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  1. #16
    firelord498's Avatar
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    Maybe there could be a finish quest tab or button integrated into the program somewhere.

  2. #17
    DawgiiStylz's Avatar
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    Quote Originally Posted by firelord498 View Post
    Maybe there could be a finish quest tab or button integrated into the program somewhere.
    One of the .swf's gives a nice interface. Try using "Hack Menu.swf"

  3. #18
    SlamDrag's Avatar
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    This does not work. I open it up and I get a
    "This application closed unexpectedly"

    I have .net 4.0 installed.

  4. #19
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    work great i LOVE the changeable window size! FINALY a trainer that can be played full screen, and we do even have dragon coin hack! awesome bro! please keep update this

    EDIT: dragoncoin is not working if i buy anything that cost DC it will kick me out :/
    Last edited by ahrimansiah; 12-09-2012 at 03:03 AM.

  5. The Following User Says Thank You to ahrimansiah For This Useful Post:

    DawgiiStylz (12-10-2012)

  6. #20
    Rance-Sama's Avatar
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    Need Variables?

    I've got a ton of variables I thought I'd go and give you a list of variables that I have. Maybe you can use it and make the trainer you are working on better.



    DRAGON
    character.dragon.intBuff
    character.dragon.intDebuff
    _root.game.player.fullHeal
    character.dragon.intHeal
    character.dragon.intMelee
    character.dragon.intMagic
    _root.character.dragon.intMin
    _root.character.dragon.intMax
    _root.character.dragon.strItemName
    _root.character.dragon.intTotalStats
    _root.character.dragon.dateLastFed
    _root.game.player.ItemCount

    USER
    character.dArmor.strArmorResists
    _root.character.strQuests
    _root.game.player.checkItemCount
    _root.game.player.isHighEnufLevel
    _root.battle.endBattle
    _root.character.strSkills
    _root.character.strArmor
    character.strQuestFileName
    character.strElement
    character.intHP
    character.intMP
    character.intMaxHP
    character.intMaxMP
    characterintBlock
    character.intDodge
    characterintParry
    character.intDefMagic
    character.intDefRange
    character.intDefMelee
    character.intStr
    character.intInt
    character.intDex
    character.intEnd
    character.intCha
    character.intLuk
    character.intWis
    character.intCrit
    character.intBonus
    character.intBoost
    character.origStats.intStr
    character.origStats.intInt
    character.origStats.intDex
    character.origStats.intEnd
    character.origStats.intCha
    character.origStats.intLuk
    character.origStats.intWis
    character.intDmgMin
    character.intDmgMax


    Dragon Coins
    _root.character.intCoins



    _root.user.intAccessLevel
    _root.quest.intEarnedExp
    character.StrExperience
    _root.quest.intEarnedSilver
    _root.quest.intEarnedGold
    _root.quest.intEarnedGems
    _root.character.intExp
    _root.character.intGems
    _root.character.intGold
    _root.character.intSilver
    _root.character.intLevel
    _root.character.intMaxBagSlots
    character.dArmor.strArmorResists
    character.intWeaponLevel
    _root.character.intDragonAmulet



