Page 2 of 2 FirstFirst 12
Results 16 to 22 of 22
  1. #16
    khcastro's Avatar
    Join Date
    Nov 2009
    Gender
    male
    Location
    CALIFORNIA :D
    Posts
    261
    Reputation
    10
    Thanks
    147
    My Mood
    Inspired
    this is in the mw2admin host tool data folder...


    T͖̤̠̮̬̠̹̖̥͔̬͖̖͛̏͗͝͡Ḣ̸̵̰̲̖͚̘̹͎̫͈̫̗͖̅̉̐ͤ̏ͪ̾͢ͅẺ̷ͩ̐̚ ̸̴̷̢͎͇̤͇Ŕ̡̢̻̦̗̪̳̮̈́͊ͨ̆͐ͪ̈́̆̍͗̇͆͆ͯ͠͞E̷̷͔̰͍̻̭̟̖ͥ͋̅̽̈́̚ ͍̲̬͚̮̬ ̶̧̭̳̰̠͍̾̓̿̍I̼̟͕̝̽͛̄̂̓̚͘͜͡Ș̷̵̛̳̮̩̯̞̯͈͊ͦ̌͐̍̏́͆̃́̈̔͢ ̫͇…



    MEH


    If McDonalds sold hot dogs, could you, with a straight face, order a McWeiner...and tell them to supersize it?

    Quote Originally Posted by stoshy View Post
    But the thing that rly pisses me off is LAGGERS! Fukin teleporting all over the place. theres 1 guy running at me teleporting LEFT RIGHT LEFT RIGHT like fukin Dragon Ball Z then he fukin commandos my ass =.=
    /WIN

  2. #17
    rathynia's Avatar
    Join Date
    Mar 2009
    Gender
    male
    Location
    Modern Warfare 2 Section.
    Posts
    458
    Reputation
    126
    Thanks
    537
    My Mood
    Aggressive
    Quote Originally Posted by khcastro View Post
    this is in the mw2admin host tool data folder...
    Is it O.k. well I deleted that a while ago I'll add credits

