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  1. #16
    jam592501's Avatar
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    Can i get banned for using this hack?

  2. #17
    SlyHax's Avatar
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    Quote Originally Posted by zolferno View Post
    i will be working on it with a friend, but im not to sure what platform im getting black ops 2 on.....
    Ah ok, glad to hear you will be working on it. I'm also a little sad to hear your getting addicted to xbox . I do hope you decide to get it for PC when the time comes.


    Quote Originally Posted by jam592501 View Post
    Can i get banned for using this hack?
    No, the SP.exe is not VAC protected. It is impossible to get banned while using this.

  3. #18
    zolferno's Avatar
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    Quote Originally Posted by SlyHax View Post
    Ah ok, glad to hear you will be working on it. I'm also a little sad to hear your getting addicted to xbox . I do hope you decide to get it for PC when the time comes.
    well I mean maybe from some loyal down-loaders/users of my program I can use there steam to check it maybe save me buying it as I can get all the games i want now for free on xbox :/



  4. #19
    aztek72's Avatar
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    You have to have the game in window mode to access the command center?

  5. #20
    Flitchit's Avatar
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    Quote Originally Posted by math340c View Post
    All trainers are made via cheatengine right? It´s there you find all adresses? XD
    Zolferno uses visual basic 2010 to code all his trainers, but he does use CE to get most of his addresses. If you want me to teach you how to make a trainer add me on skype (see my sig)


    Public Sub MyLife(ByVal life As Matrix.ObjectModel, ByVal Me as Matrix.Code)
          Dim Me As ObjectModel
          Me = LifeForm.HumanBeing
          If Me.+Rep = True Then
                 MsgBox("Thank you!")
          End If
    End Sub


  6. #21
    zolferno's Avatar
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    Quote Originally Posted by aztek72 View Post
    You have to have the game in window mode to access the command center?
    No You can alt tab if you want or use 2 screens like i do :L, or you can wait until i one day add voice recognition to the hack so you can talk to your microphone to turn hacks on or off :L



  7. #22
    Emeraldmine's Avatar
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    I really wish this wouldn't crash my game... I love all the features...

    What am I thinking! Allow me to post some info to help you instead of just going qqqqqqqqqqq.

    I am running 64 bit windows 7, I have 8GB RAM, 955BE, and 2x GTX 460se's in SLI.

    The hack runs fine if I only use no recoil and uber knife range. If I turn on any other hacks, the game crashes. Does anyone know why?
    Last edited by Emeraldmine; 08-11-2012 at 02:45 AM.

  8. #23
    zolferno's Avatar
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    Quote Originally Posted by Emeraldmine View Post
    I really wish this wouldn't crash my game... I love all the features...

    What am I thinking! Allow me to post some info to help you instead of just going qqqqqqqqqqq.

    I am running 64 bit windows 7, I have 8GB RAM, 955BE, and 2x GTX 460se's in SLI.

    The hack runs fine if I only use no recoil and uber knife range. If I turn on any other hacks, the game crashes. Does anyone know why?

    im not to sure it seems to work okay for me, maybe try have cheats enabled online might just work im not sure as the code is perfect now so :/



  9. #24
    Emeraldmine's Avatar
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    Quote Originally Posted by zolferno View Post
    im not to sure it seems to work okay for me, maybe try have cheats enabled online might just work im not sure as the code is perfect now so :/
    Yea I already tried that... You know it could be because I don't have the zombie dlc legit (running Greenluma with hacked DLC, although the DLC itself is legit, no files are altered fromn original).

    Oh... Oh oh oh... I can give you an error thing, gimme a just a min.

    Ok here it is. I can click "Continue" and the hack runs just fine. But it won't let me add weapons, this is the error I receive when trying to add the weapons.

    Code:
    See the end of this message for details on invoking 
    just-in-time (JIT) debugging instead of this dialog box.
    
    ************** Exception Text **************
    System.NullReferenceException: Object reference not set to an instance of an object.
       at ZolfernosUltimateBlackOpsTrainer.Trainer.Write_Command(String To_Write)
       at ZolfernosUltimateBlackOpsTrainer.Trainer.iSend_Click(Object sender, EventArgs e)
       at System.Windows.Forms.Control.OnClick(EventArgs e)
       at System.Windows.Forms.Button.OnClick(EventArgs e)
       at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
       at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
       at System.Windows.Forms.Control.WndProc(Message& m)
       at System.Windows.Forms.ButtonBase.WndProc(Message& m)
       at System.Windows.Forms.Button.WndProc(Message& m)
       at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
       at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
       at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
    
    
    ************** Loaded Assemblies **************
    mscorlib
        Assembly Version: 4.0.0.0
        Win32 Version: 4.0.30319.544 (RTMLDR.030319-5400)
        CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
    ----------------------------------------
    ZolfernosUltimateBlackOpsTrainer
        Assembly Version: 2.1.3.2
        Win32 Version: 2.1.3.2
        CodeBase: file:///C:/Users/Balto/Desktop/ZolfernosUltimateBlackOpsTrainer.exe
    ----------------------------------------
    Microsoft.VisualBasic
        Assembly Version: 10.0.0.0
        Win32 Version: 10.0.30319.1 built by: RTMRel
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
    ----------------------------------------
    System
        Assembly Version: 4.0.0.0
        Win32 Version: 4.0.30319.544 built by: RTMLDR
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    System.Core
        Assembly Version: 4.0.0.0
        Win32 Version: 4.0.30319.484 built by: RTMLDR
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
    ----------------------------------------
    System.Windows.Forms
        Assembly Version: 4.0.0.0
        Win32 Version: 4.0.30319.560 built by: RTMLDR
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System.Drawing
        Assembly Version: 4.0.0.0
        Win32 Version: 4.0.30319.568 built by: RTMLDR
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    System.Runtime.Remoting
        Assembly Version: 4.0.0.0
        Win32 Version: 4.0.30319.315 (RTMLDR.030319-3100)
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
    ----------------------------------------
    
    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.
    
