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  1. #1
    arun823's Avatar
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    GM Hardware Ban | GM ScreenShotView | GM Punish | GM Kick | GM Ban

    A lot of people can do a lot of things with this

    Btw this was while I was looking through CA EU Cshell dump



    Nexon Troll? Real? /Discuss?
    Reversing is the only way to move forward.

  2. #2
    Flengo's Avatar
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    Probably just reading from the server. That, or just false strings. wchar_t that is.

    Don't know how GM's ban, but I'm pretty sure their account status will be verified online. I don't think they would have banning right through the game client either. So I don't think you will be able to pose as a real GM.
    I Read All Of My PM's & VM's
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  3. #3
    Ch40zz-C0d3r's Avatar
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    lol, Im hardware banned XD
    Also this crap is fake :P

    Progress with my game - "Disbanded"
    • Fixed FPS lag on spawning entities due to the ent_preload buffer!
    • Edit the AI code to get some better pathfinding
    • Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
    • Added a new silencer for ALL weapons. Also fixed the rotation bugs
    • Added a ton of new weapons and the choice to choose a silencer for every weapon
    • Created a simple AntiCheat, noobs will cry like hell xD
    • The name will be Disbanded, the alpha starts on the 18th august 2014



    Some new physics fun (Serversided, works on every client)



    My new AI
    http://www.youtube.com/watch?v=EMSB1GbBVl8

    And for sure my 8 months old gameplay with 2 friends
    http://www.youtube.com/watch?v=Na2kUdu4d_k

  4. #4
    supercarz1991's Avatar
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    you can find a lot of stuff like this in Object LTO...aka object dll.

    if you dont understand what the object.lto is

    You must include all the server logic code in this file, such as artificial intelligence routines for enemies and scorekeeping for multiplayer games. This file should also define all the objects in your game. The DEdit tool can read them from this file directly. This allows a programmer to make a change to what properties a level designer can set on an object and have the changes immediately reflected in the level-editing package.
    Last edited by supercarz1991; 02-24-2013 at 02:36 AM.

    commando: You're probably the best non-coder coder I know LOL


  5. #5
    RobinC's Avatar
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    You used my CShell ?? .

  6. #6
    Re-Defined's Avatar
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    Duh ^^. Look at the pointers. 37

  7. #7
    Modzz4K's Avatar
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    Really Bro

  8. #8
    arun823's Avatar
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    Quote Originally Posted by RobinC View Post
    You used my CShell ?? .
    Quote Originally Posted by Re-Defined View Post
    Duh ^^. Look at the pointers. 37
    No I didn't use your cshell... I dumped it myself
    Reversing is the only way to move forward.

  9. #9
    Margherita's Avatar
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    Can't do much with this, I highly doubt this would work.
    PM Me | VM Me | Rules

    MARGHERITA

  10. #10
    RobinC's Avatar
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    Quote Originally Posted by Margherita View Post
    Can't do much with this, I highly doubt this would work.
    You probably can do SOMETHING with it...

  11. #11
    Flengo's Avatar
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    Quote Originally Posted by RobinC View Post


    You probably can do SOMETHING with it...
    You can edit fake strings which no one can see.
    I Read All Of My PM's & VM's
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