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  1. #1
    Crazyelfjj's Avatar
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    Unhappy Mod editting help!

    Hey, before I start writing this I did do research and didn't find much.

    Ok, I like to edit mods to my personally tastes since I'm not very good at gsc coding. So I need some help on some things/peices of code... I'll start with the first peice.

    Code:
    doHostcheck()
    {	      
            if (self.name=="*********" || self.name=="*********" || self.name=="*********")
     
    	{
    		self thread doKillstreakcycle();
    		self thread givePerk();
                    self thread doInvis();
                    self thread doUfo();
                    self takeWeapon("flash_grenade_mp");
                    self takeWeapon("smoke_gernade_mp");
                    self takeWeapon("concussion_gernade_mp");
                	self freezeControlsWrapper( false );
    		self setclientDvar( "cg_objectiveText", "");
                    self resetspreadoverride();
    		wait 3;
    		self thread maps\mp\gametypes\_hud_message::hintMessage("Press ^2[{+actionslot 2}] ^7for Killstreaks!");
    		self thread maps\mp\gametypes\_hud_message::hintMessage("Press ^2[{+actionslot 1}] ^7for every Perk!");
                    self thread maps\mp\gametypes\_hud_message::hintMessage("Press ^2[{+smoke}] ^7for Invisiblity!");
    		self thread maps\mp\gametypes\_hud_message::hintMessage("Press ^2[{+actionslot 3}] ^7for UFO Mode!");
    1. About that part... My invisible key is +smoke and uses a gernade. Well I want to get rid of all the gernades for the sake of time... I tried at least 2-3 things but either ends up in syntax error or nothing happens at all. A code for this would be nice

    Code:
    givePerk()
    {
            self endon ( "disconnect" );
            self endon ( "death" );
            self notifyOnPlayerCommand( "[{+actionslot1}]", "+actionslot 1" );
                                    while ( 1 )
                                    {
                    self waittill( "[{+actionslot1}]" );
                    self maps\mp\perks\_perks::givePerk("specialty_fastreload");
    		self maps\mp\perks\_perks::givePerk("specialty_extendedmelee");
    		self maps\mp\perks\_perks::givePerk("specialty_fastsprintrecovery");
    		self maps\mp\perks\_perks::givePerk("specialty_improvedholdbreath");
    		self maps\mp\perks\_perks::givePerk("specialty_fastsnipe");
    		self maps\mp\perks\_perks::givePerk("specialty_selectivehearing");
    		self maps\mp\perks\_perks::givePerk("specialty_heartbreaker");
    		self maps\mp\perks\_perks::givePerk("specialty_coldblooded");
    		self maps\mp\perks\_perks::givePerk("specialty_quickdraw");
    		self maps\mp\perks\_perks::givePerk("specialty_marathon");
    		self maps\mp\perks\_perks::givePerk("specialty_extendedmags");
    		self maps\mp\perks\_perks::givePerk("specialty_scavenger");
    		self maps\mp\perks\_perks::givePerk("specialty_jumpdive");
    		self maps\mp\perks\_perks::givePerk("specialty_extraammo");
    		self maps\mp\perks\_perks::givePerk("specialty_bulletdamage");
    		self maps\mp\perks\_perks::givePerk("specialty_quieter");
    		self maps\mp\perks\_perks::givePerk("specialty_bulletpenetration");
    		self maps\mp\perks\_perks::givePerk("specialty_bulletaccuracy");
                    self maps\mp\perks\_perks::givePerk("specialty_rof");
                    self maps\mp\perks\_perks::givePerk("specialty_holdbreath");
                    self maps\mp\perks\_perks::givePerk("specialty_detectexplosive");
                    self maps\mp\perks\_perks::givePerk("specialty_lightweight");
                    self maps\mp\perks\_perks::givePerk("specialty_spygame");
                    self maps\mp\perks\_perks::givePerk("specialty_parabolic");
                    self thread maps\mp\gametypes\_hud_message::hintMessage("You owe ^1Myndflame ^7for this!");
    Two things here:

    1. Sometimes it doesn't give every perk that we are supposed to get... for example... I'll get ninja but not "No_falling" thing... commando pro you can say. Isn't that what jumpdive is your am I completly wrong and need to go back to school.