    I must have only deleted the file not the whole thing

    Code:
    connect
    cmdlist
    selectStringTableEntryInDvar
    r_smc_flush
    r_smc_stats
    r_savesun
    r_loadsun
    reloadmaterialtextures
    r_applyPicmip
    imagelist
    vid_restart
    -attack
    snd_deactivateEq
    snd_setEqType
    snd_setEqQ
    snd_setEqGain
    snd_setEqFreq
    snd_setEq
    snd_playLocal
    snd_deactivateEnvironmentEffects
    snd_setEnvironmentEffects
    snd_restart
    setfromdvar
    exec
    resetViewport
    profile_menuDvarsFinish
    profile_menuDvarsSetup
    readStats
    ragdoll_baselerp_bone
    ragdoll_limit
    ragdoll_joint
    ragdoll_selfpair
    ragdoll_hitloc_mapping
    ragdoll_bone
    ragdoll_clear
    ragdoll_pin_bone
    splitscreencontrols
    nosplitscreen
    profile_toggleCanSkipOffensiveMissions
    profile_setBlacklevel
    profile_setGamma
    profile_setVolume
    profile_SetHasEverPlayed_MP
    profile_SetHasEverPlayed_SO
    profile_SetHasEverPlayed_SP
    profile_SetHasEverPlayed_MainMenu
    profile_toggleAutoAim
    profile_setSticksConfig
    profile_setButtonsConfig
    profile_setViewSensitivity
    profile_toggleInvertedPitch
    xcancelconnectingdialog
    xcheckezpatchversion
    xcheckezpatch
    xrequiresignin
    xrequirelivesignin
    xsignin
    xsigninlocal
    xsigninlive
    xshowfriendslist
    upnp
    xplaylistchoosegame
    xtogprivateslots
    xsessionupdate
    confirmInvite
    downloadplaylist
    forcevoicefail
    voicefail
    resetStats
    getstructureddatadefsize
    findexternalip
    xpartymigrateafterround
    xpartydisbandafterround
    xupdatepartystate
    xupdatepartymappacks
    xpartyveto
    xpartygo
    tellallclientstorejoin
    migrate
    sendkeepalive
    sendlsp
    xfindlsp
    xmaplspaddr
    connect_lobby
    localvarusage
    closemenu
    localizeSoundAliasFiles
    openScriptMenu
    updateGamerProfile
    cubemapShot
    startSingleplayer
    fs_referencedList
    fs_openedList
    toggleMenu
    showip
    setenv
    logo
    unskippablecinematic
    cinematic
    autocinematic
    demoback
    demoforward
    timedemo
    demo
    stoprecord
    record
    xjoinpasswordparty
    xsearchforgames
    xstopparty
    xstartprivatematch
    xstopprivateparty
    xstartprivateparty
    xstartlobby
    disconnect
    clientinfo
    configstrings
    cmd
    -sprint
    +sprint
    -talk
    +talk
    -gostand
    +gostand
    gocrouch
    goprone
    toggleprone
    togglecrouch
    raisestance
    lowerstance
    -toggleads_throw
    +toggleads_throw
    -speed_throw
    +speed_throw
    -throw
    +throw
    leaveads
    toggleads
    -mlook
    +mlook
    -stance
    +stance
    -prone
    +prone
    -usereload
    +usereload
    -reload
    +reload
    -activate
    +activate
    -breath_sprint
    +breath_sprint
    -smoke
    +smoke
    -frag
    +frag
    -melee_breath
    +melee_breath
    -holdbreath
    +holdbreath
    -melee
    +melee
    +attack
    -speed
    +speed
    -moveright
    +moveright
    -moveleft
    +moveleft
    -strafe
    +strafe
    -lookdown
    +lookdown
    -lookup
    +lookup
    -back
    +back
    -forward
    +forward
    -right
    +right
    -left
    +left
    -movedown
    +movedown
    -moveup
    +moveup
    centerview
    clear
    chatmodeteam
    chatmodepublic
    connectString
    hostmigration_start
    setPerk
    stringUsage
    du***udElems
    dobjList
    scriptUsage
    killserver
    devmap
    gameCompleteStatus
    map_rotate
    map
    fast_restart
    map_restart
    dumpuser
    serverinfo
    status
    dropclientifinactive
    tempBanClient
    tempBanUser
    kick
    clientkick
    onlykick
    heartbeat
    net_dumpprofile
    net_restart
    in_restart
    writedefaults
    writeconfig
    quit
    seta
    bind
    unbindall
    set
    con_showchannel
    uploadStats
    statGetInDvar
    statSet
    statsdownloadcancel
    dumpUnlockedItems
    dumpPlayerData
    getPlayerData
    defaultStatsInit
    setPlayerData
    prestigeReset
    con_visiblechannellist
    con_hidechannel
    con_channellist
    touchFile
    fdir
    dir
    fullpath
    path
    bindlist
    unbind
    steamlobbyjoinfail
    steamlobbycreatefail
    steam_filelist
    meminfo
    wait
    vstr
    dvar_vec3_color
    dvar_vec3
    dvar_float
    dvar_int
    dvar_bool
    dvardump
    dvarlist
    reset
    togglep
    toggle
    map mp_afghan
    map mp_boneyard
    map mp_brecourt
    map mp_checkpoint
    map mp_derail
    map mp_estate
    map mp_favela
    map mp_highrise
    map mp_nightshift
    map mp_invasion
    map mp_quarry
    map mp_rundown
    map mp_rust
    map mp_subbase
    map mp_terminal
    map mp_underpass
    restart_map
    fast_restart
    g_gametype dm
    scr_dm_numlives "0"
    scr_dm_playerrespawndelay "0"
    scr_dm_promode "0" (Extra bullet damage)
    scr_dm_roundlimit "1"
    scr_dm_scorelimit "1500"
    scr_dm_timelimit "10"
    scr_dm_waverespawndelay "0"
    scr_dm_winlimit "1"
    g_gametype dom
    scr_dom_numlives "0"
    scr_dom_playerrespawndelay "0"
    scr_dom_promode "0"
    scr_dom_roundlimit "1"
    scr_dom_scorelimit "200"
    scr_dom_timelimit "0"
    scr_dom_waverespawndelay "0"
    scr_dom_winlimit "1"
    actionSlotsHide "0"
    activeAction ""
    ai_corpseCount "16"
    aim_accel_turnrate_debug "0"
    aim_accel_turnrate_enabled "1"
    aim_accel_turnrate_lerp "1200"
    aim_aimAssistRangeScale "1"
    aim_autoaim_debug "0"
    aim_autoaim_enabled "0"
    aim_autoaim_lerp "40"
    aim_autoaim_region_height "120"
    aim_autoaim_region_width "160"
    aim_autoAimRangeScale "1"
    aim_automelee_debug "0"
    aim_automelee_enabled "1"
    aim_automelee_lerp "40"
    aim_automelee_range "128"
    aim_automelee_region_height "240"
    aim_automelee_region_width "320"
    aim_input_graph_debug "0"
    aim_input_graph_enabled "1"
    aim_input_graph_index "3"
    aim_lockon_debug "0"
    aim_lockon_deflection "0.05"
    aim_lockon_enabled "1"
    aim_lockon_region_height "90"
    aim_lockon_region_width "90"
    aim_lockon_strength "0.6"
    aim_scale_view_axis "1"
    aim_slowdown_debug "0"
    aim_slowdown_enabled "1"
    aim_slowdown_pitch_scale "0.4"
    aim_slowdown_pitch_scale_ads "0.5"
    aim_slowdown_region_height "90"
    aim_slowdown_region_width "90"
    aim_slowdown_yaw_scale "0.4"
    aim_slowdown_yaw_scale_ads "0.5"
    aim_turnrate_pitch "90"
    aim_turnrate_pitch_ads "55"
    aim_turnrate_yaw "260"
    aim_turnrate_yaw_ads "90"
    ammoCounterHide "0"
    authPort "20800"
    authServerName "cod4master.activision.com"
    badhost_debug "0"
    badhost_endGameIfISuck "1"
    badhost_maxDoISuckFrames "300"
    badhost_maxHappyPingTime "400"
    badhost_minPercentClientsUnhappyToSuck "0.51"
    badhost_minTotalClientsForHappyTest "3"
    band_12players "384000"
    band_18players "580000"
    band_2players "64000"
    band_4players "128000"
    band_8players "256000"
    bandwidthtest_announceinterval "200"
    bandwidthtest_duration "500"
    bandwidthtest_enable "1"
    bandwidthtest_fudge "1"
    bandwidthtest_ingame_enable "1"
    bandwidthtest_ingame_fudge "1"
    bandwidthtest_maxpacketsize "1000"
    bandwidthtest_quota "0.5"
    bandwidthtest_rounds "10"
    bandwidthtest_scalar "2"
    bandwidthtest_timeout "1500"
    bg_aimSpreadMoveSpeedThreshold "11"
    bg_bulletExplDmgFactor "1"
    bg_bulletExplRadius "250"
    bg_debugProne "0"
    bg_fallDamageMaxHeight "300"
    bg_fallDamageMinHeight "128"
    bg_foliagesnd_fastinterval "500"
    bg_foliagesnd_maxspeed "180"
    bg_foliagesnd_minspeed "40"
    bg_foliagesnd_resetinterval "500"
    bg_foliagesnd_slowinterval "1500"
    bg_forceDualWield "0"
    bg_forceExplosiveBullets "0"
    bg_ladder_yawcap "100"
    bg_legYawTolerance "20"
    bg_lowGravity "800"
    bg_maxGrenadeIndicatorSpeed "100"
    bg_prone_yawcap "85"
    bg_shieldHitEncodeHeightVM "-10 10"
    bg_shieldHitEncodeHeightWorld "-25 20"
    bg_shieldHitEncodeWidthVM "-16 16"
    bg_shieldHitEncodeWidthWorld "-14 14"
    bg_shock_lookControl "1"
    bg_shock_lookControl_fadeTime "2"
    bg_shock_lookControl_maxpitchspeed "90"
    bg_shock_lookControl_maxyawspeed "90"
    bg_shock_lookControl_mousesensitivityscale "0.5"
    bg_shock_movement "1"
    bg_shock_screenBlurBlendFadeTime "1"
    bg_shock_screenBlurBlendTime "0.4"
    bg_shock_screenFlashShotFadeTime "1"
    bg_shock_screenFlashWhiteFadeTime "1"
    bg_shock_screenType "blurred"
    bg_shock_sound "1"
    bg_shock_soundDryLevel "1"
    bg_shock_soundEnd "shellshock_end"
    bg_shock_soundEndAbort "shellshock_end_abort"
    bg_shock_soundFadeInTime "0.25"
    bg_shock_soundFadeOutTime "2.5"
    bg_shock_soundLoop "shellshock_loop"
    bg_shock_soundLoopEndDelay "-3"
    bg_shock_soundLoopFadeTime "1.5"
    bg_shock_soundLoopSilent "shellshock_loop_silent"
    bg_shock_soundModEndDelay "2"
    bg_shock_soundRoomType "generic"
    bg_shock_soundWetLevel "0.5"
    bg_shock_viewKickFadeTime "3"
    bg_shock_viewKickPeriod "0.75"
    bg_shock_viewKickRadius "0.05"
    bg_shock_volume_ambdist1 "0.5"
    bg_shock_volume_ambdist2 "0.5"
    bg_shock_volume_ambient "0.5"
    bg_shock_volume_announcer "0.5"
    bg_shock_volume_auto "0.5"
    bg_shock_volume_auto2 "0.5"
    bg_shock_volume_auto2d "0.5"
    bg_shock_volume_autodog "0.5"
    bg_shock_volume_body "0.5"
    bg_shock_volume_body2d "0.5"
    bg_shock_volume_bulletimpact "0.5"
    bg_shock_volume_bulletwhizby "0.5"
    bg_shock_volume_effects1 "0.5"
    bg_shock_volume_effects2 "0.5"
    bg_shock_volume_element "0.5"
    bg_shock_volume_explosiveimpact "0.5"
    bg_shock_volume_hurt "0.5"
    bg_shock_volume_item "0.5"
    bg_shock_volume_local "0.5"
    bg_shock_volume_local2 "0.5"
    bg_shock_volume_local3 "0.5"
    bg_shock_volume_menu "0.5"
    bg_shock_volume_mission "0.5"
    bg_shock_volume_music "0.5"
    bg_shock_volume_musicnopause "0.5"
    bg_shock_volume_nonshock "0.5"
    bg_shock_volume_physics "0.5"
    bg_shock_volume_player1 "0.5"
    bg_shock_volume_player2 "0.5"
    bg_shock_volume_reload "0.5"
    bg_shock_volume_reload2d "0.5"
    bg_shock_volume_shellshock "0.5"
    bg_shock_volume_vehicle "0.5"
    bg_shock_volume_vehiclelimited "0.5"
    bg_shock_volume_voice "0.5"
    bg_shock_volume_weapon "0.5"
    bg_shock_volume_weapon2d "0.5"
    bg_softLandingMaxDamage "0.1"
    bg_softLandingMaxHeight "300"
    bg_softLandingMinHeight "128"
    bg_swingSpeed "0.2"
    bg_viewBobAmplitudeBase "0.16"
    bg_viewBobAmplitudeDucked "0.0075 0.0075"
    bg_viewBobAmplitudeDuckedAds "0.0075 0.0075"
    bg_viewBobAmplitudeProne "0.02 0.005"
    bg_viewBobAmplitudeRoll "1.5"
    bg_viewBobAmplitudeSprinting "0.02 0.014"
    bg_viewBobAmplitudeStanding "0.007 0.007"
    bg_viewBobAmplitudeStandingAds "0.007 0.007"
    bg_viewBobLag "0.25"
    bg_viewBobMax "8"
    bg_viewKickMax "90"
    bg_viewKickMin "5"
    bg_viewKickRandom "0.4"
    bg_viewKickScale "0.2"
    bg_weaponBobAmplitudeBase "0.16"
    bg_weaponBobAmplitudeDucked "0.045 0.025"
    bg_weaponBobAmplitudeProne "0.02 0.005"
    bg_weaponBobAmplitudeRoll "1.5"
    bg_weaponBobAmplitudeSprinting "0.02 0.014"
    bg_weaponBobAmplitudeStanding "0.055 0.025"
    bg_weaponBobLag "0.25"
    bg_weaponBobMax "8"
    bullet_penetration_enabled "1"
    bullet_penetrationMinFxDist "30"
    bullet_ricochetBaseChance "0.5"
    camera_thirdPerson "0"
    camera_thirdPersonAdsTransScale "2"
    camera_thirdPersonCrosshairOffset "0.35"
    camera_thirdPersonFovScale "0.9"
    camera_thirdPersonOffset "-120 0 14"
    camera_thirdPersonOffsetAds "-60 -20 4"
    camera_thirdPersonOffsetTurretAds "-80 0 14"
    cameraShakeRemoteHelo_Angles "0.221 0.15 2"
    cameraShakeRemoteHelo_Freqs "31 90 0.5"
    cameraShakeRemoteHelo_SpeedRange "2000 5000"
    cameraShakeRemoteMissile_Angles "0.05 0.7 0.07"
    cameraShakeRemoteMissile_Freqs "42 0.7 100"
    cameraShakeRemoteMissile_SpeedRange "1000 4000"
    cg_airstrikeKillCamCloseXYDist "24"
    cg_airstrikeKillCamCloseZDist "24"
    cg_airstrikeKillCamFarBlur "2"
    cg_airstrikeKillCamFarBlurDist "300"
    cg_airstrikeKillCamFarBlurStart "100"
    cg_airstrikeKillCamFov "50"
    cg_airstrikeKillCamNearBlur "4"
    cg_airstrikeKillCamNearBlurEnd "100"
    cg_airstrikeKillCamNearBlurStart "0"
    cg_blood "1"
    cg_brass "1"
    cg_centertime "5"
    cg_chatHeight "4"
    cg_chatTime "12000"
    cg_chatWithOtherTeams "0"
    cg_connectionIconSize "0"
    cg_constantSizeHeadIcons "0"
    cg_crosshairAlpha "1"
    cg_crosshairAlphaMin "0.5"
    cg_crosshairDynamic "0"
    cg_crosshairEnemyColor "1"
    cg_crosshairVerticalOffset "0"
    cg_cullBulletAngle "50"
    cg_cullBullets "1"
    cg_cursorHints "4"
    cg_deadChatWithDead "0"
    cg_deadChatWithTeam "0"
    cg_deadHearAllLiving "0"
    cg_deadHearTeamLiving "0"
    cg_debug_overlay_viewport "0"
    cg_debugevents "-1"
    cg_debugInfoCornerOffset "0 -30"
    cg_debugposition "0"
    cg_descriptiveText "1"
    cg_dobjdump "-1"
    cg_draw2D "1"
    cg_drawBreathHint "1"
    cg_drawCrosshair "1"
    cg_drawCrosshairNames "1"
    cg_drawCrosshairNamesPosX "300"
    cg_drawCrosshairNamesPosY "180"
    cg_drawDamageDirection "1"
    cg_drawDamageFlash "0"
    cg_drawFPS "Off"
    cg_drawFPSLabels "1"
    cg_drawFriendlyNames "1"
    cg_drawGun "1"
    cg_drawHealth "0"
    cg_drawMantleHint "1"
    cg_drawMaterial "Off"
    cg_drawpaused "1"
    cg_drawScriptUsage "0"
    cg_drawShellshock "1"
    cg_drawSnapshot "0"
    cg_drawSplatter "0"
    cg_drawSplatterTest "0"
    cg_drawStatsSource "0"
    cg_drawTalk "ALL"
    cg_drawThroughWalls "0"
    cg_drawTurretCrosshair "1"
    cg_drawViewpos "0"
    cg_dumpAnims "-1"
    cg_enemyNameFadeIn "250"
    cg_enemyNameFadeOut "250"
    cg_errordecay "100"
    cg_everyoneHearsEveryone "0"
    cg_explosiveKillCamBackDist "35"
    cg_explosiveKillCamGroundBackDist "30"
    cg_explosiveKillCamGroundUpDist "15"
    cg_explosiveKillCamStopDecelDist "100"
    cg_explosiveKillCamStopDist "350"
    cg_explosiveKillCamUpDist "5"
    cg_explosiveKillCamWallOutDist "10"
    cg_explosiveKillCamWallSideDist "30"
    cg_flashbangNameFadeIn "1000"
    cg_flashbangNameFadeOut "50"
    cg_footsteps "1"
    cg_fov "65"
    cg_fovMin "1"
    cg_fovScale "1"
    cg_friendlyNameFadeIn "0"
    cg_friendlyNameFadeOut "1500"
    cg_gameBoldMessageWidth "390"
    cg_gameMessageWidth "455"
    cg_gun_x "0"
    cg_gun_y "0"
    cg_gun_z "0"
    cg_headIconMinScreenRadius "0.015"
    cg_heliKillCamFarBlur "2"
    cg_heliKillCamFarBlurDist "300"
    cg_heliKillCamFarBlurStart "100"
    cg_heliKillCamFov "15"
    cg_heliKillCamNearBlur "4"
    cg_heliKillCamNearBlurEnd "100"
    cg_heliKillCamNearBlurStart "0"
    cg_hintFadeTime "100"
    cg_hudChatIntermissionPosition "5 110"
    cg_hudChatPosition "5 200"
    cg_hudDamageIconHeight "64"
    cg_hudDamageIconInScope "0"
    cg_hudDamageIconOffset "128"
    cg_hudDamageIconTime "6000"
    cg_hudDamageIconWidth "128"
    cg_hudGrenadeIconEnabledFlash "0"
    cg_hudGrenadeIconHeight "25"
    cg_hudGrenadeIconInScope "0"
    cg_hudGrenadeIconMaxHeight "104"
    cg_hudGrenadeIconMaxRangeFlash "500"
    cg_hudGrenadeIconMaxRangeFrag "250"
    cg_hudGrenadeIconOffset "50"
    cg_hudGrenadeIconWidth "25"
    cg_hudGrenadePointerHeight "12"
    cg_hudGrenadePointerPivot "12 27"
    cg_hudGrenadePointerPulseFreq "1.7"
    cg_hudGrenadePointerPulseMax "1.85"
    cg_hudGrenadePointerPulseMin "0.3"
    cg_hudGrenadePointerWidth "25"
    cg_hudlegacysplitscreenscale "2"
    cg_hudMapBorderWidth "2"
    cg_hudMapFriendlyHeight "15"
    cg_hudMapFriendlyWidth "15"
    cg_hudMapPlayerHeight "20"
    cg_hudMapPlayerWidth "20"
    cg_hudMapRadarLineThickness "0.15"
    cg_hudObjectiveTextScale "0.3"
    cg_hudProneY "-160"
    cg_hudSayPosition "5 175"
    cg_hudsplitscreencompassscale "1.5"
    cg_hudsplitscreenstancescale "2"
    cg_hudStanceFlash "1 1 1 1"
    cg_hudStanceHintPrints "0"
    cg_hudVotePosition "5 220"
    cg_invalidCmdHintBlinkInterval "600"
    cg_invalidCmdHintDuration "1800"
    cg_javelinKillCamCloseZDist "128"
    cg_javelinKillCamDownDist "150"
    cg_javelinKillCamFov "60"
    cg_javelinKillCamLookLerpDist "3000"
    cg_javelinKillCamPassDist "50"
    cg_javelinKillCamPassTime "5"
    cg_javelinKillCamUpDist "200"
    cg_killCamDefaultLerpTime "300"
    cg_killCamTurretLerpTime "900"
    cg_laserlight "1"
    cg_levelReverbDryLevel "0.9"
    cg_levelReverbEnabled "1"
    cg_levelReverbRoomType "city"
    cg_levelReverbWetLevel "0.15"
    cg_mapLocationSelectionCursorSpeed "0.6"
    cg_marks_ents_player_only "0"
    cg_minCullBulletDist "128"
    cg_nopredict "0"
    cg_overheadIconSize "0.7"
    cg_overheadNamesFarDist "1024"
    cg_overheadNamesFarScale "0.75"
    cg_overheadNamesFont "2"
    cg_overheadNamesGlow "0 0 0 1"
    cg_overheadNamesMaxDist "10000"
    cg_overheadNamesNearDist "256"
    cg_overheadNamesSize "0.5"
    cg_overheadRankSize "0.5"
    cg_overheadTitlesFont "2"
    cg_overheadTitleSize "0.5"
    cg_predictItems "1"
    cg_predictItemsDuration "5"
    cg_remoteMissileKillCamBackDist "300"
    cg_remoteMissileKillCamUpDist "60"
    cg_rocketKillCamBackDist "70"
    cg_rocketKillCamUpDist "10"
    cg_scoreboardBannerHeight "35"
    cg_scoreboardFont "0"
    cg_scoreboardHeaderFontScale "0.35"
    cg_scoreboardHeight "435"
    cg_scoreboardItemHeight "18"
    cg_scoreboardMyColor "1 0.8 0.4 1"
    cg_scoreboardPingGraph "1"
    cg_scoreboardPingHeight "0.7"
    cg_scoreboardPingText "0"
    cg_scoreboardPingWidth "0.036"
    cg_scoreboardRankFontScale "0.25"
    cg_scoreboardScrollStep "3"
    cg_scoreboardTextOffset "0.5"
    cg_scoreboardWidth "500"
    cg_ScoresPing_BgColor "0.25098 0.25098 0.25098 0.501961"
    cg_ScoresPing_HighColor "0.8 0 0 1"
    cg_ScoresPing_Interval "100"
    cg_ScoresPing_LowColor "0 0.74902 0 1"
    cg_ScoresPing_MaxBars "4"
    cg_ScoresPing_MedColor "0.8 0.8 0 1"
    cg_scriptIconSize "0"
    cg_showmiss "0"
    cg_splatterHitAlpha "1"
    cg_splatterHitFadeInTime "0.05"
    cg_splatterHitFadeOutTime "0.1"
    cg_splatterHitFullInTime "0"
    cg_splatterHitInnerAngle "15"
    cg_splatterHitInnerRadius "0"
    cg_splatterHitOntoScreen "0"
    cg_splatterHitOuterAngle "30"
    cg_splatterHitOuterRadius "0.6"
    cg_splatterTrackAlpha "1"
    cg_splatterTrackFadeInTime "0"
    cg_splatterTrackFadeOutTime "0.5"
    cg_splatterTrackFullInTime "0.3"
    cg_splatterTrackIndependent "1"
    cg_splatterTrackInnerAngle "5"
    cg_splatterTrackInnerRadius "0.4"
    cg_splatterTrackOntoScreen "0"
    cg_splatterTrackOuterAngle "20"
    cg_splatterTrackOuterRadius "0.6"
    cg_sprintMeterDisabledColor "0.8 0.1 0.1 0.2"
    cg_sprintMeterEmptyColor "0.7 0.5 0.2 0.8"
    cg_sprintMeterFullColor "0.8 0.8 0.8 0.8"
    cg_subtitleMinTime "3"
    cg_subtitleWidthStandard "520"
    cg_subtitleWidthWidescreen "520"
    cg_teamChatsOnly "0"
    cg_thirdPerson "0"
    cg_thirdPersonAngle "0"
    cg_thirdPersonMode "Fixed"
    cg_thirdPersonRange "120"
    cg_turretKillCamBackDist "10"
    cg_turretKillCamFov "50"
    cg_turretKillCamUpDist "10"
    cg_viewVehicleInfluence "1"
    cg_viewZSmoothingMax "16"
    cg_viewZSmoothingMin "1"
