definitely helped me out. thanks.
Can't get the binds to work.
What I did:
Only consolite1.47.dll is injected
C:\Nexon\Vindictus\en-US\a_cfg\binds.txt
binds.txt contain
In the console I did this: a_exec binds.txtCode:bind "end" "god" bind "del" "ohk" bind "pgdn" "current_combat_difficulty 1" bind "UPARROW" "cc_set_sub_weapon javelin_lvl2 999" bind "DOWNARROW" "cc_set_sub_weapon handbomb_lvl2 999" bind "LEFTARROW" "cc_set_sub_weapon mining_bomb 999" bind "RIGHTARROW" "cc_set_sub_weapon flashbang 999" bind "/" "cc_set_sub_weapon sticky_bomb 999" bind "home" "a_transform" bind "\" "a_nuke" bind "0" "cc_enter_colhen_from_rochest" bind "9" "cc_enter_rochest_from_colhen" bind "o" "changelevel 2" bind "p" "changemap_to_current_random_sector" bind ";" "plr_play_overlay_sequence magic_blind_arrow" bind "'" "plr_play_overlay_sequence dead_resist" bind "," "host_timescale 0.1" bind "." "host_timescale 1" bind "ins" "KillAll" bind "pgup" "NoAI"
Press keys of corresponding binds, nothing. If I type in for example, town teleport "cc_enter_rochest_from_colhen", it work. Just binding is the problem.
What am I missing here?![]()
binds.txt must be direct commands
example
current_combat_difficulty 1
cc_set_sub_weapon javelin_lvl2 999
a_nuke
must be in that format
bind "o" "changelevel 2"
bind "o" " "
is wrong, also when doing multiple commands try to make it not conflicting with each other, such as
cc_enter_colhen_from_rochest
cc_enter_rochest_from_colhen
changelevel 2
host_timescale 0.1
host_timescale 1
if using multiple make one text file for each set
good luck
---------- Post added at 12:37 AM ---------- Previous post was at 12:34 AM ----------
cc_change_figure_height 1000
for most maps
for colru use
cc_change_figure_height 15
---------- Post added at 12:47 AM ---------- Previous post was at 12:37 AM ----------
to spaw boss
cc_change_figure_height 1000
and You can use multiple commands
example
changelevel 2
a_nukeall
echo cc_change_figure_height 1000
in same text file
and press key multiple time, but you will black screen on some maps, then must wait for battle screen and type "/leave"
or use move to colhen key, so far I know.
There might be better way, not sure
kraziiadam2 (04-18-2012), lolwut o_O (04-17-2012), Rampaged (04-18-2012), SweetSodaPop (04-18-2012), WarGreymon (04-18-2012)
excellent post for those who dont understand.
+1 to you sir
gdrthuy (04-18-2012)
Thanks for the post, I tried to put all binds in one txt file but it doesn't work. Now bind keys to specific file should solve the problem. I was making a new script where I have to tab to the console and the game to complete a run and half way I see this post. Now I can use my old scrpt without spending time to write the second half of the new one. Definately saved me some time.
gdrthuy (04-18-2012)
I appreciate the binds. Helped me a lot in understanding how to use consolite.
gdrthuy (04-18-2012)
I just wanted to say thanks for this. Made my life a whole lot easier since we don't have bindfix currently. I knew about a_exec, but I never knew it could be used to bind =)
Letting my broken wings flap, I'll show them everything disappearing.
One day I'll meet my end, Up until the final bell stops tolling.
gdrthuy (04-18-2012)
Thanks gdrthuy, I got it now.
Was confusing at first, because I thought it would work like the older console. This one is just basically wrapping the commands into a txt file and binding keys to run the txt with the command in it lol. Nice work around.![]()
gdrthuy (04-18-2012)

774Nice thread. And Paladin, what's up with you, being active here again?
Minion since 07.02.2011
Minion+ since 01.07.2012
Moderator since 08.09.2012
Global Moderator since 01.27.2013
gdrthuy (04-18-2012)

20
You know you guys can simply paste the commands right![]()
gdrthuy (04-18-2012)
gdrthuy (04-19-2012)
Hello. With awesome guy "DewDew" new "consolite ver 1.49" those text binds are not needed anymore.
Now we can bind directly using new alias command. example from release thread
reference 1
reference 2
quote from "nimp90"
alias level "changelevel 2", bind F2 level
so commands would be now
alias height15 "cc_change_figure_height 15"
bind KP_RIGHTARROW height15
alias bomb "cc_set_sub_weapon handbomb 999"
bind o bomb
alias colhen "cc_enter_colhen_from_rochest"
bind HOME colhen
alias difficulty1 "current_combat_difficulty 1"
bind \ difficulty1
alias fill "cc_fill_all_items"
bind q fill
alias javelin "cc_set_sub_weapon javelin_piercing_catacomb 999"
bind 9 javelin
alias mailbox "cc_mailbox_ui"
bind PGUP mailbox
alias mining "cc_set_sub_weapon mining_bomb 999"
bind k mining
alias height1 "cc_change_figure_height 1"
bind KP_5 height1
alias rochest "cc_enter_rochest_from_colhen"
bind END rochest
alias shop "show_mini_shop"
bind PGDN shop
alias level "changelevel 2"
bind KP_INS level
alias height01 "cc_change_figure_height 0.1"
bind KP_LEFTARROW height01
alias speed "incrementvar host_timescale 1 4 2"
bind KP_DOWNARROW speed
alias spear "cc_set_sub_weapon javelin 999"
bind i spear
alias sticky "cc_set_sub_weapon sticky_bomb 999"
bind 8 sticky
alias start "cc_send_start_game_message"
bind KP_HOME start
alias ranking "a_var_is_quest_ranking_shown 0"
bind 0 ranking
alias transform "a_transform"
bind 7 transform
alias nuke "a_nuke"
bind Del nuke
alias nukeall "a_nukeall"
bind Ins nukeall
Read me:
0 = ranking
7 = transform
8 = stickies
9 = godess spear
q = refill quick slots
\ = difficultly is normal
i = spears
o = bombs
k = mines
Home = colhen
End = Rocheste
PgUP = MailBox
PgDN = mini shop
Del = nuke
Ins = nukeall
KEY PAD BINDS:
-----------------
0 = skip stage
2 = Host time faster (incremented 4)
4 = spear spam height (.1)
5 = normal height
6 = height x15
7 = start
Thanks and Credit to DewDew for his awesomeness.
Last edited by gdrthuy; 04-19-2012 at 11:35 AM.
mad4u (04-19-2012)
Hey , nice work ! And ty for help . XD
Last edited by mad4u; 04-19-2012 at 11:43 AM.
gdrthuy (04-19-2012)