Results 1 to 3 of 3
  1. #1
    Coder.Fail's Avatar
    Join Date
    Jun 2014
    Gender
    male
    Posts
    91
    Reputation
    43
    Thanks
    473

    Adress CANA [ 09/ 01 ]

    Hello guys, I will share the adress updated for cana.. enjoy

    Code:
    /////////////////////////////////////////////////////////////////////////
    /////////////////////////////////////////////////////////////////////////
                                  Combat Arms Logger                         
     Credits : Coder.Fail, xCyniu, Matrix - X, We11ngton, Mr_Supremo, [i]Flux
     Coder.Dash, Gellin, Tayp.Anonymous, DisOwned, BlackLegend, NikM         
    /////////////////////////////////////////////////////////////////////////
    ///////////////////////////////////////////////////////////////////////
    
    
    Engine Entry Point : 0x460000
    Engine .code Size : 0x2DE400
    Engine .code Offset : 0x1000
    
    CShell Entry Point : 0x37100000
    CShell .code Size : 0x666200
    CShell .code Offset : 0x1000
    
    EhSvc Entry Point : 0x10000000
    EhSvc .code Size : 0x127000
    EhSvc .code Offset : 0x1000
    
    d3d9.dll Entry Point : 0x72BF0000
    d3d9.dll .code Size : 0x1A7C00
    d3d9.dll .code Offset : 0x1000
    
    //                                  [ Hook Engine ]
    
    
    #define StartOptimized2D		0x54F060
    #define PresentEngine		0x662996
    #define BeginEndScene		0x5B6966
    #define DipEngine		0x665A4D
    #define Start3D		0x54EC8F
    #define EndScene		0x5B5E03
    
    
    //                                  [ Engine.exe ]
    
    
    #define DeviceGame		0x95E970
    #define LTClientEXE		0x492C20
    #define SendToServer		0x47CE70
    #define WorldToScreen		0x49ED70
    #define CursorCenter		0x7C14A4
    #define DrawPrimitive		0x7D77AC
    #define IntersectSegment		0x4798A7
    #define GlassWall		0x5B5519
    #define WireFrame		0x5C38B9
    #define RemoveTexture		0x5B552C
    #define FullBright		0x5B56B2
    #define RemoveEffects		0x5B552C
    #define Bypass		0x53AE09
    
    
    //                                  [ CShell.dll ]
    
    
    #define GameStatus		0x37A0CAA8
    #define UnlimitedAmmo		0x374979F7
    #define WeaponSet		0x37A61C30
    #define LTClientDLL		0x379F4074
    #define PlayerByIndex		0x371AAA00
    #define GCS		0x37A31FD8
    #define PlayerManager		0x37A320BC
    #define Pitch		0x37A32110
    #define Yaw		0x37A32114
    #define Roll		0x37A32118
    #define PlayerStatus		0x37A11B18
    #define CharacterFX		0x37A12040
    #define CallPlayerPos		0x37A12050
    #define LocalPlayer		0x371AB480
    #define ClientInfoMgr		0x379EF80C
    #define CameraUpdate		0x373A294F
    #define WeaponMGR		0x37A5BA7C
    #define GetConsoleInt		0x373F3BC0
    #define LTCommon		0x37A64058
    #define BuildFont		0x3760D890
    #define GetFontHandle		0x373B86B0
    #define FillFont		0x3760E540
    #define FontECX		0x37A5B944
    #define LocalPTR		0x37A6212C
    #define LTCSBase		0x379F4058
    #define SuperBullets		0x3749B986
    #define ESPNames1		0x371202DC
    #define ESPNames2		0x3712030A
    #define BypassChat		0x3761E590
    #define BypassMenu		0x3761E520
    #define NoRecoil		0x3739F898
    #define NoReload		0x374A09A2
    
    
    //                                  [ PushToConsole ]
    
    
    #define Consoles		0x379DAB98
    #define Statitics		0x379DABC4
    #define FPS		0x379DABA0
    #define Jump		0x379DBDFC
    #define PickUP		0x379E3AAC
    #define BaseMoveAccel		0x379DBCDC
    #define StartAccel		0x379DBD00
    #define MaxAccel		0x379DBD24
    #define AccelInc		0x379DBD48
    #define WalkVel		0x379DBD6C
    #define BRunVel		0x379DBDB4
    #define FRunVel		0x379DBD90
    #define SRunVel		0x379DBDD8
    #define DuckVel		0x379DBC94
    