    cg_viewZSmoothingTime "0.1"
    cg_voiceIconSize "0"
    cg_watersheeting "1"
    cg_waterSheeting_brightness "0"
    cg_waterSheeting_contrast "1"
    cg_waterSheeting_darkTint "1 1 1"
    cg_waterSheeting_desaturation "0"
    cg_waterSheeting_distortionScaleFactor "0.021961 1 0 0"
    cg_waterSheeting_enable "0"
    cg_waterSheeting_fadeDuration "2"
    cg_waterSheeting_lightTint "0.780261 1 1"
    cg_waterSheeting_magnitude "0.0655388"
    cg_waterSheeting_radius "4.44051"
    cg_weapHitCullAngle "45"
    cg_weapHitCullEnable "1"
    cg_weaponCycleDelay "0"
    cg_weaponHintsCoD1Style "1"
    cg_weaponVisInterval "4"
    cg_youInKillCamSize "6"
    cl_analog_attack_threshold "0.8"
    cl_anglespeedkey "1.5"
    cl_bypassMouseInput "0"
    cl_connectionAttempts "15"
    cl_connectTimeout "120"
    cl_demoBackJump "20000"
    cl_demoFastTimescaleSpeed "3"
    cl_demoForwardJump "4000"
    cl_demoSlowTimescaleSpeed "0.4"
    cl_dirSelConvergenceTime "0.1"
    cl_freelook "1"
    cl_freezeDemo "0"
    cl_hudDrawsBehindUI "1"
    cl_ingame "0"
    cl_maxpackets "30"
    cl_maxPing "800"
    cl_migrationTimeout "40"
    cl_motdString ""
    cl_mouseAccel "0"
    cl_nodelta "0"
    cl_noprint "0"
    cl_packetdup "1"
    cl_paused "0"
    cl_pitchspeed "140"
    cl_serverStatusResendTime "750"
    cl_showmouserate "0"
    cl_shownet "0"
    cl_shownuments "0"
    cl_showSend "0"
    cl_showServerCommands "0"
    cl_showTimeDelta "0"
    cl_stanceHoldTime "300"
    cl_timeout "20"
    cl_voice "1"
    cl_yawspeed "140"
    clientSideEffects "1"
    com_animCheck "0"
    com_cinematicEndInWhite "0"
    com_errorResolveCommand ""
    com_filter_output "0"
    com_maxfps "85"
    com_maxFrameTime "100"
    com_recommendedSet "1"
    com_statmon "0"
    com_timescale "1"
    compass "1"
    compassClampIcons "1"
    compassCoords "740 3590 400"
    compassECoordCutoff "37"
    compassEnemyFootstepEnabled "0"
    compassEnemyFootstepMaxRange "500"
    compassEnemyFootstepMaxZ "100"
    compassEnemyFootstepMinSpeed "140"
    compassFastRadarUpdateTime "2"
    compassFriendlyHeight "16"
    compassFriendlyWidth "16"
    compassHellfireTargetSpot "0"
    compassHideSansObjectivePointer "0"
    compassHideVehicles "0"
    compassMaxRange "2500"
    compassMinRadius "0.0001"
    compassMinRange "0.0001"
    compassObjectiveArrowHeight "20"
    compassObjectiveArrowOffset "2"
    compassObjectiveArrowRotateDist "5"
    compassObjectiveArrowWidth "20"
    compassObjectiveDetailDist "10"
    compassObjectiveDrawLines "1"
    compassObjectiveHeight "20"
    compassObjectiveIconHeight "16"
    compassObjectiveIconWidth "16"
    compassObjectiveMaxHeight "70"
    compassObjectiveMaxRange "2048"
    compassObjectiveMinAlpha "1"
    compassObjectiveMinDistRange "1"
    compassObjectiveMinHeight "-70"
    compassObjectiveNearbyDist "4"
    compassObjectiveNumRings "10"
    compassObjectiveRingSize "80"
    compassObjectiveRingTime "10000"
    compassObjectiveTextHeight "18"
    compassObjectiveTextScale "0.3"
    compassObjectiveWidth "20"
    compassPlayerHeight "18.75"
    compassPlayerWidth "18.75"
    compassRadarLineThickness "0.4"
    compassRadarPingFadeTime "4"
    compassRadarUpdateTime "4"
    compassRotation "1"
    compassSize "1"
    compassSoundPingFadeTime "2"
    compassTickertapeStretch "0.5"
    con_default_console_filter "*"
    con_errormessagetime "8"
    con_gameMsgWindow0FadeInTime "0.25"
    con_gameMsgWindow0FadeOutTime "0.5"
    con_gameMsgWindow0Filter "gamenotify obituary"
    con_gameMsgWindow0LineCount "4"
    con_gameMsgWindow0MsgTime "5"
    con_gameMsgWindow0ScrollTime "0.25"
    con_gameMsgWindow0SplitscreenScale "1.5"
    con_gameMsgWindow1FadeInTime "0.25"
    con_gameMsgWindow1FadeOutTime "0.5"
    con_gameMsgWindow1Filter "boldgame"
    con_gameMsgWindow1LineCount "1"
    con_gameMsgWindow1MsgTime "3"
    con_gameMsgWindow1ScrollTime "0.25"
    con_gameMsgWindow1SplitscreenScale "1.5"
    con_gameMsgWindow2FadeInTime "0.75"
    con_gameMsgWindow2FadeOutTime "0.5"
    con_gameMsgWindow2Filter "subtitle"
    con_gameMsgWindow2LineCount "7"
    con_gameMsgWindow2MsgTime "5"
    con_gameMsgWindow2ScrollTime "0.25"
    con_gameMsgWindow2SplitscreenScale "1.5"
    con_gameMsgWindow3FadeInTime "0.25"
    con_gameMsgWindow3FadeOutTime "0.5"
    con_gameMsgWindow3Filter ""
    con_gameMsgWindow3LineCount "5"
    con_gameMsgWindow3MsgTime "5"
    con_gameMsgWindow3ScrollTime "0.25"
    con_gameMsgWindow3SplitscreenScale "1.5"
    con_inputBoxColor "0.25 0.25 0.2 1"
    con_inputHintBoxColor "0.4 0.4 0.35 1"
    con_matchPrefixOnly "1"
    con_minicon "0"
    con_miniconlines "5"
    con_minicontime "4"
    con_outputBarColor "1 1 0.95 0.6"
    con_outputSliderColor "0.15 0.15 0.1 0.6"
    con_outputWindowColor "0.35 0.35 0.3 0.75"
    con_typewriterColorBase "1 1 1"
    con_typewriterColorGlowCheckpoint "0.6 0.5 0.6 1"
    con_typewriterColorGlowCompleted "0 0.3 0.8 1"
    con_typewriterColorGlowFailed "0.8 0 0 1"
    con_typewriterColorGlowUpdated "0 0.6 0.18 1"
    con_typewriterDecayDuration "700"
    con_typewriterDecayStartTime "6000"
    con_typewriterPrintSpeed "50"
    cpu_speed_12players "3"
    cpu_speed_18players "6"
    cpu_speed_8players "2.7"
    developer "0"
    developer_script "0"
    didyouknow "@PLATFORM_DYK_IW4_MSG17"
    drawEntityCount "0"
    drawEntityCountPos "-55 -180"
    drawEntityCountSize "32"
    drawKillcamData "0"
    drawKillcamDataPos "-55 -340"
    drawKillcamDataSize "32"
    drawLagometer "0"
    drawServerBandwidth "0"
    drawServerBandwidthPos "-55 -340"
    dynEnt_active "1"
    dynEnt_bulletForce "1000"
    dynEnt_damageScale "1"
    dynEnt_explodeForce "12500"
    dynEnt_explodeMaxEnts "20"
    dynEnt_explodeMinForce "40"
    dynEnt_explodeSpinScale "3"
    dynEnt_explodeUpbias "0.5"
    dynEnt_explodingBulletForce "3500"
    dynEnt_explodingBulletMaxEnts "5"
    dynEnt_explodingBulletMinForce "5"
    dynEnt_explodingBulletSpinScale "1"
    dynEnt_explodingBulletUpbias "0.5"
    fixedtime "0"
    FoFIconMaxSize "640"
    FoFIconMinSize "30"
    FoFIconScale "1.3"
    FoFIconSpawnTimeDelay "1"
    FoFIconSpawnTimeFade "5"
    friction "5.5"
    fs_basegame ""
    fs_basepath "G:\codmw2"
    fs_cdpath ""
    fs_copyfiles "0"
    fs_debug "0"
    fs_game ""
    fs_homepath "G:\codmw2"
    LC fs_ignoreLocalized "0"
    fx_count "0"
    fx_cull_elem_draw "1"
    fx_cull_elem_spawn "1"
    fx_debugBolt "0"
    fx_draw "1"
    fx_drawClouds "1"
    fx_enable "1"
    fx_freeze "0"
    fx_mark_profile "0"
    fx_marks "1"
    fx_marks_ents "1"
    fx_marks_smodels "1"
    fx_profile "0"
    fx_profileFilter ""
    fx_profileSkip "0"
    fx_profileSort "cost"
    fx_visMinTraceDist "80"
    g_allowvote "1"
    g_gametype "war"
    g_gravity "800"
    g_hardcore "0"
    g_logsync "2"
    g_synchronousClients "0"
    gameMode "mp"
    glass_angular_vel "5 35"
    glass_break "1"
    glass_debug "0"
    glass_edge_angle "5 10"
    glass_fall_delay "0.2 0.9"
    glass_fall_gravity "800"
    glass_fall_ratio "1.5 3"
    glass_fringe_maxcoverage "0.2"
    glass_fringe_maxsize "150"
    glass_fx_chance "0.25"
    glass_hinge_friction "50"
    glass_linear_vel "200 400"
    glass_max_pieces_per_frame "100"
    glass_max_shatter_fx_per_frame "6"
    glass_physics_chance "0.15"
    glass_physics_maxdist "512"
    glass_shard_maxsize "300"
    glass_shattered_scale "48"
    glass_trace_interval "100"
    heli_barrelMaxVelocity "1250"
    heli_barrelRotation "70"
    heli_barrelSlowdown "360"
    hiDef "1"
    hud_bloodOverlayLerpRate "0.3"
    hud_deathQuoteFadeTime "1000"
    hud_enable "1"
    hud_fade_ammodisplay "0"
    hud_fade_compass "0"
    hud_fade_healthbar "2"
    hud_fade_offhand "0"
    hud_fade_sprint "1.7"
    hud_fade_stance "1.7"
    hud_fadeout_speed "0.1"
    hud_flash_period_offhand "0.5"
    hud_flash_time_offhand "2"
    hud_health_pulserate_critical "0.5"
    hud_health_pulserate_injured "1"
    hud_health_startpulse_critical "0.33"
    hud_health_startpulse_injured "1"
    hudElemPausedBrightness "0.4"
    in_mouse "1"
    intro "0"
    iwnet_debug "0"
    iwnet_maxResendTime "120"
    iwnet_minResendTime "4"
    iwnet_searching "1"
    iwnet_sessionFullHeartbeat "20000"
    iwnet_sessionHeartbeat "5000"
    iwnet_sessions "1"
    iwnet_xuid "504"
    jump_height "39"
    jump_ladderPushVel "128"
    jump_slowdownEnable "1"
    jump_spreadAdd "64"
    jump_stepSize "18"
    koth_autodestroytime "60"
    koth_capturetime "20"
    koth_delayPlayer "0"
    koth_destroytime "10"
    koth_extraDelay "0"
    koth_kothmode "0"
    koth_proMode "0"
    koth_spawnDelay "60"
    koth_spawntime "30"
    laserDebug "0"
    laserEndOffset "0.5"
    laserFlarePct "0.2"
    laserFlarePct_alt "0"
    laserForceOn "0"
    laserLight "1"
    laserLightBeginOffset "13"
    laserLightBodyTweak "15"
    laserLightEndOffset "-3"
    laserLightRadius "3"
    laserLightRadius_alt "100"
    laserLightWithoutNightvision "0"
    laserRadius "0.8"
    laserRadius_alt "30"
    laserRange "1500"
    laserRange_alt "5000"
    laserRangePlayer "1500"
    loading_sre_fatal "1"
    lobby_animationSpeed "30"
    lobby_animationTilesHigh "4"
    lobby_animationTilesWide "8"
    lobby_numAnimationFrames "30"
    lobby_partySearchWaitTime "1000"
    lobby_searchingPartyColor "0.941177 0.768627 0.321569 
    loc_forceEnglish "0"
    loc_language "0"
    loc_translate "1"
    loc_warnings "0"
    loc_warningsAsErrors "0"
    loc_warningsUI "0"
    logfile "1"
    lowAmmoWarningColor1 "0.701961 0.701961 0.701961 0.8"
    lowAmmoWarningColor2 "1 1 1 1"
    lowAmmoWarningNoAmmoColor1 "0.8 0.25098 0.301961 0.8"
    lowAmmoWarningNoAmmoColor2 "1 0.25098 0.301961 1"
    lowAmmoWarningNoReloadColor1 "0.701961 0.701961 0.301961 
    lowAmmoWarningNoReloadColor2 "0.701961 0.701961 0.301961 1"
    lowAmmoWarningPulseFreq "2.3"
    lowAmmoWarningPulseMax "1.5"
    lowAmmoWarningPulseMin "0"
    lsp_debug "0"
    m_filter "0"
    m_forward "0.25"
    m_pitch "0.022"
    m_side "0.25"
    m_yaw "0.022"
    mantle_check_angle "60"
    mantle_check_radius "0.1"
    mantle_check_range "20"
    mantle_debug "0"
    mantle_enable "1"
    mantle_max_vertical_end_velocity "0"
    mantle_view_yawcap "60"
    mapcrc "0"
    mapname ""
    masterPort "20810"
    masterServerName "cod4master.activision.com"
    matchmaking_debug "1"
    maxVoicePacketsPerSec "100"
    maxVoicePacketsPerSecForServer "20"
    migration_blocksperframe "0"
    migration_dvarErrors "1"
    migration_limit "5"
    migration_msgtimeout "500"
    migration_timeBetween "30000"
    migration_verboseBroadcastTime "100"
    migrationPingTime "10"
    missileRemoteFOV "15"
    missileRemoteSteerPitchRange "1 87"
    missileRemoteSteerPitchRate "35"
    missileRemoteSteerYawRate "35"
    monkeytoy "0"
    motd "Welcome to Modern Warfare 2 multiplayer"
    motionTrackerBlurDuration "0.2"
    motionTrackerCenterX "0"
    motionTrackerCenterY "-0.37"
    motionTrackerPingFadeTime "3"
    motionTrackerPingPitchAddPerEnemy "0"
    motionTrackerPingPitchBase "1"
    motionTrackerPingPitchNearby "2"
    motionTrackerPingSize "0.2"
    motionTrackerRange "1600"
    motionTrackerSweepAngle "90"
    motionTrackerSweepInterval "3"
    motionTrackerSweepSpeed "2000"
    mp_paused "0"
    msg_dumpEnts "0"
    msg_hudelemspew "0"
    msg_printEntityNums "0"
    name ""
    net_ip "localhost"
    net_lanauthorize "0"
    net_noipx "0"
    net_noudp "0"
    net_port "28960"
    net_profile "0"
    net_showprofile "0"
    net_socksEnabled "0"
    net_socksPassword ""
    net_socksPort "1080"
    net_socksServer ""
    net_socksUsername ""
    nextdemo ""
    nextmap ""
    nightVisionDisableEffects "0"
    nightVisionFadeInOutTime "0.1"
    nightVisionPowerOnTime "0.3"
    objectiveFadeTimeGoingOff "0.5"
    objectiveFadeTimeGoingOn "1"
    objectiveFadeTimeWaitOff "2"
    objectiveFadeTimeWaitOn "2"
    objectiveFadeTooClose "0.1"
    objectiveFadeTooFar "25"
    objectiveFontSize "0.6"
    objectiveHide "0"
    objectiveTextOffsetY "-5.33"
    onlinegame "0"
    onlinegameandhost "0"
    onlineunrankedgameandhost "0"
    overrideNVGModelWithKnife "0"
    packetDebug "0"
    painReverbDryLevel "0.5"
    painReverbRoomType "underwater"
    painReverbWetLevel "0.4"
    painVisionLerpOutRate "0.3"
    painVisionTriggerHealth "0.55"
    party_autoteams "1"
    party_connectTimeout "1000"
    party_connectToOthers "1"
    party_currentSearchTier "2"
    party_debug "0"
    party_defaultSearchTier "2"
    party_editingsettings "0"
    party_firstSubpartyIndex "0"
    party_gamesize ""
    party_gameStartTimerLength "10"
    party_gametype ""
    party_host "0"
    party_hostmigration "1"
    party_hostname ""
    party_IAmSelected "0"
    party_kickplayerquestion ""
    party_listFocus "0"
    party_lobbyPlayerCount ""
    party_mapname ""
    party_mappacks ""
    party_matchedPlayerCount "4"
    party_maxplayers "16"
    party_maxPrivatePartyPlayers "18"
    party_maxSearchTier "6"
    party_maxTeamDiff "1"
    party_membersMissingMapPack "0"
    party_minLobbyTime "60"
    party_minplayers "2"
    party_msPerTier "50"
    party_partyPlayerCount ""
    party_playervisible "0"
    party_pregameStartTimerLength "5"
    party_searchPauseTime "2000"
    party_searchRandomDelay "500"
    party_searchResultsLifetime "45000"
    party_searchResultsMin "2000"
    party_selectedIndex "0"
    party_selectedIndexChangedTime "0"
    party_statusString ""
    party_teambased "1"
    party_teamsVisible "0"
    party_timer "0"
    party_vetoButtonVisible "0"
    party_vetoDelayTime "4"
    party_vetoPassed "0"
    party_vetoPercentRequired "0.501"
    party_vetoStatus ""
    partymigrate_broadcast_interval "200"
    partymigrate_cpuBonusPing "25"
    partymigrate_cpuBonusThreshold "0.5"
    partymigrate_pingtest_retry "100"
    partymigrate_pingtest_timeout "600"
    partymigrate_selectiontime "1800"
    partymigrate_timeout "8000"
    partymigrate_timeoutmax "15000"
    password ""
    perk_armorPiercingDamage "40"
    perk_blastShield "65"
    perk_bulletPenetrationMultiplier "2"
    perk_diveDistanceCheck "64"
    perk_diveGravityScale "0.75"
    perk_diveVelocity "250"
    perk_diveViewRollResetSpeed "4"
    perk_diveViewRollSpeed "0.5"
    perk_diveViewRollTarget "45"
    perk_extendedMagsMGAmmo "10"
    perk_extendedMagsPistolAmmo "5"
    perk_extendedMagsRifleAmmo "10"
    perk_extendedMagsSMGAmmo "10"
    perk_extendedMagsSpreadAmmo "5"
    perk_extendedMeleeRange "176"
    perk_extraBreath "5"
    perk_fastSnipeScale "2"
    perk_footstepVolumeAlly "0.25"
    perk_footstepVolumeEnemy "4"
    perk_footstepVolumePlayer "0.25"
    perk_grenadeDeath "frag_grenade_short_mp"
    perk_improvedExtraBreath "5"
    perk_lightWeightViewBobScale "0.75"
    perk_parabolicAngle "180"
    perk_parabolicIcon "specialty_parabolic"
    perk_parabolicRadius "400"
    perk_quickDrawSpeedScale "1.5"
    perk_scavengerMode "0"
    perk_sprintMultiplier "2"
    perk_sprintRecoveryMultiplierActual "0.6"
    perk_sprintRecoveryMultiplierVisual "0.6"
    perk_weapRateMultiplier "0.75"
    perk_weapReloadMultiplier "0.5"
    perk_weapSpreadMultiplier "0.65"
    phys_autoDisableAngular "57"
    phys_autoDisableFastAngular "270"
    phys_autoDisableFastLinear "40"
    phys_autoDisableFastTime "0.5"
    phys_autoDisableLinear "20"
    phys_autoDisableTime "0.9"
    phys_bulletSpinScale "3"
    phys_bulletUpBias "0.5"
    phys_cfm "0.0001"
    phys_collUseEntities "0"
    phys_contact_cfm "1e-005"
    phys_contact_cfm_ragdoll "0.001"
    phys_contact_cfm_vehicle "0.001"
    phys_contact_cfm_vehicleSoft "0.05"
    phys_contact_erp "0.8"
    phys_contact_erp_ragdoll "0.3"
    phys_contact_erp_vehicle "0.5"
    phys_contact_erp_vehicleSoft "0.05"
    phys_csl "0.3"
    phys_dragAngular "0.5"
    phys_dragLinear "0.03"
    phys_drawAwake "0"
    phys_drawCollisionObj "0"
    phys_drawCollisionWorld "0"
    phys_drawcontacts "0"
    phys_drawDebugInfo "0"
    phys_du***ontacts "0"
    phys_erp "0.8"
    phys_frictionScale "1"
    phys_gravity "-800"
    phys_gravity_ragdoll "-800"
    phys_gravityChangeWakeupRadius "120"
    phys_jitterMaxMass "200"
    phys_joint_cfm "0.0001"
    phys_joint_stop_cfm "0.0001"
    phys_joint_stop_erp "0.8"
    phys_jointPullThreshold "4"
    phys_mcv "20"
    phys_mcv_ragdoll "1000"
    phys_mcv_vehicle "300"
    phys_minImpactMomentum "250"
    phys_narrowObjMaxLength "4"
    phys_noIslands "0"
    phys_qsi "15"
    phys_reorderConst "1"
    physVeh_collideWithClipOnly "0"
    physVeh_explodeForce "800"
    physVeh_explodeSpinScale "3"
    physVeh_jump "0"
    physVeh_minImpactMomentum "17.6"
    physVeh_pathConstraintCfm "1e-006"
    physVeh_pathConstraintErp "0.8"
    physVeh_slideReductionForHighSpeed "0"
    physVeh_StepsPerFrame "3"
    player_adsExitDelay "0"
    player_backSpeedScale "0.7"
    player_breath_fire_delay "0"
    player_breath_gasp_lerp "6"
    player_breath_gasp_scale "4.5"
    player_breath_gasp_time "1"
    player_breath_hold_lerp "1"
    player_breath_hold_time "4.5"
    player_breath_snd_delay "1"
    player_breath_snd_lerp "2"
    player_burstFireCooldown "0.2"
    player_debugHealth "0"
    player_dmgtimer_flinchTime "500"
    player_dmgtimer_maxTime "750"
    player_dmgtimer_minScale "0"
    player_dmgtimer_stumbleTime "500"
    player_dmgtimer_timePerPoint "100"
    player_footstepsThreshhold "0"
    player_lastStandCrawlSpeedScale "0.2"
    player_lastStandDebug "0"
    player_lean_rotate_crouch_left "0.8"
    player_lean_rotate_crouch_right "0.3"
    player_lean_rotate_left "0.8"
    player_lean_rotate_right "0.4"
    player_lean_shift_crouch_left "4"
    player_lean_shift_crouch_right "15"
    player_lean_shift_left "5"
    player_lean_shift_right "9"
    player_meleeHeight "10"
    player_meleeRange "64"
    player_meleeWidth "10"
    player_move_factor_on_torso "0"
    player_moveThreshhold "10"
    player_runThreshhold "110"
    player_scopeExitOnDamage "0"
    player_spectateSpeedScale "1"
    player_sprintCameraBob "0.5"
    player_sprintForwardMinimum "105"
    player_sprintMinTime "1"
    player_sprintRechargePause "0"
    player_sprintSpeedScale "1.5"
    player_sprintStrafeSpeedScale "0.667"
    player_sprintTime "4"
    player_sprintUnlimited "0"
    player_strafeAnimCosAngle "0.5"
    player_strafeSpeedScale "0.8"
    player_sustainAmmo "0"
    player_turnAnims "0"
    player_view_pitch_down "85"
    player_view_pitch_up "85"
    playlist "0"
    playlistFilename "playlists****fo"
    privateMatch_joinPassword ""
    privateMatch_serverPassword ""
    pro******nuOption_blacklevel "0"
    pro******nuOption_gamma "0.8"
    pro******nuOption_safeAreaHorz "0.85"
    pro******nuOption_safeAreaVert "0.85"
    pro******nuOption_volume "0.8"
    protocol "134"
    r_aaAlpha "dither (fast)"
    r_aaMaxQuality "0"
    r_aaSamples "2"
    r_altModelLightingUpdate "0"
    r_aspectRatio "auto"
    r_atlasAnimFPS "15"
    r_autopriority "0"
    r_blacklevel "0"
    r_blur "0"
    r_brightness "0"
    r_cacheModelLighting "1"
    r_cacheSModelLighting "1"
    r_clear "never"
    r_clearColor "0 0 0 0"
    r_clearColor2 "0 0 0 0"
    r_colorMap "Unchanged"
