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  1. #61
    HOO2611's Avatar
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    How do you download this trainer

  2. #62
    Rance-Sama's Avatar
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    Quote Originally Posted by HOO2611 View Post
    How do you download this trainer
    1. Click on "download and thanks"
    2. When it gets finished locate the file
    3. Right click on it and press "extract here"

  3. #63
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    Is the Star Captain Hack Not Working? When I checked the box, and I tried to buy something from the star captain shop it wouldn't let me. Is it something I'm doing wrong?

  4. #64
    Bright Dead Sins's Avatar
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    the Star Captain hack is only temporary hack not permenent...and you can't use it to buy Star Captain items but i'm sure you can access like Star Captain missions or change your mech colour for free...i don't remember since i don't play MQ very much now...
    Hi...

  5. #65
    cuckold cancer 8=D's Avatar
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    Nice one!
    Previous Names
    Eternity
    Azathoth


    Please press +Rep or Thanks if you find my work or found something I said helpful

    "Everyone dies but only a few truly live"
    -Me


  6. #66
    Doderax's Avatar
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    Is there a Mech Shop loader button? Because I can't find it.

  7. #67
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    will there be by any chance to get free starlord on aqw?

  8. #68
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    This is a neat trainer, not a bad job at all.
    If anyone is making their own trainer, then you'll want to know that you can set your enemies stats too.
    Ex.
    AxShockwaveFlash1.SetVariable("_root.game.enemy.pt rObj.intMaxHP", 1) - Setting their Max HP to 1
    AxShockwaveFlash1.SetVariable("_root.game.enemy.pt rObj.intMaxEP", 1) - Setting their Max MP to 1
    Or, just use intHP and intEP instead of putting in "Max".
    and AxShockwaveFlash1.CallFunction("_root.game.enemy.r efreshStatusBar();")
    Which just refreshes their Status Bar.
    It can also be used to "call" code (It's called CallFunction, i know i know..) such as:
    _root.game.enemy.ptrObj.intEP = 0 or 1 or whatever; <= always end it with that, or it won't work. (It's how flash modules work).

    Or.. playing as a character while you're expose to be in a mech. (Extremely buggy, use at your own caution I'm serious.
    if (_root.game.playerMode == 1) { _root.game.playChar(); }
    Then, just place it on a timer or whatever.

    Overall, i could see some things that could be changed within the structure of the trainer; but i like it.
    And yeah, i got a bit off track talking about the whole mumbo jumbo of variable editing; sorry.
    Still, i do find it a bit easier to hack the game by injecting .swf file code into it; but that's just me.
    Nice work.

  9. #69
    TheGloriousRance's Avatar
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    Quote Originally Posted by hrenakpwn View Post
    Overall, i could see some things that could be changed within the structure of the trainer; but i like it.
    And yeah, i got a bit off track talking about the whole mumbo jumbo of variable editing; sorry.
    Still, i do find it a bit easier to hack the game by injecting .swf file code into it; but that's just me.
    Nice work.
    Yeah, I did make this a year ago and even then I rushed it. Variables are super easy to find anyways, just download MQ's SWF and decompile it. If you're up for it then make a trainer in AS2; I always meant to do it but never got around to it. I doubt I'll make another version of the trainer.

  10. #70
    DaFiend's Avatar
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    its not opening for me

  11. #71
    AngryLeech's Avatar
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    Thanks but can I save of these things

  12. #72
    HOO2611's Avatar
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    How do I save the shoplift items

  13. #73
    Atheoi's Avatar
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    Quote Originally Posted by HOO2611 View Post
    How do I save the shoplift items
    You can't save the shoplifted items, it's only client-sided.

  14. #74
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    Running into the same problem as kitten, putting in 3_9_27 or 3_9_27J or 3_9_27_J for the version, none seem to work as the game says the version is 3.9.23 every time.

  15. #75
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    This seems to be an issue and may even be an anti-trainer front. Every trainer I've tried manages to do this.

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