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  1. #1
    joshuadebeir's Avatar
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    [SOLVED]Ban someone from your server

    Hey, I wonder if there is a console command to ban someone form your server
    If there is I would like to know , and if posseble a time ban , Like not permaban
    Thanks,

  2. #2
    ♪~ ᕕ(ᐛ)ᕗ's Avatar
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    all the console commands:
    Code:
    cmdlist
    selectStringTableEntryInDvar
    r_smc_flush
    r_smc_stats
    r_savesun
    r_loadsun
    reloadmaterialtextures
    r_applyPicmip
    imagelist
    vid_restart
    -attack
    snd_deactivateEq
    snd_setEqType
    snd_setEqQ
    snd_setEqGain
    snd_setEqFreq
    snd_setEq
    snd_playLocal
    snd_deactivateEnvironmentEffects
    snd_setEnvironmentEffects
    snd_restart
    setfromdvar
    exec
    resetViewport
    profile_menuDvarsFinish
    profile_menuDvarsSetup
    readStats
    ragdoll_baselerp_bone
    ragdoll_limit
    ragdoll_joint
    ragdoll_selfpair
    ragdoll_hitloc_mapping
    ragdoll_bone
    ragdoll_clear
    ragdoll_pin_bone
    splitscreencontrols
    nosplitscreen
    profile_toggleCanSkipOffensiveMissions
    profile_setBlacklevel
    profile_setGamma
    profile_setVolume
    profile_SetHasEverPlayed_MP
    profile_SetHasEverPlayed_SO
    profile_SetHasEverPlayed_SP
    profile_SetHasEverPlayed_MainMenu
    profile_toggleAutoAim
    profile_setSticksConfig
    profile_setButtonsConfig
    profile_setViewSensitivity
    profile_toggleInvertedPitch
    xcancelconnectingdialog
    xcheckezpatchversion
    xcheckezpatch
    xrequiresignin
    xrequirelivesignin
    xsignin
    xsigninlocal
    xsigninlive
    xshowfriendslist
    upnp
    xplaylistchoosegame
    xtogprivateslots
    xsessionupdate
    confirmInvite
    downloadplaylist
    forcevoicefail
    voicefail
    resetStats
    getstructureddatadefsize
    findexternalip
    xpartymigrateafterround
    xpartydisbandafterround
    xupdatepartystate
    xupdatepartymappacks
    xpartyveto
    xpartygo
    tellallclientstorejoin
    migrate
    sendkeepalive
    sendlsp
    xfindlsp
    xmaplspaddr
    connect_lobby
    localvarusage
    closemenu
    localizeSoundAliasFiles
    openScriptMenu
    updateGamerProfile
    cubemapShot
    startSingleplayer
    fs_referencedList
    fs_openedList
    toggleMenu
    showip
    setenv
    logo
    unskippablecinematic
    cinematic
    autocinematic
    demoback
    demoforward
    timedemo
    demo
    stoprecord
    record
    xjoinpasswordparty
    xsearchforgames
    xstopparty
    xstartprivatematch
    xstopprivateparty
    xstartprivateparty
    xstartlobby
    disconnect
    clientinfo
    configstrings
    cmd
    -sprint
    +sprint
    -talk
    +talk
    -gostand
    +gostand
    gocrouch
    goprone
    toggleprone
    togglecrouch
    raisestance
    lowerstance
    -toggleads_throw
    +toggleads_throw
    -speed_throw
    +speed_throw
    -throw
    +throw
    leaveads
    toggleads
    -mlook
    +mlook
    -stance
    +stance
    -prone
    +prone
    -usereload
    +usereload
    -reload
    +reload
    -activate
    +activate
    -breath_sprint
    +breath_sprint
    -smoke
    +smoke
    -frag
    +frag
    -melee_breath
    +melee_breath
    -holdbreath
    +holdbreath
    -melee
    +melee
    +attack
    -speed
    +speed
    -moveright
    +moveright
    -moveleft
    +moveleft
    -strafe
    +strafe
    -lookdown
    +lookdown
    -lookup
    +lookup
    -back
    +back
    -forward
    +forward
    -right
    +right
    -left
    +left
    -movedown
    +movedown
    -moveup
    +moveup
    centerview
    clear
    chatmodeteam
    chatmodepublic
    connectString
    hostmigration_start
    setPerk
    stringUsage
    du***udElems
    dobjList
    scriptUsage
    killserver
    devmap
    gameCompleteStatus
    map_rotate
    map
    fast_restart
    map_restart
    dumpuser
    serverinfo
    status
    dropclientifinactive
    tempBanClient
    tempBanUser
    kick
    clientkick
    onlykick
    heartbeat
    net_dumpprofile
    net_restart
    in_restart
    writedefaults
    writeconfig
    quit
    seta
    bind
    unbindall
    set
    con_showchannel
    uploadStats
    statGetInDvar
    statSet
    statsdownloadcancel
    dumpUnlockedItems
    dumpPlayerData
    getPlayerData
    defaultStatsInit
    setPlayerData
    prestigeReset
    con_visiblechannellist
    con_hidechannel
    con_channellist
    touchFile
    fdir
    dir
    fullpath
    path
    bindlist
    unbind
    steamlobbyjoinfail
    steamlobbycreatefail
    steam_filelist
    meminfo
    wait
    vstr
    dvar_vec3_color
    dvar_vec3
    dvar_float
    dvar_int
    dvar_bool
    dvardump
    dvarlist
    reset
    togglep
    toggle
    map mp_afghan
    map mp_boneyard
    map mp_brecourt
    map mp_checkpoint
    map mp_derail
    map mp_estate
    map mp_favela
    map mp_highrise
    map mp_nightshift
    map mp_invasion
    map mp_quarry
    map mp_rundown
    map mp_rust
    map mp_subbase
    map mp_terminal
    map mp_underpass
    restart_map
    fast_restart
    g_gametype dm
    scr_dm_numlives "0"
    scr_dm_playerrespawndelay "0"
    scr_dm_promode "0" (Extra bullet damage)
    scr_dm_roundlimit "1"
    scr_dm_scorelimit "1500"
    scr_dm_timelimit "10"
    scr_dm_waverespawndelay "0"
    scr_dm_winlimit "1"
    g_gametype dom
    scr_dom_numlives "0"
    scr_dom_playerrespawndelay "0"
    scr_dom_promode "0"
    scr_dom_roundlimit "1"
    scr_dom_scorelimit "200"
    scr_dom_timelimit "0"
    scr_dom_waverespawndelay "0"
    scr_dom_winlimit "1"
    actionSlotsHide "0"
    activeAction ""
    ai_corpseCount "16"
    aim_accel_turnrate_debug "0"
    aim_accel_turnrate_enabled "1"
    aim_accel_turnrate_lerp "1200"
    aim_aimAssistRangeScale "1"
    aim_autoaim_debug "0"
    aim_autoaim_enabled "0"
    aim_autoaim_lerp "40"
    aim_autoaim_region_height "120"
    aim_autoaim_region_width "160"
    aim_autoAimRangeScale "1"
    aim_automelee_debug "0"
    aim_automelee_enabled "1"
    aim_automelee_lerp "40"
    aim_automelee_range "128"
    aim_automelee_region_height "240"
    aim_automelee_region_width "320"
    aim_input_graph_debug "0"
    aim_input_graph_enabled "1"
    aim_input_graph_index "3"
    aim_lockon_debug "0"
    aim_lockon_deflection "0.05"
    aim_lockon_enabled "1"
    aim_lockon_region_height "90"
    aim_lockon_region_width "90"
    aim_lockon_strength "0.6"
    aim_scale_view_axis "1"
    aim_slowdown_debug "0"
    aim_slowdown_enabled "1"
    aim_slowdown_pitch_scale "0.4"
    aim_slowdown_pitch_scale_ads "0.5"
    aim_slowdown_region_height "90"
    aim_slowdown_region_width "90"
    aim_slowdown_yaw_scale "0.4"
    aim_slowdown_yaw_scale_ads "0.5"
    aim_turnrate_pitch "90"
    aim_turnrate_pitch_ads "55"
    aim_turnrate_yaw "260"
    aim_turnrate_yaw_ads "90"
    ammoCounterHide "0"
    authPort "20800"
    authServerName "cod4master.activision.com"
    badhost_debug "0"
    badhost_endGameIfISuck "1"
    badhost_maxDoISuckFrames "300"
    badhost_maxHappyPingTime "400"
    badhost_minPercentClientsUnhappyToSuck "0.51"
    badhost_minTotalClientsForHappyTest "3"
    band_12players "384000"
    band_18players "580000"
    band_2players "64000"
    band_4players "128000"
    band_8players "256000"
    bandwidthtest_announceinterval "200"
    bandwidthtest_duration "500"
    bandwidthtest_enable "1"
    bandwidthtest_fudge "1"
    bandwidthtest_ingame_enable "1"
    bandwidthtest_ingame_fudge "1"
    bandwidthtest_maxpacketsize "1000"
    bandwidthtest_quota "0.5"
    bandwidthtest_rounds "10"
    bandwidthtest_scalar "2"
    bandwidthtest_timeout "1500"
    bg_aimSpreadMoveSpeedThreshold "11"
    bg_bulletExplDmgFactor "1"
    bg_bulletExplRadius "250"
    bg_debugProne "0"
    bg_fallDamageMaxHeight "300"
    bg_fallDamageMinHeight "128"
    bg_foliagesnd_fastinterval "500"
    bg_foliagesnd_maxspeed "180"
    bg_foliagesnd_minspeed "40"
    bg_foliagesnd_resetinterval "500"
    bg_foliagesnd_slowinterval "1500"
    bg_forceDualWield "0"
    bg_forceExplosiveBullets "0"
    bg_ladder_yawcap "100"
    bg_legYawTolerance "20"
    bg_lowGravity "800"
    bg_maxGrenadeIndicatorSpeed "100"
    bg_prone_yawcap "85"
