aking source to gagana to ito yung nilagyan ko ng copy paste sa baba
Code:
#include <windows.h>
struct Hplayer//5/7/2012
{
char unknown0[161748]; //0x0000
float FastAmmo ;
char pronten381968[4];
float FastRepair_FastMedic;
char pronten381976[12];
float FastFlag;
char pronten381992[8312];
DWORD chunkdata;
char pronten390308[2572];
float mapcolor1;
float mapcolor2;
float mapcolor3;
char pronten392892[12];
DWORD walkunderwater;
char pronten392908[151340];
float NoBounds1;
float NoBounds2;
float NoBounds3;
char pronten544260[37804];
DWORD NoSpawnWait1;
DWORD NoSpawnWait2;
DWORD NoSpawnWait3;
char pronten582076[21180];
DWORD unliammo;
char pronten603260[6092];
float fastas; //0x0000
char unknown161752[88]; //0x0000
DWORD numnum; //0x0000
char unknown161844[5580]; //0x0000
float sp100; //0x0000
float sp10; //0x0000
float sp15; //0x0000
float sp30; //0x0000
char unknown167440[16164]; //0x0000
float FlyHack; //0x0000
char unknown183608[11516]; //0x0000
float boneshot; //0x0000
char unknown195128[262172]; //0x0000
float playerspeed; //0x0000
char unknown457304[2660]; //0x0000
};
struct Hplayer//5/7/2012
{/*Used function to call wpronten*/
char unknown0[3540];
DWORD glasswall;
char unknown3544[5736];
};Hplayer* active = (Hplayer*)9437184;
void unliammo()
{
if (GetAsyncKeyState(VK_NUMPAD1))
{
active->unliammo = 0;
}
}
void glasswall()
{
if (GetAsyncKeyState(VK_NUMPAD2))
{
active->glasswall = 4;
}
}
void fastas_off()
{
if (GetAsyncKeyState(VK_NUMPAD3))
{
active->fastas = 0;
}
}
void fastas_on()
{
if (GetAsyncKeyState(VK_NUMPAD4))
{
active->fastas = 0.01f;
}
}
void unlisp_off()
{
if (GetAsyncKeyState(VK_NUMPAD5))
{
active->sp100 = 100;
active->sp10 = 10;
active->sp15 = 15;
active->sp30 = 30;
}
}
void unlisp_on()
{
if (GetAsyncKeyState(VK_NUMPAD6))
{
active->sp100 = 999;
active->sp10 = 999;
active->sp15 = 0;
active->sp30 = 0;
}
}
void flyhack_off()
{
if (GetAsyncKeyState(VK_NUMPAD7))
{
active->FlyHack = 0.8000000119f;
}
}
void flyhack_on()
{
if (GetAsyncKeyState(VK_NUMPAD8))
{
active->FlyHack = 20;
}
}
void boneshot_off()
{
if (GetAsyncKeyState(VK_NUMPAD9))
{
active->boneshot = 1237;
}
}
void boneshot_on()
{
if (GetAsyncKeyState(VK_DOWN))
{
active->boneshot = 1235;
}
}
void speed_on()
{
if (GetAsyncKeyState(VK_UP))
{
active->playerspeed = 10;
}
}
void hook()
{
for (;;)
{
unliammo();
glasswall();
fastas_off();
fastas_on();
unlisp_off();
unlisp_on();
flyhack_off();
flyhack_on();
boneshot_off();
boneshot_on();
speed_on();
}
}
BOOL WINAPI DllMain(HINSTANCE hModule, DWORD dwReason, LPVOID lpvReserved)
{
if(dwReason == DLL_PROCESS_ATTACH)
{
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)hook, 0, 0, 0);
}
return TRUE;
}