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  1. #16
    DAGER-05's Avatar
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    Quote Originally Posted by Acea View Post
    The cheat runs for 3 hours perfectly fine?
    yes, i have played one week and today crash

  2. #17
    Acea's Avatar
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    Quote Originally Posted by DAGER-05 View Post
    yes, i have played one week and today crash
    Maybe a random crash?

  3. #18
    DAGER-05's Avatar
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    Quote Originally Posted by Acea View Post
    Maybe a random crash?
    no bro without hack no crash, i have 4 acc, the same, can you maybe modify the detour?

  4. #19
    DAGER-05's Avatar
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    or this detour
    VOID *DetourCreate(BYTE *src, const BYTE *dst, const int len)
    {
    int pPointer [] = { 0xE9, 0x90 };
    BYTE *jmp = (BYTE *)malloc(len + 5);
    DWORD dwback;
    VirtualProtect(src, len, PAGE_READWRITE, &dwback);
    memcpy(jmp, src, len);
    jmp += len;
    jmp[0] = pPointer[0];
    *(DWORD *)(jmp + 1) = (DWORD)(src + len - jmp) - 5;
    src[0] = pPointer[0];
    *(DWORD *)(src + 1) = (DWORD)(dst - src) - 5;
    for(INT i = 5; i < len; i++) src[i] = pPointer[1];
    VirtualProtect(src, len, dwback, &dwback);

    return(jmp - len);
    }

  5. #20
    Acea's Avatar
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    Quote Originally Posted by DAGER-05 View Post
    no bro without hack no crash, i have 4 acc, the same, can you maybe modify the detour?
    Ok I'm going to ask a few questions just answer them.

    How many times have you tried today
    Has every attempt done the same thing
    Have you commented out the ptc hacks?

  6. #21
    DAGER-05's Avatar
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    Quote Originally Posted by Acea View Post
    Ok I'm going to ask a few questions just answer them.

    How many times have you tried today
    Has every attempt done the same thing
    Have you commented out the ptc hacks?
    yes i use PTC, to mony times i dont know how much, 3 week ago i had another detour and 3 day ago i have it changed to this

    void *cDirectx:esvioJMP(BYTE *src, CONST BYTE *dst, CONST INT len)
    {
    BYTE *jmp=(BYTE*)malloc(len+5);
    DWORD dwback;
    VirtualProtect(src,len,PAGE_READWRITE,&dwback);
    memcpy(jmp,src,len);jmp+=len;jmp[0]=JMP+0x1E;
    *(DWORD*)(jmp+1)=(DWORD)(src+len-jmp)-5;
    src[0]=JMP+0x1E;
    *(DWORD*)(src+1)=(DWORD)(dst-src)-5;
    for(INT i=5;i<len;i++)src[i]=0x90;
    VirtualProtect(src,len,dwback,&dwback );
    FlushInstructionCache(GetCurrentProcess(),src,0x10 );
    return(jmp-len);
    }
    and 3 days i played fine, but today crash why, i dont know((

  7. #22
    DAGER-05's Avatar
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    the old my detour was this
    VOID *DetourCreate(BYTE *src, const BYTE *dst, const int len)
    {
    int pPointer [] = { 0xE9, 0x90 };
    BYTE *jmp = (BYTE *)malloc(len + 5);
    DWORD dwback;
    VirtualProtect(src, len, PAGE_READWRITE, &dwback);
    memcpy(jmp, src, len);
    jmp += len;
    jmp[0] = pPointer[0];
    *(DWORD *)(jmp + 1) = (DWORD)(src + len - jmp) - 5;
    src[0] = pPointer[0];
    *(DWORD *)(src + 1) = (DWORD)(dst - src) - 5;
    for(INT i = 5; i < len; i++) src[i] = pPointer[1];
    VirtualProtect(src, len, dwback, &dwback);

    return(jmp - len);
    }
    but its crashed and i have changed to this
    void *cDirectx:esvioJMP(BYTE *src, CONST BYTE *dst, CONST INT len)
    {
    BYTE *jmp=(BYTE*)malloc(len+5);
    DWORD dwback;
    VirtualProtect(src,len,PAGE_READWRITE,&dwback);
    memcpy(jmp,src,len);jmp+=len;jmp[0]=JMP+0x1E;
    *(DWORD*)(jmp+1)=(DWORD)(src+len-jmp)-5;
    src[0]=JMP+0x1E;
    *(DWORD*)(src+1)=(DWORD)(dst-src)-5;
    for(INT i=5;i<len;i++)src[i]=0x90;
    VirtualProtect(src,len,dwback,&dwback );
    FlushInstructionCache(GetCurrentProcess(),src,0x10 );
    return(jmp-len);
    }
    then no crash was fine

  8. #23
    arun823's Avatar
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    Y U NO USE CLASS POINTERS AS GAME CHECKS

    The simplest shit,

    Code:
    bool bInGameFlag;
    cPlayerInfo *pPlayerInfo;
    
    if(ValidPointer(pPlayerInfo)) bInGameFlag = true;
    
    if(bInGameFlag == true) //Blabla Call Ingame Stuff
    Most classes are only initialized InGame, use them as InGame checks. Always works, better than GameStatus.
    Last edited by arun823; 10-31-2013 at 01:00 AM.
    Reversing is the only way to move forward.

  9. The Following 2 Users Say Thank You to arun823 For This Useful Post:

    kssiobr (12-02-2013),Timboy67678 (10-31-2013)

  10. #24
    XarutoUsoCrack's Avatar
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    @DisOwned please, stop post old stuff saying that you just finded as new.

  11. The Following User Says Thank You to XarutoUsoCrack For This Useful Post:

    J (11-14-2013)

  12. #25
    kssiobr's Avatar
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    I saw this method on the basis of MMBOB
    Muito bom!!!

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