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  1. #1
    FanBoy_Se7's Avatar
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    Map Rotation not working please help.

    I have no idea why it isn't working ?


    Code:
    ////////////////////////////////////////////////////////////
    ///  	fourDeltaone IW4M Server Configuration file 	 ///
    ////////////////////////////////////////////////////////////
    
    
    //////////////////////////////////////////////////
    // SERVER NAME & COLORS	TIPS			//
    //////////////////////////////////////////////////
    //						//
    // ^1 = Red 					//
    // ^2 = Green 					//
    // ^3 = Yellow					//
    // ^4 = Blue 					//
    // ^5 = Cyan					//
    // ^6 = Pink					//
    // ^7 = White					//
    // ^8 = Random Color				//
    // ^9 = Grey					//
    // ^0 = Black					//
    //						//
    // Hostname Example: ^5I ^6AM ^2LAZY		//
    //						//
    //////////////////////////////////////////////////
    
    set sv_hostname "^4AIZombies^1Xtreame" 	// Please put a server host name here
    
    //////////////////////////////////////////////////
    // INFO						//
    //////////////////////////////////////////////////
    
    sets _Admin "fanboy_se7"				// Your username.
    sets _Email "elliot"		// E-mail address. you can leave blank
    sets _Website "goon"		// Website
    sets _Location "EU - West"			// Location
    
    //////////////////////////////////////////////////
    // MASTERSERVER CONFIGURATION			//
    //////////////////////////////////////////////////
    //If you wish to not share your server to other //
    //clients then remove the address. 		//
    //Example sv_master# ""				//
    //						//
    //////////////////////////////////////////////////
    
    set sv_master2 "master.********.net"		// aRev client (sv_master2 "" to disable this)
    set sv_master3 "server.iw4play.de"		// IW4Play Client (sv_master3 "" to disable this)
    
    
    //////////////////////////////////////////////////
    // NON-GAMEPLAY CONFIGURATION			//
    //////////////////////////////////////////////////
    
    set rcon_password "" 				// Access to your server to change stuff remotely. empty = disabled
    set privateMatch_serverPassword "" 		// Password Protected Game. Leave blank if you want players to join
    set sv_allowClientConsole "1"			// Enable or Disable players ability to access server commands
    set party_maxplayers "34"			// Maximum players that can't enter server
    set sv_maxPing "400" 				// maximum ping allowed, any higher and players will get kicked.( If you get server is for low ping players only, set this to 0 )
    set sv_timeout "20" 				// Timeout time period. You will timeout after (20) seconds when attempting to connect or if you are getting connection interruptions
    set sv_reconnectlimit "3" 			// How many times you can try to reconnect
    set g_inactivity "120" 				// Enable or Disable auto kick feature for idle/AFK players
    set g_inactivitySpectator "180" 		// time in seconds before a spectator gets kicked
    set g_logSync "1" 				// 1 = always flush games_mp.log, 0 = only flush on game end
    set g_log "games_mp.log" 			// Gamelog filename
    set com_logFilter "1"				// Removes ~95% of unneeded lines from the log.
    set sv_pure "0"					// verifying cilent files
    set sv_sayName "^7Console" 			// name server-side 'say' commands show up as
    set iw4m_suicideMsg "1"				// custom suicide messages
    set sv_floodProtect "3"				// Chat Spam Protection
    set sv_kickBanTime "300"			// Kick Ban Duration. Time before player can re-join the server after getting kicked.
    set iw4m_secure "1"				// Enable checking of 'clean' client status
    set iw4m_remoteKick "1"				// Allow the master server to kick unclean clients automatically
    set iw4m_onelog "1"				// games_mp.log will always be created on m2demo folder, even if you run or change mods.
    set scr_game_objectiveStreaks "1"     		// 1 = Turn on chopper, AC130 and nukes. 0 = Turn them off 
    
    
    //////////////////////////////////////////////////
    // VOTING CONFIGURATION				//
    //////////////////////////////////////////////////
    
    set g_voteBanRatio "0.80"			// Ratio required for voteban		
    set g_voteKickRatio "0.60"			// Ratio required for votekick
    set g_voteBankMin "4"				// Minimum votes required for voteban. -1 to disable.
    set g_voteKickMin "4"				// Minimum votes required for votekick. -1 to disable
    set g_voteBanDelay "30"				// Time in seconds after game init before voteban is allowed
    set g_voteKickDelay "30"			// Time in seconds after game init before votekick is allowed
    set g_voteBanLimit "3"				// Maximum amount of votebans allowed per player
    set g_voteKickLimit "3"				// Maximum amount of votekicks allowed per player		
    