    bg_shieldHitEncodeHeightVM "-10 10"
    bg_shieldHitEncodeHeightWorld "-25 20"
    bg_shieldHitEncodeWidthVM "-16 16"
    bg_shieldHitEncodeWidthWorld "-14 14"
    bg_shock_lookControl "1"
    bg_shock_lookControl_fadeTime "2"
    bg_shock_lookControl_maxpitchspeed "90"
    bg_shock_lookControl_maxyawspeed "90"
    bg_shock_lookControl_mousesensitivityscale "0.5"
    bg_shock_movement "1"
    bg_shock_screenBlurBlendFadeTime "1"
    bg_shock_screenBlurBlendTime "0.4"
    bg_shock_screenFlashShotFadeTime "1"
    bg_shock_screenFlashWhiteFadeTime "1"
    bg_shock_screenType "blurred"
    bg_shock_sound "1"
    bg_shock_soundDryLevel "1"
    bg_shock_soundEnd "shellshock_end"
    bg_shock_soundEndAbort "shellshock_end_abort"
    bg_shock_soundFadeInTime "0.25"
    bg_shock_soundFadeOutTime "2.5"
    bg_shock_soundLoop "shellshock_loop"
    bg_shock_soundLoopEndDelay "-3"
    bg_shock_soundLoopFadeTime "1.5"
    bg_shock_soundLoopSilent "shellshock_loop_silent"
    bg_shock_soundModEndDelay "2"
    bg_shock_soundRoomType "generic"
    bg_shock_soundWetLevel "0.5"
    bg_shock_viewKickFadeTime "3"
    bg_shock_viewKickPeriod "0.75"
    bg_shock_viewKickRadius "0.05"
    bg_shock_volume_ambdist1 "0.5"
    bg_shock_volume_ambdist2 "0.5"
    bg_shock_volume_ambient "0.5"
    bg_shock_volume_announcer "0.5"
    bg_shock_volume_auto "0.5"
    bg_shock_volume_auto2 "0.5"
    bg_shock_volume_auto2d "0.5"
    bg_shock_volume_autodog "0.5"
    bg_shock_volume_body "0.5"
    bg_shock_volume_body2d "0.5"
    bg_shock_volume_bulletimpact "0.5"
    bg_shock_volume_bulletwhizby "0.5"
    bg_shock_volume_effects1 "0.5"
    bg_shock_volume_effects2 "0.5"
    bg_shock_volume_element "0.5"
    bg_shock_volume_explosiveimpact "0.5"
    bg_shock_volume_hurt "0.5"
    bg_shock_volume_item "0.5"
    bg_shock_volume_local "0.5"
    bg_shock_volume_local2 "0.5"
    bg_shock_volume_local3 "0.5"
    bg_shock_volume_menu "0.5"
    bg_shock_volume_mission "0.5"
    bg_shock_volume_music "0.5"
    bg_shock_volume_musicnopause "0.5"
    bg_shock_volume_nonshock "0.5"
    bg_shock_volume_physics "0.5"
    bg_shock_volume_player1 "0.5"
    bg_shock_volume_player2 "0.5"
    bg_shock_volume_reload "0.5"
    bg_shock_volume_reload2d "0.5"
    bg_shock_volume_shellshock "0.5"
    bg_shock_volume_vehicle "0.5"
    bg_shock_volume_vehiclelimited "0.5"
    bg_shock_volume_voice "0.5"
    bg_shock_volume_weapon "0.5"
    bg_shock_volume_weapon2d "0.5"
    bg_softLandingMaxDamage "0.1"
    bg_softLandingMaxHeight "300"
    bg_softLandingMinHeight "128"
    bg_swingSpeed "0.2"
    bg_viewBobAmplitudeBase "0.16"
    bg_viewBobAmplitudeDucked "0.0075 0.0075"
    bg_viewBobAmplitudeDuckedAds "0.0075 0.0075"
    bg_viewBobAmplitudeProne "0.02 0.005"
    bg_viewBobAmplitudeRoll "1.5"
    bg_viewBobAmplitudeSprinting "0.02 0.014"
    bg_viewBobAmplitudeStanding "0.007 0.007"
    bg_viewBobAmplitudeStandingAds "0.007 0.007"
    bg_viewBobLag "0.25"
    bg_viewBobMax "8"
    bg_viewKickMax "90"
    bg_viewKickMin "5"
    bg_viewKickRandom "0.4"
    bg_viewKickScale "0.2"
    bg_weaponBobAmplitudeBase "0.16"
    bg_weaponBobAmplitudeDucked "0.045 0.025"
    bg_weaponBobAmplitudeProne "0.02 0.005"
    bg_weaponBobAmplitudeRoll "1.5"
    bg_weaponBobAmplitudeSprinting "0.02 0.014"
    bg_weaponBobAmplitudeStanding "0.055 0.025"
    bg_weaponBobLag "0.25"
    bg_weaponBobMax "8"
    bullet_penetration_enabled "1"
    bullet_penetrationMinFxDist "30"
    bullet_ricochetBaseChance "0.5"
    camera_thirdPerson "0"
    camera_thirdPersonAdsTransScale "2"
    camera_thirdPersonCrosshairOffset "0.35"
    camera_thirdPersonFovScale "0.9"
    camera_thirdPersonOffset "-120 0 14"
    camera_thirdPersonOffsetAds "-60 -20 4"
    camera_thirdPersonOffsetTurretAds "-80 0 14"
    cameraShakeRemoteHelo_Angles "0.221 0.15 2"
    cameraShakeRemoteHelo_Freqs "31 90 0.5"
    cameraShakeRemoteHelo_SpeedRange "2000 5000"
    cameraShakeRemoteMissile_Angles "0.05 0.7 0.07"
    cameraShakeRemoteMissile_Freqs "42 0.7 100"
    cameraShakeRemoteMissile_SpeedRange "1000 4000"
    cg_airstrikeKillCamCloseXYDist "24"
    cg_airstrikeKillCamCloseZDist "24"
    cg_airstrikeKillCamFarBlur "2"
    cg_airstrikeKillCamFarBlurDist "300"
    cg_airstrikeKillCamFarBlurStart "100"
    cg_airstrikeKillCamFov "50"
    cg_airstrikeKillCamNearBlur "4"
    cg_airstrikeKillCamNearBlurEnd "100"
    cg_airstrikeKillCamNearBlurStart "0"
    cg_blood "1"
    cg_brass "1"
    cg_centertime "5"
    cg_chatHeight "4"
    cg_chatTime "12000"
    cg_chatWithOtherTeams "0"
    cg_connectionIconSize "0"
    cg_constantSizeHeadIcons "0"
    cg_crosshairAlpha "1"
    cg_crosshairAlphaMin "0.5"
    cg_crosshairDynamic "0"
    cg_crosshairEnemyColor "1"
    cg_crosshairVerticalOffset "0"
    cg_cullBulletAngle "50"
    cg_cullBullets "1"
    cg_cursorHints "4"
    cg_deadChatWithDead "0"
    cg_deadChatWithTeam "0"
    cg_deadHearAllLiving "0"
    cg_deadHearTeamLiving "0"
    cg_debug_overlay_viewport "0"
    cg_debugevents "-1"
    cg_debugInfoCornerOffset "0 -30"
    cg_debugposition "0"
    cg_descriptiveText "1"
    cg_dobjdump "-1"
    cg_draw2D "1"
    cg_drawBreathHint "1"
    cg_drawCrosshair "1"
    cg_drawCrosshairNames "1"
    cg_drawCrosshairNamesPosX "300"
    cg_drawCrosshairNamesPosY "180"
    cg_drawDamageDirection "1"
    cg_drawDamageFlash "0"
    cg_drawFPS "Off"
    cg_drawFPSLabels "1"
    cg_drawFriendlyNames "1"
    cg_drawGun "1"
    cg_drawHealth "0"
    cg_drawMantleHint "1"
    cg_drawMaterial "Off"
    cg_drawpaused "1"
    cg_drawScriptUsage "0"
    cg_drawShellshock "1"
    cg_drawSnapshot "0"
    cg_drawSplatter "0"
    cg_drawSplatterTest "0"
    cg_drawStatsSource "0"
    cg_drawTalk "ALL"
    cg_drawThroughWalls "0"
    cg_drawTurretCrosshair "1"
    cg_drawViewpos "0"
    cg_dumpAnims "-1"
    cg_enemyNameFadeIn "250"
    cg_enemyNameFadeOut "250"
    cg_errordecay "100"
    cg_everyoneHearsEveryone "0"
    cg_explosiveKillCamBackDist "35"
    cg_explosiveKillCamGroundBackDist "30"
    cg_explosiveKillCamGroundUpDist "15"
    cg_explosiveKillCamStopDecelDist "100"
    cg_explosiveKillCamStopDist "350"
    cg_explosiveKillCamUpDist "5"
    cg_explosiveKillCamWallOutDist "10"
    cg_explosiveKillCamWallSideDist "30"
    cg_flashbangNameFadeIn "1000"
    cg_flashbangNameFadeOut "50"
    cg_footsteps "1"
    cg_fov "65"
    cg_fovMin "1"
    cg_fovScale "1"
    cg_friendlyNameFadeIn "0"
    cg_friendlyNameFadeOut "1500"
    cg_gameBoldMessageWidth "390"
    cg_gameMessageWidth "455"
    cg_gun_x "0"
    cg_gun_y "0"
    cg_gun_z "0"
    cg_headIconMinScreenRadius "0.015"
    cg_heliKillCamFarBlur "2"
    cg_heliKillCamFarBlurDist "300"
    cg_heliKillCamFarBlurStart "100"
    cg_heliKillCamFov "15"
    cg_heliKillCamNearBlur "4"
    cg_heliKillCamNearBlurEnd "100"
    cg_heliKillCamNearBlurStart "0"
    cg_hintFadeTime "100"
    cg_hudChatIntermissionPosition "5 110"
    cg_hudChatPosition "5 200"
    cg_hudDamageIconHeight "64"
    cg_hudDamageIconInScope "0"
    cg_hudDamageIconOffset "128"
    cg_hudDamageIconTime "6000"
    cg_hudDamageIconWidth "128"
    cg_hudGrenadeIconEnabledFlash "0"
    cg_hudGrenadeIconHeight "25"
    cg_hudGrenadeIconInScope "0"
    cg_hudGrenadeIconMaxHeight "104"
    cg_hudGrenadeIconMaxRangeFlash "500"
    cg_hudGrenadeIconMaxRangeFrag "250"
    cg_hudGrenadeIconOffset "50"
    cg_hudGrenadeIconWidth "25"
    cg_hudGrenadePointerHeight "12"
    cg_hudGrenadePointerPivot "12 27"
    cg_hudGrenadePointerPulseFreq "1.7"
    cg_hudGrenadePointerPulseMax "1.85"
    cg_hudGrenadePointerPulseMin "0.3"
    cg_hudGrenadePointerWidth "25"
    cg_hudlegacysplitscreenscale "2"
    cg_hudMapBorderWidth "2"
    cg_hudMapFriendlyHeight "15"
    cg_hudMapFriendlyWidth "15"
    cg_hudMapPlayerHeight "20"
    cg_hudMapPlayerWidth "20"
    cg_hudMapRadarLineThickness "0.15"
    cg_hudObjectiveTextScale "0.3"
    cg_hudProneY "-160"
    cg_hudSayPosition "5 175"
    cg_hudsplitscreencompassscale "1.5"
    cg_hudsplitscreenstancescale "2"
    cg_hudStanceFlash "1 1 1 1"
    cg_hudStanceHintPrints "0"
    cg_hudVotePosition "5 220"
    cg_invalidCmdHintBlinkInterval "600"
    cg_invalidCmdHintDuration "1800"
    cg_javelinKillCamCloseZDist "128"
    cg_javelinKillCamDownDist "150"
    cg_javelinKillCamFov "60"