    r_contrast "1"
    r_customMode ""
    r_debugLineWidth "1"
    r_debugShader "none"
    r_depthPrepass "None"
    r_desaturation "1"
    r_detail "1"
    r_detailMap "Unchanged"
    r_diffuseColorScale "1"
    r_displayRefresh "60 Hz"
    r_distortion "1"
    r_dlightLimit "4"
    r_dof_bias "0.5"
    r_dof_enable "1"
    r_dof_farBlur "1.8"
    r_dof_farEnd "7000"
    r_dof_farStart "1000"
    r_dof_nearBlur "6"
    r_dof_nearEnd "60"
    r_dof_nearStart "10"
    r_dof_tweak "0"
    r_dof_viewModelEnd "8"
    r_dof_viewModelStart "2"
    r_dpvsFilterDebug "0"
    r_drawDecals "1"
    r_drawSun "1"
    r_drawWater "1"
    r_envMapExponent "5"
    r_envMapMaxIntensity "0.5"
    r_envMapMinIntensity "0.2"
    r_envMapOverride "0"
    r_envMapSunIntensity "2"
    r_fastSkin "0"
    r_filmAltShader "1"
    r_filmTweakBrightness "0"
    r_filmTweakContrast "1.4"
    r_filmTweakDarkTint "0.7 0.85 1"
    r_filmTweakDesaturation "0.2"
    r_filmTweakDesaturationDark "0.2"
    r_filmTweakEnable "0"
    r_filmTweakInvert "0"
    r_filmTweakLightTint "1.1 1.05 0.85"
    r_filmTweakMediumTint "0.9 1 0.9"
    r_filmUseTweaks "0"
    r_floatz "1"
    r_fog "1"
    r_forceLod "none"
    r_fullbright "0"
    r_fullscreen "0"
    r_gamma "0.8"
    r_glow "1"
    r_glow_allowed "1"
    r_glow_allowed_script_forced "0"
    r_glowTweakBloomCutoff "0.5"
    r_glowTweakBloomDesaturation "0"
    r_glowTweakBloomIntensity0 "1"
    r_glowTweakEnable "0"
    r_glowTweakRadius0 "5"
    r_glowUseTweaks "0"
    r_gpuSync "off"
    r_heroLighting "1"
    r_highLodDist "-1"
    r_ignore "0"
    r_ignorehwgamma "0"
    r_inGameVideo "1"
    r_lightCacheLessFrequentMaxDistance "64"
    r_lightCacheLessFrequentPeriod "10"
    r_lightGridContrast "0"
    r_lightGridEnableTweaks "0"
    r_lightGridIntensity "1"
    r_lightGridUseTweakedValues "1"
    r_lightMap "Unchanged"
    r_loadForRenderer "1"
    r_lockPvs "0"
    r_lodBiasRigid "0"
    r_lodBiasSkinned "0"
    r_lodScaleRigid "1"
    r_lodScaleSkinned "1"
    r_lowestLodDist "-1"
    r_lowLodDist "-1"
    r_mediumLodDist "-1"
    r_mode "1024x768"
    LC r_modelVertColor "1"
    r_monitor "0"
    r_multiGpu "0"
    r_normal "1"
    r_normalMap "Unchanged"
    r_outdoor "1"
    r_outdoorFeather "8"
    r_picmip "0"
    r_picmip_bump "0"
    r_picmip_manual "0"
    r_picmip_spec "0"
    r_picmip_water "0"
    r_polygonOffsetBias "-1"
    r_polygonOffsetScale "-1"
    r_portalBevels "0.7"
    r_portalBevelsOnly "0"
    r_portalMinClipArea "0.02"
    r_portalMinRecurseDepth "2"
    r_portalWalkLimit "0"
    r_preloadShaders "0"
    r_pretess "1"
    r_primaryLightTweakDiffuseStrength "1"
    r_primaryLightTweakSpecularStrength "1"
    r_primaryLightUseTweaks "0"
    r_reflectionProbeGenerate "0"
    r_reflectionProbeGenerateExit "0"
    r_reflectionProbeRegenerateAll "0"
    r_rendererInUse "Shader model 3.0"
    r_rendererPreference "Default"
    r_resampleScene "1"
    r_scaleViewport "1"
    r_showFbColorDebug "None"
    r_showFloatZDebug "0"
    r_showLightGrid "0"
    r_showMissingLightGrid "0"
    r_showPortals "0"
    r_showPortalsOverview "0"
    r_singleCell "0"
    r_skipPvs "0"
    r_smc_enable "1"
    r_smc_optimize "1"
    r_smp_backend "1"
    r_smp_worker "1"
    r_smp_worker_thread0 "1"
    r_smp_worker_thread1 "1"
    r_specular "1"
    r_specularColorScale "2.5"
    r_specularMap "Unchanged"
    r_spotLightBrightness "14"
    r_spotLightEndRadius "196"
    r_spotLightEntityShadows "1"
    r_spotLightExponent "2"
    r_spotLightFovInnerFraction "0.5"
    r_spotLightMaxLength "5000"
    r_spotLightShadows "1"
    r_spotLightSModelShadows "1"
    r_spotLightStartRadius "36"
    r_sse_skinning "1"
    r_subwindow "0 1 0 1"
    r_sun_from_dvars "0"
    r_sun_fx_position "0 0 0"
    r_sunblind_fadein "0.5"
    r_sunblind_fadeout "3"
    r_sunblind_max_angle "5"
    r_sunblind_max_darken "0.75"
    r_sunblind_min_angle "30"
    r_sunflare_fadein "1"
    r_sunflare_fadeout "1"
    r_sunflare_max_alpha "1"
    r_sunflare_max_angle "2"
    r_sunflare_max_size "2500"
    r_sunflare_min_angle "45"
    r_sunflare_min_size "0"
    r_sunflare_shader "sun_flare"
    r_sunglare_fadein "0.5"
    r_sunglare_fadeout "3"
    r_sunglare_max_angle "5"
    r_sunglare_max_lighten "0.75"
    r_sunglare_min_angle "30"
    r_sunsprite_shader "sun"
    r_sunsprite_size "16"
    r_texFilterAnisoMax "4"
    r_texFilterAnisoMin "1"
    r_texFilterDisable "0"
    r_texFilterMipBias "0"
    r_texFilterMipMode "Unchanged"
    r_useLayeredMaterials "0"
    r_vc_makelog "0"
    r_vc_showlog "0"
    r_vsync "0"
    r_warningRepeatDelay "5"
    r_zfar "0"
    r_zFeather "1"
    r_znear "4"
    r_znear_depthhack "0.1"
    radarjamDistMax "800"
    radarjamDistMin "350"
    radarjamSinCurve "0"
    ragdoll_baselerp_time "1000"
    ragdoll_bullet_force "500"
    ragdoll_bullet_upbias "0.5"
    ragdoll_debug "0"
    ragdoll_dump_anims "0"
    ragdoll_enable "1"
    ragdoll_explode_force "18000"
    ragdoll_explode_upbias "0.8"
    ragdoll_exploding_bullet_force "5000"
    ragdoll_exploding_bullet_upbias "0.8"
    ragdoll_fps "20"
    ragdoll_idle_min_velsq "2"
    ragdoll_jitter_scale "1"
    ragdoll_jointlerp_time "3000"
    ragdoll_max_life "4500"
    ragdoll_max_simulating "16"
    ragdoll_max_stretch_pct "10"
    ragdoll_rotvel_scale "1"
    ragdoll_self_collision_scale "1.2"
    ragdoll_stretch_iters "10"
    rate "25000"
    reliableResendTime "300"
    reliableTimeoutTime "20000"
    RemoteCameraSounds_DryLevel "0.1"
    RemoteCameraSounds_RoomType "underwater"
    RemoteCameraSounds_WetLevel "0.5"
    requireOpenNat "1"
    safeArea_adjusted_horizontal "1"
    safeArea_adjusted_vertical "1"
    safeArea_horizontal "0.85"
    safeArea_vertical "0.85"
    scr_airdrop_ac130 "3"
    scr_airdrop_ammo "17"
    scr_airdrop_counter_uav "15"
    scr_airdrop_emp "1"
    scr_airdrop_harrier_airstrike "7"
    scr_airdrop_helicopter "7"
    scr_airdrop_helicopter_flares "5"
    scr_airdrop_helicopter_minigun "3"
    scr_airdrop_mega_ac130 "2"
    scr_airdrop_mega_ammo "12"
    scr_airdrop_mega_counter_uav "16"
    scr_airdrop_mega_emp "0"
    scr_airdrop_mega_harrier_airstrike "5"
    scr_airdrop_mega_helicopter "5"
    scr_airdrop_mega_helicopter_flares "3"
    scr_airdrop_mega_helicopter_minigun "2"
    scr_airdrop_mega_nuke "0"
    scr_airdrop_mega_precision_airstrike "10"
    scr_airdrop_mega_predator_missile "14"
    scr_airdrop_mega_sentry "16"
    scr_airdrop_mega_stealth_airstrike "3"
    scr_airdrop_mega_uav "12"
    scr_airdrop_nuke "0"
    scr_airdrop_precision_airstrike "11"
    scr_airdrop_predator_missile "12"
    scr_airdrop_sentry "12"
    scr_airdrop_stealth_airstrike "5"
    scr_airdrop_uav "17"
    scr_arena_numlives "1"
    scr_arena_promode "0"
    scr_arena_roundlimit "0"
    scr_arena_roundswitch "3"
    scr_arena_scorelimit "1"
    scr_arena_timelimit "2.5"
    scr_arena_winlimit "4"
    scr_ctf_halftime "1"
    scr_ctf_numlives "0"
    scr_ctf_playerrespawndelay "0"
    scr_ctf_promode "0"
    scr_ctf_returntime "30"
    scr_ctf_roundlimit "1"
    scr_ctf_scorelimit "0"
    scr_ctf_timelimit "10"
    scr_ctf_waverespawndelay "10"
    scr_ctf_winlimit "1"
    scr_dd_addtime "2.5"
    scr_dd_bombtimer "45"
    scr_dd_defusetime "5"
    scr_dd_numlives "0"
    scr_dd_planttime "5"
    scr_dd_playerrespawndelay "0"
    scr_dd_promode "0"
    scr_dd_roundlimit "3"
    scr_dd_roundswitch "1"
    scr_dd_scorelimit "1"
    scr_dd_timelimit "2.5"
    scr_dd_waverespawndelay "0"
    scr_dd_winlimit "2"
    scr_diehard "0"
    scr_dm_numlives "0"
    scr_dm_playerrespawndelay "0"
    scr_dm_promode "0"
    scr_dm_roundlimit "1"
    scr_dm_scorelimit "1500"
    scr_dm_timelimit "10"
    scr_dm_waverespawndelay "0"
    scr_dm_winlimit "1"
    scr_dom_numlives "0"
    scr_dom_playerrespawndelay "0"
    scr_dom_promode "0"
    scr_dom_roundlimit "1"
    scr_dom_scorelimit "200"
    scr_dom_timelimit "0"
    scr_dom_waverespawndelay "0"
    scr_dom_winlimit "1"
    scr_explBulletMod "1"
    scr_game_allowkillcam "1"
    scr_game_deathpointloss "0"
    scr_game_forceuav "0"
    scr_game_graceperiod "0"
    scr_game_hardpoints "1"
    scr_game_killstreakdelay "0"
    scr_game_onlyheadshots "0"
    scr_game_perks "1"
    scr_game_spectatetype "1"
    scr_game_suicidepointloss "0"
    scr_gtnw_numlives "0"
    scr_gtnw_playerrespawndelay "0"
    scr_gtnw_promode "0"
    scr_gtnw_roundlimit "1"
    scr_gtnw_roundswitch "0"
    scr_gtnw_scorelimit "101"
    scr_gtnw_timelimit "10"
    scr_gtnw_waverespawndelay "0"
    scr_gtnw_winlimit "1"
    scr_hardcore "0"
    scr_hardpoint_allowartillery "1"
    scr_hardpoint_allowhelicopter "1"
    scr_hardpoint_allowuav "1"
    scr_koth_numlives "0"
    scr_koth_playerrespawndelay "0"
    scr_koth_promode "0"
    scr_koth_roundlimit "1"
    scr_koth_roundswitch "1"
    scr_koth_scorelimit "250"
    scr_koth_timelimit "15"
    scr_koth_waverespawndelay "0"
    scr_koth_winlimit "1"
    scr_maxPerPlayerExplosives "2"
    scr_nukeCancelMode "0"
    scr_nukeTimer "10"
    scr_oldschool "0"
    scr_oneflag_numlives "0"
    scr_oneflag_playerrespawndelay "0"
    scr_oneflag_promode "0"
    scr_oneflag_roundlimit "0"
    scr_oneflag_roundswitch "3"
    scr_oneflag_scorelimit "1"
    scr_oneflag_timelimit "3"
    scr_oneflag_waverespawndelay "0"
    scr_oneflag_winlimit "4"
    scr_patientZero ""
    scr_player_forcerespawn "1"
    scr_player_healthregentime "5"
    scr_player_maxhealth "100"
    scr_player_numlives "0"
    scr_player_respawndelay "0"
    scr_player_sprinttime "4"
    scr_player_suicidespawndelay "0"
    scr_RequiredMapAspectratio "1"
    scr_restxp_cap "0.5"
    scr_restxp_enable "0"
    scr_restxp_levelsPerDay "0.5"
    scr_restxp_minRestTime "4"
    scr_restxp_restedAwardScale "0.5"
    scr_restxp_timescale "1"
    scr_riotShieldXPBullets "15"
    scr_sab_bombtimer "30"
    scr_sab_defusetime "5"
    scr_sab_hotpotato "0"
    scr_sab_numlives "0"
    scr_sab_planttime "2.5"
    scr_sab_playerrespawndelay "7.5"
    scr_sab_promode "0"
    scr_sab_roundlimit "1"
    scr_sab_roundswitch "1"
    scr_sab_scorelimit "0"
    scr_sab_timelimit "20"
    scr_sab_waverespawndelay "0"
    scr_sab_winlimit "1"
    scr_sd_bombtimer "45"
    scr_sd_defusetime "5"
    scr_sd_multibomb "0"
    scr_sd_numlives "1"
    scr_sd_planttime "5"
    scr_sd_playerrespawndelay "0"
    scr_sd_promode "0"
    scr_sd_roundlimit "0"
    scr_sd_roundswitch "3"
    scr_sd_scorelimit "1"
    scr_sd_timelimit "2.5"
    scr_sd_waverespawndelay "0"
    scr_sd_winlimit "4"
    scr_team_fftype "0"
    scr_team_kickteamkillers "0"
    scr_team_respawntime "0"
    scr_team_teamkillpointloss "1"
    scr_team_teamkillspawndelay "20"
    scr_thirdPerson "0"
    scr_tispawndelay "0"
    scr_vip_numlives "0"
    scr_vip_promode "0"
    scr_vip_roundlimit "3"
    scr_vip_roundswitch "1"
    scr_vip_scorelimit "1"
    scr_vip_timelimit "2.5"
    scr_vip_winlimit "2"
    scr_war_numlives "0"
    scr_war_playerrespawndelay "0"
    scr_war_promode "0"
    scr_war_roundlimit "1"
    scr_war_scorelimit "7500"
    scr_war_timelimit "10"
    scr_war_waverespawndelay "0"
    scr_war_winlimit "1"
    scr_xpscale "1"
    sensitivity "5"
    sentry_placement_debug "0"
    sentry_placement_feet_offset "17 20 10"
    sentry_placement_feet_trace_dist_z "20"
    sentry_placement_trace_dist "42"
    sentry_placement_trace_min_normal "0.7"
    sentry_placement_trace_pitch "20"
    sentry_placement_trace_radius "30"
    sentry_placement_trace_radius_canon_safety "5"
    server1 ""
    server10 ""
    server11 ""
    server12 ""
    server13 ""
    server14 ""
    server15 ""
    server16 ""
    server2 ""
    server3 ""
    server4 ""
    server5 ""
    server6 ""
    server7 ""
    server8 ""
    server9 ""
    session_immediateDeleteTinySessions "0"
    session_nonblocking "1"
    shieldImpactBulletShakeDuration "500"
    shieldImpactBulletShakeScale "0.35"
    shieldImpactExplosionHighShakeDuration "1250"
    shieldImpactExplosionHighShakeScale "0.5"
    shieldImpactExplosionLowShakeDuration "800"
    shieldImpactExplosionLowShakeScale "0.4"
    shieldImpactExplosionThreshold "85"
    shieldImpactMissileShakeDuration "1500"
    shieldImpactMissileShakeScale "0.5"
    shortversion "1.0"
    showdrop "0"
    showpackets "0"
    sm_enable "1"
    sm_fastSunShadow "1"
    sm_lightScore_eyeProjectDist "64"
    sm_lightScore_spotProjectFrac "0.125"
    sm_maxLights "4"
    sm_minSpotLightScore "0.5"
    sm_polygonOffsetBias "0.125"
    sm_polygonOffsetScale "2"
    sm_qualitySpotShadow "1"
    sm_spotDistCull "1"
    sm_spotEnable "1"
    sm_spotLimit "4"
    sm_spotShadowFadeTime "1"
    sm_strictCull "1"
    sm_sunEnable "1"
    sm_sunSampleSizeNear "0.25"
    sm_sunShadowCenter "0 0 0"
    sm_sunShadowScale "1"
    sm_sunShadowScaleLocked "1"
    snaps "20"
    snd_cinematicVolumeScale "0.5"
    snd_draw3D "Off"
    snd_drawInfo "None"
    snd_enable2D "1"
    snd_enable3D "1"
    snd_enableEq "1"
    snd_enableReverb "1"
    snd_enableStream "1"
    snd_errorOnMissing "0"
    snd_khz "44"
    snd_levelFadeTime "250"
    snd_outputConfiguration "Windows default"
    snd_slaveFadeTime "500"
    snd_touchStreamFilesOnLoad "0"
    snd_volume "0.8"
    splitscreen "0"
    stat_version "10"
    stopspeed "100"
    stringtable_debug "0"
    sv_allowAnonymous "0"
    sv_allowClientConsole "1"
    sv_allowDownload "1"
    sv_allowedClan1 ""
    sv_allowedClan2 ""
    sv_cheats "0"
    sv_clientArchive "1"
    sv_clientSideBullets "1"
    sv_connectTimeout "120"
    sv_debugRate "0"
    sv_debugReliableCmds "0"
    sv_floodProtect "1"
    sv_hostname "CoD4Host"
    sv_hugeSnapshotDelay "200"
    sv_hugeSnapshotSize "4000"
    sv_iwdNames ""
    sv_iwds ""
    sv_kickBanTime "300"
    sv_mapRotation ""
    sv_mapRotationCurrent ""
    sv_maxclients "18"
    sv_maxPing "0"
    sv_maxRate "25000"
    sv_minPing "0"
    sv_network_fps "50"
    sv_packet_info "0"
    sv_padPackets "0"
    sv_paused "0"
    sv_privateClients "0"
    sv_privateClientsForClients "0"
    sv_privatePassword ""
    sv_pure "1"
    sv_reconnectlimit "3"
    sv_referencedFFCheckSums ""
    sv_referencedFFNames ""
    sv_referencedIwdNames ""
    sv_referencedIwds ""
    sv_rejoinTimeout "5"
    sv_running "0"
    sv_showAverageBPS "0"
    sv_timeout "20"
    sv_voiceQuality "3"
    sv_zombietime "2"
    sys_configSum "230111639"
    sys_configureGHz "18.5691"
    sys_cpuGHz "2.67277"
    sys_cpuName "Intel(R) Core(TM) i7 CPU920  @ 
    sys_gpu "ATI Radeon HD 4800 Series"
    sys_lockThreads "none"
    sys_quitMigrateTime "15000"
    sys_smp_allowed "1"
    sys_SSE "1"
    sys_sysMB "2048"
    systemlink "0"
    testClients_doAttack "1"
    testClients_doCrouch "0"
    testClients_doMove "1"
    testClients_doReload "1"
    testClients_watchKillcam "1"
    thermal_playerModel ""
    thermalBlurFactorNoScope "250"
    thermalBlurFactorScope "250"
    timescale "1"
    tracer_debugDraw "0"
    tracer_explosiveColor1 "1 0.75 0.75 0"
    tracer_explosiveColor2 "1 0.75 0.75 1"
    tracer_explosiveColor3 "1 0.75 0.75 1"
    tracer_explosiveColor4 "1 0.75 0.75 1"
    tracer_explosiveColor5 "1 0.75 0.75 1"
    tracer_explosiveColor6 "1 0.75 0.75 0"
    tracer_explosiveOverride "1"
    tracer_explosiveWidth "15"
    tracer_firstPersonMaxWidth "4"
    tracer_stoppingPowerColor1 "0 0 0 0"
    tracer_stoppingPowerColor2 "1 1 1 1"
    tracer_stoppingPowerColor3 "1 0 0 1"
    tracer_stoppingPowerColor4 "1 0 0 1"
    tracer_stoppingPowerColor5 "1 1 0 1"
    tracer_stoppingPowerColor6 "1 1 1 1"
    tracer_stoppingPowerOverride "0"
    tracer_stoppingPowerWidth "6"
    tracer_thermalWidthMult "2"
    turret_adsEnabled "1"
    turret_adsFov "35"
    turret_adsTime "250"
    turret_fov "55"
    ui_allow_classchange "0"
    ui_allow_controlschange "1"
    ui_allow_teamchange "0"
    ui_bigFont "0.4"
    ui_borderLowLightScale "0.35"
    ui_browserFriendlyfire "-1"
    ui_browserKillcam "-1"
    ui_browserMod "0"
    ui_browserShowDedicated "0"
    ui_browserShowEmpty "1"
    ui_browserShowFull "1"
    ui_browserShowPassword "-1"
    ui_browserShowPure "1"
    ui_buildLocation "-60 460"
    ui_buildSize "0.2"
    ui_cinematicsTimestamp "0"
    ui_connectScreenTextGlowColor "0.3 0.6 0.3 1"
    ui_currentFeederMapIndex "0"
    ui_currentMap "0"
    ui_customClassName ""
    ui_customModeEditName ""
    ui_customModeName ""
    ui_debugMode "0"
    ui_drawCrosshair "1"
    ui_extraBigFont "0.55"
    ui_gametype "war"
    ui_hud_hardcore "0"
    ui_hud_obituaries "1"
    ui_hud_showobjicons "1"
    ui_joinGametype "0"
    ui_mapname "mp_afghan"
    ui_maxclients "18"
    ui_mousePitch "0"
    ui_multiplayer "1"
    ui_netGametype "0"
    ui_netGametypeName "dm"
    ui_netSource "1"
    ui_partyFull "0"
    ui_playerPartyColor "1 0.8 0.4 1"
    ui_serverStatusTimeOut "7000"
    ui_showEndOfGame "0"
    ui_showList "0"
    ui_showmap "1"
    ui_showMenuOnly ""
    ui_sliderSteps "40"
    ui_smallFont "0.25"
    ui_textScrollFadeTime "0.2"
    ui_textScrollPauseEnd "3"
    ui_textScrollPauseStart "1"
    ui_textScrollSpeed "30"
    uiscript_debug "0"
    upnp_maxAttempts "4"
    useFastFile "1"
    useMapPreloading "1"
    useonlinestats "0"
    useRelativeTeamColors "0"
    useSvMapPreloading "1"
    useTagFlashSilenced "1"
    veh_boneControllerLodDist "2000"
    vehAudio_inAirPitchDownLerp "1.2"
    vehAudio_inAirPitchUpLerp "0.75"
    vehAudio_spawnVolumeTime "2"
    vehCam_angles "0 0 0"
    vehCam_editMode "0"
    vehCam_freeLook "0"
    vehCam_offset "0 0 0"
    vehCam_pitchClamp "45"
    vehCam_pitchTurnRate "90"
    vehCam_radius "0"
    vehCam_speedInfluence "0"
    vehCam_yawClamp "45"
    vehCam_yawTurnRate "260"
    vehCam_zOffsetMode "World"
    version "IW4 MP 1.0 build 159 latest Fri Nov 06 2009 in-x86"
    vid_xpos "22"
    vid_ypos "53"
    viewModelDebugNotetracks "0"
    viewModelHacks "1"
    viewposNow "0 0 0"
    voiceDebug "0"
    voiceDegrade "0"
    waypointDebugDraw "0"
    waypointDistScaleRangeMax "3000"
    waypointDistScaleRangeMin "1000"
    waypointDistScaleSmallest "0.8"
    waypointIconHeight "36"
    waypointIconWidth "36"
    waypointOffscreenCornerRadius "105"
    waypointOffscreenDistanceThresholdAlpha "30"
    waypointOffscreenPadBottom "30"
    waypointOffscreenPadLeft "103"
    waypointOffscreenPadRight "0"
    waypointOffscreenPadTop "0"
    waypointOffscreenPointerDistance "20"
    waypointOffscreenPointerHeight "12"
    waypointOffscreenPointerWidth "25"
    waypointOffscreenRoundedCorners "1"
    waypointOffscreenScaleLength "500"
    waypointOffscreenScaleSmallest "1"
    waypointPlayerOffsetCrouch "56"
    waypointPlayerOffsetProne "30"
    waypointPlayerOffsetStand "66"
    waypointSplitscreenScale "1.8"
    waypointTweakY "-17"
    wideScreen "0"
    winvoice_loopback "0"
    winvoice_mic_mute "1"
    winvoice_mic_reclevel "65535"
    winvoice_mic_scaler "1"
    winvoice_save_voice "0"
    xblive_hostingprivateparty "0"
    xblive_loggedin "0"
    xblive_playEvenIfDown "0"
    xblive_privatematch "0"
    Credits: MW2 Host Admin Tool
    Me posting and randomly running into it.
    Last edited by rathynia; 07-23-2010 at 11:24 AM.

