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  1. #1
    Jackal-'s Avatar
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    CANA Adresses 09/25

    Code:
    ***********************************************
    *        Combat Arms Endreços Logger v1       *
    *           Criador - Coder.Dias              *
    *                 23/07/14                    *
    ***********************************************
    
    Engine .Entry Point:	0x460000
    Engine .code Size:	0x2DD800
    Engine .code Offset:	0x1000
    
    CShell .Entry Point:	0x37100000
    CShell .code Size:	0x634E00
    CShell .code Offset:	0x1000
    
    ClientFX .Entry Point:	0x8000000
    ClientFX .code Size:	0x58200
    ClientFX .code Offset:	0x1000
    
    => Engine.EXE...
    
    #define DeviceGame		0x95C8B0
    #define LTClientEXE		0x4925A0
    #define WorldToScreen		0x49D580
    #define CursorCenter		0x7BF4A4
    #define SendToServer		0x47C830
    #define IntersectSegment	0x479267
    #define DrawPrimitive		0x7D56EC
    #define Present			0x661CE4
    #define Reset			0x5B5FD3
    #define Endscene		0x5B51C5
    #define BeginScene		0x5B5D24
    #define PresetInterface		0x661C97
    #define EndSceneInterface 	0x5B5197
    #define BeginSceneInterface 	0x5B5CF7
    #define Start3DEngine		0x54E05F
    #define StartOptimized2d	0x54E430
    #define DipEngine		0x664D9D
    #define DipEngine2		0x664D7E
    #define WireFrame		0x5BC5D9
    #define GlassWall		0x5B48D9
    #define RemoveTexture		0x5B48EC
    #define LightInTheRoom		0x5B4A72
    #define RemoveEffects 		0x5B4A43
    
    => CShell.DLL...
    
    #define GameStatus		0x379BDAB0
    #define LTClientDLL		0x379A508C
    #define MTBWCRET 		0x37378D59
    #define EspName1 		0x3711FE3C
    #define EspName2 		0x3711FE6A
    #define SuperBullets 		0x37478666
    #define NoReload 		0x3747D682
    #define NoRecoil 		0x3737FFE8
    #define RapidFire1 		0x374746D7
    #define RapidFire2 		0x3747E16E
    #define RapidFire3 		0x3747A47F
    #define RapidFire4 		0x3747E175
    #define RapidFire5 		0x3747DF37
    #define WeaponRange1		0x3747E8F9
    #define WeaponRange2		0x3747EC99
    #define RemoteKill1		0x3747EA21
    #define RemoteKill2		0x3747EA22
    #define RemoteKill3		0x3747EDC1
    #define RemoteKill4		0x3747EDC2
    #define UnlAmmo 		0x374746D7
    #define PlayerStatus 		0x379C2B90
    #define WeaponMGR 		0x37A0CADC
    #define GCS 			0x379E3038
    #define PlayerByIndex 		0x371A0F70
    #define PlayerMgr 		0x379E311C
    #define ClientInfoMgr 		0x379A4E1C
    #define LocalPlayer 		0x371A1990
    #define CameraUpdate 		0x3738304F
    #define LTCommon 		0x37A15470
    #define GetFontHandle 		0x373990E0
    #define GetConsoleInt 		0x373D6230
    #define BuildFont 		0x375DECB0
    #define FillFont 		0x375DF960
    #define FontECX 		0x375B76D6
    #define LTCSBase 		0x379A5070
    #define LocalPtr 		0x37A1353C
    #define ForceFPS		0x379A5128
    #define CVar 			0x373D6400
    #define CrossHair 		0x379903E8
    
    => Push To Console...
    
    #define ShowFPS 		0x37990508
    #define Statitics 		0x3799052C
    #define PlayerGravity 		0x37991598
    #define BaseMoveAccel 		0x37991628
    #define StartAccel 		0x3799164C
    #define MaxAccel 		0x37991670
    #define AccelInc 		0x37991694
    #define WalkVel 		0x379916B8
    #define FRunVel 		0x379916DC
    #define BRunVel 		0x37991700
    #define SRunVel			0x37991724   	
    #define SuperJump		0x37991748   
    #define DuckVel 		0x3799176C
    #define ActivationDistance 	0x379992C4
    #define ShowFirePath 		0x3799C9CC
    
    => ClientFx.fxd...
    
    #define ClientFx		0x6BF34
    
    => Escaneamento Finalizado.
    Credits
    @Coder.DiasII - Logger

  2. The Following User Says Thank You to Jackal- For This Useful Post:

    deaddead1 (09-25-2014)

  3. #2
    _ReturnsBR_'s Avatar
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  4. #3
    Hacker*'s Avatar
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    Thanks a bunch (y)

  5. #4
    pepper1's Avatar
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    lol so coder.dias came before gellin, w3lington, etc?
    That's cool.
    Give correct credits..

  6. The Following User Says Thank You to pepper1 For This Useful Post:

    diegosarria12 (09-26-2014)

  7. #5
    Coder.DiasII's Avatar
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    Quote Originally Posted by pepper1 View Post
    lol so coder.dias came before gellin, w3lington, etc?
    That's cool.
    Give correct credits..
    he put credits just by logger
    not by address
    • Registered - February 03, 2012
    • Contributor since August 05, 2014



    CombatArms Brasil


    PointBlank Brasil


  8. The Following 2 Users Say Thank You to Coder.DiasII For This Useful Post:

    deaddead1 (09-26-2014),Timboy67678 (09-26-2014)

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