    cg_javelinKillCamLookLerpDist "3000"
    cg_javelinKillCamPassDist "50"
    cg_javelinKillCamPassTime "5"
    cg_javelinKillCamUpDist "200"
    cg_killCamDefaultLerpTime "300"
    cg_killCamTurretLerpTime "900"
    cg_laserlight "1"
    cg_levelReverbDryLevel "0.9"
    cg_levelReverbEnabled "1"
    cg_levelReverbRoomType "city"
    cg_levelReverbWetLevel "0.15"
    cg_mapLocationSelectionCursorSpeed "0.6"
    cg_marks_ents_player_only "0"
    cg_minCullBulletDist "128"
    cg_nopredict "0"
    cg_overheadIconSize "0.7"
    cg_overheadNamesFarDist "1024"
    cg_overheadNamesFarScale "0.75"
    cg_overheadNamesFont "2"
    cg_overheadNamesGlow "0 0 0 1"
    cg_overheadNamesMaxDist "10000"
    cg_overheadNamesNearDist "256"
    cg_overheadNamesSize "0.5"
    cg_overheadRankSize "0.5"
    cg_overheadTitlesFont "2"
    cg_overheadTitleSize "0.5"
    cg_predictItems "1"
    cg_predictItemsDuration "5"
    cg_remoteMissileKillCamBackDist "300"
    cg_remoteMissileKillCamUpDist "60"
    cg_rocketKillCamBackDist "70"
    cg_rocketKillCamUpDist "10"
    cg_scoreboardBannerHeight "35"
    cg_scoreboardFont "0"
    cg_scoreboardHeaderFontScale "0.35"
    cg_scoreboardHeight "435"
    cg_scoreboardItemHeight "18"
    cg_scoreboardMyColor "1 0.8 0.4 1"
    cg_scoreboardPingGraph "1"
    cg_scoreboardPingHeight "0.7"
    cg_scoreboardPingText "0"
    cg_scoreboardPingWidth "0.036"
    cg_scoreboardRankFontScale "0.25"
    cg_scoreboardScrollStep "3"
    cg_scoreboardTextOffset "0.5"
    cg_scoreboardWidth "500"
    cg_ScoresPing_BgColor "0.25098 0.25098 0.25098 0.501961"
    cg_ScoresPing_HighColor "0.8 0 0 1"
    cg_ScoresPing_Interval "100"
    cg_ScoresPing_LowColor "0 0.74902 0 1"
    cg_ScoresPing_MaxBars "4"
    cg_ScoresPing_MedColor "0.8 0.8 0 1"
    cg_scriptIconSize "0"
    cg_showmiss "0"
    cg_splatterHitAlpha "1"
    cg_splatterHitFadeInTime "0.05"
    cg_splatterHitFadeOutTime "0.1"
    cg_splatterHitFullInTime "0"
    cg_splatterHitInnerAngle "15"
    cg_splatterHitInnerRadius "0"
    cg_splatterHitOntoScreen "0"
    cg_splatterHitOuterAngle "30"
    cg_splatterHitOuterRadius "0.6"
    cg_splatterTrackAlpha "1"
    cg_splatterTrackFadeInTime "0"
    cg_splatterTrackFadeOutTime "0.5"
    cg_splatterTrackFullInTime "0.3"
    cg_splatterTrackIndependent "1"
    cg_splatterTrackInnerAngle "5"
    cg_splatterTrackInnerRadius "0.4"
    cg_splatterTrackOntoScreen "0"
    cg_splatterTrackOuterAngle "20"
    cg_splatterTrackOuterRadius "0.6"
    cg_sprintMeterDisabledColor "0.8 0.1 0.1 0.2"
    cg_sprintMeterEmptyColor "0.7 0.5 0.2 0.8"
    cg_sprintMeterFullColor "0.8 0.8 0.8 0.8"
    cg_subtitleMinTime "3"
    cg_subtitleWidthStandard "520"
    cg_subtitleWidthWidescreen "520"
    cg_teamChatsOnly "0"
    cg_thirdPerson "0"
    cg_thirdPersonAngle "0"
    cg_thirdPersonMode "Fixed"
    cg_thirdPersonRange "120"
    cg_turretKillCamBackDist "10"
    cg_turretKillCamFov "50"
    cg_turretKillCamUpDist "10"
    cg_viewVehicleInfluence "1"
    cg_viewZSmoothingMax "16"
    cg_viewZSmoothingMin "1"
    cg_viewZSmoothingTime "0.1"
    cg_voiceIconSize "0"
    cg_watersheeting "1"
    cg_waterSheeting_brightness "0"
    cg_waterSheeting_contrast "1"
    cg_waterSheeting_darkTint "1 1 1"
    cg_waterSheeting_desaturation "0"
    cg_waterSheeting_distortionScaleFactor "0.021961 1 0 0"
    cg_waterSheeting_enable "0"
    cg_waterSheeting_fadeDuration "2"
    cg_waterSheeting_lightTint "0.780261 1 1"
    cg_waterSheeting_magnitude "0.0655388"
    cg_waterSheeting_radius "4.44051"
    cg_weapHitCullAngle "45"
    cg_weapHitCullEnable "1"
    cg_weaponCycleDelay "0"
    cg_weaponHintsCoD1Style "1"
    cg_weaponVisInterval "4"
    cg_youInKillCamSize "6"
    cl_analog_attack_threshold "0.8"
    cl_anglespeedkey "1.5"
    cl_bypassMouseInput "0"
    cl_connectionAttempts "15"
    cl_connectTimeout "120"
    cl_demoBackJump "20000"
    cl_demoFastTimescaleSpeed "3"
    cl_demoForwardJump "4000"
    cl_demoSlowTimescaleSpeed "0.4"
    cl_dirSelConvergenceTime "0.1"
    cl_freelook "1"
    cl_freezeDemo "0"
    cl_hudDrawsBehindUI "1"
    cl_ingame "0"
    cl_maxpackets "30"
    cl_maxPing "800"
    cl_migrationTimeout "40"
    cl_motdString ""
    cl_mouseAccel "0"
    cl_nodelta "0"
    cl_noprint "0"
    cl_packetdup "1"
    cl_paused "0"
    cl_pitchspeed "140"
    cl_serverStatusResendTime "750"
    cl_showmouserate "0"
    cl_shownet "0"
    cl_shownuments "0"
    cl_showSend "0"
    cl_showServerCommands "0"
    cl_showTimeDelta "0"
    cl_stanceHoldTime "300"
    cl_timeout "20"
    cl_voice "1"
    cl_yawspeed "140"
    clientSideEffects "1"
    com_animCheck "0"
    com_cinematicEndInWhite "0"
    com_errorResolveCommand ""
    com_filter_output "0"
    com_maxfps "85"
    com_maxFrameTime "100"
    com_recommendedSet "1"
    com_statmon "0"
    com_timescale "1"
    compass "1"
    compassClampIcons "1"
    compassCoords "740 3590 400"
    compassECoordCutoff "37"
    compassEnemyFootstepEnabled "0"
    compassEnemyFootstepMaxRange "500"
    compassEnemyFootstepMaxZ "100"
    compassEnemyFootstepMinSpeed "140"
    compassFastRadarUpdateTime "2"
    compassFriendlyHeight "16"
    compassFriendlyWidth "16"
    compassHellfireTargetSpot "0"
    compassHideSansObjectivePointer "0"
    compassHideVehicles "0"
    compassMaxRange "2500"
    compassMinRadius "0.0001"
    compassMinRange "0.0001"
    compassObjectiveArrowHeight "20"
    compassObjectiveArrowOffset "2"
    compassObjectiveArrowRotateDist "5"
    compassObjectiveArrowWidth "20"
    compassObjectiveDetailDist "10"
    compassObjectiveDrawLines "1"
    compassObjectiveHeight "20"
    compassObjectiveIconHeight "16"
    compassObjectiveIconWidth "16"
    compassObjectiveMaxHeight "70"
    compassObjectiveMaxRange "2048"
    compassObjectiveMinAlpha "1"
    compassObjectiveMinDistRange "1"
    compassObjectiveMinHeight "-70"
    compassObjectiveNearbyDist "4"
    compassObjectiveNumRings "10"
    compassObjectiveRingSize "80"
    compassObjectiveRingTime "10000"
    compassObjectiveTextHeight "18"
    compassObjectiveTextScale "0.3"
    compassObjectiveWidth "20"
    compassPlayerHeight "18.75"
    compassPlayerWidth "18.75"
    compassRadarLineThickness "0.4"
    compassRadarPingFadeTime "4"
    compassRadarUpdateTime "4"
    compassRotation "1"
    compassSize "1"
    compassSoundPingFadeTime "2"
    compassTickertapeStretch "0.5"
    con_default_console_filter "*"
    con_errormessagetime "8"
    con_gameMsgWindow0FadeInTime "0.25"
    con_gameMsgWindow0FadeOutTime "0.5"
    con_gameMsgWindow0Filter "gamenotify obituary"
    con_gameMsgWindow0LineCount "4"
    con_gameMsgWindow0MsgTime "5"
    con_gameMsgWindow0ScrollTime "0.25"
    con_gameMsgWindow0SplitscreenScale "1.5"
    con_gameMsgWindow1FadeInTime "0.25"
    con_gameMsgWindow1FadeOutTime "0.5"
    con_gameMsgWindow1Filter "boldgame"
    con_gameMsgWindow1LineCount "1"
    con_gameMsgWindow1MsgTime "3"
    con_gameMsgWindow1ScrollTime "0.25"
    con_gameMsgWindow1SplitscreenScale "1.5"
    con_gameMsgWindow2FadeInTime "0.75"
    con_gameMsgWindow2FadeOutTime "0.5"
    con_gameMsgWindow2Filter "subtitle"
    con_gameMsgWindow2LineCount "7"
    con_gameMsgWindow2MsgTime "5"
    con_gameMsgWindow2ScrollTime "0.25"
    con_gameMsgWindow2SplitscreenScale "1.5"
    con_gameMsgWindow3FadeInTime "0.25"
    con_gameMsgWindow3FadeOutTime "0.5"
    con_gameMsgWindow3Filter ""
    con_gameMsgWindow3LineCount "5"
    con_gameMsgWindow3MsgTime "5"
    con_gameMsgWindow3ScrollTime "0.25"
    con_gameMsgWindow3SplitscreenScale "1.5"
    con_inputBoxColor "0.25 0.25 0.2 1"
    con_inputHintBoxColor "0.4 0.4 0.35 1"
    con_matchPrefixOnly "1"
    con_minicon "0"
    con_miniconlines "5"
    con_minicontime "4"
    con_outputBarColor "1 1 0.95 0.6"
    con_outputSliderColor "0.15 0.15 0.1 0.6"
    con_outputWindowColor "0.35 0.35 0.3 0.75"
    con_typewriterColorBase "1 1 1"
    con_typewriterColorGlowCheckpoint "0.6 0.5 0.6 1"
    con_typewriterColorGlowCompleted "0 0.3 0.8 1"
    con_typewriterColorGlowFailed "0.8 0 0 1"
    con_typewriterColorGlowUpdated "0 0.6 0.18 1"
    con_typewriterDecayDuration "700"
    con_typewriterDecayStartTime "6000"
    con_typewriterPrintSpeed "50"
    cpu_speed_12players "3"
    cpu_speed_18players "6"
    cpu_speed_8players "2.7"
    developer "0"
    developer_script "0"
