Thread: Corrupt graphic

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  1. #1
    gucci2's Avatar
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    Corrupt graphic

    Is any one getting Corrupted graphic in right bottom corner? Its looks like Dead pixel.

  2. #2
    kenny6's Avatar
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    Glitches/Bugs:

    - EA disconnects, CTD's, Punkbuster problems.

    - Autobalance does not work. Currently games are being ruined by imbalanced teams. (more in Suggestions list)

    - Ability to take a screenshot: screenshots are solid black frames when using screenshot button right now.

    - Scoreboard text overlaps (Kill/death text overlaps onto Ping).

    - Scoreboard does not always display ping on certain game types (Squad Deathmatch).

    - Switching teams when you are dead, often makes you respawn in enemy territory on Rush Mode. This will cause you to die within 10 seconds once the timer runs out.

    - Crosshair issues with tracer dart-gun (A. zooming in and out can cause crosshair to disappear completely B. Issues with crosshair in HardCore mode when switching from primary weapon).

    - Server info when loading tends to wander off designated text area when the message is too long. Causes Overlapping text.

    - Server browser filter does not always filter correctly (I.E. search for a punkbuster server, end up getting into a non-punkbuster server, etc.)

    - When joining servers, server browser will often say "Please Wait" and then does nothing. Repeated attempts at joining the same server will not make this problem go away.

    - Ping in-game differs from real ping (usually 50-100ms difference).

    - Not always able to chat at the end of a round.

    - Points gained after death are not awarded at all (I.E. Killing enemy with a grenade after they have killed you, the game shows 50 points are awarded, but they are not added to your total round score). Only points awarded on death are simultaneous kills (I.E. Killing both you and an enemy at the same time with grenade).

    - After a round, sometimes the win or lose screen does not execute properly, showing your first-person view, but you cannot move and the screen glitches in trying to do so.

    - Various friend's list issues including short names not being added correctly; also unable to join a friends server via friend's list.

    - GUI issues while playing HardCore mode (some elements stay on screen [minimap, ticket count, squad selection, etc] which is fixed by pressing ESC).

    - Vsync option is not working for certain users (some have fixed this issue by either editing their settings.ini file, or forcing vsync through their video driver's control panel).

    - Sound settings (hi-fi, wartapes, etc.) reset upon exit of game.

    - MG36 scope has no red dot in hardcore mode.

    - Vehicle optics zoom in sometimes doesn't work or gets stuck in zoomed in mode.

    - Possible to get stuck half way trying to jump through certain windows, have to die or suicide to get out (happened on singleplayer too).

    - Certain vehicle weapons fire inconsistently (heli and APC cannon), sometimes firing bursts other time firing just 1 shot.

    - Users with ATI cards are experiencing longer-than-normal load times between rounds, usually having 3x the load times as NVIDIA card users. [especially on DX10] (unknown whether this is catalyst/video card specific or not).

    - Users with ATI cards in Crossfire, also have reported texture flashing/glitching when reverting back to fullscreen mode from windowed mode. (much like the problem existing in beta)

    - Helicopters still rubberband when hit by AA (Also chopper acting as a "lawn mower", bouncing into the ground taking no damage).

    - Dead white pixel in the bottom right-hand corner.

    - Dead pixels on letterbox bars in singleplayer.

    - Scrollwheel becomes "inverted" while trying to change weapon when sprinting

    - Iron sights/Gun models should scale with FOV.

    - After a round, many times the "Unlock Progression" page will not show your next upgrades for any class. It will just have 0's across the board, and nothing to unlock.

    - "Awards Collected" descriptions on the Stats page point to dates that are before the BC2 release date. Doesn't point to the actual date/time awards are received by players (Example: "Awards Collected 2007/12/31 19:00").

    - 4x ACOG scope & Red Dot Sight disappear on Assault kit when using 40mm grenade launcher (this includes smoke and shotgun variations too).

    - The "Play Now" button occasionally tries to connect to password-enabled servers.

    - "Most Scored By" Section shows more kills on a weapon than the cumulative kills for that round.

    Suggestions (that REALLY would help):

    - Ability to chat after dying: this includes seeing other people's chat.

    - Chat Log: so you can see who said what, if you missed a few lines.

    - Ability to check scoreboard while dead.

    - Autobalance teams by moving individuals around that are not already in a squad with friends (if necessary, move an entire/part of a squad who are on each others friend's list).

    - Cap the amount of players per team, so people cannot switch teams voluntarily to break the balance. (I.E. have 16 people max on on team for a 32-player game).

    - Negative Mouse Acceleration needs to be looked at.

    - Spectator Mode: for referees who want to monitor competitive matches.

    - Ability to customize ticket count for matches.

    - Ability to see the Round Time: time remaining.

    - Ability to restart round.

    - Ability to view the ticket count at the end of a round.

    - Pre-game spawn timer (at the start of a round): allow 10-15 seconds so everyone has time to load.

