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  1. #1
    Coder.DiasII's Avatar
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    [CANA] Adress Update

    Code:
    ***********************************************
    *        Combat Arms Endreços Logger v1       *
    *           Criador - Coder.Dias              *
    *                 23/07/14                    *
    ***********************************************
    
    Engine .Entry Point:	0x460000
    Engine .code Size:	0x2E1E00
    Engine .code Offset:	0x1000
    
    CShell .Entry Point:	0x37100000
    CShell .code Size:	0x671200
    CShell .code Offset:	0x1000
    
    ClientFX .Entry Point:	0x8CA0000
    ClientFX .code Size:	0x59200
    ClientFX .code Offset:	0x1000
    
    EHsvc .Entry Point:	0x5EA1000
    EHsvc .code Size:	0x12F000
    EHsvc .code Offset:	0x1000
    
    => Engine.EXE...
    
    #define DeviceGame		0x0086F5F0
    #define LTClientEXE		0x00493870
    #define WorldToScreen		0x0049FA50
    #define CursorCenter		0x007EEDF8
    #define SendToServer		0x0047DA70
    #define IntersectSegment	0x0047A497
    #define DrawPrimitive		0x007E82A8
    #define Present			0x006645C4
    #define Reset			0x005B8483
    #define Endscene		0x005B7685
    #define BeginScene		0x005B81D4
    #define PresetInterface		0x00664577
    #define EndSceneInterface	0x005B7657
    #define BeginSceneInterface	0x005B81BB
    #define Start3DEngine		0x00550C2F
    #define StartOptimized2d	0x00551000
    #define DipEngine		0x0066763D
    #define DipEngine2		0x0066761E
    #define WireFrame		0x005C5129
    #define GlassWall		0x005B6D99
    #define RemoveTexture		0x005B6DAC
    #define LightInTheRoom		0x005B6F32
    RemoveEffects Não Encontrado
    #define Bypass			0x0053C639
    
    => CShell.DLL...
    
    #define GameStatus		0x37A1CA54
    #define LTClientDLL		0x37A0401C
    #define MTBWCRET 		0x3738E099
    Falha Na Atualização EspName1	
    Falha Na Atualização EspName2
    #define SuperBullets 		0x37499546
    #define NoReload 		0x3749E562
    #define NoRecoil 		0x37395328
    #define RapidFire1 		0x374955B7
    #define RapidFire2 		0x3749F04E
    #define RapidFire3 		0x3749B35F
    #define RapidFire4 		0x3749F055
    #define RapidFire5 		0x3749EE17
    #define WeaponRange1		0x3749F7B9
    #define WeaponRange2		0x3749FB59
    #define RemoteKill1		0x3749F8E1
    #define RemoteKill2		0x3749F8E2
    #define RemoteKill3		0x3749FC81
    #define RemoteKill4		0x3749FC82
    #define UnlAmmo 		0x374955B7
    #define PlayerStatus 		0x37A21D64
    #define WeaponMGR 		0x37A6BB04
    #define GCS 			0x37A42060
    #define PlayerByIndex 		0x371AB380
    #define PlayerMgr 		0x37A42144
    #define ClientInfoMgr 		0x379FF77C
    #define LocalPlayer 		0x371ABE00
    #define CameraUpdate 		0x373983DF
    #define LTCommon 		0x37A740F0
    #define GetFontHandle 		0x373AE280
    #define GetConsoleInt 		0x373E9CF0
    #define BuildFont 		0x376178C0
    #define FillFont 		0x37618570
    #define FontECX 		0x37A6B9CC
    #define LTCSBase 		0x37A04000
    #define LocalPtr 		0x37A721C4
    #define ForceFPS		0x37A040B8
    #define CVar 			0x373E9EC0
    #define CrossHair 		0x379E6940
    #define WeaponSet 		0x37A71CA8
    #define BypassMenu 		0x37628550
    #define BypassChat 		0x376285C0
    
    => Push To Console...
    
    #define ShowFPS 		0x379E6A60
    #define Statitics 		0x379E6A84
    #define PlayerGravity 		0x379EB90C
    #define BaseMoveAccel 		0x379EB99C
    #define StartAccel 		0x379EB9C0
    #define MaxAccel 		0x379EB9E4
    #define AccelInc 		0x379EBA08
    #define WalkVel 		0x379EBA2C
    #define FRunVel 		0x379EBA50
    #define BRunVel 		0x379EBA74
    #define SRunVel 		0x379EBA98
    #define SuperJump 		0x379EBABC
    #define DuckVel 		0x379EBAE0
    #define ActivationDistance 	0x379F3884
    #define ShowFirePath 		0x379F6FBC
    
    => ClientFx.fxd...
    
    #define ClientFx		0x6CF34
    
    => Escaneamento Finalizado.
    • Registered - February 03, 2012
    • Contributor since August 05, 2014



    CombatArms Brasil


    PointBlank Brasil


  2. The Following 2 Users Say Thank You to Coder.DiasII For This Useful Post:

    gibam761 (05-20-2015),ieatyourlvllol (05-10-2015)

  3. #2
    Werner Heisenberg's Avatar
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    owo Nice...

  4. #3
    baal654's Avatar
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    how would i compile this to use? dll format or an application im new to this

  5. #4
    Hacker Fail's Avatar
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    Quote Originally Posted by baal654 View Post
    how would i compile this to use? dll format or an application im new to this
    You use this code to make hacker, study c++
    Member Level 1 since November, 2011
    Contributor since March, 2015

     

  6. #5
    Skaterforeva1's Avatar
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    Quote Originally Posted by Hacker Fail View Post
    You use this code to make hacker, study c++
    What is the point in coding hack for this game anymore? Sorry its off topic but you are like the only one left. This game is complete shit. Why not move on to other games?

    ^Suck it!


  7. The Following User Says Thank You to Skaterforeva1 For This Useful Post:

    Timboy67678 (06-04-2015)

  8. #6
    Hacker Fail's Avatar
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    Quote Originally Posted by Skaterforeva1 View Post
    What is the point in coding hack for this game anymore? Sorry its off topic but you are like the only one left. This game is complete shit. Why not move on to other games?
    I play this game yet
    Many good people still do hacker
    Member Level 1 since November, 2011
    Contributor since March, 2015

     

  9. #7
    Timboy67678's Avatar
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    Quote Originally Posted by Hacker Fail View Post
    I play this game yet
    Many good people still do hacker
    top kek shooter hecks

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