    Tons of Variables
    character.strClassName
    character.strCharacterName
    character.strRaceName
    character.strQuestFileName
    _root.character.strQuests
    _root.character.strArmor
    _root.character.strSkills
    _root.battle.destroy();
    objPet.strCharacterName
    objPet.intHP
    objPet.intDmgMin
    objPet.intDmgMax
    objPet.intPowerBoost
    objPet.intStr
    objPet.intInt
    objPet.intDex
    objPet.strWeaponType
    _root.character.dragon.intMin
    root.character.dragon.intMax
    _root.character.dragon.intCrit
    _root.character.dragon.strItemName
    _root.battle.endBattle();
    _root.game.player.isHighEnufLevel
    obj.intLevel
    _root.game.player.checkItemCount
    _root.character.intDragonAmulet
    getUserUpgrade()
    _root.user.intUpgrade
    _root.user.intAccessLevel >= 2
    _root.conn.loadHomeTown();
    _root.character.dragon.dateLastFed
    _root.conn.loadClass(13)
    intClassID
    _root.game.player.fullHeal()
    _root.game.player.ItemCount(intFoodID)
    _root.character.dragon.intTotalStats
    _root.character.intGold
    objDragon.intHeal
    objDragon.intMagic
    objDragon.intMelee
    objDragon.intBuff
    objDragon.intDebuff
    _root.conn.subtractMoney(2, 1000)
    objTarget.quest.monsters.count
    _root.quest.intEarnedExp
    _root.quest.intEarnedSilver
    _root.quest.intEarnedGold
    _root.quest.intEarnedGems
    _root.character.intExp
    _root.character.intGems
    _root.character.intGold
    _root.character.intSilver
    _root.screen.showQuestReward()
    _root.conn.questReward = function (intNewItemID)
    _root.util.clone(_root.quest.reward)
    objTarget.quest.intCounter
    _root.questreward.intExpToLevel;
    _root.character.intLevel
    _root.questreward.intLevel
    _root.character.origStats.intMaxHP
    _root.character.origStats.intMaxMP
    _root.screen.showLevelUp()
    _root.character.origStats.intStr
    _root.character.origStats.intInt
    _root.character.origStats.intDex
    _root.character.origStats.intEnd
    _root.character.origStats.intLuk
    _root.character.origStats.intCha
    _loc3.intColorBase
    _loc3.intColorTrim
    _root.shop.items
    var _loc2 = _root.util.clone(_root.shop.items[intItemIndex]);
    _root.game.player.addItemToInventory(_loc2);
    _root.character.intMaxBagSlots
    _root.conn.addMoney
    _root.character.intCoins
    _root.character.intGold
    _root.character.intSilver
    _root.mergeshop.items
    _root.character.QuestID
    _root.character.strQuestFileName
    _root.character.strQuestXFileName
    _root.conn.parseExtraInfoMaps
    _root.conn.loadTown
    _root.conn.changeTown
    _root.conn.changeHomeTown
    _root.conn.mergeShopLoad
    _root.conn.itemMerge
    _root.conn.buyBagSlots3
    _root.conn.shopLoad
    _root.conn.changeArmor = function (intColorBase, intColorTrim)
    _root.conn.saveWeaponConfig
    _root.conn.loadScene
    objChar.intHPCount
    objChar.intMPCount
    objChar.backStats.intMaxHP
    objChar.backStats.intMaxMP
    objChar.dArmor.intBlock
    objChar.dArmor.intDodge
    objChar.dArmor.intParry
    objChar.dArmor.intDefMagic
    objChar.dArmor.intDefRange
    objChar.dArmor.intDefMelee
    objChar.dArmor.strArmorResists
    objChar.intWeaponLevel
    objChar.intCrit
    objChar.intBonus
    objChar.intDmgMin
    objChar.intDmgMax
    objChar.strElement
    objTarget.ptrObj.intCoins
    objTarget.ptrObj.intGold

  7. The Following User Says Thank You to Rance-Sama For This Useful Post:

    DawgiiStylz (12-10-2012)

  8. #21
    DawgiiStylz's Avatar
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    Sadly I lost the files to create this. I could recreate, but it'll be awhile.

    If anyone is experienced in coding and would like to help me, PM me. This is your only chance to code with me creating the next DF trainer.
    Last edited by DawgiiStylz; 12-10-2012 at 10:14 PM.

  9. #22
    deshane's Avatar
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    sorry, but i want to ask...
    i'm using win 7 64 bit, and i installed net framework 4.5...
    when i try to open it, it crashed!
    can you help me to solve this problem?

    sorry for my bad english
    thanks

  10. #23
    71c's Avatar
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    I want those swf's too.
     


    Never Forget 1


    Never Forget 2


    <43
    Quote Originally Posted by GalaxyBeatzz View Post
    i want to look like my favourite athlete, he's called papyrus hes got a very hot body and his orgasms sound like windows xp which is very hot

     

  11. #24
    Rance-Sama's Avatar
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    Quote Originally Posted by Koompa View Post


    I wanna see

    Called an exaggeration, I'm in the process of making the trainer better than yours though.

  12. #25
    Pauline544's Avatar
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    Make sure the trainer is with the project files otherwise it won't work. And you call that a trainer?

  13. #26
    DawgiiStylz's Avatar
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    Quote Originally Posted by AqworldThunder View Post
    Called an exaggeration, I'm in the process of making the trainer better than yours though.
    Want to make one together?

  14. #27
    Rance-Sama's Avatar
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    Quote Originally Posted by Koompa View Post

    Want to make one together?
    Sounds interesting enough. You have better design skills than me and I'm better at coding. I'm sure looking from different perspectives I can see several things to improve on your trainer and you can find several design issues on mine. I think we'd be the perfect pair, add me on skype: AqworldThunder

  15. #28
    DawgiiStylz's Avatar
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    Quote Originally Posted by AqworldThunder View Post
    Sounds interesting enough. You have better design skills than me and I'm better at coding. I'm sure looking from different perspectives I can see several things to improve on your trainer and you can find several design issues on mine. I think we'd be the perfect pair, add me on skype: AqworldThunder
    added .

  16. #29
    iSmexy's Avatar
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    @DawgiiStylz when i open it i get a send error report

    List of Middleman Impersonations
    Current Middlemen
    Report a Scammer here

    Member Since: 5 December 2011
    Crossfire Minion Since: 19 Febuary 2013 - 24 October 2014
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    Gift:
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  17. #30
    DawgiiStylz's Avatar
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    Quote Originally Posted by iSmexy View Post
    @DawgiiStylz when i open it i get a send error report
    Yeah. some users get this error. I have another one coming out, but I gets lazy

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