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  1. #16
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    definitely helped me out. thanks.

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    gdrthuy (04-18-2012), guoyuping (04-19-2012)

  3. #17
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    Can't get the binds to work.

    What I did:

    Only consolite1.47.dll is injected

    C:\Nexon\Vindictus\en-US\a_cfg\binds.txt

    binds.txt contain

    Code:
    bind "end" "god"
    bind "del" "ohk"
    bind "pgdn" "current_combat_difficulty 1"
    
    bind "UPARROW" "cc_set_sub_weapon javelin_lvl2 999"
    bind "DOWNARROW" "cc_set_sub_weapon handbomb_lvl2 999"
    bind "LEFTARROW" "cc_set_sub_weapon mining_bomb 999"
    bind "RIGHTARROW" "cc_set_sub_weapon flashbang 999"
    bind "/" "cc_set_sub_weapon sticky_bomb 999"
    
    bind "home" "a_transform"
    bind "\" "a_nuke"
    
    bind "0" "cc_enter_colhen_from_rochest"
    bind "9" "cc_enter_rochest_from_colhen"
    bind "o" "changelevel 2"
    bind "p" "changemap_to_current_random_sector"
    
    bind ";" "plr_play_overlay_sequence magic_blind_arrow"
    bind "'" "plr_play_overlay_sequence dead_resist"
    
    bind "," "host_timescale 0.1"
    bind "." "host_timescale 1"
    
    bind "ins" "KillAll"
    bind "pgup" "NoAI"
    In the console I did this: a_exec binds.txt

    Press keys of corresponding binds, nothing. If I type in for example, town teleport "cc_enter_rochest_from_colhen", it work. Just binding is the problem.

    What am I missing here?

  4. #18
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    Quote Originally Posted by SweetSodaPop View Post
    Can't get the binds to work.

    What I did:

    Only consolite1.47.dll is injected

    C:\Nexon\Vindictus\en-US\a_cfg\binds.txt

    binds.txt contain

    In the console I did this: a_exec binds.txt

    Press keys of corresponding binds, nothing. If I type in for example, town teleport "cc_enter_rochest_from_colhen", it work. Just binding is the problem.

    What am I missing here?
    binds.txt must be direct commands
    example

    current_combat_difficulty 1

    cc_set_sub_weapon javelin_lvl2 999
    a_nuke

    must be in that format

    bind "o" "changelevel 2"

    bind "o" " "
    is wrong, also when doing multiple commands try to make it not conflicting with each other, such as
    cc_enter_colhen_from_rochest
    cc_enter_rochest_from_colhen

    changelevel 2



    host_timescale 0.1
    host_timescale 1
    if using multiple make one text file for each set

    good luck

    ---------- Post added at 12:37 AM ---------- Previous post was at 12:34 AM ----------

    Quote Originally Posted by Rampaged View Post
    Whats the command to spawn mob ?
    cc_change_figure_height 1000

    for most maps
    for colru use
    cc_change_figure_height 15

    ---------- Post added at 12:47 AM ---------- Previous post was at 12:37 AM ----------

    Quote Originally Posted by zeiontic View Post
    So all this does is binds a console command to a press of a key?
    Also want to know how to spawn a boss without walking up to his spawn spot. I see DankBot can do that; spawn and nuke the boss without going to the spot?

    Also.. you can only have one command per text file in a_cfg?
    to spaw boss
    cc_change_figure_height 1000

    and You can use multiple commands
    example

    changelevel 2
    a_nukeall
    echo cc_change_figure_height 1000

    in same text file
    and press key multiple time, but you will black screen on some maps, then must wait for battle screen and type "/leave"
    or use move to colhen key, so far I know.
    There might be better way, not sure

  5. The Following 5 Users Say Thank You to gdrthuy For This Useful Post:

    kraziiadam2 (04-18-2012), lolwut o_O (04-17-2012), Rampaged (04-18-2012), SweetSodaPop (04-18-2012), WarGreymon (04-18-2012)

  6. #19
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    excellent post for those who dont understand.
    +1 to you sir
     
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    +1 True thru an thru [Quote] HeavenTears
    ==Game hack detected== funny how people on nexon's vindi forums always QQ how nexon never does anything about hackers, and here we are on hacking forum QQing about how nexon keeps screwing over our hacks. Kind of...real, isn't it? : D

    +1 cuz I LOLed IRL [Quote] DanK
    Nice punch you threw Nexon, but I'm still standing.. Here is my return volley, brace your face bitches.

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    gdrthuy (04-18-2012)

  8. #20
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    Thanks for the post, I tried to put all binds in one txt file but it doesn't work. Now bind keys to specific file should solve the problem. I was making a new script where I have to tab to the console and the game to complete a run and half way I see this post. Now I can use my old scrpt without spending time to write the second half of the new one. Definately saved me some time.