    
    //////////////////////////////////////////////////
    // BASE GAME CONFIGURATION 			//
    //////////////////////////////////////////////////
    //						//
    // war - Team Deathmatch			//
    // dm - Free-for-all				//
    // dom - Domination				//
    // koth - Headquarters				//
    // sab - Sabotage				//
    // sd - Search and Destroy			//
    // arena - Arena				//
    // dd - Demolition				//
    // ctf - Capture the Flag			//
    // oneflag - One-Flag CTF			//
    // gtnw - Global Thermo-Nuclear War		//
    // oitc - one in the chamer			//
    // gg - Gun Game				//
    // ss - Sharp Shooter				//
    //						//
    //////////////////////////////////////////////////
    
    set g_gametype "war" 				//Choose a gametype from the list above.
    
    set scr_player_forcerespawn "1" 		// Players respawn automatically after being fragged
    set scr_thirdperson "0" 			// third-person mode
    set scr_game_hardpoints "1" 			// Enable/Disable Killstreak rewards
    set scr_hardpoint_allowhelicopter "1"		// Allow Attack Helicopters
    set scr_hardpoint_allowuav "1"			// Allow UAV
    set scr_hardpoint_allowartillery "1"		// Allow Airstrikes
    set scr_game_perks "1" 				// Allow players to have perks
    set scr_game_allowkillcam "1" 			// Allow Killcam.
    set scr_nukeTimer "10"				// Timer when nuke goes off
    set scr_diehard "0" 				// die-hard mode
    set scr_teambalance "1" 			// Enable or Disable auto balance.
    
    set scr_game_spectatetype "2" 			// Allow Spectators. 0 = Disabled, 1 = Team/Player only, 2 = Free
    set scr_player_suicidespawndelay "0" 		// Wait before you respawn if you committed suicide.
    set scr_player_sprinttime "4"			// Sprint time, duration a player can run.
    
    
    //////////////////////////////////////////////////
    // HARDCORE CONFIGURATION 			//
    //////////////////////////////////////////////////
    // uncomment below commands for some hardcore	//
    // by removing the // before each set dvar.	//
    //////////////////////////////////////////////////
    
    // set g_hardcore "1"				// Enable or Disable Hardcore Mode.
    // set ui_hud_hardcore "1"			// Heads up display.
    // set scr_hardcore "1"				// Enable or Disable Hardcore Mode.
    // set scr_game_deathpointloss "0"		// Points Loss on death XP.
    // set scr_game_onlyheadshots "1" 		// Enable/Disable Only Headshots mode. You can only kill players by taking headshots.
    // set scr_player_maxhealth "30"		// Percent of Health players will have on Respawn.
    // set scr_team_fftype "1" 			// Enable or Disable Friendly Fire. 1 = on, 2 = reflect, 3 = shared
    // set scr_player_healthregentime "0"		// Time it takes you to recover damage.
    // set scr_team_kickteamkillers "0" 		// Anyone who team kills, gets kicked automatically if you enable this feature.
    // set scr_team_teamkillspawndelay "20"		// Team Killer gets a respawn penalty of specified seconds (20).
    
    
    //////////////////////////////////////////////////
    // AIRDROP CONFIGURATION 			//
    //////////////////////////////////////////////////
    // uncomment below commands for airdrop config	//
    // by removing the // before each set dvar.	//
    //						//
    // Weight (1->1000)				//
    // Selection is weighted random 		//
    // higher weights increase selection chance	//
    //////////////////////////////////////////////////
    
    // set scr_airdrop_ac130 "3"			
    // set scr_airdrop_ammo "17"
    // set scr_airdrop_counter_uav "15"
    // set scr_airdrop_emp "1"
    // set scr_airdrop_harrier_airstrike "7"
    // set scr_airdrop_helicopter "7"
    // set scr_airdrop_helicopter_flares "5"
    // set scr_airdrop_helicopter_minigun "3"
    // set scr_airdrop_nuke "0"
    // set scr_airdrop_precision_airstrike "11"
    // set scr_airdrop_predator_missile "12"
    // set scr_airdrop_sentry "12"
    // set scr_airdrop_stealth_airstrike "5"
    // set scr_airdrop_uav "17"
    