  3. The Following 2 Users Say Thank You to rathynia For This Useful Post:

    Archangel (07-23-2010),[MPGH]Insane (07-23-2010)

  4. #18
    Skyline.'s Avatar
    Join Date
    Dec 2009
    Gender
    male
    Posts
    10,160
    Reputation
    403
    Thanks
    1,613
    nice find bro


  5. #19
    Insane's Avatar
    Join Date
    Jun 2010
    Gender
    male
    Posts
    9,055
    Reputation
    1007
    Thanks
    1,997
    Quote Originally Posted by rathynia View Post
    Is it O.k. well I deleted that a while ago I'll add credits

    I must have only deleted the file not the whole thing

    Code:
    connect
    cmdlist
    selectStringTableEntryInDvar
    r_smc_flush
    r_smc_stats
    r_savesun
    r_loadsun
    reloadmaterialtextures
    r_applyPicmip
    imagelist
    vid_restart
    -attack
    snd_deactivateEq
    snd_setEqType
    snd_setEqQ
    snd_setEqGain
    snd_setEqFreq
    snd_setEq
    snd_playLocal
    snd_deactivateEnvironmentEffects
    snd_setEnvironmentEffects
    snd_restart
    setfromdvar
    exec
    resetViewport
    profile_menuDvarsFinish
    profile_menuDvarsSetup
    readStats
    ragdoll_baselerp_bone
    ragdoll_limit
    ragdoll_joint
    ragdoll_selfpair
    ragdoll_hitloc_mapping
    ragdoll_bone
    ragdoll_clear
    ragdoll_pin_bone
    splitscreencontrols
    nosplitscreen
    profile_toggleCanSkipOffensiveMissions
    profile_setBlacklevel
    profile_setGamma
    profile_setVolume
    profile_SetHasEverPlayed_MP
    profile_SetHasEverPlayed_SO
    profile_SetHasEverPlayed_SP
    profile_SetHasEverPlayed_MainMenu
    profile_toggleAutoAim
    profile_setSticksConfig
    profile_setButtonsConfig
    profile_setViewSensitivity
    profile_toggleInvertedPitch
    xcancelconnectingdialog
    xcheckezpatchversion
    xcheckezpatch
    xrequiresignin
    xrequirelivesignin
    xsignin
    xsigninlocal
    xsigninlive
    xshowfriendslist
    upnp
    xplaylistchoosegame
    xtogprivateslots
    xsessionupdate
    confirmInvite
    downloadplaylist
    forcevoicefail
    voicefail
    resetStats
    getstructureddatadefsize
    findexternalip
    xpartymigrateafterround
    xpartydisbandafterround
    xupdatepartystate
    xupdatepartymappacks
    xpartyveto
    xpartygo
    tellallclientstorejoin
    migrate
    sendkeepalive
    sendlsp
    xfindlsp
    xmaplspaddr
    connect_lobby
    localvarusage
    closemenu
    localizeSoundAliasFiles
    openScriptMenu
    updateGamerProfile
    cubemapShot
    startSingleplayer
    fs_referencedList
    fs_openedList
    toggleMenu
    showip
    setenv
    logo
    unskippablecinematic
    cinematic
    autocinematic
    demoback
    demoforward
    timedemo
    demo
    stoprecord
    record
    xjoinpasswordparty
    xsearchforgames
    xstopparty
    xstartprivatematch
    xstopprivateparty
    xstartprivateparty
    xstartlobby
    disconnect
    clientinfo
    configstrings
    cmd
    -sprint
    +sprint
    -talk
    +talk
    -gostand
    +gostand
    gocrouch
    goprone
    toggleprone
    togglecrouch
    raisestance
    lowerstance
    -toggleads_throw
    +toggleads_throw
    -speed_throw
    +speed_throw
    -throw
    +throw
    leaveads
    toggleads
    -mlook
    +mlook
    -stance
    +stance
    -prone
    +prone
    -usereload
    +usereload
    -reload
    +reload
    -activate
    +activate
    -breath_sprint
    +breath_sprint
    -smoke
    +smoke
    -frag
    +frag
    -melee_breath
    +melee_breath
    -holdbreath
    +holdbreath
    -melee
    +melee
    +attack
    -speed
    +speed
    -moveright
    +moveright
    -moveleft
    +moveleft
    -strafe
    +strafe
    -lookdown
    +lookdown
    -lookup
    +lookup
    -back
    +back
    -forward
    +forward
    -right
    +right
    -left
    +left
    -movedown
    +movedown
    -moveup
    +moveup
    centerview
    clear
    chatmodeteam
    chatmodepublic
    connectString
    hostmigration_start
    setPerk
    stringUsage
    du***udElems
    dobjList
    scriptUsage
    killserver
    devmap
    gameCompleteStatus
    map_rotate
    map
    fast_restart
    map_restart
    dumpuser
    serverinfo
    status
    dropclientifinactive
    tempBanClient
    tempBanUser
    kick
    clientkick
    onlykick
    heartbeat
    net_dumpprofile
    net_restart
    in_restart
    writedefaults
    writeconfig
    quit
    seta
    bind
    unbindall
    set
    con_showchannel
    uploadStats
    statGetInDvar
    statSet
    statsdownloadcancel
    dumpUnlockedItems
    dumpPlayerData
    getPlayerData
    defaultStatsInit
    setPlayerData
    prestigeReset
    con_visiblechannellist
    con_hidechannel
    con_channellist
    touchFile
    fdir
    dir
    fullpath
    path
    bindlist
    unbind
    steamlobbyjoinfail
    steamlobbycreatefail
    steam_filelist
    meminfo
    wait
    vstr
    dvar_vec3_color
    dvar_vec3
    dvar_float
    dvar_int
    dvar_bool
    dvardump
    dvarlist
    reset
    togglep
    toggle
    map mp_afghan
    map mp_boneyard
    map mp_brecourt
    map mp_checkpoint
    map mp_derail
    map mp_estate
    map mp_favela
    map mp_highrise
    map mp_nightshift
    map mp_invasion
    map mp_quarry
    map mp_rundown
    map mp_rust
    map mp_subbase
    map mp_terminal
    map mp_underpass
    restart_map
    fast_restart
    g_gametype dm
    scr_dm_numlives "0"
    scr_dm_playerrespawndelay "0"
    scr_dm_promode "0" (Extra bullet damage)
    scr_dm_roundlimit "1"
    scr_dm_scorelimit "1500"
    scr_dm_timelimit "10"
    scr_dm_waverespawndelay "0"
    scr_dm_winlimit "1"
    g_gametype dom
    scr_dom_numlives "0"
    scr_dom_playerrespawndelay "0"
    scr_dom_promode "0"
    scr_dom_roundlimit "1"
    scr_dom_scorelimit "200"
    scr_dom_timelimit "0"
    scr_dom_waverespawndelay "0"
    scr_dom_winlimit "1"
    actionSlotsHide "0"
    activeAction ""
    ai_corpseCount "16"
    aim_accel_turnrate_debug "0"
    aim_accel_turnrate_enabled "1"
    aim_accel_turnrate_lerp "1200"
    aim_aimAssistRangeScale "1"
    aim_autoaim_debug "0"
    aim_autoaim_enabled "0"
    aim_autoaim_lerp "40"
    aim_autoaim_region_height "120"
    aim_autoaim_region_width "160"
    aim_autoAimRangeScale "1"
    aim_automelee_debug "0"
    aim_automelee_enabled "1"
    aim_automelee_lerp "40"
    aim_automelee_range "128"
    aim_automelee_region_height "240"
    aim_automelee_region_width "320"
    aim_input_graph_debug "0"
    aim_input_graph_enabled "1"
    aim_input_graph_index "3"
    aim_lockon_debug "0"
    aim_lockon_deflection "0.05"
    aim_lockon_enabled "1"
    aim_lockon_region_height "90"
    aim_lockon_region_width "90"
    aim_lockon_strength "0.6"
    aim_scale_view_axis "1"
    aim_slowdown_debug "0"
    aim_slowdown_enabled "1"
    aim_slowdown_pitch_scale "0.4"
    aim_slowdown_pitch_scale_ads "0.5"
    aim_slowdown_region_height "90"
    aim_slowdown_region_width "90"
    aim_slowdown_yaw_scale "0.4"
    aim_slowdown_yaw_scale_ads "0.5"
    aim_turnrate_pitch "90"
    aim_turnrate_pitch_ads "55"
    aim_turnrate_yaw "260"
    aim_turnrate_yaw_ads "90"
    ammoCounterHide "0"
    authPort "20800"
    authServerName "cod4master.activision.com"
    badhost_debug "0"
    badhost_endGameIfISuck "1"
    badhost_maxDoISuckFrames "300"
    badhost_maxHappyPingTime "400"
    badhost_minPercentClientsUnhappyToSuck "0.51"
    badhost_minTotalClientsForHappyTest "3"
    band_12players "384000"
    band_18players "580000"
    band_2players "64000"
    band_4players "128000"
    band_8players "256000"
    bandwidthtest_announceinterval "200"
    bandwidthtest_duration "500"
    bandwidthtest_enable "1"
    bandwidthtest_fudge "1"
    bandwidthtest_ingame_enable "1"
    bandwidthtest_ingame_fudge "1"
    bandwidthtest_maxpacketsize "1000"
    bandwidthtest_quota "0.5"
    bandwidthtest_rounds "10"
    bandwidthtest_scalar "2"
    bandwidthtest_timeout "1500"
    bg_aimSpreadMoveSpeedThreshold "11"
    bg_bulletExplDmgFactor "1"
    bg_bulletExplRadius "250"
    bg_debugProne "0"
    bg_fallDamageMaxHeight "300"
    bg_fallDamageMinHeight "128"
    bg_foliagesnd_fastinterval "500"
    bg_foliagesnd_maxspeed "180"
    bg_foliagesnd_minspeed "40"
    bg_foliagesnd_resetinterval "500"
    bg_foliagesnd_slowinterval "1500"
    bg_forceDualWield "0"
    bg_forceExplosiveBullets "0"
    bg_ladder_yawcap "100"
    bg_legYawTolerance "20"
    bg_lowGravity "800"
    bg_maxGrenadeIndicatorSpeed "100"
    bg_prone_yawcap "85"
    bg_shieldHitEncodeHeightVM "-10 10"
    bg_shieldHitEncodeHeightWorld "-25 20"
    bg_shieldHitEncodeWidthVM "-16 16"
    bg_shieldHitEncodeWidthWorld "-14 14"
    bg_shock_lookControl "1"
    bg_shock_lookControl_fadeTime "2"
    bg_shock_lookControl_maxpitchspeed "90"
    bg_shock_lookControl_maxyawspeed "90"
    bg_shock_lookControl_mousesensitivityscale "0.5"
    bg_shock_movement "1"
    bg_shock_screenBlurBlendFadeTime "1"
    bg_shock_screenBlurBlendTime "0.4"
    bg_shock_screenFlashShotFadeTime "1"
    bg_shock_screenFlashWhiteFadeTime "1"
    bg_shock_screenType "blurred"
    bg_shock_sound "1"
    bg_shock_soundDryLevel "1"
    bg_shock_soundEnd "shellshock_end"
    bg_shock_soundEndAbort "shellshock_end_abort"
    bg_shock_soundFadeInTime "0.25"
    bg_shock_soundFadeOutTime "2.5"
    bg_shock_soundLoop "shellshock_loop"
    bg_shock_soundLoopEndDelay "-3"
    bg_shock_soundLoopFadeTime "1.5"
    bg_shock_soundLoopSilent "shellshock_loop_silent"
    bg_shock_soundModEndDelay "2"
    bg_shock_soundRoomType "generic"
    bg_shock_soundWetLevel "0.5"
    bg_shock_viewKickFadeTime "3"
    bg_shock_viewKickPeriod "0.75"
    bg_shock_viewKickRadius "0.05"
    bg_shock_volume_ambdist1 "0.5"
    bg_shock_volume_ambdist2 "0.5"
    bg_shock_volume_ambient "0.5"
    bg_shock_volume_announcer "0.5"
    bg_shock_volume_auto "0.5"
    bg_shock_volume_auto2 "0.5"
    bg_shock_volume_auto2d "0.5"
    bg_shock_volume_autodog "0.5"
    bg_shock_volume_body "0.5"
    bg_shock_volume_body2d "0.5"
    bg_shock_volume_bulletimpact "0.5"
    bg_shock_volume_bulletwhizby "0.5"
    bg_shock_volume_effects1 "0.5"
    bg_shock_volume_effects2 "0.5"
    bg_shock_volume_element "0.5"
    bg_shock_volume_explosiveimpact "0.5"
    bg_shock_volume_hurt "0.5"
    bg_shock_volume_item "0.5"
    bg_shock_volume_local "0.5"
    bg_shock_volume_local2 "0.5"
    bg_shock_volume_local3 "0.5"
    bg_shock_volume_menu "0.5"
    bg_shock_volume_mission "0.5"
    bg_shock_volume_music "0.5"
    bg_shock_volume_musicnopause "0.5"
    bg_shock_volume_nonshock "0.5"
    bg_shock_volume_physics "0.5"
    bg_shock_volume_player1 "0.5"
    bg_shock_volume_player2 "0.5"
    bg_shock_volume_reload "0.5"
    bg_shock_volume_reload2d "0.5"
    bg_shock_volume_shellshock "0.5"
    bg_shock_volume_vehicle "0.5"
    bg_shock_volume_vehiclelimited "0.5"
    bg_shock_volume_voice "0.5"
    bg_shock_volume_weapon "0.5"
    bg_shock_volume_weapon2d "0.5"
    bg_softLandingMaxDamage "0.1"
    bg_softLandingMaxHeight "300"
    bg_softLandingMinHeight "128"
    bg_swingSpeed "0.2"
    bg_viewBobAmplitudeBase "0.16"
    bg_viewBobAmplitudeDucked "0.0075 0.0075"
    bg_viewBobAmplitudeDuckedAds "0.0075 0.0075"
    bg_viewBobAmplitudeProne "0.02 0.005"
    bg_viewBobAmplitudeRoll "1.5"
    bg_viewBobAmplitudeSprinting "0.02 0.014"
    bg_viewBobAmplitudeStanding "0.007 0.007"
    bg_viewBobAmplitudeStandingAds "0.007 0.007"
    bg_viewBobLag "0.25"
    bg_viewBobMax "8"
    bg_viewKickMax "90"
    bg_viewKickMin "5"
    bg_viewKickRandom "0.4"
    bg_viewKickScale "0.2"
    bg_weaponBobAmplitudeBase "0.16"
    bg_weaponBobAmplitudeDucked "0.045 0.025"
    bg_weaponBobAmplitudeProne "0.02 0.005"
    bg_weaponBobAmplitudeRoll "1.5"
    bg_weaponBobAmplitudeSprinting "0.02 0.014"
    bg_weaponBobAmplitudeStanding "0.055 0.025"
    bg_weaponBobLag "0.25"
    bg_weaponBobMax "8"
    bullet_penetration_enabled "1"
    bullet_penetrationMinFxDist "30"
    bullet_ricochetBaseChance "0.5"
    camera_thirdPerson "0"
    camera_thirdPersonAdsTransScale "2"
    camera_thirdPersonCrosshairOffset "0.35"
    camera_thirdPersonFovScale "0.9"
    camera_thirdPersonOffset "-120 0 14"
    camera_thirdPersonOffsetAds "-60 -20 4"
    camera_thirdPersonOffsetTurretAds "-80 0 14"
    cameraShakeRemoteHelo_Angles "0.221 0.15 2"
    cameraShakeRemoteHelo_Freqs "31 90 0.5"
    cameraShakeRemoteHelo_SpeedRange "2000 5000"
    cameraShakeRemoteMissile_Angles "0.05 0.7 0.07"
    cameraShakeRemoteMissile_Freqs "42 0.7 100"
    cameraShakeRemoteMissile_SpeedRange "1000 4000"
    cg_airstrikeKillCamCloseXYDist "24"
    cg_airstrikeKillCamCloseZDist "24"
    cg_airstrikeKillCamFarBlur "2"
    cg_airstrikeKillCamFarBlurDist "300"
    cg_airstrikeKillCamFarBlurStart "100"
    cg_airstrikeKillCamFov "50"
    cg_airstrikeKillCamNearBlur "4"
    cg_airstrikeKillCamNearBlurEnd "100"
    cg_airstrikeKillCamNearBlurStart "0"
    cg_blood "1"
    cg_brass "1"
    cg_centertime "5"
    cg_chatHeight "4"
    cg_chatTime "12000"
    cg_chatWithOtherTeams "0"
    cg_connectionIconSize "0"
    cg_constantSizeHeadIcons "0"
    cg_crosshairAlpha "1"
    cg_crosshairAlphaMin "0.5"
    cg_crosshairDynamic "0"
    cg_crosshairEnemyColor "1"
    cg_crosshairVerticalOffset "0"
    cg_cullBulletAngle "50"
    cg_cullBullets "1"
    cg_cursorHints "4"
    cg_deadChatWithDead "0"
    cg_deadChatWithTeam "0"
    cg_deadHearAllLiving "0"
    cg_deadHearTeamLiving "0"
    cg_debug_overlay_viewport "0"
    cg_debugevents "-1"
    cg_debugInfoCornerOffset "0 -30"
    cg_debugposition "0"
    cg_descriptiveText "1"
    cg_dobjdump "-1"
    cg_draw2D "1"
    cg_drawBreathHint "1"
    cg_drawCrosshair "1"
    cg_drawCrosshairNames "1"
    cg_drawCrosshairNamesPosX "300"
    cg_drawCrosshairNamesPosY "180"
    cg_drawDamageDirection "1"
    cg_drawDamageFlash "0"
    cg_drawFPS "Off"
    cg_drawFPSLabels "1"
    cg_drawFriendlyNames "1"
    cg_drawGun "1"
    cg_drawHealth "0"
    cg_drawMantleHint "1"
    cg_drawMaterial "Off"
    cg_drawpaused "1"
    cg_drawScriptUsage "0"
    cg_drawShellshock "1"
    cg_drawSnapshot "0"
    cg_drawSplatter "0"
    cg_drawSplatterTest "0"
    cg_drawStatsSource "0"
    cg_drawTalk "ALL"
    cg_drawThroughWalls "0"
    cg_drawTurretCrosshair "1"
    cg_drawViewpos "0"
    cg_dumpAnims "-1"
    cg_enemyNameFadeIn "250"
    cg_enemyNameFadeOut "250"
    cg_errordecay "100"
    cg_everyoneHearsEveryone "0"
    cg_explosiveKillCamBackDist "35"
    cg_explosiveKillCamGroundBackDist "30"
    cg_explosiveKillCamGroundUpDist "15"
    cg_explosiveKillCamStopDecelDist "100"
    cg_explosiveKillCamStopDist "350"
    cg_explosiveKillCamUpDist "5"
    cg_explosiveKillCamWallOutDist "10"
    cg_explosiveKillCamWallSideDist "30"
    cg_flashbangNameFadeIn "1000"
    cg_flashbangNameFadeOut "50"
    cg_footsteps "1"
    cg_fov "65"
    cg_fovMin "1"
    cg_fovScale "1"
    cg_friendlyNameFadeIn "0"
    cg_friendlyNameFadeOut "1500"
    cg_gameBoldMessageWidth "390"
    cg_gameMessageWidth "455"
    cg_gun_x "0"
    cg_gun_y "0"
    cg_gun_z "0"
    cg_headIconMinScreenRadius "0.015"
    cg_heliKillCamFarBlur "2"
    cg_heliKillCamFarBlurDist "300"
    cg_heliKillCamFarBlurStart "100"
    cg_heliKillCamFov "15"
    cg_heliKillCamNearBlur "4"
    cg_heliKillCamNearBlurEnd "100"
    cg_heliKillCamNearBlurStart "0"
    cg_hintFadeTime "100"
    cg_hudChatIntermissionPosition "5 110"
    cg_hudChatPosition "5 200"
    cg_hudDamageIconHeight "64"
    cg_hudDamageIconInScope "0"
    cg_hudDamageIconOffset "128"
    cg_hudDamageIconTime "6000"
    cg_hudDamageIconWidth "128"
    cg_hudGrenadeIconEnabledFlash "0"
    cg_hudGrenadeIconHeight "25"
    cg_hudGrenadeIconInScope "0"
    cg_hudGrenadeIconMaxHeight "104"
    cg_hudGrenadeIconMaxRangeFlash "500"
    cg_hudGrenadeIconMaxRangeFrag "250"
    cg_hudGrenadeIconOffset "50"
    cg_hudGrenadeIconWidth "25"
    cg_hudGrenadePointerHeight "12"
    cg_hudGrenadePointerPivot "12 27"
    cg_hudGrenadePointerPulseFreq "1.7"
    cg_hudGrenadePointerPulseMax "1.85"
    cg_hudGrenadePointerPulseMin "0.3"
    cg_hudGrenadePointerWidth "25"
    cg_hudlegacysplitscreenscale "2"
    cg_hudMapBorderWidth "2"
    cg_hudMapFriendlyHeight "15"
    cg_hudMapFriendlyWidth "15"
    cg_hudMapPlayerHeight "20"
    cg_hudMapPlayerWidth "20"
    cg_hudMapRadarLineThickness "0.15"
    cg_hudObjectiveTextScale "0.3"
    cg_hudProneY "-160"
    cg_hudSayPosition "5 175"
    cg_hudsplitscreencompassscale "1.5"
    cg_hudsplitscreenstancescale "2"
    cg_hudStanceFlash "1 1 1 1"
    cg_hudStanceHintPrints "0"
    cg_hudVotePosition "5 220"
    cg_invalidCmdHintBlinkInterval "600"
    cg_invalidCmdHintDuration "1800"
    cg_javelinKillCamCloseZDist "128"
    cg_javelinKillCamDownDist "150"
    cg_javelinKillCamFov "60"
    cg_javelinKillCamLookLerpDist "3000"
    cg_javelinKillCamPassDist "50"
    cg_javelinKillCamPassTime "5"
    cg_javelinKillCamUpDist "200"
    cg_killCamDefaultLerpTime "300"
    cg_killCamTurretLerpTime "900"
    cg_laserlight "1"
    cg_levelReverbDryLevel "0.9"
    cg_levelReverbEnabled "1"
    cg_levelReverbRoomType "city"
    cg_levelReverbWetLevel "0.15"
    cg_mapLocationSelectionCursorSpeed "0.6"
    cg_marks_ents_player_only "0"
    cg_minCullBulletDist "128"
    cg_nopredict "0"
    cg_overheadIconSize "0.7"
    cg_overheadNamesFarDist "1024"
    cg_overheadNamesFarScale "0.75"
    cg_overheadNamesFont "2"
    cg_overheadNamesGlow "0 0 0 1"
    cg_overheadNamesMaxDist "10000"
    cg_overheadNamesNearDist "256"
    cg_overheadNamesSize "0.5"
    cg_overheadRankSize "0.5"
    cg_overheadTitlesFont "2"
    cg_overheadTitleSize "0.5"
    cg_predictItems "1"
    cg_predictItemsDuration "5"
    cg_remoteMissileKillCamBackDist "300"
    cg_remoteMissileKillCamUpDist "60"
    cg_rocketKillCamBackDist "70"
    cg_rocketKillCamUpDist "10"
    cg_scoreboardBannerHeight "35"
    cg_scoreboardFont "0"
    cg_scoreboardHeaderFontScale "0.35"
    cg_scoreboardHeight "435"
    cg_scoreboardItemHeight "18"
    cg_scoreboardMyColor "1 0.8 0.4 1"
    cg_scoreboardPingGraph "1"
    cg_scoreboardPingHeight "0.7"
    cg_scoreboardPingText "0"
    cg_scoreboardPingWidth "0.036"
    cg_scoreboardRankFontScale "0.25"
    cg_scoreboardScrollStep "3"
    cg_scoreboardTextOffset "0.5"
    cg_scoreboardWidth "500"
    cg_ScoresPing_BgColor "0.25098 0.25098 0.25098 0.501961"
    cg_ScoresPing_HighColor "0.8 0 0 1"
    cg_ScoresPing_Interval "100"
    cg_ScoresPing_LowColor "0 0.74902 0 1"
    cg_ScoresPing_MaxBars "4"
    cg_ScoresPing_MedColor "0.8 0.8 0 1"
    cg_scriptIconSize "0"
    cg_showmiss "0"
    cg_splatterHitAlpha "1"
    cg_splatterHitFadeInTime "0.05"
    cg_splatterHitFadeOutTime "0.1"
    cg_splatterHitFullInTime "0"
    cg_splatterHitInnerAngle "15"
    cg_splatterHitInnerRadius "0"
    cg_splatterHitOntoScreen "0"
    cg_splatterHitOuterAngle "30"
    cg_splatterHitOuterRadius "0.6"
    cg_splatterTrackAlpha "1"
    cg_splatterTrackFadeInTime "0"
    cg_splatterTrackFadeOutTime "0.5"
    cg_splatterTrackFullInTime "0.3"
    cg_splatterTrackIndependent "1"
    cg_splatterTrackInnerAngle "5"
    cg_splatterTrackInnerRadius "0.4"
    cg_splatterTrackOntoScreen "0"
    cg_splatterTrackOuterAngle "20"
    cg_splatterTrackOuterRadius "0.6"
    cg_sprintMeterDisabledColor "0.8 0.1 0.1 0.2"
    cg_sprintMeterEmptyColor "0.7 0.5 0.2 0.8"
    cg_sprintMeterFullColor "0.8 0.8 0.8 0.8"
    cg_subtitleMinTime "3"
    cg_subtitleWidthStandard "520"