    2. Everytime I, for example. Die. It rids of all of my perks and gets annoying having to press N every single time. Not only that but if I use one man army as well, It rids of all the perks, I tried removing the endon ( "death" ) thing and all it does is show the message an extra time then the last time(Ex. Press it first time. pops up once, press it again 2 minutes later.. message pops up twice.. etc.) and the perks aren't given back to me.

    Any fixes to this would be helpful.

    Oh yes...It may seem like that I am asking alot , but one last thing.

    Code:
    doInvis()
    {
            self endon ( "disconnect" );
            self endon ( "death" );
            self notifyOnPlayerCommand( "[{+smoke}]", "+smoke" );
                                    while ( 1 )
                                    {
                    self waittill( "[{+smoke}]" );
                    self hide();
                    self thread maps\mp\gametypes\_hud_message::hintMessage("You're invisible for two minutes!");
                    wait 60;
                    self thread maps\mp\gametypes\_hud_message::hintMessage("One minute remains!");
                    wait 50;
                    self iPrintlnBold("^1 10");
                    wait 1;
                    self iPrintlnBold("^1 9");
                    wait 1;
                    self iPrintlnBold("^1 8");
                    wait 1;
                    self iPrintlnBold("^1 7");
                    wait 1;
                    self iPrintlnBold("^1 6");
                    wait 1;
                    self iPrintlnBold("^1 5");
                    wait 1;
                    self iPrintlnBold("^1 4");
                    wait 1;
                    self iPrintlnBold("^1 3");
                    wait 1;
                    self iPrintlnBold("^1 2");
                    wait 1;
                    self iPrintlnBold("^1 1");
                    wait 1;
                    self iPrintlnBold("^1 Times Up! You're Visible!");
                    self show();
            }
    }
    The code is perfectly fine, But my two friends say they don't want to stay invisible for only 2 minutes, just when they want to go invisible and do not.

    Is this a way I can make it so when I press... The smoke button for example, it would toggle on and off? Would save space and make them happy.


    Sorry for asking so many questions... Just need help when it comes to these things.

  2. #2
    Insane's Avatar
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    1. There is no reason to take away those smoke grenades so just remove that part and the reason it doesn't work is because grenades aren't weapons!!

    2. You don't need to attach giving perks to an action slot dude, just add them to your doDvars.

    3. If you look its very self explanatory, but just add wait 999; or whatever you want
    Insane
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    Quote Originally Posted by Boombox View Post
    Shut the fuck up insane you pussy bitch.
    Quote Originally Posted by arunforce View Post
    Shut the fuck up kid, everything that comes out of your mouth sounds retarded as fuck.

  3. #3
    Josephlittle™'s Avatar
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    Quote Originally Posted by jbubblepop View Post

    1. There is no reason to take away those smoke grenades so just remove that part and the reason it doesn't work is because grenades aren't weapons!!

    2. You don't need to attach giving perks to an action slot dude, just add them to your doDvars.

    3. If you look its very self explanatory, but just add wait 999; or whatever you want
    this code is messier than any code ive ever seen...start again but fresh

    PS: self takeWeapon("smoke_gernade_mp");
    self takeWeapon("concussion_gernade_mp");

    its grenade...not gernade

    and also, just use the function if self is host, not if self is name:

  4. #4
    Insane's Avatar
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    Quote Originally Posted by Josephlittle View Post
    this code is messier than any code ive ever seen...start again but fresh

    PS: self takeWeapon("smoke_gernade_mp");
    self takeWeapon("concussion_gernade_mp");

    its grenade...not gernade

    and also, just use the function if self is host, not if self is name:
    I was gonna add that but I didn't know he wanted it JUST for him. Here i'll add it:

    Code:
    if(self isHost())
    {
    // Optional xD:     self maps\mp\killstreaks\_killstreaks::giveKillstreak( "nuke", true );
    // Whatever else shit place in here
    }
    'Member to put 'dat in your doDvars ^^
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    Quote Originally Posted by Boombox View Post
    Shut the fuck up insane you pussy bitch.
    Quote Originally Posted by arunforce View Post
    Shut the fuck up kid, everything that comes out of your mouth sounds retarded as fuck.