    didyouknow "@PLATFORM_DYK_IW4_MSG17"
    drawEntityCount "0"
    drawEntityCountPos "-55 -180"
    drawEntityCountSize "32"
    drawKillcamData "0"
    drawKillcamDataPos "-55 -340"
    drawKillcamDataSize "32"
    drawLagometer "0"
    drawServerBandwidth "0"
    drawServerBandwidthPos "-55 -340"
    dynEnt_active "1"
    dynEnt_bulletForce "1000"
    dynEnt_damageScale "1"
    dynEnt_explodeForce "12500"
    dynEnt_explodeMaxEnts "20"
    dynEnt_explodeMinForce "40"
    dynEnt_explodeSpinScale "3"
    dynEnt_explodeUpbias "0.5"
    dynEnt_explodingBulletForce "3500"
    dynEnt_explodingBulletMaxEnts "5"
    dynEnt_explodingBulletMinForce "5"
    dynEnt_explodingBulletSpinScale "1"
    dynEnt_explodingBulletUpbias "0.5"
    fixedtime "0"
    FoFIconMaxSize "640"
    FoFIconMinSize "30"
    FoFIconScale "1.3"
    FoFIconSpawnTimeDelay "1"
    FoFIconSpawnTimeFade "5"
    friction "5.5"
    fs_basegame ""
    fs_basepath "G:\codmw2"
    fs_cdpath ""
    fs_copyfiles "0"
    fs_debug "0"
    fs_game ""
    fs_homepath "G:\codmw2"
    LC fs_ignoreLocalized "0"
    fx_count "0"
    fx_cull_elem_draw "1"
    fx_cull_elem_spawn "1"
    fx_debugBolt "0"
    fx_draw "1"
    fx_drawClouds "1"
    fx_enable "1"
    fx_freeze "0"
    fx_mark_profile "0"
    fx_marks "1"
    fx_marks_ents "1"
    fx_marks_smodels "1"
    fx_profile "0"
    fx_profileFilter ""
    fx_profileSkip "0"
    fx_profileSort "cost"
    fx_visMinTraceDist "80"
    g_allowvote "1"
    g_gametype "war"
    g_gravity "800"
    g_hardcore "0"
    g_logsync "2"
    g_synchronousClients "0"
    gameMode "mp"
    glass_angular_vel "5 35"
    glass_break "1"
    glass_debug "0"
    glass_edge_angle "5 10"
    glass_fall_delay "0.2 0.9"
    glass_fall_gravity "800"
    glass_fall_ratio "1.5 3"
    glass_fringe_maxcoverage "0.2"
    glass_fringe_maxsize "150"
    glass_fx_chance "0.25"
    glass_hinge_friction "50"
    glass_linear_vel "200 400"
    glass_max_pieces_per_frame "100"
    glass_max_shatter_fx_per_frame "6"
    glass_physics_chance "0.15"
    glass_physics_maxdist "512"
    glass_shard_maxsize "300"
    glass_shattered_scale "48"
    glass_trace_interval "100"
    heli_barrelMaxVelocity "1250"
    heli_barrelRotation "70"
    heli_barrelSlowdown "360"
    hiDef "1"
    hud_bloodOverlayLerpRate "0.3"
    hud_deathQuoteFadeTime "1000"
    hud_enable "1"
    hud_fade_ammodisplay "0"
    hud_fade_compass "0"
    hud_fade_healthbar "2"
    hud_fade_offhand "0"
    hud_fade_sprint "1.7"
    hud_fade_stance "1.7"
    hud_fadeout_speed "0.1"
    hud_flash_period_offhand "0.5"
    hud_flash_time_offhand "2"
    hud_health_pulserate_critical "0.5"
    hud_health_pulserate_injured "1"
    hud_health_startpulse_critical "0.33"
    hud_health_startpulse_injured "1"
    hudElemPausedBrightness "0.4"
    in_mouse "1"
    intro "0"
    iwnet_debug "0"
    iwnet_maxResendTime "120"
    iwnet_minResendTime "4"
    iwnet_searching "1"
    iwnet_sessionFullHeartbeat "20000"
    iwnet_sessionHeartbeat "5000"
    iwnet_sessions "1"
    iwnet_xuid "504"
    jump_height "39"
    jump_ladderPushVel "128"
    jump_slowdownEnable "1"
    jump_spreadAdd "64"
    jump_stepSize "18"
    koth_autodestroytime "60"
    koth_capturetime "20"
    koth_delayPlayer "0"
    koth_destroytime "10"
    koth_extraDelay "0"
    koth_kothmode "0"
    koth_proMode "0"
    koth_spawnDelay "60"
    koth_spawntime "30"
    laserDebug "0"
    laserEndOffset "0.5"
    laserFlarePct "0.2"
    laserFlarePct_alt "0"
    laserForceOn "0"
    laserLight "1"
    laserLightBeginOffset "13"
    laserLightBodyTweak "15"
    laserLightEndOffset "-3"
    laserLightRadius "3"
    laserLightRadius_alt "100"
    laserLightWithoutNightvision "0"
    laserRadius "0.8"
    laserRadius_alt "30"
    laserRange "1500"
    laserRange_alt "5000"
    laserRangePlayer "1500"
    loading_sre_fatal "1"
    lobby_animationSpeed "30"
    lobby_animationTilesHigh "4"
    lobby_animationTilesWide "8"
    lobby_numAnimationFrames "30"
    lobby_partySearchWaitTime "1000"
    lobby_searchingPartyColor "0.941177 0.768627 0.321569 
    loc_forceEnglish "0"
    loc_language "0"
    loc_translate "1"
    loc_warnings "0"
    loc_warningsAsErrors "0"
    loc_warningsUI "0"
    logfile "1"
    lowAmmoWarningColor1 "0.701961 0.701961 0.701961 0.8"
    lowAmmoWarningColor2 "1 1 1 1"
    lowAmmoWarningNoAmmoColor1 "0.8 0.25098 0.301961 0.8"
    lowAmmoWarningNoAmmoColor2 "1 0.25098 0.301961 1"
    lowAmmoWarningNoReloadColor1 "0.701961 0.701961 0.301961 
    lowAmmoWarningNoReloadColor2 "0.701961 0.701961 0.301961 1"
    lowAmmoWarningPulseFreq "2.3"
    lowAmmoWarningPulseMax "1.5"
    lowAmmoWarningPulseMin "0"
    lsp_debug "0"
    m_filter "0"
    m_forward "0.25"
    m_pitch "0.022"
    m_side "0.25"
    m_yaw "0.022"
    mantle_check_angle "60"
    mantle_check_radius "0.1"
    mantle_check_range "20"
    mantle_debug "0"
    mantle_enable "1"
    mantle_max_vertical_end_velocity "0"
    mantle_view_yawcap "60"
    mapcrc "0"
    mapname ""
    masterPort "20810"
    masterServerName "cod4master.activision.com"
    matchmaking_debug "1"
    maxVoicePacketsPerSec "100"
    maxVoicePacketsPerSecForServer "20"
    migration_blocksperframe "0"
    migration_dvarErrors "1"
    migration_limit "5"
    migration_msgtimeout "500"
    migration_timeBetween "30000"
    migration_verboseBroadcastTime "100"
    migrationPingTime "10"
    missileRemoteFOV "15"
    missileRemoteSteerPitchRange "1 87"
    missileRemoteSteerPitchRate "35"
    missileRemoteSteerYawRate "35"
    monkeytoy "0"
    motd "Welcome to Modern Warfare 2 multiplayer"
    motionTrackerBlurDuration "0.2"
    motionTrackerCenterX "0"
    motionTrackerCenterY "-0.37"
    motionTrackerPingFadeTime "3"
    motionTrackerPingPitchAddPerEnemy "0"
    motionTrackerPingPitchBase "1"
    motionTrackerPingPitchNearby "2"
    motionTrackerPingSize "0.2"
    motionTrackerRange "1600"
    motionTrackerSweepAngle "90"
    motionTrackerSweepInterval "3"
    motionTrackerSweepSpeed "2000"
    mp_paused "0"
    msg_dumpEnts "0"
    msg_hudelemspew "0"
    msg_printEntityNums "0"
    name ""
    net_ip "localhost"
    net_lanauthorize "0"
    net_noipx "0"
    net_noudp "0"
    net_port "28960"
    net_profile "0"
    net_showprofile "0"
    net_socksEnabled "0"
    net_socksPassword ""
    net_socksPort "1080"
    net_socksServer ""
    net_socksUsername ""
    nextdemo ""
    nextmap ""
    nightVisionDisableEffects "0"
    nightVisionFadeInOutTime "0.1"
    nightVisionPowerOnTime "0.3"
    objectiveFadeTimeGoingOff "0.5"
    objectiveFadeTimeGoingOn "1"
    objectiveFadeTimeWaitOff "2"
    objectiveFadeTimeWaitOn "2"
    objectiveFadeTooClose "0.1"
    objectiveFadeTooFar "25"
    objectiveFontSize "0.6"
    objectiveHide "0"
    objectiveTextOffsetY "-5.33"
    onlinegame "0"
    onlinegameandhost "0"
    onlineunrankedgameandhost "0"
    overrideNVGModelWithKnife "0"
    packetDebug "0"
    painReverbDryLevel "0.5"
    painReverbRoomType "underwater"
    painReverbWetLevel "0.4"
    painVisionLerpOutRate "0.3"
    painVisionTriggerHealth "0.55"
    party_autoteams "1"
    party_connectTimeout "1000"
    party_connectToOthers "1"
    party_currentSearchTier "2"
    party_debug "0"
    party_defaultSearchTier "2"
    party_editingsettings "0"
    party_firstSubpartyIndex "0"
    party_gamesize ""
    party_gameStartTimerLength "10"
    party_gametype ""
    party_host "0"
    party_hostmigration "1"
    party_hostname ""
    party_IAmSelected "0"
    party_kickplayerquestion ""
    party_listFocus "0"
    party_lobbyPlayerCount ""
    party_mapname ""
    party_mappacks ""
    party_matchedPlayerCount "4"
    party_maxplayers "16"
    party_maxPrivatePartyPlayers "18"
    party_maxSearchTier "6"
    party_maxTeamDiff "1"
    party_membersMissingMapPack "0"
    party_minLobbyTime "60"
    party_minplayers "2"
    party_msPerTier "50"
    party_partyPlayerCount ""
    party_playervisible "0"
    party_pregameStartTimerLength "5"
    party_searchPauseTime "2000"
    party_searchRandomDelay "500"
    party_searchResultsLifetime "45000"
    party_searchResultsMin "2000"
    party_selectedIndex "0"
    party_selectedIndexChangedTime "0"
    party_statusString ""
    party_teambased "1"
    party_teamsVisible "0"
    party_timer "0"