    cg_subtitleWidthWidescreen "520"
    cg_teamChatsOnly "0"
    cg_thirdPerson "0"
    cg_thirdPersonAngle "0"
    cg_thirdPersonMode "Fixed"
    cg_thirdPersonRange "120"
    cg_turretKillCamBackDist "10"
    cg_turretKillCamFov "50"
    cg_turretKillCamUpDist "10"
    cg_viewVehicleInfluence "1"
    cg_viewZSmoothingMax "16"
    cg_viewZSmoothingMin "1"
    cg_viewZSmoothingTime "0.1"
    cg_voiceIconSize "0"
    cg_watersheeting "1"
    cg_waterSheeting_brightness "0"
    cg_waterSheeting_contrast "1"
    cg_waterSheeting_darkTint "1 1 1"
    cg_waterSheeting_desaturation "0"
    cg_waterSheeting_distortionScaleFactor "0.021961 1 0 0"
    cg_waterSheeting_enable "0"
    cg_waterSheeting_fadeDuration "2"
    cg_waterSheeting_lightTint "0.780261 1 1"
    cg_waterSheeting_magnitude "0.0655388"
    cg_waterSheeting_radius "4.44051"
    cg_weapHitCullAngle "45"
    cg_weapHitCullEnable "1"
    cg_weaponCycleDelay "0"
    cg_weaponHintsCoD1Style "1"
    cg_weaponVisInterval "4"
    cg_youInKillCamSize "6"
    cl_analog_attack_threshold "0.8"
    cl_anglespeedkey "1.5"
    cl_bypassMouseInput "0"
    cl_connectionAttempts "15"
    cl_connectTimeout "120"
    cl_demoBackJump "20000"
    cl_demoFastTimescaleSpeed "3"
    cl_demoForwardJump "4000"
    cl_demoSlowTimescaleSpeed "0.4"
    cl_dirSelConvergenceTime "0.1"
    cl_freelook "1"
    cl_freezeDemo "0"
    cl_hudDrawsBehindUI "1"
    cl_ingame "0"
    cl_maxpackets "30"
    cl_maxPing "800"
    cl_migrationTimeout "40"
    cl_motdString ""
    cl_mouseAccel "0"
    cl_nodelta "0"
    cl_noprint "0"
    cl_packetdup "1"
    cl_paused "0"
    cl_pitchspeed "140"
    cl_serverStatusResendTime "750"
    cl_showmouserate "0"
    cl_shownet "0"
    cl_shownuments "0"
    cl_showSend "0"
    cl_showServerCommands "0"
    cl_showTimeDelta "0"
    cl_stanceHoldTime "300"
    cl_timeout "20"
    cl_voice "1"
    cl_yawspeed "140"
    clientSideEffects "1"
    com_animCheck "0"
    com_cinematicEndInWhite "0"
    com_errorResolveCommand ""
    com_filter_output "0"
    com_maxfps "85"
    com_maxFrameTime "100"
    com_recommendedSet "1"
    com_statmon "0"
    com_timescale "1"
    compass "1"
    compassClampIcons "1"
    compassCoords "740 3590 400"
    compassECoordCutoff "37"
    compassEnemyFootstepEnabled "0"
    compassEnemyFootstepMaxRange "500"
    compassEnemyFootstepMaxZ "100"
    compassEnemyFootstepMinSpeed "140"
    compassFastRadarUpdateTime "2"
    compassFriendlyHeight "16"
    compassFriendlyWidth "16"
    compassHellfireTargetSpot "0"
    compassHideSansObjectivePointer "0"
    compassHideVehicles "0"
    compassMaxRange "2500"
    compassMinRadius "0.0001"
    compassMinRange "0.0001"
    compassObjectiveArrowHeight "20"
    compassObjectiveArrowOffset "2"
    compassObjectiveArrowRotateDist "5"
    compassObjectiveArrowWidth "20"
    compassObjectiveDetailDist "10"
    compassObjectiveDrawLines "1"
    compassObjectiveHeight "20"
    compassObjectiveIconHeight "16"
    compassObjectiveIconWidth "16"
    compassObjectiveMaxHeight "70"
    compassObjectiveMaxRange "2048"
    compassObjectiveMinAlpha "1"
    compassObjectiveMinDistRange "1"
    compassObjectiveMinHeight "-70"
    compassObjectiveNearbyDist "4"
    compassObjectiveNumRings "10"
    compassObjectiveRingSize "80"
    compassObjectiveRingTime "10000"
    compassObjectiveTextHeight "18"
    compassObjectiveTextScale "0.3"
    compassObjectiveWidth "20"
    compassPlayerHeight "18.75"
    compassPlayerWidth "18.75"
    compassRadarLineThickness "0.4"
    compassRadarPingFadeTime "4"
    compassRadarUpdateTime "4"
    compassRotation "1"
    compassSize "1"
    compassSoundPingFadeTime "2"
    compassTickertapeStretch "0.5"
    con_default_console_filter "*"
    con_errormessagetime "8"
    con_gameMsgWindow0FadeInTime "0.25"
    con_gameMsgWindow0FadeOutTime "0.5"
    con_gameMsgWindow0Filter "gamenotify obituary"
    con_gameMsgWindow0LineCount "4"
    con_gameMsgWindow0MsgTime "5"
    con_gameMsgWindow0ScrollTime "0.25"
    con_gameMsgWindow0SplitscreenScale "1.5"
    con_gameMsgWindow1FadeInTime "0.25"
    con_gameMsgWindow1FadeOutTime "0.5"
    con_gameMsgWindow1Filter "boldgame"
    con_gameMsgWindow1LineCount "1"
    con_gameMsgWindow1MsgTime "3"
    con_gameMsgWindow1ScrollTime "0.25"
    con_gameMsgWindow1SplitscreenScale "1.5"
    con_gameMsgWindow2FadeInTime "0.75"
    con_gameMsgWindow2FadeOutTime "0.5"
    con_gameMsgWindow2Filter "subtitle"
    con_gameMsgWindow2LineCount "7"
    con_gameMsgWindow2MsgTime "5"
    con_gameMsgWindow2ScrollTime "0.25"
    con_gameMsgWindow2SplitscreenScale "1.5"
    con_gameMsgWindow3FadeInTime "0.25"
    con_gameMsgWindow3FadeOutTime "0.5"
    con_gameMsgWindow3Filter ""
    con_gameMsgWindow3LineCount "5"
    con_gameMsgWindow3MsgTime "5"
    con_gameMsgWindow3ScrollTime "0.25"
    con_gameMsgWindow3SplitscreenScale "1.5"
    con_inputBoxColor "0.25 0.25 0.2 1"
    con_inputHintBoxColor "0.4 0.4 0.35 1"
    con_matchPrefixOnly "1"
    con_minicon "0"
    con_miniconlines "5"
    con_minicontime "4"
    con_outputBarColor "1 1 0.95 0.6"
    con_outputSliderColor "0.15 0.15 0.1 0.6"
    con_outputWindowColor "0.35 0.35 0.3 0.75"
    con_typewriterColorBase "1 1 1"
    con_typewriterColorGlowCheckpoint "0.6 0.5 0.6 1"
    con_typewriterColorGlowCompleted "0 0.3 0.8 1"
    con_typewriterColorGlowFailed "0.8 0 0 1"
    con_typewriterColorGlowUpdated "0 0.6 0.18 1"
    con_typewriterDecayDuration "700"
    con_typewriterDecayStartTime "6000"
    con_typewriterPrintSpeed "50"
    cpu_speed_12players "3"
    cpu_speed_18players "6"
    cpu_speed_8players "2.7"
    developer "0"
    developer_script "0"
    didyouknow "@PLATFORM_DYK_IW4_MSG17"
    drawEntityCount "0"
    drawEntityCountPos "-55 -180"
    drawEntityCountSize "32"
    drawKillcamData "0"
    drawKillcamDataPos "-55 -340"
    drawKillcamDataSize "32"
    drawLagometer "0"
    drawServerBandwidth "0"
    drawServerBandwidthPos "-55 -340"
    dynEnt_active "1"
    dynEnt_bulletForce "1000"
    dynEnt_damageScale "1"
    dynEnt_explodeForce "12500"
    dynEnt_explodeMaxEnts "20"
    dynEnt_explodeMinForce "40"
    dynEnt_explodeSpinScale "3"
    dynEnt_explodeUpbias "0.5"
    dynEnt_explodingBulletForce "3500"
    dynEnt_explodingBulletMaxEnts "5"
    dynEnt_explodingBulletMinForce "5"
    dynEnt_explodingBulletSpinScale "1"
    dynEnt_explodingBulletUpbias "0.5"
    fixedtime "0"
    FoFIconMaxSize "640"
    FoFIconMinSize "30"
    FoFIconScale "1.3"
    FoFIconSpawnTimeDelay "1"
    FoFIconSpawnTimeFade "5"
    friction "5.5"
    fs_basegame ""
    fs_basepath "G:\codmw2"
    fs_cdpath ""
    fs_copyfiles "0"
    fs_debug "0"
    fs_game ""
    fs_homepath "G:\codmw2"
    LC fs_ignoreLocalized "0"
    fx_count "0"
    fx_cull_elem_draw "1"
    fx_cull_elem_spawn "1"
    fx_debugBolt "0"
    fx_draw "1"
    fx_drawClouds "1"
    fx_enable "1"
    fx_freeze "0"
    fx_mark_profile "0"
    fx_marks "1"
    fx_marks_ents "1"
    fx_marks_smodels "1"
    fx_profile "0"
    fx_profileFilter ""
    fx_profileSkip "0"
    fx_profileSort "cost"
    fx_visMinTraceDist "80"
    g_allowvote "1"
    g_gametype "war"
    g_gravity "800"
    g_hardcore "0"
    g_logsync "2"
    g_synchronousClients "0"
    gameMode "mp"
    glass_angular_vel "5 35"
    glass_break "1"
    glass_debug "0"
    glass_edge_angle "5 10"
    glass_fall_delay "0.2 0.9"
    glass_fall_gravity "800"
    glass_fall_ratio "1.5 3"
    glass_fringe_maxcoverage "0.2"
    glass_fringe_maxsize "150"
    glass_fx_chance "0.25"
    glass_hinge_friction "50"
    glass_linear_vel "200 400"
    glass_max_pieces_per_frame "100"
    glass_max_shatter_fx_per_frame "6"
    glass_physics_chance "0.15"
    glass_physics_maxdist "512"
    glass_shard_maxsize "300"
    glass_shattered_scale "48"
    glass_trace_interval "100"
    heli_barrelMaxVelocity "1250"
    heli_barrelRotation "70"
    heli_barrelSlowdown "360"
    hiDef "1"
    hud_bloodOverlayLerpRate "0.3"
    hud_deathQuoteFadeTime "1000"
    hud_enable "1"
    hud_fade_ammodisplay "0"
    hud_fade_compass "0"
    hud_fade_healthbar "2"
    hud_fade_offhand "0"
    hud_fade_sprint "1.7"
    hud_fade_stance "1.7"
    hud_fadeout_speed "0.1"
    hud_flash_period_offhand "0.5"
    hud_flash_time_offhand "2"
    hud_health_pulserate_critical "0.5"
    hud_health_pulserate_injured "1"
    hud_health_startpulse_critical "0.33"
    hud_health_startpulse_injured "1"
    hudElemPausedBrightness "0.4"
    in_mouse "1"
    intro "0"
    iwnet_debug "0"
    iwnet_maxResendTime "120"
    iwnet_minResendTime "4"
    iwnet_searching "1"
    iwnet_sessionFullHeartbeat "20000"
    iwnet_sessionHeartbeat "5000"
    iwnet_sessions "1"
    iwnet_xuid "504"
    jump_height "39"
    jump_ladderPushVel "128"
    jump_slowdownEnable "1"
    jump_spreadAdd "64"
    jump_stepSize "18"
    koth_autodestroytime "60"
    koth_capturetime "20"
    koth_delayPlayer "0"
    koth_destroytime "10"
    koth_extraDelay "0"
    koth_kothmode "0"
    koth_proMode "0"
    koth_spawnDelay "60"
    koth_spawntime "30"
    laserDebug "0"
    laserEndOffset "0.5"
    laserFlarePct "0.2"
    laserFlarePct_alt "0"
    laserForceOn "0"
    laserLight "1"
    laserLightBeginOffset "13"
    laserLightBodyTweak "15"
    laserLightEndOffset "-3"
    laserLightRadius "3"
    laserLightRadius_alt "100"
    laserLightWithoutNightvision "0"
    laserRadius "0.8"
    laserRadius_alt "30"
    laserRange "1500"
    laserRange_alt "5000"
    laserRangePlayer "1500"
    loading_sre_fatal "1"
    lobby_animationSpeed "30"
    lobby_animationTilesHigh "4"
    lobby_animationTilesWide "8"
    lobby_numAnimationFrames "30"
    lobby_partySearchWaitTime "1000"
    lobby_searchingPartyColor "0.941177 0.768627 0.321569 
    loc_forceEnglish "0"
    loc_language "0"
    loc_translate "1"
    loc_warnings "0"
    loc_warningsAsErrors "0"
    loc_warningsUI "0"
    logfile "1"
    lowAmmoWarningColor1 "0.701961 0.701961 0.701961 0.8"
    lowAmmoWarningColor2 "1 1 1 1"
    lowAmmoWarningNoAmmoColor1 "0.8 0.25098 0.301961 0.8"
    lowAmmoWarningNoAmmoColor2 "1 0.25098 0.301961 1"
    lowAmmoWarningNoReloadColor1 "0.701961 0.701961 0.301961 
    lowAmmoWarningNoReloadColor2 "0.701961 0.701961 0.301961 1"
    lowAmmoWarningPulseFreq "2.3"
    lowAmmoWarningPulseMax "1.5"
    lowAmmoWarningPulseMin "0"
    lsp_debug "0"
    m_filter "0"
    m_forward "0.25"
    m_pitch "0.022"
    m_side "0.25"
    m_yaw "0.022"
    mantle_check_angle "60"
    mantle_check_radius "0.1"
    mantle_check_range "20"
    mantle_debug "0"
    mantle_enable "1"
    mantle_max_vertical_end_velocity "0"
    mantle_view_yawcap "60"
    mapcrc "0"
    mapname ""
    masterPort "20810"
    masterServerName "cod4master.activision.com"
    matchmaking_debug "1"
    maxVoicePacketsPerSec "100"
    maxVoicePacketsPerSecForServer "20"
    migration_blocksperframe "0"
    migration_dvarErrors "1"
    migration_limit "5"
    migration_msgtimeout "500"
    migration_timeBetween "30000"
    migration_verboseBroadcastTime "100"
    migrationPingTime "10"
    missileRemoteFOV "15"
    missileRemoteSteerPitchRange "1 87"
    missileRemoteSteerPitchRate "35"
    missileRemoteSteerYawRate "35"
    monkeytoy "0"
    motd "Welcome to Modern Warfare 2 multiplayer"
    motionTrackerBlurDuration "0.2"
    motionTrackerCenterX "0"
    motionTrackerCenterY "-0.37"
    motionTrackerPingFadeTime "3"
    motionTrackerPingPitchAddPerEnemy "0"
    motionTrackerPingPitchBase "1"
    motionTrackerPingPitchNearby "2"
    motionTrackerPingSize "0.2"
    motionTrackerRange "1600"
    motionTrackerSweepAngle "90"
    motionTrackerSweepInterval "3"
    motionTrackerSweepSpeed "2000"
    mp_paused "0"
    msg_dumpEnts "0"
    msg_hudelemspew "0"
    msg_printEntityNums "0"
    name ""
    net_ip "localhost"
    net_lanauthorize "0"
    net_noipx "0"
    net_noudp "0"
    net_port "28960"
    net_profile "0"
    net_showprofile "0"
    net_socksEnabled "0"
    net_socksPassword ""
    net_socksPort "1080"
    net_socksServer ""
    net_socksUsername ""
    nextdemo ""
    nextmap ""
    nightVisionDisableEffects "0"
    nightVisionFadeInOutTime "0.1"
    nightVisionPowerOnTime "0.3"
    objectiveFadeTimeGoingOff "0.5"
    objectiveFadeTimeGoingOn "1"
    objectiveFadeTimeWaitOff "2"
    objectiveFadeTimeWaitOn "2"
    objectiveFadeTooClose "0.1"
    objectiveFadeTooFar "25"
    objectiveFontSize "0.6"
    objectiveHide "0"
    objectiveTextOffsetY "-5.33"
    onlinegame "0"
    onlinegameandhost "0"
    onlineunrankedgameandhost "0"
    overrideNVGModelWithKnife "0"
    packetDebug "0"
    painReverbDryLevel "0.5"
    painReverbRoomType "underwater"
    painReverbWetLevel "0.4"
    painVisionLerpOutRate "0.3"
    painVisionTriggerHealth "0.55"
    party_autoteams "1"
    party_connectTimeout "1000"
    party_connectToOthers "1"
    party_currentSearchTier "2"
    party_debug "0"
    party_defaultSearchTier "2"
    party_editingsettings "0"
    party_firstSubpartyIndex "0"
    party_gamesize ""
    party_gameStartTimerLength "10"
    party_gametype ""
    party_host "0"
    party_hostmigration "1"
    party_hostname ""
    party_IAmSelected "0"
    party_kickplayerquestion ""
    party_listFocus "0"
    party_lobbyPlayerCount ""
    party_mapname ""
    party_mappacks ""
    party_matchedPlayerCount "4"
    party_maxplayers "16"
    party_maxPrivatePartyPlayers "18"
    party_maxSearchTier "6"
    party_maxTeamDiff "1"
    party_membersMissingMapPack "0"
    party_minLobbyTime "60"
    party_minplayers "2"
    party_msPerTier "50"
    party_partyPlayerCount ""
    party_playervisible "0"
    party_pregameStartTimerLength "5"
    party_searchPauseTime "2000"
    party_searchRandomDelay "500"
    party_searchResultsLifetime "45000"
    party_searchResultsMin "2000"
    party_selectedIndex "0"
    party_selectedIndexChangedTime "0"
    party_statusString ""
    party_teambased "1"
    party_teamsVisible "0"
    party_timer "0"
    party_vetoButtonVisible "0"
    party_vetoDelayTime "4"
    party_vetoPassed "0"
    party_vetoPercentRequired "0.501"
    party_vetoStatus ""
    partymigrate_broadcast_interval "200"
    partymigrate_cpuBonusPing "25"
    partymigrate_cpuBonusThreshold "0.5"
    partymigrate_pingtest_retry "100"
    partymigrate_pingtest_timeout "600"
    partymigrate_selectiontime "1800"
    partymigrate_timeout "8000"
    partymigrate_timeoutmax "15000"
    password ""
    perk_armorPiercingDamage "40"
    perk_blastShield "65"
    perk_bulletPenetrationMultiplier "2"
    perk_diveDistanceCheck "64"
    perk_diveGravityScale "0.75"
    perk_diveVelocity "250"
    perk_diveViewRollResetSpeed "4"
    perk_diveViewRollSpeed "0.5"
    perk_diveViewRollTarget "45"
    perk_extendedMagsMGAmmo "10"
    perk_extendedMagsPistolAmmo "5"
    perk_extendedMagsRifleAmmo "10"
    perk_extendedMagsSMGAmmo "10"
    perk_extendedMagsSpreadAmmo "5"
    perk_extendedMeleeRange "176"
    perk_extraBreath "5"
    perk_fastSnipeScale "2"
    perk_footstepVolumeAlly "0.25"
    perk_footstepVolumeEnemy "4"
    perk_footstepVolumePlayer "0.25"
    perk_grenadeDeath "frag_grenade_short_mp"
    perk_improvedExtraBreath "5"
    perk_lightWeightViewBobScale "0.75"
    perk_parabolicAngle "180"
    perk_parabolicIcon "specialty_parabolic"
    perk_parabolicRadius "400"
    perk_quickDrawSpeedScale "1.5"
    perk_scavengerMode "0"
    perk_sprintMultiplier "2"
    perk_sprintRecoveryMultiplierActual "0.6"
    perk_sprintRecoveryMultiplierVisual "0.6"
    perk_weapRateMultiplier "0.75"
    perk_weapReloadMultiplier "0.5"
    perk_weapSpreadMultiplier "0.65"
    phys_autoDisableAngular "57"
    phys_autoDisableFastAngular "270"
    phys_autoDisableFastLinear "40"
    phys_autoDisableFastTime "0.5"
    phys_autoDisableLinear "20"
    phys_autoDisableTime "0.9"
    phys_bulletSpinScale "3"
    phys_bulletUpBias "0.5"
    phys_cfm "0.0001"
    phys_collUseEntities "0"
    phys_contact_cfm "1e-005"
    phys_contact_cfm_ragdoll "0.001"
    phys_contact_cfm_vehicle "0.001"
    phys_contact_cfm_vehicleSoft "0.05"
    phys_contact_erp "0.8"
    phys_contact_erp_ragdoll "0.3"
    phys_contact_erp_vehicle "0.5"
    phys_contact_erp_vehicleSoft "0.05"
    phys_csl "0.3"
    phys_dragAngular "0.5"
    phys_dragLinear "0.03"
    phys_drawAwake "0"
    phys_drawCollisionObj "0"
    phys_drawCollisionWorld "0"
    phys_drawcontacts "0"
    phys_drawDebugInfo "0"
    phys_du***ontacts "0"
    phys_erp "0.8"
    phys_frictionScale "1"
    phys_gravity "-800"
    phys_gravity_ragdoll "-800"
    phys_gravityChangeWakeupRadius "120"
    phys_jitterMaxMass "200"
    phys_joint_cfm "0.0001"
    phys_joint_stop_cfm "0.0001"
    phys_joint_stop_erp "0.8"
    phys_jointPullThreshold "4"
    phys_mcv "20"
    phys_mcv_ragdoll "1000"
    phys_mcv_vehicle "300"
    phys_minImpactMomentum "250"
    phys_narrowObjMaxLength "4"
    phys_noIslands "0"
    phys_qsi "15"
    phys_reorderConst "1"
    physVeh_collideWithClipOnly "0"
    physVeh_explodeForce "800"
    physVeh_explodeSpinScale "3"
    physVeh_jump "0"
    physVeh_minImpactMomentum "17.6"
    physVeh_pathConstraintCfm "1e-006"
    physVeh_pathConstraintErp "0.8"
    physVeh_slideReductionForHighSpeed "0"
    physVeh_StepsPerFrame "3"
    player_adsExitDelay "0"
    player_backSpeedScale "0.7"
    player_breath_fire_delay "0"
    player_breath_gasp_lerp "6"
    player_breath_gasp_scale "4.5"
    player_breath_gasp_time "1"
    player_breath_hold_lerp "1"
    player_breath_hold_time "4.5"
    player_breath_snd_delay "1"
    player_breath_snd_lerp "2"
    player_burstFireCooldown "0.2"
    player_debugHealth "0"
    player_dmgtimer_flinchTime "500"
    player_dmgtimer_maxTime "750"
    player_dmgtimer_minScale "0"
    player_dmgtimer_stumbleTime "500"
    player_dmgtimer_timePerPoint "100"
    player_footstepsThreshhold "0"
    player_lastStandCrawlSpeedScale "0.2"
    player_lastStandDebug "0"
    player_lean_rotate_crouch_left "0.8"
    player_lean_rotate_crouch_right "0.3"
    player_lean_rotate_left "0.8"
    player_lean_rotate_right "0.4"
    player_lean_shift_crouch_left "4"
    player_lean_shift_crouch_right "15"
    player_lean_shift_left "5"
    player_lean_shift_right "9"
    player_meleeHeight "10"
    player_meleeRange "64"
    player_meleeWidth "10"
    player_move_factor_on_torso "0"
    player_moveThreshhold "10"
    player_runThreshhold "110"
    player_scopeExitOnDamage "0"
    player_spectateSpeedScale "1"
    player_sprintCameraBob "0.5"
    player_sprintForwardMinimum "105"
    player_sprintMinTime "1"
    player_sprintRechargePause "0"
    player_sprintSpeedScale "1.5"
    player_sprintStrafeSpeedScale "0.667"
    player_sprintTime "4"
    player_sprintUnlimited "0"
    player_strafeAnimCosAngle "0.5"
    player_strafeSpeedScale "0.8"
    player_sustainAmmo "0"
    player_turnAnims "0"
    player_view_pitch_down "85"
    player_view_pitch_up "85"
    playlist "0"
    playlistFilename "playlists****fo"
    privateMatch_joinPassword ""
    privateMatch_serverPassword ""
    pro******nuOption_blacklevel "0"
    pro******nuOption_gamma "0.8"
    pro******nuOption_safeAreaHorz "0.85"
    pro******nuOption_safeAreaVert "0.85"
    pro******nuOption_volume "0.8"
    protocol "134"
    r_aaAlpha "dither (fast)"
    r_aaMaxQuality "0"
    r_aaSamples "2"
    r_altModelLightingUpdate "0"
    r_aspectRatio "auto"
    r_atlasAnimFPS "15"
    r_autopriority "0"
