or that cross hair lol

    ^Suck it!


  9. #54
    teehee15's Avatar
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    Quote Originally Posted by Skaterforeva1 View Post
    LOL i have never seen that gun or that cross hair lol
    That's because he's in a machine that NA and EU cannot use... (I think...)

  10. #55
    Skaterforeva1's Avatar
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    Quote Originally Posted by teehee15 View Post
    That's because he's in a machine that NA and EU cannot use... (I think...)
    Makes much more sense. They need to put something like that on NA cuz it looks bad ass except that gun is a bit too big lol

    ^Suck it!


  11. #56
    slowcows9887's Avatar
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    Waw nice Make a hack with it ! For evryone

  12. #57
    supercarz1991's Avatar
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    Quote Originally Posted by Ch40zz-C0d3r View Post
    We should all work together to find out how they check this.
    If I change my weapon ID with this ID, The server kicks me out of game.
    i'll be job huntin soon, but i'm down to help out where i can

    commando: You're probably the best non-coder coder I know LOL


  13. #58
    supercarz1991's Avatar
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    Doh
    i know this thread is a little bit old, but i figured i'd update it

    Code:
    CAutoMessage Msg;
    		Msg.Writeuint8(114);
    		Msg.Writeuint8(0); //1
    		Msg.Writeuint8(0); //2
    		Msg.Writeuint8(0); //3
    		Msg.Writeuint8(0); //4
    		Msg.Writeuint8(0); //5
    		Msg.Writeuint8(0); //6
    		Msg.Writeuint8(0); //7
    		Msg.Writeuint8(0); //8
    		Msg.Writeuint8(0); //9
    		Msg.Writeuint8(0); //10
    		Msg.Writeuint8(0); //11
    		Msg.Writeuint8(0); //12
    		Msg.Writeuint8(0); //13
    		Msg.Writeuint8(0); //14
    		Msg.Writeuint8(0); //15
    		Msg.Writeuint8(23); //16 Character //23 is viper // Character by mmbob or DrUnKeN ChEeTaH
    		Msg.Writeuint8(1);
    		Msg.Writeuint8(0);
    		Msg.Writeuint8(40); //19 Rank // Rank by mmbob or DrUnKeN ChEeTaH
    		Msg.Writeuint8(1); // 20
    		Msg.Writeuint8(0); // 21
    		Msg.Writeuint8(0);
    		Msg.Writeuint8(0);
    		Msg.Writeuint8(3);
    		Msg.Writeuint8(1);
    		Msg.Writeuint8(255);
    		Msg.Writeuint8(3);
    		Msg.Writeuint8(0);
    		Msg.Writeuint8(255);
    		Msg.Writeuint8(0);
    		Msg.Writeuint8(0);
    		Msg.Writeuint8(255);
    		Msg.Writeuint8(0);
    		Msg.Writeuint8(0);
    		Msg.Writeuint8(255);
    		Msg.Writeuint8(0);
    		Msg.Writeuint8(0);
    		Msg.Writeuint8(0);
    		Msg.Writeuint8(0);
    		Msg.Writeuint8(3);
    		Msg.Writeuint8(15);
    		Msg.Writeuint8(0);
    		Msg.Writeuint8(0);
    		Msg.Writeuint8(47); // backpack a 47 = Beretta_M92F_SE
    		Msg.Writeuint8(68); //nade
    		Msg.Writeuint8(114); // backpack b 114 = g36
    		Msg.Writeuint8(89);
    		Msg.Writeuint8(3);
    		Msg.Writeuint8(0);
    		Msg.Writeuint8(4);
    		Msg.Writeuint8(106); // backpack b 106 = p90
    		Msg.Writeuint8(0);
    		Msg.Writeuint8(255);
    		Msg.Writeuint8(255);
    		Msg.Writeuint8(255);
    		Msg.Writeuint8(254);
    		Msg.Writeuint8(255);
    		Msg.Writeuint8(254);
    		Msg.Writeuint8(255);
    		Msg.Writeuint8(254);
    		Msg.Writeuint8(255);
    		Msg.Writeuint8(24); // secondary 24 = berreta m92fs
    		Msg.Writeuint8(0);
    		Msg.Writeuint8(255);
    		Msg.Writeuint8(1);
    		Msg.Writeuint16(209); // main weapon 209 = mini gun special
    		oSendToServer(Msg.Read(), MESSAGE_GUARANTEED);

    commando: You're probably the best non-coder coder I know LOL


  14. #59
    Ch40zz-C0d3r's Avatar
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    Quote Originally Posted by supercarz1991 View Post
    i know this thread is a little bit old, but i figured i'd update it

