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  1. #1
    133spider's Avatar
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    Cool Cetera [Windows/MAC/Linux]

    [Info]
    Hello there. Last year I pointed out that I would be coding a bot from scratch. Well, after months of heavy procrastination and slapping myself to actually code it, this is the result. I guess you could say this is the continuation of Orion but under a new name. Before you even ask, since this is a bot I coded myself, other AQWorlds bot files will not be compatible towards it. The bot was also coded in mind of features that people had always wanted.

    Quote Originally Posted by TheSuperD
    When you are going to make a bot, could you add simple if-else-then and if-checkItemCount->then-do this / that functions? Because le bot and carbon use pretty simple commands which are executed one after each other (carbon has an even a bit better system as it executes some commands parallel to other commands like getting items for example) and there are no commands which can for example skip some command-line and get to the beginning of the list or just start the script/bot once again. What i am trying to say: We need(would gladly have, if you, kind sir, could make it!) a sandbox with simple bot-programming tools in it.
    I am no programmer and I think I am asking too much, but when you even read it to the half, I would be very glad!

    Code:
    8/1/2016
    - Release
    
    8/3/2016
    - Added debug messages for when a bot command is executed in the console (not all commands though)
    - possibly fixed first index bug
    - new function in the bot manager: "Join And Cell" - http://i.imgur.com/8ltEtOa.png (if the command is side by side, I advise to put a delay in between)
    - workaround for the custom bot delay setting in more functions
    
    8/3/2016 
    - Revision II
    - heavily fixed performance issues 
    - drop configuration heavily fixed
    - big thank you to woods_879 for bug reports contribution (will credit you in the future versions)
    
    8/4/2016
    - fixed the way the bot checks for items
    - fixed problems with if statements inventory check
    
    8/5/2016
    - Revision III
    - made autorelogin wait six seconds longer to avoid grey screens (total of seven seconds)
    - fixed "Join Room And Then Cell" to check for correct pad
    - made "kill x for items" a bit more efficient on item checking
    - possibly fixed "resume bot"
    - fixed more issues with drop configuration (should work well now)
    - fixed a problem where loading a bot won't apply drop configuration changes
    
    8/8/2016
    - Revision IV
    - fixed a-ab kill conflicting with regular kill functions
    - (possibly) fixed random disconnects
    - fixed consoles not scrolling all the way down sometimes
    - fixed autorelogin problem
    - fixed load bot to properly register drop configuration
    - fixed a minor issue with "Item In Inv" and "Item In Temp"
    - "kill x until item(s) drop" is now renamed to "kill x until item(s) are in inv" to lessen confusion
    - once again, wouldn't have been possible without woods_879
    
    8/14/2016
    - Revision 4.5
    - Added new command function "Kill x Until Quest Complete"
    - Added if statement "If Quest Complete"
    - Added an option in "Miscellaneous" to enable private rooms
    - Map joining now wait til the map has loaded before going to the next index
    - Sneak peek for a new feature coming in Revision V on the bottom right corner
    - Fixed an issue with a broken "If Item In Inv" and "If Item Not In Inv" statements
    - Fixed issues where the bot would be continuously attacking
    - Fixed issues with drops not being picked up correctly
    - Recoded how quests are completed
    
    8/21/2016
    - Revision V
    - Added Packet Logger (access in start menu) image: http://i.imgur.com/OZECBhN.png
    - Added AutoBots (not that many atm, but will grow overtime) image: http://i.imgur.com/ZWkI6tw.png
    *Use the power button on the bottom right to start/stop the autobot
    *Courtesy to woods_879 for the bots
    - Added a separate list of commands in the bot for map items
    - Added a command to select a reward when completing a quest
    - Fixed minor issue with Kill x Until Quest Completes
    - Fixed issues with Rest If MP < & Rest If HP <
    - Fixed minor issue with going to cells in the bot
    - Fixed positioning of More Functions when opening for the first time
    - (Possibly) Fixed disconnects w/ quest completion
    - Fixed walkspeed resetting to default when entering a new cell/pad
    
    9/2/2016
    - Revision 5.5
    - Added Generic Attack to the autobots
    - Fixed Auto-Decline Drops breaking
    - Fixed general problem relating quests
    - Waiting on the server rewrite to go live
    
    9/7/2016
    - Revision 5.6
    - Fixed issue with quests not being accepted
    
    9/8/2016
    - Revision 5.7
    - Fast Travels now join private rooms when "Private Rooms" is enabled in Miscellaneous
    - Fixed issues with getting drops breaking the bot
    - Fixed issues with Auto Bot not properly registering "Rest if MP <" and "Rest if HP <" as well as "Resume Bot on Relogin"
    
    9/10/2016
    - Revision 5.8
    - Added "Skip Cutscenes" in Miscellaneous
    - Added console/debug messages for if statements
    - Fixed reported issues with "If Item Not In Inv" and "if Item Not In Temp"
    - (Possibly) Fixed item pick ups erroring out
    [FAQ]
    Q: What does x bot function do?
    A: Most of the bot functions are pretty self explanatory, but if you need explanation on anything ask away in this thread and I will happily reply.

    Q: Are you taking suggestions?
    A: Yes, I'm very much open to suggestions as I will try my best to maintain and update Cetera when I have the free time to do so.

    Q: How long did this take to make?
    A: Since it was from scratch, I went under a lot of trial and error which frustrated me and it was due to that that I've been only working on it on and off for 5 months. Meaning, I would only work on it once every 3 weeks, on the occasion, or just whenever I had felt like it. (I even had a streak of not even touching it for 3 whole months... yeah I'm a procrastinator)

    Q: I encountered a bug! How do I report it?
    A: Please reply to this thread with the full steps you took that led you to the bug. I need to be able to recreate it in order to actually fix it.