    r_blacklevel "0"
    r_blur "0"
    r_brightness "0"
    r_cacheModelLighting "1"
    r_cacheSModelLighting "1"
    r_clear "never"
    r_clearColor "0 0 0 0"
    r_clearColor2 "0 0 0 0"
    r_colorMap "Unchanged"
    r_contrast "1"
    r_customMode ""
    r_debugLineWidth "1"
    r_debugShader "none"
    r_depthPrepass "None"
    r_desaturation "1"
    r_detail "1"
    r_detailMap "Unchanged"
    r_diffuseColorScale "1"
    r_displayRefresh "60 Hz"
    r_distortion "1"
    r_dlightLimit "4"
    r_dof_bias "0.5"
    r_dof_enable "1"
    r_dof_farBlur "1.8"
    r_dof_farEnd "7000"
    r_dof_farStart "1000"
    r_dof_nearBlur "6"
    r_dof_nearEnd "60"
    r_dof_nearStart "10"
    r_dof_tweak "0"
    r_dof_viewModelEnd "8"
    r_dof_viewModelStart "2"
    r_dpvsFilterDebug "0"
    r_drawDecals "1"
    r_drawSun "1"
    r_drawWater "1"
    r_envMapExponent "5"
    r_envMapMaxIntensity "0.5"
    r_envMapMinIntensity "0.2"
    r_envMapOverride "0"
    r_envMapSunIntensity "2"
    r_fastSkin "0"
    r_filmAltShader "1"
    r_filmTweakBrightness "0"
    r_filmTweakContrast "1.4"
    r_filmTweakDarkTint "0.7 0.85 1"
    r_filmTweakDesaturation "0.2"
    r_filmTweakDesaturationDark "0.2"
    r_filmTweakEnable "0"
    r_filmTweakInvert "0"
    r_filmTweakLightTint "1.1 1.05 0.85"
    r_filmTweakMediumTint "0.9 1 0.9"
    r_filmUseTweaks "0"
    r_floatz "1"
    r_fog "1"
    r_forceLod "none"
    r_fullbright "0"
    r_fullscreen "0"
    r_gamma "0.8"
    r_glow "1"
    r_glow_allowed "1"
    r_glow_allowed_script_forced "0"
    r_glowTweakBloomCutoff "0.5"
    r_glowTweakBloomDesaturation "0"
    r_glowTweakBloomIntensity0 "1"
    r_glowTweakEnable "0"
    r_glowTweakRadius0 "5"
    r_glowUseTweaks "0"
    r_gpuSync "off"
    r_heroLighting "1"
    r_highLodDist "-1"
    r_ignore "0"
    r_ignorehwgamma "0"
    r_inGameVideo "1"
    r_lightCacheLessFrequentMaxDistance "64"
    r_lightCacheLessFrequentPeriod "10"
    r_lightGridContrast "0"
    r_lightGridEnableTweaks "0"
    r_lightGridIntensity "1"
    r_lightGridUseTweakedValues "1"
    r_lightMap "Unchanged"
    r_loadForRenderer "1"
    r_lockPvs "0"
    r_lodBiasRigid "0"
    r_lodBiasSkinned "0"
    r_lodScaleRigid "1"
    r_lodScaleSkinned "1"
    r_lowestLodDist "-1"
    r_lowLodDist "-1"
    r_mediumLodDist "-1"
    r_mode "1024x768"
    LC r_modelVertColor "1"
    r_monitor "0"
    r_multiGpu "0"
    r_normal "1"
    r_normalMap "Unchanged"
    r_outdoor "1"
    r_outdoorFeather "8"
    r_picmip "0"
    r_picmip_bump "0"
    r_picmip_manual "0"
    r_picmip_spec "0"
    r_picmip_water "0"
    r_polygonOffsetBias "-1"
    r_polygonOffsetScale "-1"
    r_portalBevels "0.7"
    r_portalBevelsOnly "0"
    r_portalMinClipArea "0.02"
    r_portalMinRecurseDepth "2"
    r_portalWalkLimit "0"
    r_preloadShaders "0"
    r_pretess "1"
    r_primaryLightTweakDiffuseStrength "1"
    r_primaryLightTweakSpecularStrength "1"
    r_primaryLightUseTweaks "0"
    r_reflectionProbeGenerate "0"
    r_reflectionProbeGenerateExit "0"
    r_reflectionProbeRegenerateAll "0"
    r_rendererInUse "Shader model 3.0"
    r_rendererPreference "Default"
    r_resampleScene "1"
    r_scaleViewport "1"
    r_showFbColorDebug "None"
    r_showFloatZDebug "0"
    r_showLightGrid "0"
    r_showMissingLightGrid "0"
    r_showPortals "0"
    r_showPortalsOverview "0"
    r_singleCell "0"
    r_skipPvs "0"
    r_smc_enable "1"
    r_smc_optimize "1"
    r_smp_backend "1"
    r_smp_worker "1"
    r_smp_worker_thread0 "1"
    r_smp_worker_thread1 "1"
    r_specular "1"
    r_specularColorScale "2.5"
    r_specularMap "Unchanged"
    r_spotLightBrightness "14"
    r_spotLightEndRadius "196"
    r_spotLightEntityShadows "1"
    r_spotLightExponent "2"
    r_spotLightFovInnerFraction "0.5"
    r_spotLightMaxLength "5000"
    r_spotLightShadows "1"
    r_spotLightSModelShadows "1"
    r_spotLightStartRadius "36"
    r_sse_skinning "1"
    r_subwindow "0 1 0 1"
    r_sun_from_dvars "0"
    r_sun_fx_position "0 0 0"
    r_sunblind_fadein "0.5"
    r_sunblind_fadeout "3"
    r_sunblind_max_angle "5"
    r_sunblind_max_darken "0.75"
    r_sunblind_min_angle "30"
    r_sunflare_fadein "1"
    r_sunflare_fadeout "1"
    r_sunflare_max_alpha "1"
    r_sunflare_max_angle "2"
    r_sunflare_max_size "2500"
    r_sunflare_min_angle "45"
    r_sunflare_min_size "0"
    r_sunflare_shader "sun_flare"
    r_sunglare_fadein "0.5"
    r_sunglare_fadeout "3"
    r_sunglare_max_angle "5"
    r_sunglare_max_lighten "0.75"
    r_sunglare_min_angle "30"
    r_sunsprite_shader "sun"
    r_sunsprite_size "16"
    r_texFilterAnisoMax "4"
    r_texFilterAnisoMin "1"
    r_texFilterDisable "0"
    r_texFilterMipBias "0"
    r_texFilterMipMode "Unchanged"
    r_useLayeredMaterials "0"
    r_vc_makelog "0"
    r_vc_showlog "0"
    r_vsync "0"
    r_warningRepeatDelay "5"
    r_zfar "0"
    r_zFeather "1"
    r_znear "4"
    r_znear_depthhack "0.1"
    radarjamDistMax "800"
    radarjamDistMin "350"
    radarjamSinCurve "0"
    ragdoll_baselerp_time "1000"
    ragdoll_bullet_force "500"
    ragdoll_bullet_upbias "0.5"
    ragdoll_debug "0"
    ragdoll_dump_anims "0"
    ragdoll_enable "1"
    ragdoll_explode_force "18000"
    ragdoll_explode_upbias "0.8"
    ragdoll_exploding_bullet_force "5000"
    ragdoll_exploding_bullet_upbias "0.8"
    ragdoll_fps "20"
    ragdoll_idle_min_velsq "2"
    ragdoll_jitter_scale "1"
    ragdoll_jointlerp_time "3000"
    ragdoll_max_life "4500"
    ragdoll_max_simulating "16"
    ragdoll_max_stretch_pct "10"
    ragdoll_rotvel_scale "1"
    ragdoll_self_collision_scale "1.2"
    ragdoll_stretch_iters "10"
    rate "25000"
    reliableResendTime "300"
    reliableTimeoutTime "20000"
    RemoteCameraSounds_DryLevel "0.1"
    RemoteCameraSounds_RoomType "underwater"
    RemoteCameraSounds_WetLevel "0.5"
    requireOpenNat "1"
    safeArea_adjusted_horizontal "1"
    safeArea_adjusted_vertical "1"
    safeArea_horizontal "0.85"
    safeArea_vertical "0.85"
    scr_airdrop_ac130 "3"
    scr_airdrop_ammo "17"
    scr_airdrop_counter_uav "15"
    scr_airdrop_emp "1"
    scr_airdrop_harrier_airstrike "7"
    scr_airdrop_helicopter "7"
    scr_airdrop_helicopter_flares "5"
    scr_airdrop_helicopter_minigun "3"
    scr_airdrop_mega_ac130 "2"
    scr_airdrop_mega_ammo "12"
    scr_airdrop_mega_counter_uav "16"
    scr_airdrop_mega_emp "0"
    scr_airdrop_mega_harrier_airstrike "5"
    scr_airdrop_mega_helicopter "5"
    scr_airdrop_mega_helicopter_flares "3"
    scr_airdrop_mega_helicopter_minigun "2"
    scr_airdrop_mega_nuke "0"
    scr_airdrop_mega_precision_airstrike "10"
    scr_airdrop_mega_predator_missile "14"
    scr_airdrop_mega_sentry "16"
    scr_airdrop_mega_stealth_airstrike "3"
    scr_airdrop_mega_uav "12"
    scr_airdrop_nuke "0"
    scr_airdrop_precision_airstrike "11"
    scr_airdrop_predator_missile "12"
    scr_airdrop_sentry "12"
    scr_airdrop_stealth_airstrike "5"
    scr_airdrop_uav "17"
    scr_arena_numlives "1"
    scr_arena_promode "0"
    scr_arena_roundlimit "0"
    scr_arena_roundswitch "3"
    scr_arena_scorelimit "1"
    scr_arena_timelimit "2.5"
    scr_arena_winlimit "4"
    scr_ctf_halftime "1"
    scr_ctf_numlives "0"
    scr_ctf_playerrespawndelay "0"
    scr_ctf_promode "0"
    scr_ctf_returntime "30"
    scr_ctf_roundlimit "1"
    scr_ctf_scorelimit "0"
    scr_ctf_timelimit "10"
    scr_ctf_waverespawndelay "10"
    scr_ctf_winlimit "1"
    scr_dd_addtime "2.5"
    scr_dd_bombtimer "45"
    scr_dd_defusetime "5"
    scr_dd_numlives "0"
    scr_dd_planttime "5"
    scr_dd_playerrespawndelay "0"
    scr_dd_promode "0"
    scr_dd_roundlimit "3"
    scr_dd_roundswitch "1"
    scr_dd_scorelimit "1"
    scr_dd_timelimit "2.5"
    scr_dd_waverespawndelay "0"
    scr_dd_winlimit "2"
    scr_diehard "0"
    scr_dm_numlives "0"
    scr_dm_playerrespawndelay "0"
    scr_dm_promode "0"
    scr_dm_roundlimit "1"
    scr_dm_scorelimit "1500"
    scr_dm_timelimit "10"
    scr_dm_waverespawndelay "0"
    scr_dm_winlimit "1"
    scr_dom_numlives "0"
    scr_dom_playerrespawndelay "0"
    scr_dom_promode "0"
    scr_dom_roundlimit "1"
    scr_dom_scorelimit "200"
    scr_dom_timelimit "0"
    scr_dom_waverespawndelay "0"
    scr_dom_winlimit "1"
    scr_explBulletMod "1"
    scr_game_allowkillcam "1"
    scr_game_deathpointloss "0"
    scr_game_forceuav "0"
    scr_game_graceperiod "0"
    scr_game_hardpoints "1"
    scr_game_killstreakdelay "0"
    scr_game_onlyheadshots "0"
    scr_game_perks "1"
    scr_game_spectatetype "1"
    scr_game_suicidepointloss "0"
    scr_gtnw_numlives "0"
    scr_gtnw_playerrespawndelay "0"
    scr_gtnw_promode "0"
    scr_gtnw_roundlimit "1"
    scr_gtnw_roundswitch "0"
    scr_gtnw_scorelimit "101"
    scr_gtnw_timelimit "10"
    scr_gtnw_waverespawndelay "0"
    scr_gtnw_winlimit "1"
    scr_hardcore "0"
    scr_hardpoint_allowartillery "1"
    scr_hardpoint_allowhelicopter "1"
    scr_hardpoint_allowuav "1"
    scr_koth_numlives "0"
    scr_koth_playerrespawndelay "0"
    scr_koth_promode "0"
    scr_koth_roundlimit "1"
    scr_koth_roundswitch "1"
    scr_koth_scorelimit "250"
    scr_koth_timelimit "15"
    scr_koth_waverespawndelay "0"
    scr_koth_winlimit "1"
    scr_maxPerPlayerExplosives "2"
    scr_nukeCancelMode "0"
    scr_nukeTimer "10"
    scr_oldschool "0"
    scr_oneflag_numlives "0"
    scr_oneflag_playerrespawndelay "0"
    scr_oneflag_promode "0"
    scr_oneflag_roundlimit "0"
    scr_oneflag_roundswitch "3"
    scr_oneflag_scorelimit "1"
    scr_oneflag_timelimit "3"
    scr_oneflag_waverespawndelay "0"
    scr_oneflag_winlimit "4"
    scr_patientZero ""
    scr_player_forcerespawn "1"
    scr_player_healthregentime "5"
    scr_player_maxhealth "100"
    scr_player_numlives "0"
    scr_player_respawndelay "0"
    scr_player_sprinttime "4"
    scr_player_suicidespawndelay "0"
    scr_RequiredMapAspectratio "1"
    scr_restxp_cap "0.5"
    scr_restxp_enable "0"
    scr_restxp_levelsPerDay "0.5"
    scr_restxp_minRestTime "4"
    scr_restxp_restedAwardScale "0.5"
    scr_restxp_timescale "1"
    scr_riotShieldXPBullets "15"
    scr_sab_bombtimer "30"
    scr_sab_defusetime "5"
    scr_sab_hotpotato "0"
    scr_sab_numlives "0"
    scr_sab_planttime "2.5"
    scr_sab_playerrespawndelay "7.5"
    scr_sab_promode "0"
    scr_sab_roundlimit "1"
    scr_sab_roundswitch "1"
    scr_sab_scorelimit "0"
    scr_sab_timelimit "20"
    scr_sab_waverespawndelay "0"
    scr_sab_winlimit "1"
    scr_sd_bombtimer "45"
    scr_sd_defusetime "5"
    scr_sd_multibomb "0"
    scr_sd_numlives "1"
    scr_sd_planttime "5"
    scr_sd_playerrespawndelay "0"
    scr_sd_promode "0"
    scr_sd_roundlimit "0"
    scr_sd_roundswitch "3"
    scr_sd_scorelimit "1"
    scr_sd_timelimit "2.5"
    scr_sd_waverespawndelay "0"
    scr_sd_winlimit "4"
    scr_team_fftype "0"
    scr_team_kickteamkillers "0"
    scr_team_respawntime "0"
    scr_team_teamkillpointloss "1"
    scr_team_teamkillspawndelay "20"
    scr_thirdPerson "0"
    scr_tispawndelay "0"
    scr_vip_numlives "0"
    scr_vip_promode "0"
    scr_vip_roundlimit "3"
    scr_vip_roundswitch "1"
    scr_vip_scorelimit "1"
    scr_vip_timelimit "2.5"
    scr_vip_winlimit "2"
    scr_war_numlives "0"
    scr_war_playerrespawndelay "0"
    scr_war_promode "0"
    scr_war_roundlimit "1"
    scr_war_scorelimit "7500"
    scr_war_timelimit "10"
    scr_war_waverespawndelay "0"
    scr_war_winlimit "1"
    scr_xpscale "1"
    sensitivity "5"
    sentry_placement_debug "0"
    sentry_placement_feet_offset "17 20 10"
    sentry_placement_feet_trace_dist_z "20"
    sentry_placement_trace_dist "42"
    sentry_placement_trace_min_normal "0.7"
    sentry_placement_trace_pitch "20"
    sentry_placement_trace_radius "30"
    sentry_placement_trace_radius_canon_safety "5"
    server1 ""
    server10 ""
    server11 ""
    server12 ""
    server13 ""
    server14 ""
    server15 ""
    server16 ""
    server2 ""
    server3 ""
    server4 ""
    server5 ""
    server6 ""
    server7 ""
    server8 ""
    server9 ""
    session_immediateDeleteTinySessions "0"
    session_nonblocking "1"
    shieldImpactBulletShakeDuration "500"
    shieldImpactBulletShakeScale "0.35"
    shieldImpactExplosionHighShakeDuration "1250"
    shieldImpactExplosionHighShakeScale "0.5"
    shieldImpactExplosionLowShakeDuration "800"
    shieldImpactExplosionLowShakeScale "0.4"
    shieldImpactExplosionThreshold "85"
    shieldImpactMissileShakeDuration "1500"
    shieldImpactMissileShakeScale "0.5"
    shortversion "1.0"
    showdrop "0"
    showpackets "0"
    sm_enable "1"
    sm_fastSunShadow "1"
    sm_lightScore_eyeProjectDist "64"
    sm_lightScore_spotProjectFrac "0.125"
    sm_maxLights "4"
    sm_minSpotLightScore "0.5"
    sm_polygonOffsetBias "0.125"
    sm_polygonOffsetScale "2"
    sm_qualitySpotShadow "1"
    sm_spotDistCull "1"
    sm_spotEnable "1"
    sm_spotLimit "4"
    sm_spotShadowFadeTime "1"
    sm_strictCull "1"
    sm_sunEnable "1"
    sm_sunSampleSizeNear "0.25"
    sm_sunShadowCenter "0 0 0"
    sm_sunShadowScale "1"
    sm_sunShadowScaleLocked "1"
    snaps "20"
    snd_cinematicVolumeScale "0.5"
    snd_draw3D "Off"
    snd_drawInfo "None"
    snd_enable2D "1"
    snd_enable3D "1"
    snd_enableEq "1"
    snd_enableReverb "1"
    snd_enableStream "1"
    snd_errorOnMissing "0"
    snd_khz "44"
    snd_levelFadeTime "250"
    snd_outputConfiguration "Windows default"
    snd_slaveFadeTime "500"
    snd_touchStreamFilesOnLoad "0"
    snd_volume "0.8"
    splitscreen "0"
    stat_version "10"
    stopspeed "100"
    stringtable_debug "0"
    sv_allowAnonymous "0"
    sv_allowClientConsole "1"
    sv_allowDownload "1"
    sv_allowedClan1 ""
    sv_allowedClan2 ""
    sv_cheats "0"
    sv_clientArchive "1"
    sv_clientSideBullets "1"
    sv_connectTimeout "120"
    sv_debugRate "0"
    sv_debugReliableCmds "0"
    sv_floodProtect "1"
    sv_hostname "CoD4Host"
    sv_hugeSnapshotDelay "200"
    sv_hugeSnapshotSize "4000"
    sv_iwdNames ""
    sv_iwds ""
    sv_kickBanTime "300"
    sv_mapRotation ""
    sv_mapRotationCurrent ""
    sv_maxclients "18"
    sv_maxPing "0"
    sv_maxRate "25000"
    sv_minPing "0"
    sv_network_fps "50"
    sv_packet_info "0"
    sv_padPackets "0"
    sv_paused "0"
    sv_privateClients "0"
    sv_privateClientsForClients "0"
    sv_privatePassword ""
    sv_pure "1"
    sv_reconnectlimit "3"
    sv_referencedFFCheckSums ""
    sv_referencedFFNames ""
    sv_referencedIwdNames ""
    sv_referencedIwds ""
    sv_rejoinTimeout "5"
    sv_running "0"
    sv_showAverageBPS "0"
    sv_timeout "20"
    sv_voiceQuality "3"
    sv_zombietime "2"
    sys_configSum "230111639"
    sys_configureGHz "18.5691"
    sys_cpuGHz "2.67277"
    sys_cpuName "Intel(R) Core(TM) i7 CPU920  @ 
    sys_gpu "ATI Radeon HD 4800 Series"
    sys_lockThreads "none"
    sys_quitMigrateTime "15000"
    sys_smp_allowed "1"
    sys_SSE "1"
    sys_sysMB "2048"
    systemlink "0"
    testClients_doAttack "1"
    testClients_doCrouch "0"
    testClients_doMove "1"
    testClients_doReload "1"
    testClients_watchKillcam "1"
    thermal_playerModel ""
    thermalBlurFactorNoScope "250"
    thermalBlurFactorScope "250"
    timescale "1"
    tracer_debugDraw "0"
    tracer_explosiveColor1 "1 0.75 0.75 0"
    tracer_explosiveColor2 "1 0.75 0.75 1"
    tracer_explosiveColor3 "1 0.75 0.75 1"
    tracer_explosiveColor4 "1 0.75 0.75 1"
    tracer_explosiveColor5 "1 0.75 0.75 1"
    tracer_explosiveColor6 "1 0.75 0.75 0"
    tracer_explosiveOverride "1"
    tracer_explosiveWidth "15"
    tracer_firstPersonMaxWidth "4"
    tracer_stoppingPowerColor1 "0 0 0 0"
    tracer_stoppingPowerColor2 "1 1 1 1"
    tracer_stoppingPowerColor3 "1 0 0 1"
    tracer_stoppingPowerColor4 "1 0 0 1"
    tracer_stoppingPowerColor5 "1 1 0 1"
    tracer_stoppingPowerColor6 "1 1 1 1"
    tracer_stoppingPowerOverride "0"
    tracer_stoppingPowerWidth "6"
    tracer_thermalWidthMult "2"
    turret_adsEnabled "1"
    turret_adsFov "35"
    turret_adsTime "250"
    turret_fov "55"
    ui_allow_classchange "0"
    ui_allow_controlschange "1"
    ui_allow_teamchange "0"
    ui_bigFont "0.4"
    ui_borderLowLightScale "0.35"
    ui_browserFriendlyfire "-1"
    ui_browserKillcam "-1"
    ui_browserMod "0"
    ui_browserShowDedicated "0"
    ui_browserShowEmpty "1"
    ui_browserShowFull "1"
    ui_browserShowPassword "-1"
    ui_browserShowPure "1"
    ui_buildLocation "-60 460"
    ui_buildSize "0.2"
    ui_cinematicsTimestamp "0"
    ui_connectScreenTextGlowColor "0.3 0.6 0.3 1"
    ui_currentFeederMapIndex "0"
    ui_currentMap "0"
    ui_customClassName ""
    ui_customModeEditName ""
    ui_customModeName ""
    ui_debugMode "0"
    ui_drawCrosshair "1"
    ui_extraBigFont "0.55"
    ui_gametype "war"
    ui_hud_hardcore "0"
    ui_hud_obituaries "1"
    ui_hud_showobjicons "1"
    ui_joinGametype "0"
    ui_mapname "mp_afghan"
    ui_maxclients "18"
    ui_mousePitch "0"
    ui_multiplayer "1"
    ui_netGametype "0"
    ui_netGametypeName "dm"
    ui_netSource "1"
    ui_partyFull "0"
    ui_playerPartyColor "1 0.8 0.4 1"
    ui_serverStatusTimeOut "7000"
    ui_showEndOfGame "0"
    ui_showList "0"
    ui_showmap "1"
    ui_showMenuOnly ""
    ui_sliderSteps "40"
    ui_smallFont "0.25"
    ui_textScrollFadeTime "0.2"
    ui_textScrollPauseEnd "3"
    ui_textScrollPauseStart "1"
    ui_textScrollSpeed "30"
    uiscript_debug "0"
    upnp_maxAttempts "4"
    useFastFile "1"
    useMapPreloading "1"
    useonlinestats "0"
    useRelativeTeamColors "0"
    useSvMapPreloading "1"
    useTagFlashSilenced "1"
    veh_boneControllerLodDist "2000"
    vehAudio_inAirPitchDownLerp "1.2"
    vehAudio_inAirPitchUpLerp "0.75"
    vehAudio_spawnVolumeTime "2"
    vehCam_angles "0 0 0"
    vehCam_editMode "0"
    vehCam_freeLook "0"
    vehCam_offset "0 0 0"
    vehCam_pitchClamp "45"
    vehCam_pitchTurnRate "90"
    vehCam_radius "0"
    vehCam_speedInfluence "0"
    vehCam_yawClamp "45"
    vehCam_yawTurnRate "260"
    vehCam_zOffsetMode "World"
    version "IW4 MP 1.0 build 159 latest Fri Nov 06 2009 in-x86"
    vid_xpos "22"
    vid_ypos "53"
    viewModelDebugNotetracks "0"
    viewModelHacks "1"
    viewposNow "0 0 0"
    voiceDebug "0"
    voiceDegrade "0"
    waypointDebugDraw "0"
    waypointDistScaleRangeMax "3000"
    waypointDistScaleRangeMin "1000"
    waypointDistScaleSmallest "0.8"
    waypointIconHeight "36"
    waypointIconWidth "36"
    waypointOffscreenCornerRadius "105"
    waypointOffscreenDistanceThresholdAlpha "30"
    waypointOffscreenPadBottom "30"
    waypointOffscreenPadLeft "103"
    waypointOffscreenPadRight "0"
    waypointOffscreenPadTop "0"
    waypointOffscreenPointerDistance "20"
    waypointOffscreenPointerHeight "12"
    waypointOffscreenPointerWidth "25"
    waypointOffscreenRoundedCorners "1"
    waypointOffscreenScaleLength "500"
    waypointOffscreenScaleSmallest "1"
    waypointPlayerOffsetCrouch "56"
    waypointPlayerOffsetProne "30"
    waypointPlayerOffsetStand "66"
    waypointSplitscreenScale "1.8"
    waypointTweakY "-17"
    wideScreen "0"
    winvoice_loopback "0"
    winvoice_mic_mute "1"
    winvoice_mic_reclevel "65535"
    winvoice_mic_scaler "1"
    winvoice_save_voice "0"
    xblive_hostingprivateparty "0"
    xblive_loggedin "0"
    xblive_playEvenIfDown "0"
    xblive_privatematch "0"
    Credits: MW2 Host Admin Tool
    Me posting and randomly running into it.