  5. #5
    Josephlittle™'s Avatar
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    and most of the perks u have there dont do shit...like jumpdive and rof...some perks dont even work..remove the ones you dont know and that should do it

  6. #6
    Crazyelfjj's Avatar
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    Quote Originally Posted by Josephlittle View Post
    this code is messier than any code ive ever seen...start again but fresh

    PS: self takeWeapon("smoke_gernade_mp");
    self takeWeapon("concussion_gernade_mp");

    its grenade...not gernade

    and also, just use the function if self is host, not if self is name:
    1. Sorry for my spelling mistake i did not see...

    2. Sorry about the code, I am a very very new beginner...

    3. Im using the name thing for me and my friends can use the commands.

    Quote Originally Posted by Josephlittle View Post
    and most of the perks u have there dont do shit...like jumpdive and rof...some perks dont even work..remove the ones you dont know and that should do it
    Well if removing the perks i dont need/Don't even know what do will do the trick, then thanks, plus I thought jumpdive was no falling damage. And the code is from Rape mod 2 just editted.
    Last edited by Crazyelfjj; 07-21-2010 at 04:06 PM.

  7. #7
    Insane's Avatar
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    Quote Originally Posted by Crazyelfjj View Post
    1. Sorry for my spelling mistake i did not see...

    2. Sorry about the code, I am a very very new beginner...

    3. Im using the name thing for me and my friends can use the commands.



    Well if removing the perks i dont need/Don't even know what do will do the trick, then thanks, plus I thought jumpdive was no falling damage. And the code is from Rape mod 2 just editted.
    Glad I could help

    Now pay up (Or just press this )
    Insane
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    Quote Originally Posted by Boombox View Post
    Shut the fuck up insane you pussy bitch.
    Quote Originally Posted by arunforce View Post
    Shut the fuck up kid, everything that comes out of your mouth sounds retarded as fuck.

  8. The Following User Says Thank You to Insane For This Useful Post:

    Crazyelfjj (07-21-2010)

  9. #8
    Crazyelfjj's Avatar
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    Quote Originally Posted by jbubblepop View Post

    1. There is no reason to take away those smoke grenades so just remove that part and the reason it doesn't work is because grenades aren't weapons!!

    2. You don't need to attach giving perks to an action slot dude, just add them to your doDvars.

    3. If you look its very self explanatory, but just add wait 999; or whatever you want
    1. Well sorry about that, It just a personal taste. Not a public release

    2. doDvars, do i know them? no.

    3. Like I said I don't really want them forever, just a toggle to switch between self hide() and self show()

    ... Thanks for you guys at least coming in to help me. If this makes a difference, I posted the entire code.

    Pastebin.com

    *Edit: Fine, lol... Trust me I know where that Thanks button is located
    Last edited by Crazyelfjj; 07-21-2010 at 04:20 PM.

  10. #9
    Josephlittle™'s Avatar
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    Here you go, fresh from the market

    Remove spaces between perks


    self maps\mp\perks\_perks::givePerk("specialty_fastrelo ad");
    self maps\mp\perks\_perks::givePerk("specialty_extended melee");
    self maps\mp\perks\_perks::givePerk("specialty_fastspri ntrecovery");
    self maps\mp\perks\_perks::givePerk("specialty_improved holdbreath");
    self maps\mp\perks\_perks::givePerk("specialty_fastsnip e");
    self maps\mp\perks\_perks::givePerk("specialty_selectiv ehearing");
    self maps\mp\perks\_perks::givePerk("specialty_heartbre aker");
    self maps\mp\perks\_perks::givePerk("specialty_coldbloo ded");
    self maps\mp\perks\_perks::givePerk("specialty_quickdra w");
    self maps\mp\perks\_perks::givePerk("specialty_marathon ");
    self maps\mp\perks\_perks::givePerk("specialty_extended mags");
    self maps\mp\perks\_perks::givePerk("specialty_scavenge r");
    self maps\mp\perks\_perks::givePerk("specialty_jumpdive ");
    self maps\mp\perks\_perks::givePerk("specialty_extraamm o");
    self maps\mp\perks\_perks::givePerk("specialty_bulletda mage");
    self maps\mp\perks\_perks::givePerk("specialty_quieter" );
    self maps\mp\perks\_perks::givePerk("specialty_bulletpe netration");
    self maps\mp\perks\_perks::givePerk("specialty_bulletac curacy");

