Thread: Edit LTB files

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  1. #106
    death3ternal's Avatar
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    Quote Originally Posted by sendi11 View Post
    the guide will be completed when we have the answers
    sendi i thank you very much for getting me this far, your tut helped a lot, and i mean no disrespect by saying this but then how are there so many mods already completed with not only changed textures but fire rates, damage, recoil and such yet we dont know how to change them back into rez files?

  2. #107
    FORCE™'s Avatar
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    u just change the name of the model files lol


    LIVERPOOL FC


  3. #108
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    Quote Originally Posted by sendi11 View Post
    u just change the name of the model files lol
    wow i fail thanks man. hopefully ill have a few good mods out soon and get the hang of this. working of upgrading the ak47 as i type along with the aug and m4a1. next will be mp7 p90 and ump. and after that the all beautiful l9 m590 miliraty and grenades

  4. #109
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    ! C:\Users\Eva\AppData\Local\Microsoft\Windows\Tempo rary Internet Files\Content.IE5\7XJ9YF0J\3d_exploration[1].zip: Unexpected end of archive
    i keep on getting this error whenever i try and extract the .zip any help?

  5. #110
    do ray's Avatar
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    Rather not try it, might screw up my CA lolz IM CHICKEN :O

  6. #111
    FORCE™'s Avatar
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    Quote Originally Posted by do ray View Post
    Rather not try it, might screw up my CA lolz IM CHICKEN :O
    u wont screw nothing up, just remember to always back up ure files


    LIVERPOOL FC


  7. #112
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    There is a guy on youtube who actually fully re-models weapons, he turned an UMP into a tommy gun? Completely different shape. If that's editing the LTB files, maybe he has a converter. I don't even know if he has a MPGH account or what, just thought about it now.

  8. #113
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    Quote Originally Posted by Haydizzler View Post
    There is a guy on youtube who actually fully re-models weapons, he turned an UMP into a tommy gun? Completely different shape. If that's editing the LTB files, maybe he has a converter. I don't even know if he has a MPGH account or what, just thought about it now.
    yeh we have seen that, i think those guns are from a diffent game


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  9. #114
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    How to fix "tragic error!" ?

  10. #115
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    try a diffrent ltb file

    DOSNT ANYONE FUCKING READ MY TUT lol

  11. #116
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    Pls one tutorial video

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    Quote Originally Posted by Haydizzler View Post
    There is a guy on youtube who actually fully re-models weapons, he turned an UMP into a tommy gun? Completely different shape. If that's editing the LTB files, maybe he has a converter. I don't even know if he has a MPGH account or what, just thought about it now.

    Those are from Contract Jack/Nolf 2

  13. #118
    Solley's Avatar
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    we swear that was you >.>
    Quote Originally Posted by Nexon View Post
    Attention Soldiers!
    Me and Sam 69.
    --Combat Arms Command--
    good to know, Nexon.

    (\__/)
    (>_<)
    ('') ('')

  14. #119
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    Quote Originally Posted by Haydizzler View Post
    There is a guy on youtube who actually fully re-models weapons, he turned an UMP into a tommy gun? Completely different shape. If that's editing the LTB files, maybe he has a converter. I don't even know if he has a MPGH account or what, just thought about it now.
    your siggy is to big ><
    You want respect
    Earn it.

  15. #120
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    Sorry to bump this thread, but I've found some new info that can complete this guide.
    I looked around on The Glue Factory site, where we got the LTB to X converter. There is a program called Blender that can import .X, and with certain plug-ins can export to .LTA. Then, there is a ModelEdit program for NOLF2, which can compress .LTA to .LTB, our key component. However, to install it, you have to own NOLF2 (No One Lives Forever 2). If anyone has it, please PM me and I'll send you the download for the ModelEdit software.

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