    party_vetoButtonVisible "0"
    party_vetoDelayTime "4"
    party_vetoPassed "0"
    party_vetoPercentRequired "0.501"
    party_vetoStatus ""
    partymigrate_broadcast_interval "200"
    partymigrate_cpuBonusPing "25"
    partymigrate_cpuBonusThreshold "0.5"
    partymigrate_pingtest_retry "100"
    partymigrate_pingtest_timeout "600"
    partymigrate_selectiontime "1800"
    partymigrate_timeout "8000"
    partymigrate_timeoutmax "15000"
    password ""
    perk_armorPiercingDamage "40"
    perk_blastShield "65"
    perk_bulletPenetrationMultiplier "2"
    perk_diveDistanceCheck "64"
    perk_diveGravityScale "0.75"
    perk_diveVelocity "250"
    perk_diveViewRollResetSpeed "4"
    perk_diveViewRollSpeed "0.5"
    perk_diveViewRollTarget "45"
    perk_extendedMagsMGAmmo "10"
    perk_extendedMagsPistolAmmo "5"
    perk_extendedMagsRifleAmmo "10"
    perk_extendedMagsSMGAmmo "10"
    perk_extendedMagsSpreadAmmo "5"
    perk_extendedMeleeRange "176"
    perk_extraBreath "5"
    perk_fastSnipeScale "2"
    perk_footstepVolumeAlly "0.25"
    perk_footstepVolumeEnemy "4"
    perk_footstepVolumePlayer "0.25"
    perk_grenadeDeath "frag_grenade_short_mp"
    perk_improvedExtraBreath "5"
    perk_lightWeightViewBobScale "0.75"
    perk_parabolicAngle "180"
    perk_parabolicIcon "specialty_parabolic"
    perk_parabolicRadius "400"
    perk_quickDrawSpeedScale "1.5"
    perk_scavengerMode "0"
    perk_sprintMultiplier "2"
    perk_sprintRecoveryMultiplierActual "0.6"
    perk_sprintRecoveryMultiplierVisual "0.6"
    perk_weapRateMultiplier "0.75"
    perk_weapReloadMultiplier "0.5"
    perk_weapSpreadMultiplier "0.65"
    phys_autoDisableAngular "57"
    phys_autoDisableFastAngular "270"
    phys_autoDisableFastLinear "40"
    phys_autoDisableFastTime "0.5"
    phys_autoDisableLinear "20"
    phys_autoDisableTime "0.9"
    phys_bulletSpinScale "3"
    phys_bulletUpBias "0.5"
    phys_cfm "0.0001"
    phys_collUseEntities "0"
    phys_contact_cfm "1e-005"
    phys_contact_cfm_ragdoll "0.001"
    phys_contact_cfm_vehicle "0.001"
    phys_contact_cfm_vehicleSoft "0.05"
    phys_contact_erp "0.8"
    phys_contact_erp_ragdoll "0.3"
    phys_contact_erp_vehicle "0.5"
    phys_contact_erp_vehicleSoft "0.05"
    phys_csl "0.3"
    phys_dragAngular "0.5"
    phys_dragLinear "0.03"
    phys_drawAwake "0"
    phys_drawCollisionObj "0"
    phys_drawCollisionWorld "0"
    phys_drawcontacts "0"
    phys_drawDebugInfo "0"
    phys_du***ontacts "0"
    phys_erp "0.8"
    phys_frictionScale "1"
    phys_gravity "-800"
    phys_gravity_ragdoll "-800"
    phys_gravityChangeWakeupRadius "120"
    phys_jitterMaxMass "200"
    phys_joint_cfm "0.0001"
    phys_joint_stop_cfm "0.0001"
    phys_joint_stop_erp "0.8"
    phys_jointPullThreshold "4"
    phys_mcv "20"
    phys_mcv_ragdoll "1000"
    phys_mcv_vehicle "300"
    phys_minImpactMomentum "250"
    phys_narrowObjMaxLength "4"
    phys_noIslands "0"
    phys_qsi "15"
    phys_reorderConst "1"
    physVeh_collideWithClipOnly "0"
    physVeh_explodeForce "800"
    physVeh_explodeSpinScale "3"
    physVeh_jump "0"
    physVeh_minImpactMomentum "17.6"
    physVeh_pathConstraintCfm "1e-006"
    physVeh_pathConstraintErp "0.8"
    physVeh_slideReductionForHighSpeed "0"
    physVeh_StepsPerFrame "3"
    player_adsExitDelay "0"
    player_backSpeedScale "0.7"
    player_breath_fire_delay "0"
    player_breath_gasp_lerp "6"
    player_breath_gasp_scale "4.5"
    player_breath_gasp_time "1"
    player_breath_hold_lerp "1"
    player_breath_hold_time "4.5"
    player_breath_snd_delay "1"
    player_breath_snd_lerp "2"
    player_burstFireCooldown "0.2"
    player_debugHealth "0"
    player_dmgtimer_flinchTime "500"
    player_dmgtimer_maxTime "750"
    player_dmgtimer_minScale "0"
    player_dmgtimer_stumbleTime "500"
    player_dmgtimer_timePerPoint "100"
    player_footstepsThreshhold "0"
    player_lastStandCrawlSpeedScale "0.2"
    player_lastStandDebug "0"
    player_lean_rotate_crouch_left "0.8"
    player_lean_rotate_crouch_right "0.3"
    player_lean_rotate_left "0.8"
    player_lean_rotate_right "0.4"
    player_lean_shift_crouch_left "4"
    player_lean_shift_crouch_right "15"
    player_lean_shift_left "5"
    player_lean_shift_right "9"
    player_meleeHeight "10"
    player_meleeRange "64"
    player_meleeWidth "10"
    player_move_factor_on_torso "0"
    player_moveThreshhold "10"
    player_runThreshhold "110"
    player_scopeExitOnDamage "0"
    player_spectateSpeedScale "1"
    player_sprintCameraBob "0.5"
    player_sprintForwardMinimum "105"
    player_sprintMinTime "1"
    player_sprintRechargePause "0"
    player_sprintSpeedScale "1.5"
    player_sprintStrafeSpeedScale "0.667"
    player_sprintTime "4"
    player_sprintUnlimited "0"
    player_strafeAnimCosAngle "0.5"
    player_strafeSpeedScale "0.8"
    player_sustainAmmo "0"
    player_turnAnims "0"
    player_view_pitch_down "85"
    player_view_pitch_up "85"
    playlist "0"
    playlistFilename "playlists****fo"
    privateMatch_joinPassword ""
    privateMatch_serverPassword ""
    pro******nuOption_blacklevel "0"
    pro******nuOption_gamma "0.8"
    pro******nuOption_safeAreaHorz "0.85"
    pro******nuOption_safeAreaVert "0.85"
    pro******nuOption_volume "0.8"
    protocol "134"
    r_aaAlpha "dither (fast)"
    r_aaMaxQuality "0"
    r_aaSamples "2"
    r_altModelLightingUpdate "0"
    r_aspectRatio "auto"
    r_atlasAnimFPS "15"
    r_autopriority "0"
    r_blacklevel "0"
    r_blur "0"
    r_brightness "0"
    r_cacheModelLighting "1"
    r_cacheSModelLighting "1"
    r_clear "never"
    r_clearColor "0 0 0 0"
    r_clearColor2 "0 0 0 0"
    r_colorMap "Unchanged"
    r_contrast "1"
    r_customMode ""
    r_debugLineWidth "1"
    r_debugShader "none"
    r_depthPrepass "None"
    r_desaturation "1"
    r_detail "1"
    r_detailMap "Unchanged"
    r_diffuseColorScale "1"
    r_displayRefresh "60 Hz"
    r_distortion "1"
    r_dlightLimit "4"
    r_dof_bias "0.5"
    r_dof_enable "1"
    r_dof_farBlur "1.8"
    r_dof_farEnd "7000"
    r_dof_farStart "1000"
    r_dof_nearBlur "6"
    r_dof_nearEnd "60"
    r_dof_nearStart "10"
    r_dof_tweak "0"
    r_dof_viewModelEnd "8"
    r_dof_viewModelStart "2"
    r_dpvsFilterDebug "0"
    r_drawDecals "1"
    r_drawSun "1"
    r_drawWater "1"
    r_envMapExponent "5"
    r_envMapMaxIntensity "0.5"
    r_envMapMinIntensity "0.2"
    r_envMapOverride "0"
    r_envMapSunIntensity "2"
    r_fastSkin "0"
    r_filmAltShader "1"
    r_filmTweakBrightness "0"
    r_filmTweakContrast "1.4"
    r_filmTweakDarkTint "0.7 0.85 1"
    r_filmTweakDesaturation "0.2"
    r_filmTweakDesaturationDark "0.2"
    r_filmTweakEnable "0"
    r_filmTweakInvert "0"
    r_filmTweakLightTint "1.1 1.05 0.85"
    r_filmTweakMediumTint "0.9 1 0.9"
    r_filmUseTweaks "0"
    r_floatz "1"
    r_fog "1"
    r_forceLod "none"
    r_fullbright "0"
    r_fullscreen "0"
    r_gamma "0.8"
    r_glow "1"
    r_glow_allowed "1"
    r_glow_allowed_script_forced "0"
    r_glowTweakBloomCutoff "0.5"
    r_glowTweakBloomDesaturation "0"
    r_glowTweakBloomIntensity0 "1"
    r_glowTweakEnable "0"
    r_glowTweakRadius0 "5"
    r_glowUseTweaks "0"
    r_gpuSync "off"
    r_heroLighting "1"
    r_highLodDist "-1"
    r_ignore "0"
    r_ignorehwgamma "0"
    r_inGameVideo "1"
    r_lightCacheLessFrequentMaxDistance "64"
    r_lightCacheLessFrequentPeriod "10"
    r_lightGridContrast "0"
    r_lightGridEnableTweaks "0"
    r_lightGridIntensity "1"
    r_lightGridUseTweakedValues "1"
    r_lightMap "Unchanged"
    r_loadForRenderer "1"
    r_lockPvs "0"
    r_lodBiasRigid "0"
    r_lodBiasSkinned "0"
    r_lodScaleRigid "1"
    r_lodScaleSkinned "1"
    r_lowestLodDist "-1"
    r_lowLodDist "-1"
    r_mediumLodDist "-1"
    r_mode "1024x768"
    LC r_modelVertColor "1"
    r_monitor "0"
    r_multiGpu "0"
    r_normal "1"
    r_normalMap "Unchanged"
    r_outdoor "1"
    r_outdoorFeather "8"
    r_picmip "0"
    r_picmip_bump "0"
    r_picmip_manual "0"
    r_picmip_spec "0"
    r_picmip_water "0"
    r_polygonOffsetBias "-1"
    r_polygonOffsetScale "-1"
    r_portalBevels "0.7"
    r_portalBevelsOnly "0"
    r_portalMinClipArea "0.02"
    r_portalMinRecurseDepth "2"
    r_portalWalkLimit "0"
    r_preloadShaders "0"
    r_pretess "1"
    r_primaryLightTweakDiffuseStrength "1"
