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  1. #16
    251812638's Avatar
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    Hello!Can add this feature notarget not in multiplayer zombie zombie target! Thank you!

  2. #17
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    Quote Originally Posted by 251812638 View Post
    Hello!Can add this feature notarget not in multiplayer zombie zombie target! Thank you!
    yeah i might do next time but you can type /notarget in command centre



  3. #18
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    Quote Originally Posted by zolferno View Post
    - Invisible = Invisible to other players, you can still see your hands
    - Fixed Weapon Bug For Shangri La
    - Force Host Is Now in a Check Box
    - Re-named No Reload to Infinite Ammo


    ZolfernosUltimateBlackOpsTrainer.rar - Jotti's malware scan

    https://www.virustotal.com/file/b0c1...is/1341659070/
    @Nachos please merge with first post
    /Approved and Merged

    Tell me if you want me to edit anything else.


    The lines in my Steam are i's

  4. #19
    math340c's Avatar
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    Sorry but this still dosenīt work. When i try to give a wonder weapon in call of the dead. I get a framework error

    See the end of this message for details on invoking
    just-in-time (JIT) debugging instead of this dialog box.

    ************** Exception Text **************
    System.NullReferenceException: Object reference not set to an instance of an object.
    at ZolfernosUltimateBlackOpsTrainer.Trainer.Write_Com mand(String To_Write)
    at ZolfernosUltimateBlackOpsTrainer.Trainer.iSend_Cli ck(Object sender, EventArgs e)
    at System.Windows.Forms.Control.OnClick(EventArgs e)
    at System.Windows.Forms.Button.OnClick(EventArgs e)
    at System.Windows.Forms.Button.OnMouseUp(MouseEventAr gs mevent)
    at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
    at System.Windows.Forms.Control.WndProc(Message& m)
    at System.Windows.Forms.ButtonBase.WndProc(Message& m)
    at System.Windows.Forms.Button.WndProc(Message& m)
    at System.Windows.Forms.Control.ControlNativeWindow.O nMessage(Message& m)
    at System.Windows.Forms.Control.ControlNativeWindow.W ndProc(Message& m)
    at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


    ************** Loaded Assemblies **************
    mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.269 (RTMGDR.030319-2600)
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
    ----------------------------------------
    ZolfernosUltimateBlackOpsTrainer
    Assembly Version: 2.0.2.2
    Win32 Version: 2.0.3.2
    CodeBase: file:///G:/Cheats%20And%20savegames/Call%20of%20duty%20black%20ops%20Cheats%20and%20up date%20+%20Crack/Black%20ops%20zombie%20hacks/Updated/Zolfernos%20Ultimate%20Black%20Ops%20Trainer%20V1. 16/ZolfernosUltimateBlackOpsTrainer.exe
    ----------------------------------------
    Microsoft.VisualBasic
    Assembly Version: 10.0.0.0
    Win32 Version: 10.0.30319.1 built by: RTMRel
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
    ----------------------------------------
    System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.269 built by: RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    System.Core
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.233 built by: RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
    ----------------------------------------
    System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.278 built by: RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.282 built by: RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    System.Runtime.Remoting
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.1 (RTMRel.030319-0100)
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
    ----------------------------------------
    System.Xml
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.233 built by: RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------

    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.

    For example:

    <configuration>
    <system.windows.forms jitDebugging="true" />
    </configuration>

    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.
    Last edited by math340c; 07-07-2012 at 01:29 PM.
    Just i could make trainers

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    stepcio08 (07-08-2012)

  6. #20
    zolferno's Avatar
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    @math340c

    i dont have call of the dead but i know sometimes no recoil and small crosshair causes it to do this i will make it patch so when you press the button it patches it, but also make sure you have updated your pc and have latest framework but there isent much i can do since i have no map packs



  7. #21
    math340c's Avatar
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    Quote Originally Posted by zolferno View Post
    @math340c

    i dont have call of the dead but i know sometimes no recoil and small crosshair causes it to do this i will make it patch so when you press the button it patches it, but also make sure you have updated your pc and have latest framework but there isent much i can do since i have no map packs
    Okay thanks anyway
    Just i could make trainers

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    stepcio08 (07-08-2012)

  9. #22
    Djghost's Avatar
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    honestly the map pack specific weapons always cause a crash for me so i just stay away from them. (btw if your considering buying a map pack get the last one first)

  10. #23
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    Hello!How can I look forward to the next upgrade you can add the "Quantum Entanglement Devices (QED)" and "Gersch Devices" so you can have more weapons like grenades, the current software only monkeys grenade!If possible, thank you!

  11. #24
    zolferno's Avatar
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    Quote Originally Posted by 251812638 View Post
    Hello!How can I look forward to the next upgrade you can add the "Quantum Entanglement Devices (QED)" and "Gersch Devices" so you can have more weapons like grenades, the current software only monkeys grenade!If possible, thank you!
    most of those hacks will have to be made with C++ becuase of engine functions and i dont yet know much about them or C++ programming, but I am learning at the moment but by the time I have it nailed and can write it properly in C++ black ops 2 will have been released



  12. #25
    251812638's Avatar
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    Talking Find errors!

    How do you do! I found that after repair of Zolferno's Ultimate Zombies Trainer V2.2 or there was an error! Give weapon which DLC Shangri-La bar and found you: shrink_ray_upgraded_zm written as: shrink_ray_zm_upgraded_zm, pls correct!!!!! Can also add: notarget this directive allows four players use!! This thank you! Look forward to the next upgrade!
    Attached Thumbnails Attached Thumbnails
    20120708100015.png  

    20120708100050.png  

    Last edited by 251812638; 07-07-2012 at 10:03 PM.

  13. #26
    stepcio08's Avatar
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    I found a bug. When you put it in your inventory and throw a monkey - gone before anything will do.
    Actually that's really strange... i have monkeys, but I cannot use them
    Godspeed

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    stepcio089 (07-08-2012)

  15. #27
    math340c's Avatar
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    Thumbs down

    Quote Originally Posted by stepcio08 View Post
    I found a bug. When you put it in your inventory and throw a monkey - gone before anything will do.
    Actually that's really strange... i have monkeys, but I cannot use them
    Godspeed
    Itīs a command problem. Because i have been on a forum and yes. They say the monkey command will nok work probely. Sorry for bad eng. When you give the monkey via console. You can throw it but it will not give an effect. You need it from the box before you can use it. Itīs very suck. And the gerisch device you canīt give. If you do it via console. Also the doll. Also the sickle. This 4 weapons will not work. I donīt now why? But if we want it to work we need a mod i think. Because this is not solved yet. Or we need a hack or to get it to work.
    We canīt give it.

    And yes zolferno we need a fix for the weapons. The weapons are wrong as 251812638 said. And we need a framework error fix for dlcīs.
    Last edited by math340c; 07-08-2012 at 09:17 AM.
    Just i could make trainers

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    stepcio08 (07-08-2012)

  17. #28
    stepcio08's Avatar
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    Wow! It must be pretty much complicated seeing that the game went on sale at the end of 2010.
    Thanks anyway

  18. #29
    rquao's Avatar
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    Don't work for me, I get this error or i cant join a game
    Attached Thumbnails Attached Thumbnails
    Untitled.png  


  19. #30
    stepcio08's Avatar
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    I can't see where is a problem, because I need approve to see your attachment.
    Anyway I'll send you email with other version of this trainer. It cannot crash the game.
    Last edited by stepcio08; 07-08-2012 at 06:03 PM. Reason: Shit happens

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