I've noticed that while loading player character models APB uses a generic placeholder. I assume this model closely matches the actual hitbox and even if it doesn't I find a standard enemy model makes aiming easier for me. Anyone have an idea if it would be possible to make this placeholder model displayed permanently.
Additionally I'd appreciate any info on changing character textures or making hitboxes visible.
Finally is it possible to display the amount of health for my character and vehicle numerically?