    r_primaryLightTweakSpecularStrength "1"
    r_primaryLightUseTweaks "0"
    r_reflectionProbeGenerate "0"
    r_reflectionProbeGenerateExit "0"
    r_reflectionProbeRegenerateAll "0"
    r_rendererInUse "Shader model 3.0"
    r_rendererPreference "Default"
    r_resampleScene "1"
    r_scaleViewport "1"
    r_showFbColorDebug "None"
    r_showFloatZDebug "0"
    r_showLightGrid "0"
    r_showMissingLightGrid "0"
    r_showPortals "0"
    r_showPortalsOverview "0"
    r_singleCell "0"
    r_skipPvs "0"
    r_smc_enable "1"
    r_smc_optimize "1"
    r_smp_backend "1"
    r_smp_worker "1"
    r_smp_worker_thread0 "1"
    r_smp_worker_thread1 "1"
    r_specular "1"
    r_specularColorScale "2.5"
    r_specularMap "Unchanged"
    r_spotLightBrightness "14"
    r_spotLightEndRadius "196"
    r_spotLightEntityShadows "1"
    r_spotLightExponent "2"
    r_spotLightFovInnerFraction "0.5"
    r_spotLightMaxLength "5000"
    r_spotLightShadows "1"
    r_spotLightSModelShadows "1"
    r_spotLightStartRadius "36"
    r_sse_skinning "1"
    r_subwindow "0 1 0 1"
    r_sun_from_dvars "0"
    r_sun_fx_position "0 0 0"
    r_sunblind_fadein "0.5"
    r_sunblind_fadeout "3"
    r_sunblind_max_angle "5"
    r_sunblind_max_darken "0.75"
    r_sunblind_min_angle "30"
    r_sunflare_fadein "1"
    r_sunflare_fadeout "1"
    r_sunflare_max_alpha "1"
    r_sunflare_max_angle "2"
    r_sunflare_max_size "2500"
    r_sunflare_min_angle "45"
    r_sunflare_min_size "0"
    r_sunflare_shader "sun_flare"
    r_sunglare_fadein "0.5"
    r_sunglare_fadeout "3"
    r_sunglare_max_angle "5"
    r_sunglare_max_lighten "0.75"
    r_sunglare_min_angle "30"
    r_sunsprite_shader "sun"
    r_sunsprite_size "16"
    r_texFilterAnisoMax "4"
    r_texFilterAnisoMin "1"
    r_texFilterDisable "0"
    r_texFilterMipBias "0"
    r_texFilterMipMode "Unchanged"
    r_useLayeredMaterials "0"
    r_vc_makelog "0"
    r_vc_showlog "0"
    r_vsync "0"
    r_warningRepeatDelay "5"
    r_zfar "0"
    r_zFeather "1"
    r_znear "4"
    r_znear_depthhack "0.1"
    radarjamDistMax "800"
    radarjamDistMin "350"
    radarjamSinCurve "0"
    ragdoll_baselerp_time "1000"
    ragdoll_bullet_force "500"
    ragdoll_bullet_upbias "0.5"
    ragdoll_debug "0"
    ragdoll_dump_anims "0"
    ragdoll_enable "1"
    ragdoll_explode_force "18000"
    ragdoll_explode_upbias "0.8"
    ragdoll_exploding_bullet_force "5000"
    ragdoll_exploding_bullet_upbias "0.8"
    ragdoll_fps "20"
    ragdoll_idle_min_velsq "2"
    ragdoll_jitter_scale "1"
    ragdoll_jointlerp_time "3000"
    ragdoll_max_life "4500"
    ragdoll_max_simulating "16"
    ragdoll_max_stretch_pct "10"
    ragdoll_rotvel_scale "1"
    ragdoll_self_collision_scale "1.2"
    ragdoll_stretch_iters "10"
    rate "25000"
    reliableResendTime "300"
    reliableTimeoutTime "20000"
    RemoteCameraSounds_DryLevel "0.1"
    RemoteCameraSounds_RoomType "underwater"
    RemoteCameraSounds_WetLevel "0.5"
    requireOpenNat "1"
    safeArea_adjusted_horizontal "1"
    safeArea_adjusted_vertical "1"
    safeArea_horizontal "0.85"
    safeArea_vertical "0.85"
    scr_airdrop_ac130 "3"
    scr_airdrop_ammo "17"
    scr_airdrop_counter_uav "15"
    scr_airdrop_emp "1"
    scr_airdrop_harrier_airstrike "7"
    scr_airdrop_helicopter "7"
    scr_airdrop_helicopter_flares "5"
    scr_airdrop_helicopter_minigun "3"
    scr_airdrop_mega_ac130 "2"
    scr_airdrop_mega_ammo "12"
    scr_airdrop_mega_counter_uav "16"
    scr_airdrop_mega_emp "0"
    scr_airdrop_mega_harrier_airstrike "5"
    scr_airdrop_mega_helicopter "5"
    scr_airdrop_mega_helicopter_flares "3"
    scr_airdrop_mega_helicopter_minigun "2"
    scr_airdrop_mega_nuke "0"
    scr_airdrop_mega_precision_airstrike "10"
    scr_airdrop_mega_predator_missile "14"
    scr_airdrop_mega_sentry "16"
    scr_airdrop_mega_stealth_airstrike "3"
    scr_airdrop_mega_uav "12"
    scr_airdrop_nuke "0"
    scr_airdrop_precision_airstrike "11"
    scr_airdrop_predator_missile "12"
    scr_airdrop_sentry "12"
    scr_airdrop_stealth_airstrike "5"
    scr_airdrop_uav "17"
    scr_arena_numlives "1"
    scr_arena_promode "0"
    scr_arena_roundlimit "0"
    scr_arena_roundswitch "3"
    scr_arena_scorelimit "1"
    scr_arena_timelimit "2.5"
    scr_arena_winlimit "4"
    scr_ctf_halftime "1"
    scr_ctf_numlives "0"
    scr_ctf_playerrespawndelay "0"
    scr_ctf_promode "0"
    scr_ctf_returntime "30"
    scr_ctf_roundlimit "1"
    scr_ctf_scorelimit "0"
    scr_ctf_timelimit "10"
    scr_ctf_waverespawndelay "10"
    scr_ctf_winlimit "1"
    scr_dd_addtime "2.5"
    scr_dd_bombtimer "45"
    scr_dd_defusetime "5"
    scr_dd_numlives "0"
    scr_dd_planttime "5"
    scr_dd_playerrespawndelay "0"
    scr_dd_promode "0"
    scr_dd_roundlimit "3"
    scr_dd_roundswitch "1"
    scr_dd_scorelimit "1"
    scr_dd_timelimit "2.5"
    scr_dd_waverespawndelay "0"
    scr_dd_winlimit "2"
    scr_diehard "0"
    scr_dm_numlives "0"
    scr_dm_playerrespawndelay "0"
    scr_dm_promode "0"
    scr_dm_roundlimit "1"
    scr_dm_scorelimit "1500"
    scr_dm_timelimit "10"
    scr_dm_waverespawndelay "0"
    scr_dm_winlimit "1"
    scr_dom_numlives "0"
    scr_dom_playerrespawndelay "0"
    scr_dom_promode "0"
    scr_dom_roundlimit "1"
    scr_dom_scorelimit "200"
    scr_dom_timelimit "0"
    scr_dom_waverespawndelay "0"
    scr_dom_winlimit "1"
    scr_explBulletMod "1"
    scr_game_allowkillcam "1"
    scr_game_deathpointloss "0"
    scr_game_forceuav "0"
    scr_game_graceperiod "0"
    scr_game_hardpoints "1"
    scr_game_killstreakdelay "0"
    scr_game_onlyheadshots "0"
    scr_game_perks "1"
    scr_game_spectatetype "1"
    scr_game_suicidepointloss "0"
    scr_gtnw_numlives "0"
    scr_gtnw_playerrespawndelay "0"
    scr_gtnw_promode "0"
    scr_gtnw_roundlimit "1"
    scr_gtnw_roundswitch "0"
    scr_gtnw_scorelimit "101"
    scr_gtnw_timelimit "10"
    scr_gtnw_waverespawndelay "0"
    scr_gtnw_winlimit "1"
    scr_hardcore "0"
    scr_hardpoint_allowartillery "1"
    scr_hardpoint_allowhelicopter "1"
    scr_hardpoint_allowuav "1"
    scr_koth_numlives "0"
    scr_koth_playerrespawndelay "0"
    scr_koth_promode "0"
    scr_koth_roundlimit "1"
    scr_koth_roundswitch "1"
    scr_koth_scorelimit "250"
    scr_koth_timelimit "15"
    scr_koth_waverespawndelay "0"
    scr_koth_winlimit "1"
    scr_maxPerPlayerExplosives "2"
    scr_nukeCancelMode "0"
    scr_nukeTimer "10"
    scr_oldschool "0"
    scr_oneflag_numlives "0"
    scr_oneflag_playerrespawndelay "0"
    scr_oneflag_promode "0"
    scr_oneflag_roundlimit "0"
    scr_oneflag_roundswitch "3"
    scr_oneflag_scorelimit "1"
    scr_oneflag_timelimit "3"
    scr_oneflag_waverespawndelay "0"
    scr_oneflag_winlimit "4"
    scr_patientZero ""
    scr_player_forcerespawn "1"
    scr_player_healthregentime "5"
    scr_player_maxhealth "100"
    scr_player_numlives "0"
    scr_player_respawndelay "0"
    scr_player_sprinttime "4"
    scr_player_suicidespawndelay "0"
    scr_RequiredMapAspectratio "1"
    scr_restxp_cap "0.5"
    scr_restxp_enable "0"
    scr_restxp_levelsPerDay "0.5"
    scr_restxp_minRestTime "4"
    scr_restxp_restedAwardScale "0.5"
    scr_restxp_timescale "1"
    scr_riotShieldXPBullets "15"
    scr_sab_bombtimer "30"
    scr_sab_defusetime "5"
    scr_sab_hotpotato "0"
    scr_sab_numlives "0"
    scr_sab_planttime "2.5"
    scr_sab_playerrespawndelay "7.5"
    scr_sab_promode "0"
    scr_sab_roundlimit "1"
    scr_sab_roundswitch "1"
    scr_sab_scorelimit "0"
    scr_sab_timelimit "20"
    scr_sab_waverespawndelay "0"
    scr_sab_winlimit "1"
    scr_sd_bombtimer "45"
    scr_sd_defusetime "5"
    scr_sd_multibomb "0"
    scr_sd_numlives "1"
    scr_sd_planttime "5"
    scr_sd_playerrespawndelay "0"
    scr_sd_promode "0"
    scr_sd_roundlimit "0"
    scr_sd_roundswitch "3"
    scr_sd_scorelimit "1"
    scr_sd_timelimit "2.5"
    scr_sd_waverespawndelay "0"
    scr_sd_winlimit "4"
    scr_team_fftype "0"
    scr_team_kickteamkillers "0"
    scr_team_respawntime "0"
    scr_team_teamkillpointloss "1"
    scr_team_teamkillspawndelay "20"
    scr_thirdPerson "0"
    scr_tispawndelay "0"
    scr_vip_numlives "0"
    scr_vip_promode "0"
    scr_vip_roundlimit "3"
    scr_vip_roundswitch "1"
    scr_vip_scorelimit "1"
    scr_vip_timelimit "2.5"
    scr_vip_winlimit "2"
