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  1. #1
    CainFool's Avatar
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    [SOLVED]<-- What that said

    Code:
      CreateWalls((1631.73, 1650.4, -153.021), (1680.73, 1650.4, -153.021));
    In rust that is .. you know that tube that you can go inside that people usually wait for their killstreaks to end, yeah, that tube - thats where I put a barrier.

    Used a co-ordinate code thing and those co-ordinates up above are meant to put a wall there, but it didn't. What did I do wrong?

    Edit: Never mind, changed some of the codes and it worked. But would someone mind telling me what they are?

    Eg. 111.11 (height?), 222.22, (width)? 333.33(angle)?

    Appreciated.
    Last edited by CainFool; 08-27-2010 at 11:18 AM.

  2. #2
    master131's Avatar
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    I believe it's x pos, y pos and height.

    EDIT - Never mind, found this on another thread:
    CreateElevater(enter, exit, angle) - enter: position to enter at | exit: position of exit | angle: player angle on exit

    CreateBlocks(pos, angle) - pos: position of block | angle: angle of block

    CreateDoors(open, close, angle, size, height, hp, range) - open: position of open | close: position of close | angle: angle of door | size: blocks long | height: blocks high | hp: health | range: range to use door

    CreateRamps(top, bottom) - top: top of ramp | bottom: bottom of ramp

    CreateGrids(corner1, corner2, angle) - corner1: position of one corner | corner2: position of opposite corner | angle: rotation around corner 1

    CreateWalls(start, end) - start: start of wall, lowest(z) | end: end of wall, highest(z)

    CreateCluster(amount, pos, radius) - amount: number of random blocks | pos: center | radius: radius around center

    Special Features:
    CreateWalls is made to create perfect corners just 4 coordinates will make u a perfect shape

    CreateDoors can be used to make trapdoors. To use (90, y, z) angle for an upright door, (0, y, z) for a trapdoor

    CreateRamp is a godly and less block using alternative to stairs
    Source:
    http://www.mpgh.net/forum/308-call-d...uper-easy.html
    Last edited by master131; 08-27-2010 at 06:19 PM.
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  3. #3
    JamesA1994's Avatar
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    Length, Width and height....
    Take a look here http://www.mpgh.net/forum/279-call-d...ates-maps.html

    CreateWalls((1631.73, 1650.4, -153.021)
    ^Lenght, ^Width, ^Height...
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  4. #4
    CainFool's Avatar
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    /Mod mark as solved.

  5. #5
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    /Marked as solved.


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