    
    //////////////////////////////////////////////////
    // EMERGENCY AIRDROP CONFIGURATION		//
    //////////////////////////////////////////////////
    // uncomment below commands for airdrop config	//
    // by removing the // before each set dvar.	//
    //						//
    // Weight (1->1000)				//
    // Selection is weighted random 		//
    // higher weights increase selection chance	//
    //////////////////////////////////////////////////
    
    // set scr_airdrop_mega_ac130 "2"
    // set scr_airdrop_mega_ammo "12"
    // set scr_airdrop_mega_counter_uav "16"
    // set scr_airdrop_mega_emp "0"
    // set scr_airdrop_mega_harrier_airstrike "5"
    // set scr_airdrop_mega_helicopter "5"
    // set scr_airdrop_mega_helicopter_flares "3"
    // set scr_airdrop_mega_helicopter_minigun "2"
    // set scr_airdrop_mega_nuke "0"
    // set scr_airdrop_mega_precision_airstrike "10"
    // set scr_airdrop_mega_predator_missile "14"
    // set scr_airdrop_mega_sentry "16"
    // set scr_airdrop_mega_stealth_airstrike "3"
    // set scr_airdrop_mega_uav "12"
    
    
    //////////////////////////////////////////////////
    // FREE FOR ALL GAMETYPE SETTINGS		//
    //////////////////////////////////////////////////
    
    set scr_dm_scorelimit "10000"			// Score limit to win the game.
    set scr_dm_timelimit "15" 			// Duration in minutes for the game to end if the score limit isn't reached.
    
    set scr_dm_playerrespawndelay "-1" 		// -1 is no respawn delay, 0 is automatic, > 0 is X seconds
    set scr_dm_numlives "0" 			// Number of lives per player 0 for unlimited.
    set scr_dm_promode "0" 
    
    
    //////////////////////////////////////////////////
    // TEAM DEATHMATCH GAMETYPE SETTINGS		//
    //////////////////////////////////////////////////
    
    set scr_war_scorelimit "10000" 			// Score limit to win the game.
    set scr_war_timelimit "15" 			// Duration in minutes for the game to end if the score limit isn't reached.
    
    set scr_war_playerrespawndelay "-1" 		// -1 is no respawn delay, 0 is automatic, > 0 is X seconds
    set scr_war_waverespawndelay "0" 		// Duration is seconds before the first respawn in each round.
    set scr_war_numlives "0" 			// Number of lives per player 0 for unlimited.
    set scr_war_promode "0" 			
    set scr_war_roundlimit "1" 			// Rounds per game.
    set scr_war_winlimit "1" 			// amount of wins needed to win a round-based game
    
    
    //////////////////////////////////////////////////
    // DOMINATION GAMETYPE SETTINGS			//
    //////////////////////////////////////////////////
    
    set scr_dom_scorelimit "200"			// Score limit to win the game.
    set scr_dom_timelimit "60" 			// Duration in minutes for the game to end if the score limit isn't reached.
    
    set scr_dom_playerrespawndelay "-1" 		// -1 is no respawn delay, 0 is automatic, > 0 is X seconds
    set scr_dom_waverespawndelay "0" 		// Duration is seconds before the first respawn in each round.
    set scr_dom_numlives "0" 			// Number of lives per player 0 for unlimited.
    set scr_dom_promode "0"
    set scr_dom_roundlimit "1" 			// Rounds per game
    set scr_dom_winlimit "1" 			// amount of wins needed to win a round-based game
    
    
    //////////////////////////////////////////////////
    // DEMOLITION GAMETYPE SETTINGS			//
    //////////////////////////////////////////////////
    
    set scr_dd_roundswitch "1" 			// Rounds before the teams switch the sides.
    set scr_dd_scorelimit "2"			// Score limit needed to win.
    	
    set scr_dd_bombtimer "45"			// Time the bomb takes to detonate.
    set scr_dd_defusetime "5" 			// Time taken to defuse the bomb.
    set scr_dd_extratime "3"				
    set scr_dd_numlives "0"				// Lives per player 0 for unlimited.
    set scr_dd_planttime "5" 			// Time it takes to plant a bomb in seconds.
    set scr_dd_roundlimit "3"			// Rounds the game is limited to, if there are no winners.
    set scr_dd_timelimit "2.5"			// Round time limit.
    set scr_dd_playerrespawndelay "0"		// -1 is no respawn delay, 0 is automatic, > 0 is X seconds
    set scr_dd_promode "0"
    