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    gdrthuy (04-18-2012)

  10. #21
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    I appreciate the binds. Helped me a lot in understanding how to use consolite.

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    gdrthuy (04-18-2012)

  12. #22
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    I just wanted to say thanks for this. Made my life a whole lot easier since we don't have bindfix currently. I knew about a_exec, but I never knew it could be used to bind =)
    Letting my broken wings flap, I'll show them everything disappearing.

    One day I'll meet my end, Up until the final bell stops tolling.

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    gdrthuy (04-18-2012)

  14. #23
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    Thanks gdrthuy, I got it now.

    Was confusing at first, because I thought it would work like the older console. This one is just basically wrapping the commands into a txt file and binding keys to run the txt with the command in it lol. Nice work around.

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    gdrthuy (04-18-2012)

  16. #24
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    Nice thread. And Paladin, what's up with you, being active here again?


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    gdrthuy (04-18-2012)

  18. #25
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    You know you guys can simply paste the commands right

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    gdrthuy (04-18-2012)

  20. #26
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    Red face

    Quote Originally Posted by stavane View Post
    You know you guys can simply paste the commands right
    LOL
    Also, thanks a lot @Dank for this command been looking for it long time
    You are really awesome for sharing it.
    Black screen fix after height re-size command,

    cc_disable_all_trigger_changelevel
    cc_change_figure_height 1000
    cc_change_figure_height 1

    correct command


  21. #27
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    Quote Originally Posted by Nico View Post
    Nice thread. And Paladin, what's up with you, being active here again?
    Oh I saw this thread and saw people complaining and you weren't on so I told him on MSN ;P
     

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  22. #28
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    nice thread,thx

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    gdrthuy (04-19-2012)

  24. #29
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    Hello. With awesome guy "DewDew" new "consolite ver 1.49" those text binds are not needed anymore.
    Now we can bind directly using new alias command. example from release thread
    reference 1
    reference 2
    quote from "nimp90"
    alias level "changelevel 2", bind F2 level


    so commands would be now

    alias height15 "cc_change_figure_height 15"
    bind KP_RIGHTARROW height15
    alias bomb "cc_set_sub_weapon handbomb 999"
    bind o bomb
    alias colhen "cc_enter_colhen_from_rochest"
    bind HOME colhen
    alias difficulty1 "current_combat_difficulty 1"
    bind \ difficulty1
    alias fill "cc_fill_all_items"
    bind q fill
    alias javelin "cc_set_sub_weapon javelin_piercing_catacomb 999"
    bind 9 javelin
    alias mailbox "cc_mailbox_ui"
    bind PGUP mailbox
    alias mining "cc_set_sub_weapon mining_bomb 999"
    bind k mining
    alias height1 "cc_change_figure_height 1"
    bind KP_5 height1
    alias rochest "cc_enter_rochest_from_colhen"
    bind END rochest
    alias shop "show_mini_shop"
    bind PGDN shop
    alias level "changelevel 2"
    bind KP_INS level
    alias height01 "cc_change_figure_height 0.1"
    bind KP_LEFTARROW height01
    alias speed "incrementvar host_timescale 1 4 2"
    bind KP_DOWNARROW speed
    alias spear "cc_set_sub_weapon javelin 999"
    bind i spear
    alias sticky "cc_set_sub_weapon sticky_bomb 999"
    bind 8 sticky
    alias start "cc_send_start_game_message"
    bind KP_HOME start
    alias ranking "a_var_is_quest_ranking_shown 0"
    bind 0 ranking
    alias transform "a_transform"
    bind 7 transform
    alias nuke "a_nuke"
    bind Del nuke
    alias nukeall "a_nukeall"
    bind Ins nukeall


    Read me:
    0 = ranking
    7 = transform
    8 = stickies
    9 = godess spear

    q = refill quick slots

    \ = difficultly is normal
    i = spears
    o = bombs
    k = mines



    Home = colhen
    End = Rocheste
    PgUP = MailBox
    PgDN = mini shop

    Del = nuke
    Ins = nukeall


    KEY PAD BINDS:
    -----------------
    0 = skip stage
    2 = Host time faster (incremented 4)

    4 = spear spam height (.1)
    5 = normal height
    6 = height x15

    7 = start




    Thanks and Credit to DewDew for his awesomeness.
    Last edited by gdrthuy; 04-19-2012 at 11:35 AM.

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  26. #30
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    Hey , nice work ! And ty for help . XD
    Last edited by mad4u; 04-19-2012 at 11:43 AM.

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