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  1. #31
    14mth3v01d's Avatar
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    Quote Originally Posted by topblast View Post
    Just saying that this project is not dead, just have school and was on internship and stuff.

    here is some examples of what I did so far




    Code:
    Helios Debug Started
    
    
    Main : Constructor
    Main : Creating Hook Thread
    Thread : Constructor(RunnableFunction)
    Runnable : Constructor(RunnableFunction)
    Main : Making Hook Thread Suicidale
    Thread : SetSuicidale 1
    Main : Starting Hook Thread
    Thread : CreateThread
    Thread : Thread Started
    Runnable : Running
    cHook : Constructor
    cHook : Not hDll
    cHook : D3D9 Found
    cHook : Getting Direct3DCreate9
    cHook : Got Direct3DCreate9
    cHook : Creating D3D9 Object
    cHook : Creating Device9
    cHook : DetourCreate - > Reset
    cHook : DetourCreate - > Present
    cHook : Clean Up
    cHook::Present : Main Initializing
    cHook::Present : Main LaunchSession
    Main : LaunchSession
    Main : GUILaunch First Start
    Runnable : Constructor(RunnableFunction)
    cHook::Present : g_pDevice NULL
    cHook::Present : Rendering Canvas
    Thread : Destructor
    Thread : GetRunningState
    Runnable : getRunningState
    Runnable : Destructor
    cHook::Present : Main Initializing
    cHook::Present : Rendering CanvascHook::Present : Main Initializing
    cHook::Present : Rendering Canvas
    cHook::Present : Main Initializing
    cHook::Present : Rendering Canvas
    ....... just repeating over and over
    
    
    cHook::Present : Main Initializing
    cHook::Present : Rendering Canvas
    Runnable : Running
    Main : GetGUIRunning
    cHook::Present : Main Initializing
    cHook::Present : Rendering Canvas
    Runnable : Destructor
    cHook::Present : Main Initializing
    cHook::Present : Rendering Canvas
    
    
    cHook::Present : Main Initializing
    cHook::Present : Rendering Canvas
    Main : Destructor
    cHook : Destructor
    cHook : DetourDelete - > Reset
    cHook : DetourDelete - > Present
    Cool, but it looks like CA id dead.

     

  2. #32
    topblast's Avatar
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    Quote Originally Posted by 14mth3v01d View Post
    Cool, but it looks like CA id dead.
    That might be, but this base was designed to work on multiply games.
    I just like programming, that is all.

    Current Stuff:

    • GPU Programmer (Cuda)
    • Client/Server (Cloud Server)
    • Mobile App Development

  3. #33
    Ch40zz-C0d3r's Avatar
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    Are you using my GWEN convertion code or did you convert it yourself?
    Attached Thumbnails Attached Thumbnails
    gwenandca.png  


    Progress with my game - "Disbanded"
    • Fixed FPS lag on spawning entities due to the ent_preload buffer!
    • Edit the AI code to get some better pathfinding
    • Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
    • Added a new silencer for ALL weapons. Also fixed the rotation bugs
    • Added a ton of new weapons and the choice to choose a silencer for every weapon
    • Created a simple AntiCheat, noobs will cry like hell xD
    • The name will be Disbanded, the alpha starts on the 18th august 2014



    Some new physics fun (Serversided, works on every client)



    My new AI
    http://www.youtube.com/watch?v=EMSB1GbBVl8

    And for sure my 8 months old gameplay with 2 friends
    http://www.youtube.com/watch?v=Na2kUdu4d_k

  4. #34
    topblast's Avatar
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    Quote Originally Posted by Ch40zz-C0d3r View Post
    o.0
    Are you using my GWEN convertion code or did you convert it yourself?
    [IMAGE]
    I didnt know others were using GWEN also, could you link me to it?

    I used a modified Gwen that i change so It will work with hack bases

    for example the Password Box is not in the original Gwen.
    Last edited by topblast; 05-04-2013 at 12:11 PM.
    I just like programming, that is all.

    Current Stuff:

    • GPU Programmer (Cuda)
    • Client/Server (Cloud Server)
    • Mobile App Development

  5. #35
    Ch40zz-C0d3r's Avatar
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    Well I never released something so no link sorry xD
    Im using that in my selfmade FPS, and thought "Hey, lets convert it to a base".
    Works very well, I didnt change much code in the gwen libraries at all.
    Could you please tell me how you made a password box without installing a font?

    Progress with my game - "Disbanded"
    • Fixed FPS lag on spawning entities due to the ent_preload buffer!
    • Edit the AI code to get some better pathfinding
    • Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
    • Added a new silencer for ALL weapons. Also fixed the rotation bugs
    • Added a ton of new weapons and the choice to choose a silencer for every weapon
    • Created a simple AntiCheat, noobs will cry like hell xD
    • The name will be Disbanded, the alpha starts on the 18th august 2014



    Some new physics fun (Serversided, works on every client)



    My new AI
    http://www.youtube.com/watch?v=EMSB1GbBVl8

    And for sure my 8 months old gameplay with 2 friends
    http://www.youtube.com/watch?v=Na2kUdu4d_k

  6. #36
    topblast's Avatar
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    Quote Originally Posted by Ch40zz-C0d3r View Post
    Well I never released something so no link sorry xD
    Im using that in my selfmade FPS, and thought "Hey, lets convert it to a base".
    Works very well, I didnt change much code in the gwen libraries at all.
    Could you please tell me how you made a password box without installing a font?
    kool, contact me on skype/msn : topblast / finish101@hotmail.com
    I just like programming, that is all.

    Current Stuff:

    • GPU Programmer (Cuda)
    • Client/Server (Cloud Server)
    • Mobile App Development

  7. #37
    RoyalSparkzHD's Avatar
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    its pretty neat idea. but don't you think it will get detected ?
    Visual Basic Bro

  8. #38
    Sixx93's Avatar
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    so that it will be another hack to use VIP ids in this hack D:

  9. #39
    ainslie's Avatar
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    This project sounds dope man. Can't wait to see it with a working hack, all connected up an' shit.
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  10. #40
    Flengo's Avatar
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    Quote Originally Posted by ainslie View Post
    This project sounds dope man. Can't wait to see it with a working hack, all connected up an' shit.
    Won't be allowed here, sadly


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  11. #41
    ainslie's Avatar
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    Quote Originally Posted by Flengo View Post


    Won't be allowed here, sadly
    I know dem rules, can't live with them or with out them.
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