    
    //                                  [ EhSvc.dll ]
    
    
    #define Detection		0xB050
    #define HSAntiCrash		0x4D524
    #define AsmDetection		0x3B29D
    #define NanoCheck1		0x30D3A
    #define NanoCheck2		0x4A06F
    #define EhsvcSelfCrC		0x114F10
    #define HSCallBack1		0xF0000000
    #define HSCallBack2		0xB0E8
    #define HSNanoScan1		0xBCBFF
    #define HSNanoScan2		0xB9381
    Code:
    class cConsoles
    {
    public:
    char _0x0000[8];
    	float iFPS; //0x0008 
    char _0x000C[32];
    	float iStatitics; //0x002C 
    char _0x0030[4300];
    	float iDuckVel; //0x10FC 
    char _0x1100[68];
    	float iBaseMoveAccel; //0x1144 
    char _0x1148[32];
    	float iStartAccel; //0x1168 
    char _0x116C[32];
    	float iMaxAccel; //0x118C 
    char _0x1190[32];
    	float iAccelInc; //0x11B0 
    char _0x11B4[32];
    	float iWalkVel; //0x11D4 
    char _0x11D8[32];
    	float iFRunVel; //0x11F8 
    char _0x11FC[32];
    	float iBRunVel; //0x121C 
    char _0x1220[32];
    	float iSRunVel; //0x1240 
    char _0x1244[32];
    	float iJump; //0x1264 
    char _0x1268[31916];
    	float iPickUP; //0x8F14 
    char _0x8F18[1320];
    
    };//Size=0x9440
    Good hacks
    Last edited by Coder.Fail; 01-09-2015 at 07:14 PM.
    Skype : luislokao98

  2. The Following 3 Users Say Thank You to Coder.Fail For This Useful Post:

    diegosarria12 (02-23-2015),[MPGH]Flengo (01-10-2015),iTz.Cheater (01-10-2015)

  3. #2
    ltuck1997's Avatar
    Join Date
    Mar 2009
    Gender
    male
    Location
    Gaylord
    Posts
    1
    Reputation
    10
    Thanks
    0
    Engine Entry Point : 0x460000
    Engine .code Size : 0x2DE400
    Engine .code Offset : 0x1000

    CShell Entry Point : 0x37100000
    CShell .code Size : 0x666200
    CShell .code Offset : 0x1000

    EhSvc Entry Point : 0x10000000
    EhSvc .code Size : 0x127000
    EhSvc .code Offset : 0x1000

    d3d9.dll Entry Point : 0x72BF0000
    d3d9.dll .code Size : 0x1A7C00
    d3d9.dll .code Offset : 0x1000

    error c2059 'constant'
    any ideas?

  4. #3
    CAFlames's Avatar
    Join Date
    Jan 2010
    Gender
    male
    Location
    Where ever my imagination takes me
    Posts
    3,014
    Reputation
    202
    Thanks
    2,934
    My Mood
    Twisted
    lookin' good!

    Current Works:
    ---Horror Game






    Special thanks to drgnforce9 for my sig picture

    Quote Originally Posted by m_t_h View Post

    CAflames is one epic coder.

    Rep and thanks him.. or you're perma banned.

Similar Threads

  1. [Source Code] CANA Adresses 09/25
    By Jackal- in forum Combat Arms Hack Coding / Programming / Source Code
    Replies: 4
    Last Post: 09-26-2014, 11:53 AM
  2. [Release] CANA Adress 16\04
    By Coder.DiasII in forum Combat Arms Hack Coding / Programming / Source Code
    Replies: 2
    Last Post: 04-16-2014, 06:56 PM
  3. [Release] Adress CANA
    By Coder.DiasII in forum Combat Arms Hack Coding / Programming / Source Code
    Replies: 3
    Last Post: 12-15-2013, 05:34 PM
  4. [Release] CANA Adress 03\27\
    By Coder.DiasII in forum Combat Arms Hack Coding / Programming / Source Code
    Replies: 3
    Last Post: 03-28-2013, 04:59 PM
  5. [Release] CANA Adress 03\20\2013
    By Coder.DiasII in forum Combat Arms Hack Coding / Programming / Source Code
    Replies: 6
    Last Post: 03-25-2013, 04:39 PM