    Code:
    CAutoMessage Msg;
    		Msg.Writeuint8(114);
    		Msg.Writeuint8(0); //1
    		Msg.Writeuint8(0); //2
    		Msg.Writeuint8(0); //3
    		Msg.Writeuint8(0); //4
    		Msg.Writeuint8(0); //5
    		Msg.Writeuint8(0); //6
    		Msg.Writeuint8(0); //7
    		Msg.Writeuint8(0); //8
    		Msg.Writeuint8(0); //9
    		Msg.Writeuint8(0); //10
    		Msg.Writeuint8(0); //11
    		Msg.Writeuint8(0); //12
    		Msg.Writeuint8(0); //13
    		Msg.Writeuint8(0); //14
    		Msg.Writeuint8(0); //15
    		Msg.Writeuint8(23); //16 Character //23 is viper // Character by mmbob or DrUnKeN ChEeTaH
    		Msg.Writeuint8(1);
    		Msg.Writeuint8(0);
    		Msg.Writeuint8(40); //19 Rank // Rank by mmbob or DrUnKeN ChEeTaH
    		Msg.Writeuint8(1); // 20
    		Msg.Writeuint8(0); // 21
    		Msg.Writeuint8(0);
    		Msg.Writeuint8(0);
    		Msg.Writeuint8(3);
    		Msg.Writeuint8(1);
    		Msg.Writeuint8(255);
    		Msg.Writeuint8(3);
    		Msg.Writeuint8(0);
    		Msg.Writeuint8(255);
    		Msg.Writeuint8(0);
    		Msg.Writeuint8(0);
    		Msg.Writeuint8(255);
    		Msg.Writeuint8(0);
    		Msg.Writeuint8(0);
    		Msg.Writeuint8(255);
    		Msg.Writeuint8(0);
    		Msg.Writeuint8(0);
    		Msg.Writeuint8(0);
    		Msg.Writeuint8(0);
    		Msg.Writeuint8(3);
    		Msg.Writeuint8(15);
    		Msg.Writeuint8(0);
    		Msg.Writeuint8(0);
    		Msg.Writeuint8(47); // backpack a 47 = Beretta_M92F_SE
    		Msg.Writeuint8(68); //nade
    		Msg.Writeuint8(114); // backpack b 114 = g36
    		Msg.Writeuint8(89);
    		Msg.Writeuint8(3);
    		Msg.Writeuint8(0);
    		Msg.Writeuint8(4);
    		Msg.Writeuint8(106); // backpack b 106 = p90
    		Msg.Writeuint8(0);
    		Msg.Writeuint8(255);
    		Msg.Writeuint8(255);
    		Msg.Writeuint8(255);
    		Msg.Writeuint8(254);
    		Msg.Writeuint8(255);
    		Msg.Writeuint8(254);
    		Msg.Writeuint8(255);
    		Msg.Writeuint8(254);
    		Msg.Writeuint8(255);
    		Msg.Writeuint8(24); // secondary 24 = berreta m92fs
    		Msg.Writeuint8(0);
    		Msg.Writeuint8(255);
    		Msg.Writeuint8(1);
    		Msg.Writeuint16(209); // main weapon 209 = mini gun special
    		oSendToServer(Msg.Read(), MESSAGE_GUARANTEED);
    You cant update this since its different for every account -.-

    Progress with my game - "Disbanded"
    • Fixed FPS lag on spawning entities due to the ent_preload buffer!
    • Edit the AI code to get some better pathfinding
    • Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
    • Added a new silencer for ALL weapons. Also fixed the rotation bugs
    • Added a ton of new weapons and the choice to choose a silencer for every weapon
    • Created a simple AntiCheat, noobs will cry like hell xD
    • The name will be Disbanded, the alpha starts on the 18th august 2014



    Some new physics fun (Serversided, works on every client)



    My new AI
    http://www.youtube.com/watch?v=EMSB1GbBVl8

    And for sure my 8 months old gameplay with 2 friends
    http://www.youtube.com/watch?v=Na2kUdu4d_k

  15. #60
    supercarz1991's Avatar
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    Quote Originally Posted by Ch40zz-C0d3r View Post
    You cant update this since its different for every account -.-
    Im labeling what stuff is...

    commando: You're probably the best non-coder coder I know LOL


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