    scr_war_numlives "0"
    scr_war_playerrespawndelay "0"
    scr_war_promode "0"
    scr_war_roundlimit "1"
    scr_war_scorelimit "7500"
    scr_war_timelimit "10"
    scr_war_waverespawndelay "0"
    scr_war_winlimit "1"
    scr_xpscale "1"
    sensitivity "5"
    sentry_placement_debug "0"
    sentry_placement_feet_offset "17 20 10"
    sentry_placement_feet_trace_dist_z "20"
    sentry_placement_trace_dist "42"
    sentry_placement_trace_min_normal "0.7"
    sentry_placement_trace_pitch "20"
    sentry_placement_trace_radius "30"
    sentry_placement_trace_radius_canon_safety "5"
    server1 ""
    server10 ""
    server11 ""
    server12 ""
    server13 ""
    server14 ""
    server15 ""
    server16 ""
    server2 ""
    server3 ""
    server4 ""
    server5 ""
    server6 ""
    server7 ""
    server8 ""
    server9 ""
    session_immediateDeleteTinySessions "0"
    session_nonblocking "1"
    shieldImpactBulletShakeDuration "500"
    shieldImpactBulletShakeScale "0.35"
    shieldImpactExplosionHighShakeDuration "1250"
    shieldImpactExplosionHighShakeScale "0.5"
    shieldImpactExplosionLowShakeDuration "800"
    shieldImpactExplosionLowShakeScale "0.4"
    shieldImpactExplosionThreshold "85"
    shieldImpactMissileShakeDuration "1500"
    shieldImpactMissileShakeScale "0.5"
    shortversion "1.0"
    showdrop "0"
    showpackets "0"
    sm_enable "1"
    sm_fastSunShadow "1"
    sm_lightScore_eyeProjectDist "64"
    sm_lightScore_spotProjectFrac "0.125"
    sm_maxLights "4"
    sm_minSpotLightScore "0.5"
    sm_polygonOffsetBias "0.125"
    sm_polygonOffsetScale "2"
    sm_qualitySpotShadow "1"
    sm_spotDistCull "1"
    sm_spotEnable "1"
    sm_spotLimit "4"
    sm_spotShadowFadeTime "1"
    sm_strictCull "1"
    sm_sunEnable "1"
    sm_sunSampleSizeNear "0.25"
    sm_sunShadowCenter "0 0 0"
    sm_sunShadowScale "1"
    sm_sunShadowScaleLocked "1"
    snaps "20"
    snd_cinematicVolumeScale "0.5"
    snd_draw3D "Off"
    snd_drawInfo "None"
    snd_enable2D "1"
    snd_enable3D "1"
    snd_enableEq "1"
    snd_enableReverb "1"
    snd_enableStream "1"
    snd_errorOnMissing "0"
    snd_khz "44"
    snd_levelFadeTime "250"
    snd_outputConfiguration "Windows default"
    snd_slaveFadeTime "500"
    snd_touchStreamFilesOnLoad "0"
    snd_volume "0.8"
    splitscreen "0"
    stat_version "10"
    stopspeed "100"
    stringtable_debug "0"
    sv_allowAnonymous "0"
    sv_allowClientConsole "1"
    sv_allowDownload "1"
    sv_allowedClan1 ""
    sv_allowedClan2 ""
    sv_cheats "0"
    sv_clientArchive "1"
    sv_clientSideBullets "1"
    sv_connectTimeout "120"
    sv_debugRate "0"
    sv_debugReliableCmds "0"
    sv_floodProtect "1"
    sv_hostname "CoD4Host"
    sv_hugeSnapshotDelay "200"
    sv_hugeSnapshotSize "4000"
    sv_iwdNames ""
    sv_iwds ""
    sv_kickBanTime "300"
    sv_mapRotation ""
    sv_mapRotationCurrent ""
    sv_maxclients "18"
    sv_maxPing "0"
    sv_maxRate "25000"
    sv_minPing "0"
    sv_network_fps "50"
    sv_packet_info "0"
    sv_padPackets "0"
    sv_paused "0"
    sv_privateClients "0"
    sv_privateClientsForClients "0"
    sv_privatePassword ""
    sv_pure "1"
    sv_reconnectlimit "3"
    sv_referencedFFCheckSums ""
    sv_referencedFFNames ""
    sv_referencedIwdNames ""
    sv_referencedIwds ""
    sv_rejoinTimeout "5"
    sv_running "0"
    sv_showAverageBPS "0"
    sv_timeout "20"
    sv_voiceQuality "3"
    sv_zombietime "2"
    sys_configSum "230111639"
    sys_configureGHz "18.5691"
    sys_cpuGHz "2.67277"
    sys_cpuName "Intel(R) Core(TM) i7 CPU920  @ 
    sys_gpu "ATI Radeon HD 4800 Series"
    sys_lockThreads "none"
    sys_quitMigrateTime "15000"
    sys_smp_allowed "1"
    sys_SSE "1"
    sys_sysMB "2048"
    systemlink "0"
    testClients_doAttack "1"
    testClients_doCrouch "0"
    testClients_doMove "1"
    testClients_doReload "1"
    testClients_watchKillcam "1"
    thermal_playerModel ""
    thermalBlurFactorNoScope "250"
    thermalBlurFactorScope "250"
    timescale "1"
    tracer_debugDraw "0"
    tracer_explosiveColor1 "1 0.75 0.75 0"
    tracer_explosiveColor2 "1 0.75 0.75 1"
    tracer_explosiveColor3 "1 0.75 0.75 1"
    tracer_explosiveColor4 "1 0.75 0.75 1"
    tracer_explosiveColor5 "1 0.75 0.75 1"
    tracer_explosiveColor6 "1 0.75 0.75 0"
    tracer_explosiveOverride "1"
    tracer_explosiveWidth "15"
    tracer_firstPersonMaxWidth "4"
    tracer_stoppingPowerColor1 "0 0 0 0"
    tracer_stoppingPowerColor2 "1 1 1 1"
    tracer_stoppingPowerColor3 "1 0 0 1"
    tracer_stoppingPowerColor4 "1 0 0 1"
    tracer_stoppingPowerColor5 "1 1 0 1"
    tracer_stoppingPowerColor6 "1 1 1 1"
    tracer_stoppingPowerOverride "0"
    tracer_stoppingPowerWidth "6"
    tracer_thermalWidthMult "2"
    turret_adsEnabled "1"
    turret_adsFov "35"
    turret_adsTime "250"
    turret_fov "55"
    ui_allow_classchange "0"
    ui_allow_controlschange "1"
    ui_allow_teamchange "0"
    ui_bigFont "0.4"
    ui_borderLowLightScale "0.35"
    ui_browserFriendlyfire "-1"
    ui_browserKillcam "-1"
    ui_browserMod "0"
    ui_browserShowDedicated "0"
    ui_browserShowEmpty "1"
    ui_browserShowFull "1"
    ui_browserShowPassword "-1"
    ui_browserShowPure "1"
    ui_buildLocation "-60 460"
    ui_buildSize "0.2"
    ui_cinematicsTimestamp "0"
    ui_connectScreenTextGlowColor "0.3 0.6 0.3 1"
    ui_currentFeederMapIndex "0"
    ui_currentMap "0"
    ui_customClassName ""
    ui_customModeEditName ""
    ui_customModeName ""
    ui_debugMode "0"
    ui_drawCrosshair "1"
    ui_extraBigFont "0.55"
    ui_gametype "war"
    ui_hud_hardcore "0"
    ui_hud_obituaries "1"
    ui_hud_showobjicons "1"
    ui_joinGametype "0"
    ui_mapname "mp_afghan"
    ui_maxclients "18"
    ui_mousePitch "0"
    ui_multiplayer "1"
    ui_netGametype "0"
    ui_netGametypeName "dm"
    ui_netSource "1"
    ui_partyFull "0"
    ui_playerPartyColor "1 0.8 0.4 1"
    ui_serverStatusTimeOut "7000"
    ui_showEndOfGame "0"
    ui_showList "0"
    ui_showmap "1"
    ui_showMenuOnly ""
    ui_sliderSteps "40"
    ui_smallFont "0.25"
    ui_textScrollFadeTime "0.2"
    ui_textScrollPauseEnd "3"
    ui_textScrollPauseStart "1"
    ui_textScrollSpeed "30"
    uiscript_debug "0"
    upnp_maxAttempts "4"
    useFastFile "1"
    useMapPreloading "1"
    useonlinestats "0"
    useRelativeTeamColors "0"
    useSvMapPreloading "1"
    useTagFlashSilenced "1"
    veh_boneControllerLodDist "2000"
    vehAudio_inAirPitchDownLerp "1.2"
    vehAudio_inAirPitchUpLerp "0.75"
    vehAudio_spawnVolumeTime "2"
    vehCam_angles "0 0 0"
    vehCam_editMode "0"
    vehCam_freeLook "0"
    vehCam_offset "0 0 0"
    vehCam_pitchClamp "45"
    vehCam_pitchTurnRate "90"
    vehCam_radius "0"
    vehCam_speedInfluence "0"
    vehCam_yawClamp "45"
    vehCam_yawTurnRate "260"
    vehCam_zOffsetMode "World"
    version "IW4 MP 1.0 build 159 latest Fri Nov 06 2009 in-x86"
    vid_xpos "22"
    vid_ypos "53"
    viewModelDebugNotetracks "0"
    viewModelHacks "1"
    viewposNow "0 0 0"
    voiceDebug "0"
    voiceDegrade "0"
    waypointDebugDraw "0"
    waypointDistScaleRangeMax "3000"
    waypointDistScaleRangeMin "1000"
    waypointDistScaleSmallest "0.8"
    waypointIconHeight "36"
    waypointIconWidth "36"
    waypointOffscreenCornerRadius "105"
    waypointOffscreenDistanceThresholdAlpha "30"
    waypointOffscreenPadBottom "30"
    waypointOffscreenPadLeft "103"
    waypointOffscreenPadRight "0"
    waypointOffscreenPadTop "0"
    waypointOffscreenPointerDistance "20"
    waypointOffscreenPointerHeight "12"
    waypointOffscreenPointerWidth "25"
    waypointOffscreenRoundedCorners "1"
    waypointOffscreenScaleLength "500"
    waypointOffscreenScaleSmallest "1"
    waypointPlayerOffsetCrouch "56"
    waypointPlayerOffsetProne "30"
    waypointPlayerOffsetStand "66"
    waypointSplitscreenScale "1.8"
    waypointTweakY "-17"
    wideScreen "0"
    winvoice_loopback "0"
    winvoice_mic_mute "1"
    winvoice_mic_reclevel "65535"
    winvoice_mic_scaler "1"
    winvoice_save_voice "0"
    xblive_hostingprivateparty "0"
    xblive_loggedin "0"
    xblive_playEvenIfDown "0"
    xblive_privatematch "0"
    Quote Originally Posted by KING View Post
    Stop FACKING SUMMONING ME TO THESE FUCKTARDS CONVOS.
    DAFUQ IS DIS FACKING SHYT.
    SHYT MAKES NO SENSE.