    
    //////////////////////////////////////////////////
    // SEARCH AND DESTROY GAMETYPE SETTINGS		//
    //////////////////////////////////////////////////
    
    set scr_sd_scorelimit "1"			// Score limit required to win the game.
    set scr_sd_timelimit "2.5"			// Time limit if the score limit isn't reached
    set scr_sd_playerrespawndelay "-1" 		// -1 is no respawn delay, 0 is automatic, > 0 is X seconds
    set scr_sd_waverespawndelay "0" 		// Delay for first respawn.
    set scr_sd_numlives "1"				// Number of lives per player per game.
    set scr_sd_roundlimit "0" 			// Rounds the game is limited to 0 for unlimited.
    set scr_sd_winlimit "4" 			// amount of wins needed to win a round-based game
    set scr_sd_roundswitch "1"			// after X rounds, switch sides
    set scr_sd_bombtimer "45"			// Time taken for the bomb to detonate.
    set scr_sd_defusetime "5"			// Time taken to defuse the bomb.
    set scr_sd_multibomb "0" 			// allow multiple people to 'have the bomb'
    set scr_sd_planttime "5"
    set scr_sd_promode "0"
    
    
    //////////////////////////////////////////////////
    // SABOTAGE GAMETYPE SETTINGS			//
    //////////////////////////////////////////////////
    
    set scr_sab_bombtimer "30"			// Duration in seconds the bomb takes to detonate.
    set scr_sab_defusetime "5"			// Time taken to defuse the bomb.
    set scr_sab_hotpotato "0" 			// One bomb that the teams must fight over. One defending and one have to plant at the site.
    set scr_sab_numlives "0" 			// Number of lives players get.
    set scr_sab_planttime "2.5" 			// Time taken to plant the bomb.
    set scr_sab_playerrespawndelay "7.5"		// Time before respawn.
    set scr_sab_roundlimit "1" 			// Rounds per game.
    set scr_sab_roundswitch "1"			// Rounds needed to be played before the teams switch sides.
    set scr_sab_scorelimit "0"			// Score limit to win the match.
    set scr_sab_timelimit "10"			// Duration in minutes the game lasts if the score limit isn't reached.
    set scr_sab_waverespawndelay "0" 		// Time delay for first respawn before the game.
    set scr_sab_promode "0"
    
    
    //////////////////////////////////////////////////
    // CAPTURE THE FLAG GAMETYPE SETTINGS		//
    //////////////////////////////////////////////////
    
    set scr_ctf_scorelimit "3"			// Target score before the round ends.
    set scr_ctf_timelimit "5"			// Duration in minutes for the game to end if the score limit isn't reached.
    
    set scr_ctf_numlives "0"			// Number of lives per player 0 for unlimited.
    set scr_ctf_playerrespawndelay "0" 		// Respawn wait in seconds.
    set scr_ctf_roundlimit "3"			// How many rounds match would last.
    set scr_ctf_roundswitch "1"			// Rounds before the teams switch sides.
    set scr_ctf_waverespawndelay "10"
    
    
    //////////////////////////////////////////////////
    // HEADQUARTERS GAMETYPE SETTINGS		//
    //////////////////////////////////////////////////
    
    set scr_koth_scorelimit "250" 			// Score limit to win the game.
    set scr_koth_timelimit "10" 			// Duration in minutes the game will continue if the score isn't reached.
    
    set scr_koth_numlives "0"			// Number of lives per game. 0 for unlimited.
    set scr_koth_playerrespawndelay "0"		// Players respawn wait.
    set scr_koth_roundlimit "1" 			// Rounds to be played.
    set scr_koth_roundswitch "1" 			// Rounds to be played before teams switch sides.
    set scr_koth_winlimit "1"			// rounds per game
    set scr_koth_waverespawndelay "0"		// First respawn delay for each round.
    set koth_proMode "0"
    
    //////////////////////////////////////////////////
    // ARENA GAMETYPE SETTINGS			//
    //////////////////////////////////////////////////
    
    set scr_arena_scorelimit "1"			// Score limit to win the game.
    set scr_arena_timelimit "2.5"			// Duration in minutes the game will continue if the score isn't reached.
    
    set scr_arena_numlives "1"			// Number of lives per game 0 for unlimited.
    set scr_arena_roundlimit "0"			// Rounds to be played.
    set scr_arena_roundswitch "3"			// Rounds before the teams switch sides.
    set scr_arena_winlimit "4"			// rounds per game
    set scr_arena_promode "0"
    