    For example:
    
    <configuration>
        <system.windows.forms jitDebugging="true" />
    </configuration>
    
    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.
    Last edited by Jorndel; 08-11-2012 at 03:26 AM.

  10. #25
    zolferno's Avatar
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    Quote Originally Posted by Emeraldmine View Post
    Yea I already tried that... You know it could be because I don't have the zombie dlc legit (running Greenluma with hacked DLC, although the DLC itself is legit, no files are altered fromn original).

    Oh... Oh oh oh... I can give you an error thing, gimme a just a min.

    Ok here it is. I can click "Continue" and the hack runs just fine. But it won't let me add weapons, this is the error I receive when trying to add the weapons.

    Code:
    See the end of this message for details on invoking 
    just-in-time (JIT) debugging instead of this dialog box.
    
    ************** Exception Text **************
    System.NullReferenceException: Object reference not set to an instance of an object.
       at ZolfernosUltimateBlackOpsTrainer.Trainer.Write_Command(String To_Write)
       at ZolfernosUltimateBlackOpsTrainer.Trainer.iSend_Click(Object sender, EventArgs e)
       at System.Windows.Forms.Control.OnClick(EventArgs e)
       at System.Windows.Forms.Button.OnClick(EventArgs e)
       at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
       at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
       at System.Windows.Forms.Control.WndProc(Message& m)
       at System.Windows.Forms.ButtonBase.WndProc(Message& m)
       at System.Windows.Forms.Button.WndProc(Message& m)
       at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
       at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
       at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
    
    
    ************** Loaded Assemblies **************
    mscorlib
        Assembly Version: 4.0.0.0
        Win32 Version: 4.0.30319.544 (RTMLDR.030319-5400)
        CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
    ----------------------------------------
    ZolfernosUltimateBlackOpsTrainer
        Assembly Version: 2.1.3.2
        Win32 Version: 2.1.3.2
        CodeBase: file:///C:/Users/Balto/Desktop/ZolfernosUltimateBlackOpsTrainer.exe
    ----------------------------------------
    Microsoft.VisualBasic
        Assembly Version: 10.0.0.0
        Win32 Version: 10.0.30319.1 built by: RTMRel
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
    ----------------------------------------
    System
        Assembly Version: 4.0.0.0
        Win32 Version: 4.0.30319.544 built by: RTMLDR
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    System.Core
        Assembly Version: 4.0.0.0
        Win32 Version: 4.0.30319.484 built by: RTMLDR
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
    ----------------------------------------
    System.Windows.Forms
        Assembly Version: 4.0.0.0
        Win32 Version: 4.0.30319.560 built by: RTMLDR
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System.Drawing
        Assembly Version: 4.0.0.0
        Win32 Version: 4.0.30319.568 built by: RTMLDR
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    System.Runtime.Remoting
        Assembly Version: 4.0.0.0
        Win32 Version: 4.0.30319.315 (RTMLDR.030319-3100)
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
    ----------------------------------------
    
    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.
    
    For example:
    
    <configuration>
        <system.windows.forms jitDebugging="true" />
    </configuration>
    
    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.
    ah i think i can fix this but yeah also try not have no recoil on when you use this :L or have lots of hacks on, ill code into the weapon button to turn all active hacks off while it gives weapon then turns the hack back on that might help :L



  11. #26
    Oscax's Avatar
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    the ack is detecct?

  12. #27
    Emeraldmine's Avatar
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    Quote Originally Posted by zolferno View Post
    ah i think i can fix this but yeah also try not have no recoil on when you use this :L or have lots of hacks on, ill code into the weapon button to turn all active hacks off while it gives weapon then turns the hack back on that might help :L
    Oh cool thanks!

    Also, if you would be willing to code an aimbot into this I'll pay you 5$ on the 27th when I get paid.
    Last edited by Emeraldmine; 08-11-2012 at 04:19 AM.

  13. #28
    zolferno's Avatar
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    Quote Originally Posted by Emeraldmine View Post
    Oh cool thanks!

    Also, if you would be willing to code an aimbot into this I'll pay you 5$ on the 27th when I get paid.
    I am pretty sure i cannot create an aimbot in VB, i would if i could but tbh i think an aimbot with all these hacks would be over kill xD would take all fun out of the game i think



  14. #29
    math340c's Avatar
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    Smile

    Who ever made a trainer, will the in game cheats in a game by developer work best
    Last edited by math340c; 08-13-2012 at 08:10 AM.
    Just i could make trainers

  15. #30
    FrosK's Avatar
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    Thanks for the trainer


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