    [Features]
    Code:
    - Windows-Feel GUI (draggable & focusable gui)
    - Toggle Bank (white chest icon on the start menu bar, and to the right of the start button)
    - Auto Relogin
    - Boosts (scans your inventory for boosts, and you multiselect all the boosts you want to use)
    - Bot Manager (Lag Killer is in Miscellaneous)
    - Drop Manager ("configure drops" button inside the bot manager)
    - More Functions ("more functions" button inside the bot manager, contains advanced functions)
    - Console
    - Cosmetic SWFs (ability to load/save sets)
    - Name & Guild Customization
    - Fast Travel
    - Fake Messages
    - Loaders (Quest, Shop, and HairShop Loaders)
    - Armor Color
    - Walk Speed
    - Cell Grabbing
    - Fake Upgrade Days
    - Summon Battlepets
    - Unlock Achievements
    - Set Path 
    - Enable Chat
    - Toggle Mute (5 minutes)
    - Max Range Skills
    - Gender Switch
    - Juggernaut
    - Enemy Magnet
    - Lag Killer
    - Modify AC text
    - Modify Levels text
    - Modify Class text
    - Modify Gold text
    - Packet Spammer
    [Video]


    [Media]
     








    Virus Scan 1
    Virus Scan 2

    *Please report bugs in this thread and the steps to recreate said bug!
    <b>Downloadable Files</b> Downloadable Files
    Last edited by Hunter; 09-11-2016 at 10:36 AM. Reason: Requested.

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  3. #2
    jeppe2115's Avatar
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    Look cool :#
    Last edited by Hunter; 08-03-2016 at 08:22 AM.

  4. #3
    Oliboli8769's Avatar
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    Looks like a really nice release
    Surely you didn't re-code some parts tho? Like the Bot Manager system?

  5. #4
    Zeffer's Avatar
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    Quote Originally Posted by Oliboli8769 View Post
    Looks like a really nice release
    Surely you didn't re-code some parts tho? Like the Bot Manager system?
    I was in Skype call with him and watched him code it from scratch
    Stupidly large.

  6. #5
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    On top of that, does the modify text for AC, Gold, Class, and Level text actually work/stick or is it just temp and doesn't register? Also What does Juggernaut do exactly?
    Last edited by Hunter; 08-03-2016 at 08:23 AM.

  7. #6
    woods_879's Avatar
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    Quote Originally Posted by cocokenziexd View Post
    Id really love to see this approved! On top of that, does the modify text for AC, Gold, Class, and Level text actually work/stick or is it just temp and doesn't register? Also What does Juggernaut do exactly?
    It's temporary
    Currently taking bot requests! P.M me or post a request here


  8. #7
    133spider's Avatar
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    Quote Originally Posted by cocokenziexd View Post
    Also What does Juggernaut do exactly?
    Aggros all the monsters in the area you're in

  9. #8
    Dieks's Avatar
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    Nice. I think a lot of people will agree with me when I say: "We have great expectations from you about your future releases!"
    Last edited by Hunter; 08-03-2016 at 08:23 AM.



  10. #9
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    Quote Originally Posted by Zeffer View Post
    I was in Skype call with him and watched him code it from scratch
    Okay fairs
    Personally don't understand why you'd waste time and effort when it's already there for you though? Why not just modify and improve what you already have?
    Not trying to bait, just doubtful it was 'from scratch', especially when the features can't really be much different

    Anyway I'll take a look when it's approved

  11. #10
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    /Approved. Post back results and as always, use at your own risk.
    If you need help with anything, feel free to PM/VM me about it.


     
    hunterr.94

    Please make sure to always ask me for a confirmation PM/VM before proceeding with any deal that supposedly involves me.

     



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    133spider (08-03-2016)

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    woods_879's Avatar
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    This sounds like an amazing release, but it's just too buggy atm. I'm trying to make a bot that jumps to tercessuinotlim and kill monsters and the bot doesn't jump cells properly, I tell it to goto the portal at citadel and instead it goes to some random cell. Also, sometimes the bot just gets stuck on the first index and doesn't move.
    Currently taking bot requests! P.M me or post a request here


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    Quote Originally Posted by woods_879 View Post
    This sounds like an amazing release, but it's just too buggy atm. I'm trying to make a bot that jumps to tercessuinotlim and kill monsters and the bot doesn't jump cells properly, I tell it to goto the portal at citadel and instead it goes to some random cell. Also, sometimes the bot just gets stuck on the first index and doesn't move.
    Mind showing the commands of the bot?

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    Quote Originally Posted by 133spider View Post
    Mind showing the commands of the bot?
    Here it is


    Also just got stuck at the /join tercess command, I also had issues trying to get into the m4 cell.
    And another thing I noticed, the delay between each index seems REALLY short, and bot speed doesn't seem to affect it.
    Currently taking bot requests! P.M me or post a request here


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    Quote Originally Posted by woods_879 View Post
    Here it is


    Also just got stuck at the /join tercess command, I also had issues trying to get into the m4 cell.
    And another thing I noticed, the delay between each index seems REALLY short, and bot speed doesn't seem to affect it.
    Use the console when you're testing your bot to see if any error outputs.
    As for the reason that the bot gets stuck on the first index, I've just encountered this now and I'm trying to replicate it as we speak to fix it. (I will send out the update as soon as I fix it)
    However for the cells, you should try adding the "If In Map" if statement to make sure they're in the map before going to the cell
     



    I'll be adding a command to join a map and instantly go to the cell in the next update after I figure out why the bot index is stuck at the first index.
    The delay between each index is really slow is normal however I'll try to find a way around for it in the next update as well.

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    woods_879 (08-03-2016)

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