Thread: Menu Sounds

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  1. #1
    riajid's Avatar
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    Menu Sounds

    Does anybody know what file and names are for the menu sounds for the multiplayer?

  2. #2
    Insane's Avatar
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    Well here are the sound names:
    Code:
    mp_level_up
    mp_defeat
    mp_time_running_out_winning
    mp_time_running_out_losing
    mp_suspense_01
    mp_suspense_02
    mp_suspense_03
    mp_suspense_04
    mp_suspense_05
    mp_suspense_06
    mp_war_objective_lost
    mp_war_objective_taken
    mp_bomb_plant
    mp_bomb_defuse
    ui_mp_suitcasebomb_timer
    veh_mig29_dist_loop
    veh_ac130_sonic_boom
    
    spawn_music
    defeat_music
    victory_music
    winning_music
    losing_music
    mission_succes
    mission_fail
    draw
    encourage_win
    encourage_lost
    timesup
    winning
    losing
    winning_fight
    losing_fight
    lead_lost
    tied
    lead_taken
    lastalive
    boost
    hardcore
    highspeed
    tactical
    challengecomplete
    promotion
    acheive_bomb
    bomb_taken
    bomb_defused
    bomb_planted
    securedobj
    lostobj
    obj_defend
    obj_destroy
    capture_obj
    capture_objs
    hq_located
    hq_captured
    hq_destroyed
    hq_offline
    hq_online
    new_positions
    pushforward
    attack
    defend
    offense
    defense
    halftime
    overtime
    switching
    ourflag
    ourflag_drop
    ourflag_return
    ourflag_capt
    getback_ourflag
    enemyflag_tobase
    enemyflag
    enemyflag_drop
    enemyflag_return
    enemyflag_capt
    capturing_a
    capturing_b
    capturing_c
    capture_a
    capture_b
    capture_c
    securing_a
    securing_b
    securing_c
    secure_a
    secure_b
    secure_c
    losing_a
    losing_b
    losing_c
    lost_a
    lost_b
    lost_c
    enemy_take_a
    enemy_take_b
    enemy_take_c
    enemy_has_a
    enemy_has_b
    enemy_has_c
    take_positions
    positions_lock
    dest_sentrygun
    nuke_music
    sentry_gone
    ti_cancelled
    ti_blocked
    cobra_helicopter_hit
    cobra_helicopter_secondary_exp
    cobra_helicopter_damaged
    cobra_helicopter_dying_loop
    cobra_helicopter_dying_layer
    cobra_helicopter_crash
    weap_cobra_missile_fire
    spinloop
    spinstart
    weap_cobra_20mm_fire_npc
    weap_c4detpack_trigger_plr
    littlebird_move
    ammo_crate_use
    Don't know if that helped or not

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  4. #3
    Skyline.'s Avatar
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    Quote Originally Posted by jbubblepop View Post
    Well here are the sound names:
    Code:
    mp_level_up
    mp_defeat
    mp_time_running_out_winning
    mp_time_running_out_losing
    mp_suspense_01
    mp_suspense_02
    mp_suspense_03
    mp_suspense_04
    mp_suspense_05
    mp_suspense_06
    mp_war_objective_lost
    mp_war_objective_taken
    mp_bomb_plant
    mp_bomb_defuse
    ui_mp_suitcasebomb_timer
    veh_mig29_dist_loop
    veh_ac130_sonic_boom
    
    spawn_music
    defeat_music
    victory_music
    winning_music
    losing_music
    mission_succes
    mission_fail
    draw
    encourage_win
    encourage_lost
    timesup
    winning
    losing
    winning_fight
    losing_fight
    lead_lost
    tied
    lead_taken
    lastalive
    boost
    hardcore
    highspeed
    tactical
    challengecomplete
    promotion
    acheive_bomb
    bomb_taken
    bomb_defused
    bomb_planted
    securedobj
    lostobj
    obj_defend
    obj_destroy
    capture_obj
    capture_objs
    hq_located
    hq_captured
    hq_destroyed
    hq_offline
    hq_online
    new_positions
    pushforward
    attack
    defend
    offense
    defense
    halftime
    overtime
    switching
    ourflag
    ourflag_drop
    ourflag_return
    ourflag_capt
    getback_ourflag
    enemyflag_tobase
    enemyflag
    enemyflag_drop
    enemyflag_return
    enemyflag_capt
    capturing_a
    capturing_b
    capturing_c
    capture_a
    capture_b
    capture_c
    securing_a
    securing_b
    securing_c
    secure_a
    secure_b
    secure_c
    losing_a
    losing_b
    losing_c
    lost_a
    lost_b
    lost_c
    enemy_take_a
    enemy_take_b
    enemy_take_c
    enemy_has_a
    enemy_has_b
    enemy_has_c
    take_positions
    positions_lock
    dest_sentrygun
    nuke_music
    sentry_gone
    ti_cancelled
    ti_blocked
    cobra_helicopter_hit
    cobra_helicopter_secondary_exp
    cobra_helicopter_damaged
    cobra_helicopter_dying_loop
    cobra_helicopter_dying_layer
    cobra_helicopter_crash
    weap_cobra_missile_fire
    spinloop
    spinstart
    weap_cobra_20mm_fire_npc
    weap_c4detpack_trigger_plr
    littlebird_move
    ammo_crate_use
    Don't know if that helped or not
    there is more, but "THESE" ^, are the main ones the other ones are small things that you didn't even notice was in the game hahaha...


  5. #4
    master131's Avatar
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    The menu music is hz_t_oilrig_themestealth_v1.mp3 and is located inside iw_20.iwd
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  6. #5
    PP_CrazyApple's Avatar
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  7. #6
    riajid's Avatar
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    i didnt mean music you know when your selection the options in the multiplayer menu it has that browsing noise thats what i was talking about lol :P sorry if i didnt make myself clear the first time xD im still a choob hacker/ modder

  8. #7
    PP_CrazyApple's Avatar
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    Well, i am surprised if you can edit them, i have experience of modding cod series, but i can't edit sounds in mw2, only the music.

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