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  1. #1
    topblast's Avatar
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    Topblast Menu Base D3D9 & D3D11 [64/32 bit] (Updated)

    I'm sorry to be releasing so much about this one base. The previous release was just the concept with no optimizations. The is more optimized release cleaning up some of the coding and fixing a few limitations and bugs.

    Notes:
    DirectX 10 still not supported.
    32 Bit DLLs do not work in 64 bit processes.
    64 Bit DLLs do not work in 32 bit processes.
    Nothing outside of the renderers is complex, do not make yourself look as stupid as you really are, if you are hacking you should study these things, its part of the job/hobby.

    Changes:
    Fix Reset (Menu not appearing after reset call or resolution change)
    Removed static font and texture development *Note : Still hard coded into the renderers but now it is easier to change
    Optimized compiles for speed other small code, (Most hacks don't take up much performance but lag is still an issue with most developers)
    Added DeleteHook()
    Change Infinite loop for hacks (Some applications do not close unless all threads are done)

    Switching to 64 bit and vice versa:
     








    How it works:
    This base allows a one file to hook into multiple renderers using a hook derived from Open Broadcasting Software (OBS). With a base renderer("NullRenderer") I created a render for the different API's creating the required functions["AddText" & "AddRect"]. I used these renderers on a modified version of Han's Base menu. The modifications were to some memory managements and removing the menu item limit and the implementation of the "NullRenderer". All Colors were converted to ARGB format used in DirectX 9 to make it easier for those using that API.

    Recommendations:
    If anyone who using this base is planning on adding some features to this base that require some edits to the API's. I recommend u add them to the renderers. This can help with simplicity and ensures that all renderers have the same features. If you are having problems with implementing with different APIs I maybe willing to help, my contact info is in my profile or you can message me on MPGH (response time is a bit slow). If you are adding features to the render threads remember that both APIs currently supported have there own render function and would require adjustments as such. If you're not using the thread with the "Hack Loop" please remove that part of the source as it will affect the performance of the user's system.


    https://www.virustotal.com/en/file/944d5d886ac6585da1bf1c5f63674736a81ba6241ca8bc142c 283d81316b4121/analysis/1396582579/
    http://virusscan.jotti.org/en/scanresult/79569199d7cacc45a6444688a405126ab3fe2987
    <b>Downloadable Files</b> Downloadable Files
    I just like programming, that is all.

    Current Stuff:

    • GPU Programmer (Cuda)
    • Client/Server (Cloud Server)
    • Mobile App Development

  2. The Following 78 Users Say Thank You to topblast For This Useful Post:

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  3. #2
    maddoggy00's Avatar
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    Approved .

    As of 9/17, I will be away for a few days due to medical reasons. Should be back up soon. Please refer to a GM or other mods in whatever particular section you need help with.



    Quote Originally Posted by Nico View Post
    I'm playing legit with my hacks
    MSN/Email/Skype: maddoggy00@aol.com
    If you add me on skype without an explicit message stating who you are on MPGH, you will be denied and blocked.

    Feel free to donate if I helped you earn some $$

    Tutorials for consoles and hacks

    Woo.exe Oath Mode with Next Map option, Follow-Bot, Master map (runs any S1 map), Two Moons, Mining. Requires a .dll with hacks for full functionality.

  4. The Following User Says Thank You to maddoggy00 For This Useful Post:

    topblast (04-04-2014)

  5. #3
    ZysorceN's Avatar
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    Good shit.

  6. #4
    Blastakite's Avatar
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    how do I use this

  7. #5
    topblast's Avatar
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    Quote Originally Posted by Blastakite View Post
    how do I use this
    Most i can say is Visual Studio 2013 and use it to make a hack.
    I just like programming, that is all.

    Current Stuff:

    • GPU Programmer (Cuda)
    • Client/Server (Cloud Server)
    • Mobile App Development

  8. #6
    n4n033's Avatar
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    Nice release man


    The Only Bests :


    R3d_L!n3(Fares)
    Aeroman (Brent)
    TheCamels8 (Ori)


  9. #7
    hacktry3169's Avatar
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    how can I download ?

  10. #8
    topblast's Avatar
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    Quote Originally Posted by hacktry3169 View Post
    how can I download ?
    Click the downloadable file, under the virus scans, under the image
    I just like programming, that is all.

    Current Stuff:

    • GPU Programmer (Cuda)
    • Client/Server (Cloud Server)
    • Mobile App Development

  11. #9
    hellomen11's Avatar
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    topblast switch to visual studio 2012 and set it to both cpu types
    and then release or debug it.

    in visual studio 2012 the bug of not running on each machines is fixed
    released some great shit in 2010 yet not working on 64 bit
    created it on 2012 and the shit is working for both machines

    Trades:0
    Got Scammed: 2
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    Sales:

    1LT CA EU account - specialist [perm] + about 12 permanents comes for sale soon

  12. #10
    topblast's Avatar
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    Quote Originally Posted by hellomen11 View Post
    topblast switch to visual studio 2012 and set it to both cpu types
    and then release or debug it.

    in visual studio 2012 the bug of not running on each machines is fixed
    released some great shit in 2010 yet not working on 64 bit
    created it on 2012 and the shit is working for both machines
    I use VS 2013, sorry I didn't test on previous versions.
    I just like programming, that is all.

    Current Stuff:

    • GPU Programmer (Cuda)
    • Client/Server (Cloud Server)
    • Mobile App Development

  13. #11
    _ReturnsBR_'s Avatar
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    Good Job

  14. #12
    lvous's Avatar
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    thanks, works fine, saved me hours. Now I'm going to try some stuff in watch dogs.

  15. #13
    supercarz1991's Avatar
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    Quote Originally Posted by lvous View Post
    thanks, works fine, saved me hours. Now I'm going to try some stuff in watch dogs.
    i hadn't even thought about d3d in watch dogs.... smart idea

    commando: You're probably the best non-coder coder I know LOL


  16. #14
    topblast's Avatar
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    Quote Originally Posted by supercarz1991 View Post
    i hadn't even thought about d3d in watch dogs.... smart idea
    its d3d11 x64
    I just like programming, that is all.

    Current Stuff:

    • GPU Programmer (Cuda)
    • Client/Server (Cloud Server)
    • Mobile App Development

  17. #15
    topblast's Avatar
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    I am currently developing an update for this base, that should support d3d10 & 10.1 as well as external fonts, using the new C++11/C++14 features

    http://prntscr.com/3v8upw
    I just like programming, that is all.

    Current Stuff:

    • GPU Programmer (Cuda)
    • Client/Server (Cloud Server)
    • Mobile App Development

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