    - Post-game timer: allow 10-15 seconds (time for everyone to say their gg's and discuss briefly).

    - Ability to bind ENTER and TAB keys on keyboard.

    - More optimizations for better load % on GPU's.

    - UAV and Helicopter Controls have opposing inverted controls. Needs switching or ability to customize.

    - FOV slider in video settings menu (rather than manually editing settings.ini).

    - Custom weapon load-outs/preferences should be saved per user until changed, instead of resetting per round/game.

    - Ability to toggle Crouch and Aim Down Sight.

    - Separate mouse sensitivity setting for on foot, in vehicle (also sensitivity for turret aiming), and helicopter.

    - Ability to lock mini-map rotation (A battlefield series standard).

    - Include a Compass in the HUD: because it makes calling out enemy directions universal and a lot simpler (not just calling out "left" and "right").

    - Removal of Kill/Death stat in rush/conquest modes on scoreboard (kills team play).

    - Addition of "Connect to IP" in the server browser options.

    - Addition of more server filters: Hardcore Mode, No Killcam, etc.

    - Ability for game to remember filter settings, instead of resetting each time.

    - Repair tool indicator when repairing vehicles in hardcore mode.

    - Allow different keys for picking up kits and arming MCOM's. (problems arise when you have too many kits around MCOM, and pressing the "use" key will make you pick up kits instead of arming/disarming).

    - Ability to delete Soldiers from account.

    - Let servers run mixed game-modes (I.E. alternate between conquest and rush)

    - Add a Queue (wait-list) system for joining full servers.

    - When you press TAB to see your score in Hardcore mode, you can see the mini-map.

    - When playing as a medic in Hardcore mode, it's very hard to revive teammates since there is no minimap or indicators. Suggestion is to add indicators over body.

    - Since there's no mini-map in Hardcore mode, the Recon motion sensor is useless. Again, add an Icon over players.

    - Ability to have Iron Sight for Assault kit's 40mm Grenade Launcher/Shotgun in Hardcore mode.

    - Change the Conquest "siren" sound to be a different one, be quieter, or have it only ring a limited amount of times (at the moment, the siren is too loud and covers other important audio cues).


    Just a quick run down, for the full thread go here

    The BFBC2 Suggestions/Glitches/Bugs Compilation Thread (STICKY PLEASE) - Electronic Arts UK Community

  3. The Following User Says Thank You to kenny6 For This Useful Post:

    gucci2 (03-12-2010)

  4. #3
    gucci2's Avatar
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    thanks.....

  5. #4
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    Quote Originally Posted by kenny6 View Post
    Glitches/Bugs:

    - EA disconnects, CTD's, Punkbuster problems.

    - Autobalance does not work. Currently games are being ruined by imbalanced teams. (more in Suggestions list)

    - Ability to take a screenshot: screenshots are solid black frames when using screenshot button right now.

    - Scoreboard text overlaps (Kill/death text overlaps onto Ping).

    - Scoreboard does not always display ping on certain game types (Squad Deathmatch).

    - Switching teams when you are dead, often makes you respawn in enemy territory on Rush Mode. This will cause you to die within 10 seconds once the timer runs out.

    - Crosshair issues with tracer dart-gun (A. zooming in and out can cause crosshair to disappear completely B. Issues with crosshair in HardCore mode when switching from primary weapon).

    - Server info when loading tends to wander off designated text area when the message is too long. Causes Overlapping text.

    - Server browser filter does not always filter correctly (I.E. search for a punkbuster server, end up getting into a non-punkbuster server, etc.)

    - When joining servers, server browser will often say "Please Wait" and then does nothing. Repeated attempts at joining the same server will not make this problem go away.

    - Ping in-game differs from real ping (usually 50-100ms difference).

    - Not always able to chat at the end of a round.

    - Points gained after death are not awarded at all (I.E. Killing enemy with a grenade after they have killed you, the game shows 50 points are awarded, but they are not added to your total round score). Only points awarded on death are simultaneous kills (I.E. Killing both you and an enemy at the same time with grenade).

    - After a round, sometimes the win or lose screen does not execute properly, showing your first-person view, but you cannot move and the screen glitches in trying to do so.

    - Various friend's list issues including short names not being added correctly; also unable to join a friends server via friend's list.

    - GUI issues while playing HardCore mode (some elements stay on screen [minimap, ticket count, squad selection, etc] which is fixed by pressing ESC).

    - Vsync option is not working for certain users (some have fixed this issue by either editing their settings.ini file, or forcing vsync through their video driver's control panel).

    - Sound settings (hi-fi, wartapes, etc.) reset upon exit of game.

    - MG36 scope has no red dot in hardcore mode.

    - Vehicle optics zoom in sometimes doesn't work or gets stuck in zoomed in mode.

    - Possible to get stuck half way trying to jump through certain windows, have to die or suicide to get out (happened on singleplayer too).

    - Certain vehicle weapons fire inconsistently (heli and APC cannon), sometimes firing bursts other time firing just 1 shot.

