# DEdit, the LithTech world editor (also contains texture and sprite utilities).
# LITHREZ, a command-line program for packing and unpacking .REZ (Resource) files.
# ModelEdit, the tool to tweak LithTech .ABC models and animations.
# A 3DS to ABC converter that takes a series of .3DS files and turns them into a mesh-deformed LithTech .ABC file.
# A 3DSMAX exporter, to export .ABC files from in MAX.
# A 3DSMAX texture plug-in, to allow the use of LithTech .DTX texture files as textures in 3DSMAX.
# A Photoshop plugin that allows you to load/save .DTX files.
# Documentation (list of all placeable Shogo objects and how to use them, LithTech documentation, etc.
nothing about LTB in there, so this is-ant relevant
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