Well, after I first saw LiquidForce's custom Halo accolades, it dawned on me--I should totally make the Quake ones that I always here when I play CS:S! So I hopped in my Steam folder and fished out the package of Quake sounds that servers use and worked my magic! Granted, the Quake killcombo system is a little different than CA's, but I managed to make it work well enough.
++Updated the image sizes, so now they should appear to be the correct size with no chopped off letters!
Round Start - Prepare to Fight
Headshot - Headshot
Nutshot - Humiliation
First Kill - First Blood
Double Kill - Dominating
Multi Kill - Rampage
Ultra Kill - Killing Spree
Fantastic - M-M-M-Monster Kill
Unbelievable(+) - L-L-L-Ludicrous Kill
I didn't feel the need to actually upload the actual .rez files because that would take too much time and there is no sense in wasting MPGH's bandwidth on trivial things. All you have to do is inject the files into the designated folders that I have already planned out for you. You can get the injector here. If you are too simple to figure out how to inject them, just read the tutorial on that page.
I do not like, how there is no Combo-Whore. xD Does it make the noises when you get it, Cus I just piss myself laughing when I hear Combo-Whore.
That's an Unreal Tournament accolade.
Originally Posted by liquidforce
XD thanks for the mention
one problem u may encounter.. make all your fonts EXACTLY the same size as the original.. other wise it chops it off.. thats what happened with my V1 of mine
Yea, I tried to leave enough room in each one to prevent the cutting off of the letteres att he end. I don't get many fantastics or unbelievables, so it's hard to test without renaming the headshot to unbelievable, etc.
Originally Posted by rifleman14
he took these ones from unreal tournament. but good release.
Nah bro, I took those from Quake. If you knew anything about vidyagames, or how to read, you would know that.