Thread: ServerInterface

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  1. #16
    Ch40zz-C0d3r's Avatar
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    If you say me how some virtual typedefs help us in any way, Ill give sou a thanks lol.
    This crap is for the server so it doesnt matter to us. It would if Incould see the cpp to this file...

    Progress with my game - "Disbanded"
    • Fixed FPS lag on spawning entities due to the ent_preload buffer!
    • Edit the AI code to get some better pathfinding
    • Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
    • Added a new silencer for ALL weapons. Also fixed the rotation bugs
    • Added a ton of new weapons and the choice to choose a silencer for every weapon
    • Created a simple AntiCheat, noobs will cry like hell xD
    • The name will be Disbanded, the alpha starts on the 18th august 2014



    Some new physics fun (Serversided, works on every client)



    My new AI
    http://www.youtube.com/watch?v=EMSB1GbBVl8

    And for sure my 8 months old gameplay with 2 friends
    http://www.youtube.com/watch?v=Na2kUdu4d_k

  2. The Following User Says Thank You to Ch40zz-C0d3r For This Useful Post:

    [MPGH]Flengo (01-15-2013)

  3. #17
    supercarz1991's Avatar
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    you can get an example from FEAR, AVP2 or NOLF2

    commando: You're probably the best non-coder coder I know LOL


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