Thread: Adress CANA

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  1. #1
    Coder.DiasII's Avatar
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    Adress CANA

    Code:
    ********************************************************
    *           | Buscar Endereços Combat Arms |           *
    *              |  Logger Coder.Dias V5  |              *
    *    Ussr, Ch40zz-C0d3r, xCyniu, pDevice, TokolocoSK   *
    *         KssioBR , Gellin, _Debug_ , Fenix            *
    ********************************************************
    
    [20:59:59] => Entry Points(Esperando Os Módulos)
    
    #define CShell .EntryPoint		0x37101000
    #define CShell .CodeSize		0x5FF200
    #define CShell .CodeOffset		0x1000
    
    #define Engine .EntryPoint		0x461000
    #define Engine .CodeSize		0x2BC200
    #define Engine .CodeOffset		0x1000
    
    #define ClientFX .EntryPoint		0xDAE0000
    #define ClientFX .CodeSize		0x58000
    #define ClientFX .CodeOffset		0x1000
    
    [21:00:06] => Engine.exe 
    
    #define DeviceGame			0x8BB310
    #define LTClientEXE			0x490700
    #define WorldToScreen			0x49C770
    #define SendToServer			0x47B070
    #define Start3DEngine			0x53DB2F
    #define Endscene			0x59A883
    #define PresetEngine			0x647E26
    #define DipEngine			0x64ADDD
    #define DrawPrimitive			0x7AF120
    #define IntersectSegment		0x477E97
    
    [21:00:07] => CShell.dll
     
    #define GameStatus			0x3796392C // We11
    #define LTClientDLL			0x3794AF4C
    #define EspName1			0x371241FC
    #define EspName2			0x3712422A
    #define WeaponMgr			0x379B53FC
    #define GCS				0x3798B9C4
    #define PlayerByIndex			0x3719C7F0
    #define PlayerMgr			0x3798BA28
    #define PlayerStatus			0x37969FC0
    #define ClientInfoMgr			0x3794AD2C
    #define LocalPlayer			0x3719D210
    #define SuperBullets			0x37456BA6
    #define NoReload			0x3745C6B9
    #define NoRecoil			0x3736AFE8
    #define RemoteKill1			0x3745CA61
    #define RemoteKill2			0x3745CA62
    #define RemoteKill3			0x3745CDF1
    #define RemoteKill4			0x3745CDF2
    #define WeaponRange1			0x3745C939
    #define WeaponRange2			0x3745CCC9
    #define RapidFire			0x3745D42F
    #define UnlAmmo				0x37453227
    #define CameraUpdate			0x3736E24F
    #define LTCommon			0x379BD8F0
    #define GetFontHandle			0x373837C0
    #define GetConsoleInt			0x373DBF20
    #define BuildFont			0x375AC450
    #define FillFont			0x375AD111
    #define FontECX				0x379B52E0
    #define LTCSBase			0x3794ABF8
    #define LocalPtr			0x379BB9B0
    
    [21:00:08] => PushToConsole Adress 
    
    #define PickUp				0x3793F324
    #define SuperJump			0x37937C14
    #define BaseMoveAccel			0x37937AF4
    #define	StartAccel			0x37937B18
    #define MaxAccel			0x37937B3C
    #define AccelInc			0x37937B60
    #define WalkVel				0x37937B84
    #define FRunVel				0x37937BA8
    #define BRunVel				0x37937BCC
    #define SRunVel				0x37937BF0
    #define DuckVel				0x37937C38
    #define FlyHack				0x379377B8
    #define FPS				0x37936684
    #define Tracers				0x3793FDA4
    
    [21:00:08] => ClientFX.fxd
    
    #define ClientFX			0x6AF34
    
    [21:00:09] => Escaneamento Dos Endereços Finalizados .
    • Registered - February 03, 2012
    • Contributor since August 05, 2014



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  2. The Following 5 Users Say Thank You to Coder.DiasII For This Useful Post:

    Boomdocks (12-12-2013),DisOwned (12-14-2013),Fєηix (12-07-2013),ieatyourlvllol (12-05-2013),xstyalx (12-05-2013)

  3. #2
    Fєηix's Avatar
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    Code:
    #define LTCSBase		0x3794AF30

  4. #3
    Boomdocks's Avatar
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    niggas better thank him.
    Last edited by Boomdocks; 12-12-2013 at 10:05 PM.
    " The Ground Is Above, This Noobs Have Mastered Gravity " - Aeir/Boomdocks
    Started Hacking in 2009, don't be too quick to say your a pro... ok theirs many of us who retired.. call us legends, if it was not for them... most of hacks & d3d designs won't be around ok.. #RespectOldNiggas

  5. #4
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    Thanks for the CANA address, good job

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