    
    //////////////////////////////////////////////////
    // GLOBAL THERMONUCLEAR WAR GAMETYPE SETTINGS	//
    //////////////////////////////////////////////////
    
    set scr_gtnw_scorelimit "101"			// Score limit to win the game.
    set scr_gtnw_timelimit "10"			// Duration in minutes the game will continue if the score isn't reached.
    
    set scr_gtnw_numlives "0"			// Number of lives per game 0 for unlimited.
    set scr_gtnw_playerrespawndelay "0"		// Players respawn wait.
    set scr_gtnw_roundlimit "1"			// Rounds to be played.
    set scr_gtnw_roundswitch "0"			// Rounds before the teams switch sides.
    set scr_gtnw_waverespawndelay "0"		// First respawn delay for each round.
    set scr_gtnw_winlimit "1"			// rounds per game
    set scr_gtnw_promode "0"
    
    
    //////////////////////////////////////////////////
    // MAP ROTATION	TIPS				//
    //////////////////////////////////////////////////
    //						//
    //Example: sv_maprotation "map mp_afghan map mp_rust" //
    //						//
    //mp_afghan       - Afghan			//
    //mp_derail       - Derail			//
    //mp_estate       - Estate			//
    //mp_favela       - Favela			//
    //mp_highrise     - Highrise			//
    //mp_invasion     - Invasion			//
    //mp_checkpoint   - Karachi			//
    //mp_quarry       - Quarry			//
    //mp_rundown      - Rundown			//
    //mp_rust         - Rust			//
    //mp_boneyard     - Scrapyard			//
    //mp_nightshift   - Skidrow			//
    //mp_subbase      - Sub Base			//
    //mp_terminal     - Terminal			//
    //mp_underpass    - Underpass			//
    //mp_brecourt     - Wasteland			//
    //						//
    //// DLC1 STIMULUS ///////////////////////////////
    //						//		//
    //						//
    //// DLC2 RESURGENCE /////////////////////////////
    //						//			//
    //						//
    //// DLC3 FOURDELTAONE ///////////////////////////
    //						//		//
    //						//
    //////////////////////////////////////////////////
    
    ///////////////////////////////////////////////////////
    // GAMETYPE ROTATION TIPS	  		     //
    ///////////////////////////////////////////////////////
    //						     //
    // Example: set sv_maprotation 			     //
    // "gametype dm map mp_rust gametype war map oilrig" //
    //						     //
    // war - Team Deathmatch			     //
    // dm - Free-for-all				     //
    // dom - Domination				     //
    // koth - Headquarters				     //
    // sab - Sabotage				     //
    // sd - Search and Destroy			     //
    // arena - Arena				     //
    // dd - Demolition				     //
    // ctf - Capture the Flag			     //
    // oneflag - One-Flag CTF			     //
    // gtnw - Global Thermo-Nuclear War		     //
    // oitc - one in the chamer			     //
    // gg - Gun Game				     //
    // ss - Sharp Shooter				     //
    //						     //
    ///////////////////////////////////////////////////////
     
        
    set sv_mapRotation "map mp_favela map mp_rust map mp_favela"


    ---------- Post added at 05:58 AM ---------- Previous post was at 05:57 AM ----------

    It just stays on afgan 24/7

    ---------- Post added at 07:46 AM ---------- Previous post was at 05:58 AM ----------

    Hello their, if thir is any chance of help that would be great.
    Last edited by Jorndel; 01-26-2013 at 07:35 AM.

  2. #2
    Jorndel's Avatar
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    Quote Originally Posted by FanBoy_Se7 View Post
    Hello their, if thir is any chance of help that would be great.
    Please, you have to wait, we're not IW4M Support Team.
    Go to their site and ask there instead.

    Or wait for someone to come and help you.

     
    Contributor 01.27.2012 - N/A
    Donator 07-17-2012 - Current
    Editor/Manager 12-16-12 - N/A
    Minion 01-10-2013 - 07.17.13
    Former Staff 09-20-2012 - 01-10-2013 / 07-17-2013 - Current
    Cocksucker 20-04-2013 - N/A

  3. #3
    FanBoy_Se7's Avatar
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    Quote Originally Posted by Jorndel View Post


    Please, you have to wait, we're not IW4M Support Team.
    Go to their site and ask there instead.

    Or wait for someone to come and help you.
    oK im sorry, I WILL JUST WAIT

    sORRY FOT THE SPAM

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