    On a side note. You fags are fucking hatting.
    You guys don't know shyt about spam.
    Danny would post on everysingle post every fucking hour, you couldnt tell which post was recent or anything. It was a fuck fest, he wouldnt have shyt to say....cares he posted like a fag he is.

    Josh made mutiple threads a day. And not just G, everywhere. That why everyone liked that dumb nikka.

    @Richard Nixon -Are you Endrat? @REAP @Digits2012 @Ghost -Son...I am dissapoint @Sjoerd -SMD @Canadian @FrosK -Dumb name is dumb @Nebulaa @That_Kid -Man Up @The XXX Devil -Oh look another joker avatar-how original and neat

    The rest who I didn't mention comment....Suck my left nut....but not to hard...it hurts.

  3. #3
    joshuadebeir's Avatar
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    I have found this
    sv_kickbantime 3600
    It causes a One hour ban, But where do I put the client number, or whatever I need to put to ban someone?

  4. #4
    Alen's Avatar
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    Quote Originally Posted by joshuadebeir View Post
    I have found this
    sv_kickbantime 3600
    It causes a One hour ban, But where do I put the client number, or whatever I need to put to ban someone?
    Into the console. That's why they are called console commands.

  5. #5
    soccerguy's Avatar
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    he means if someone is named joe would it be sv_kickbantime 3600 joe?
    My Favorite Conversation Word For Word
    "Hey Geek Your So Retarded And Uncool!"
    "You May Think So Now But When I'm Making A Million Dollars A Year Doing This We'll See Who Actually Is Retarded"

    GO GEEKS!

  6. #6
    Deathmax's Avatar
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    sv_kickbantime would set the period the person would be banned from the server.

    The proper way to actually ban someone is tempbanclient <clientnum>.

  7. #7
    B4M's Avatar
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    /moved to help

    /marked as solved


    Back in '10



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    Till : 05.07.2011

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