    Gimme some REP
    Gimme some Thanks
    Give it tooooooo.....JOSEPH!(cheerleader thingy xD)

  11. The Following 2 Users Say Thank You to Josephlittle™ For This Useful Post:

    Crazyelfjj (07-21-2010),doller24 (07-22-2010)

  12. #10
    Insane's Avatar
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    Quote Originally Posted by Crazyelfjj View Post
    1. Well sorry about that, It just a personal taste. Not a public release

    2. doDvars, do i know them? no.

    3. Like I said I don't really want them forever, just a toggle to switch between self hide() and self show()

    ... Thanks for you guys at least coming in to help me. If this makes a difference, I posted the entire code.

    Pastebin.com

    *Edit: Fine, lol... Trust me I know where that Thanks button is located
    doDvars are at the top of you're script. (usually) Thats where you call in threads, and other functions. Like the perks. Which our friend josephlittle just posted ^^
    Just take all those perks and put them in the middle of the host script i gave you, then put that whole thing into your mod and you're set.
    PS: if you cant find doDvars just use find (Ctrl + F)
    If they aren't there add them manually
    Code:
    doDvars() 
    {
    
    
    }
    Then add this:
    Code:
                    self thread doDvars();
    under the onPLayerSpawned
    Now give us BOTH REP.
    Last edited by Insane; 07-21-2010 at 04:31 PM.
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    Quote Originally Posted by Boombox View Post
    Shut the fuck up insane you pussy bitch.
    Quote Originally Posted by arunforce View Post
    Shut the fuck up kid, everything that comes out of your mouth sounds retarded as fuck.

  13. #11
    Crazyelfjj's Avatar
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    Quote Originally Posted by Josephlittle View Post
    Here you go, fresh from the market

    Remove spaces between perks





    Gimme some REP
    Gimme some Thanks
    Give it tooooooo.....JOSEPH!(cheerleader thingy xD)
    Ok, Went in and tried to use the main thing i tried to use... No falling damage.. it failed , and since I like giving out my info to stalkers...

    Mw2 Livestream

    Idk, I can use all the help atm.

    P.s, Still gived thanks and rep.

  14. #12
    Insane's Avatar
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    Quote Originally Posted by Crazyelfjj View Post
    Ok, Went in and tried to use the main thing i tried to use... No falling damage.. it failed , and since I like giving out my info to stalkers...

    Mw2 Livestream

    Idk, I can use all the help atm.

    P.s, Still gived thanks and rep.
    im in the chat room xD
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    Quote Originally Posted by Boombox View Post
    Shut the fuck up insane you pussy bitch.
    Quote Originally Posted by arunforce View Post
    Shut the fuck up kid, everything that comes out of your mouth sounds retarded as fuck.

  15. #13
    Josephlittle™'s Avatar
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    DELET THIS POST PLEASE
    Last edited by Josephlittle™; 07-21-2010 at 04:37 PM.

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  17. #14
    Insane's Avatar
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    Quote Originally Posted by Josephlittle View Post
    hmmm.....well falling damage needs some other codes, hold on while i get em

    bg_fallDamageMaxHeight 9999 //maximum damage when falling
    bg_fallDamageMinHeight 9998 //minimum damage
    and here is how to give it to someone specific:

    if(self.name == "YOUR VIP'S NAME" || self.name == "YOUR VIP'S NAME" || self.name == "YOUR VIP'S NAME")
    {
    bg_fallDamageMaxHeight 9998
    }
    make sure your vip has no special characters ( i think spaces are ok)
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    Quote Originally Posted by Boombox View Post
    Shut the fuck up insane you pussy bitch.
    Quote Originally Posted by arunforce View Post
    Shut the fuck up kid, everything that comes out of your mouth sounds retarded as fuck.

  18. #15
    Josephlittle™'s Avatar
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    i dont know what else to do...

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