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  1. #91
    gwaren97's Avatar
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    Quote Originally Posted by JokerKing9903 View Post
    -.-" and i was wondering why the offsets won't work... (facepalm)

    can anyone share UPDATED offsets please? Credits for anybody who give me correct Adresses!!
    Hello im not sure if this is the right offset for no recoil but if i fill it with nop's in Ollydbg i get no recoil so it should work. (Reply if it did ) No recoil offset:0x008A0E50
    Btw i tried you're MW2 Stats Tool - SteamEdition and it worked fine for me keep up the good work
    Last edited by gwaren97; 03-06-2016 at 03:52 PM.

  2. #92
    wara286's Avatar
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    Quote Originally Posted by gwaren97 View Post
    Hello im not sure if this is the right offset for no recoil but if i fill it with nop's in Ollydbg i get no recoil so it should work. (Reply if it did ) No recoil offset:0x008A0E50
    If you have the offset for viewMatrix_t you can reset the recoil vector every frame. Doing that is better for the detection of your cheat because you don't change the code flow of the game.

    Still good post though.

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    gwaren97 (03-09-2016)

  4. #93
    wara286's Avatar
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    Some new network functions:
    Code:
    CG_PredictPlayerState: 0x004A24F0
    CL_CreateNewCommands: 0x004C08A0


    EDIT:
    Theese can be hooked as well as CL_WritePacket if you want to do silent aim.

  5. #94
    JokerKing9903's Avatar
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    Quote Originally Posted by gwaren97 View Post
    Hello im not sure if this is the right offset for no recoil but if i fill it with nop's in Ollydbg i get no recoil so it should work. (Reply if it did ) No recoil offset:0x008A0E50
    Btw i tried you're MW2 Stats Tool - SteamEdition and it worked fine for me keep up the good work
    Thank you for the offset! i try it later and then i will tell you if it worked!

    And thanks that you like my Tool ^^ i'm going to do something BIG but for this i need the other offsets for Unlock All, God Mode, Unlim. Ammo, etc.

  6. #95
    __Xen0's Avatar
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    Quote Originally Posted by JokerKing9903 View Post
    Thank you for the offset! i try it later and then i will tell you if it worked!

    And thanks that you like my Tool ^^ i'm going to do something BIG but for this i need the other offsets for Unlock All, God Mode, Unlim. Ammo, etc.
    How is that "something big" if it just consists of simple memory modifications of addresses you gathered on MPGH?

  7. #96
    JokerKing9903's Avatar
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    Quote Originally Posted by __Xen0 View Post
    How is that "something big" if it just consists of simple memory modifications of addresses you gathered on MPGH?
    i try to add aimbot, Wallhack, and stuff like this too

  8. #97
    __Xen0's Avatar
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    Quote Originally Posted by JokerKing9903 View Post
    i try to add aimbot, Wallhack, and stuff like this too
    Good luck with vb and c# on that. But yeah, the necessary addresses are on MPGH!

  9. #98
    gwaren97's Avatar
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    Quote Originally Posted by JokerKing9903 View Post
    Thank you for the offset! i try it later and then i will tell you if it worked!

    And thanks that you like my Tool ^^ i'm going to do something BIG but for this i need the other offsets for Unlock All, God Mode, Unlim. Ammo, etc.
    Looking forward to see if i find anymore offsets ill post them here

  10. #99
    JokerKing9903's Avatar
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    Quote Originally Posted by __Xen0 View Post
    Good luck with vb and c# on that. But yeah, the necessary addresses are on MPGH!
    yeah i don't do it myself alone cuz i can't draw to engine but a friend of mine is good in that, and in EngineDrawing in VB and C# too

    - - - Updated - - -

    Quote Originally Posted by gwaren97 View Post
    Looking forward to see if i find anymore offsets ill post them here
    thanks this will be awesome cuz i'm a noob in finding adresses xDD

  11. #100
    wara286's Avatar
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    Some AutoWall offsets:
    Code:
    R_BulletPenetrationCheck: 0x004B4750
    R_BulletPenetration: 0x0x004B89F0
    Last edited by wara286; 03-10-2016 at 04:05 AM.

  12. #101
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    Quote Originally Posted by wara286 View Post
    Some NoSpread addresses:
    Code:
    R_BulletPenetrationCheck: 0x004B4750
    R_BulletPenetration: 0x0x004B89F0
    None of these are needed for no spread ...

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  14. #102
    wara286's Avatar
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    Quote Originally Posted by __Xen0 View Post
    None of these are needed for no spread ...
    Yeah sorry I fcked up there... I meant AutoWall. Changed the title to AutoWall now. Thanks for reminding me though.

  15. #103
    KE AimBRoT's Avatar
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    Quote Originally Posted by JokerKing9903 View Post
    yeah i don't do it myself alone cuz i can't draw to engine but a friend of mine is good in that, and in EngineDrawing in VB and C# too

    - - - Updated - - -



    thanks this will be awesome cuz i'm a noob in finding adresses xDD

    EngineDrawing in .Net ... Sounds like your friend doesn't even know what EngineDrawing is...

  16. #104
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    Quote Originally Posted by KE AimBRoT View Post
    EngineDrawing in .Net ... Sounds like your friend doesn't even know what EngineDrawing is...
    I know JokerKing9903's friend, he's a professional. He writes a code cave to the process, hooks a function in the begin- endframe block to call his code cave. Then from his VB. NET script, as he calls it, he writes to a buffer allocated previously with VirtualAllocEx. The code cave accesses that block of memory and depending on the values draws the different features with different colors which can also be stored in the buffer. JokerKing9903 is better than you think, he has an astounding understanding of x86 assembly and byte code and thus can easily do that kind of stuff.

  17. #105
    JokerKing9903's Avatar
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    Quote Originally Posted by KE AimBRoT View Post
    EngineDrawing in .Net ... Sounds like your friend doesn't even know what EngineDrawing is...
    sry it was my mistake.. the "VB" at EngineDrawing shouldn't be there i wrote it accidentally xDD

    - - - Updated - - -

    Quote Originally Posted by __Xen0 View Post
    I know JokerKing9903's friend, he's a professional. He writes a code cave to the process, hooks a function in the begin- endframe block to call his code cave. Then from his VB. NET script, as he calls it, he writes to a buffer allocated previously with VirtualAllocEx. The code cave accesses that block of memory and depending on the values draws the different features with different colors which can also be stored in the buffer. JokerKing9903 is better than you think, he has an astounding understanding of x86 assembly and byte code and thus can easily do that kind of stuff.
    i corrected my statement! i wrote accidently "VB"

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