    - Users with ATI cards are experiencing longer-than-normal load times between rounds, usually having 3x the load times as NVIDIA card users. [especially on DX10] (unknown whether this is catalyst/video card specific or not).

    - Users with ATI cards in Crossfire, also have reported texture flashing/glitching when reverting back to fullscreen mode from windowed mode. (much like the problem existing in beta)

    - Helicopters still rubberband when hit by AA (Also chopper acting as a "lawn mower", bouncing into the ground taking no damage).

    - Dead white pixel in the bottom right-hand corner.

    - Dead pixels on letterbox bars in singleplayer.

    - Scrollwheel becomes "inverted" while trying to change weapon when sprinting

    - Iron sights/Gun models should scale with FOV.

    - After a round, many times the "Unlock Progression" page will not show your next upgrades for any class. It will just have 0's across the board, and nothing to unlock.

    - "Awards Collected" descriptions on the Stats page point to dates that are before the BC2 release date. Doesn't point to the actual date/time awards are received by players (Example: "Awards Collected 2007/12/31 19:00").

    - 4x ACOG scope & Red Dot Sight disappear on Assault kit when using 40mm grenade launcher (this includes smoke and shotgun variations too).

    - The "Play Now" button occasionally tries to connect to password-enabled servers.

    - "Most Scored By" Section shows more kills on a weapon than the cumulative kills for that round.

    Suggestions (that REALLY would help):

    - Ability to chat after dying: this includes seeing other people's chat.

    - Chat Log: so you can see who said what, if you missed a few lines.

    - Ability to check scoreboard while dead.

    - Autobalance teams by moving individuals around that are not already in a squad with friends (if necessary, move an entire/part of a squad who are on each others friend's list).

    - Cap the amount of players per team, so people cannot switch teams voluntarily to break the balance. (I.E. have 16 people max on on team for a 32-player game).

    - Negative Mouse Acceleration needs to be looked at.

    - Spectator Mode: for referees who want to monitor competitive matches.

    - Ability to customize ticket count for matches.

    - Ability to see the Round Time: time remaining.

    - Ability to restart round.

    - Ability to view the ticket count at the end of a round.

    - Pre-game spawn timer (at the start of a round): allow 10-15 seconds so everyone has time to load.

    - Post-game timer: allow 10-15 seconds (time for everyone to say their gg's and discuss briefly).

    - Ability to bind ENTER and TAB keys on keyboard.

    - More optimizations for better load % on GPU's.

    - UAV and Helicopter Controls have opposing inverted controls. Needs switching or ability to customize.

    - FOV slider in video settings menu (rather than manually editing settings.ini).

    - Custom weapon load-outs/preferences should be saved per user until changed, instead of resetting per round/game.

    - Ability to toggle Crouch and Aim Down Sight.

    - Separate mouse sensitivity setting for on foot, in vehicle (also sensitivity for turret aiming), and helicopter.

    - Ability to lock mini-map rotation (A battlefield series standard).

    - Include a Compass in the HUD: because it makes calling out enemy directions universal and a lot simpler (not just calling out "left" and "right").

    - Removal of Kill/Death stat in rush/conquest modes on scoreboard (kills team play).

    - Addition of "Connect to IP" in the server browser options.

    - Addition of more server filters: Hardcore Mode, No Killcam, etc.

    - Ability for game to remember filter settings, instead of resetting each time.

    - Repair tool indicator when repairing vehicles in hardcore mode.

    - Allow different keys for picking up kits and arming MCOM's. (problems arise when you have too many kits around MCOM, and pressing the "use" key will make you pick up kits instead of arming/disarming).

    - Ability to delete Soldiers from account.

    - Let servers run mixed game-modes (I.E. alternate between conquest and rush)

    - Add a Queue (wait-list) system for joining full servers.

    - When you press TAB to see your score in Hardcore mode, you can see the mini-map.

    - When playing as a medic in Hardcore mode, it's very hard to revive teammates since there is no minimap or indicators. Suggestion is to add indicators over body.

    - Since there's no mini-map in Hardcore mode, the Recon motion sensor is useless. Again, add an Icon over players.

    - Ability to have Iron Sight for Assault kit's 40mm Grenade Launcher/Shotgun in Hardcore mode.

    - Change the Conquest "siren" sound to be a different one, be quieter, or have it only ring a limited amount of times (at the moment, the siren is too loud and covers other important audio cues).


    Just a quick run down, for the full thread go here

    The BFBC2 Suggestions/Glitches/Bugs Compilation Thread (STICKY PLEASE) - Electronic Arts UK Community
    that are a lot of error and problems

    really why didn't test it before releasing it

  6. #5
    Blubb1337's Avatar
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    don't quote that =/



  7. #6
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    lol, i have a fat ugly stripe in the middle of the skybox wich is really iritatting but i can live with that cuz THIS GAME Is AWSOME! 10/10