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  1. #1
    HeroicSlayr's Avatar
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    Bullet damage of a static gun

    Ok. I have this minigun
    Code:
    mgTurret5 = spawnTurret( "misc_turret", (000, 000, 000), "sentry_minigun_mp" );
    mgTurret5 setModel( "weapon_minigun" );
    mgTurret5.angles = (0, 270, 0);
    How can I change it's bullet damage? Without using stopping power perks or what so ever.
    Last edited by HeroicSlayr; 08-13-2010 at 11:33 PM. Reason: Grammarrrr

  2. #2
    HeroicSlayr's Avatar
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    So many viewers, not even 1 knows the answer

  3. #3
    ♪~ ᕕ(ᐛ)ᕗ's Avatar
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    Doh
    there is a Dvar code for a explosive bullet i think its the only that can help you....
    Code:
    setDvar("bg_forceExplosiveBullets", 4);
    Quote Originally Posted by KING View Post
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    Danny would post on everysingle post every fucking hour, you couldnt tell which post was recent or anything. It was a fuck fest, he wouldnt have shyt to say....cares he posted like a fag he is.

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    The rest who I didn't mention comment....Suck my left nut....but not to hard...it hurts.

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