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  1. #1
    gam60v6r's Avatar
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    Question just some problems i can't solve myself?

    I am working on some textures but i ran in to some problems.

    problem 1.
    i am working on the carepackeges. the files told to use are in iw_04
    plastic_case_big_friendly_col or something and enemy but after editing and saving it i get a error that the file is incorrect how should i save it correctly to work.

    problem 2.
    i Am making gloves file used is the same file of someones gloves skin pack. thanks bye the way forgot who it was but if i remember ill put his name here. but after editing i got same problem how do you save these correctly.

    Question.

    i am working on al attachments but i can't find them all can someone give me some help i need to know the following ones

    1. acog,
    2. thermal,
    3. grenade launcher,
    4. reflex,
    5. grip,
    6. holographic sight,
    7. silencer,
    8. heartbeat sensor,
    9. shutgun,

    i tink these are all please tell if i forgot some i mean the ones you can see.

    also please tell in what file they are and how to save correctly. i think i know but not shure if it is the same as skins then i know.

    everyone who helped will be thanked.

    The dark side is to strong even Yoda can't resist.

  2. #2
    Heartview's Avatar
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    1. I assume that you are trying to dave with D.X.T 5, but iirc, the carepackages have no alpha channel. Go save them with D.X.T.1.

    2. D.X.T.1 Generate MIP Maps

    3. Try downloading the attachment in my stick here:
    http://www.mpgh.net/forum/281-call-d...-guide-v1.html

    It lists out the location of every weapon file in the game. Problem is I'm not getting a lot of feedback so I dunno if I'm going to be able to add in other stuff at this point. Attachments are in there though.
    Texture Mods


    Obedear, the sky is low

  3. #3
    gam60v6r's Avatar
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    ok hope it all works

    The dark side is to strong even Yoda can't resist.

  4. #4
    ApoWishmaster's Avatar
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    For the attachments :
    Scope : scope_overlay_m40a3 in 04
    thermal : scope_overlay_m14_night_512/1024#0 in 04
    grenade laucher : weapon_m203_* files in 07 and weapon_ak47_grenadier_col in 06 (for the gp25)
    red dot sight and holographic : weapon_red_dot_*, weapon_eotech_* and weapon_reflex_* files in 07 (always forget which one is RDS and which one is holo, sorry)
    grip : weapon_foregrip_a_col in 07
    suspressor : weapon_suspressor_* in 07
    acog : weapon_acog_* in 06
    susat : weapon_sa80_lens* iw 07 and ~weapon_sa80_lens* in 11
    shotgun : weapon_shotgun_masterkey* in 07 and the same with ~ in 11
    All my texture mods and mods creations are under that license : http://creativecommons.org/licenses/by-nc-sa/3.0/


    Linear Death package has been released!


    Toy pack

    Scope : to do
    camos : won't do (weapons shall be no-alpha so no camo)

    b2 bomber : to do
    background : to do
    Weapons :

    AK : done
    TAR : done
    FN 2000 : done
    m4 : done
    FN FAL : done

    famas : to do
    scar : to do
    m16 : to do
    Acr : to do
    smgs : to do
    snipes : to do
    lmgs : to do
    turell : to do
    minigun : to do
    vehicles : to do



  5. The Following User Says Thank You to ApoWishmaster For This Useful Post:

    gam60v6r (10-31-2010)

  6. #5
    gam60v6r's Avatar
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    you gave me the vision i wanted to know the attachment of thermal do you know that one aswell

    The dark side is to strong even Yoda can't resist.

  7. #6
    Heartview's Avatar
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    The attachment itself is in IW_05 and is called

    thermal_scope_col
    Texture Mods


    Obedear, the sky is low

  8. #7
    gam60v6r's Avatar
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    oke thanks man

    The dark side is to strong even Yoda can't resist.

  9. #8
    Blubb1337's Avatar
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    /moved 2 help



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