    oohhhh some of that shit is RICHH
    nice!!
    Insane
    Ex Middleman
    [
    PM|VM]
    |x|x|x|x|x|x|x|



    Quote Originally Posted by Boombox View Post
    Shut the fuck up insane you pussy bitch.
    Quote Originally Posted by arunforce View Post
    Shut the fuck up kid, everything that comes out of your mouth sounds retarded as fuck.

  6. #20
    xzser23's Avatar
    Join Date
    Aug 2010
    Gender
    male
    Posts
    4
    Reputation
    10
    Thanks
    0
    My Mood
    Cynical
    wrong post

  7. #21
    master131's Avatar
    Join Date
    Apr 2010
    Gender
    male
    Location
    Melbourne, Australia
    Posts
    8,802
    Reputation
    3165
    Thanks
    73,331
    My Mood
    Breezy
    Quote Originally Posted by xzser23 View Post
    wrong post
    Please don't bump topics more than a month old! It leads to a ban
    Donate:
    BTC: 1GEny3y5tsYfw8E8A45upK6PKVAEcUDNv9


    Handy Tools/Hacks:
    Extreme Injector v3.6.1 *NEW* Windows 10 compatible!
    A powerful and advanced injector in a simple GUI.
    Can scramble DLLs on injection making them harder to detect and even make detected hacks work again!

    Minion Since: 13th January 2011
    Moderator Since: 6th May 2011
    Global Moderator Since: 29th April 2012
    Super User/Unknown Since: 23rd July 2013
    'Game Hacking' Team Since: 30th July 2013

    --My Art--
    [Roxas - Pixel Art, WIP]
    [Natsu - Drawn]
    [Natsu - Coloured]


    All drawings are coloured using Photoshop.

    --Gifts--
    [Kyle]

  8. #22
    B4M's Avatar
    Join Date
    May 2009
    Gender
    male
    Location
    Real World
    Posts
    6,939
    Reputation
    478
    Thanks
    1,746
    My Mood
    Bored
    /Closed .


    Back in '10



    Got a question?PM/VM me!
    I read them all.
    Also contact me via MSN.
    vlad@mpgh.net

    Minion since:07-04-2010
    Mod since:08-31-2010
    Till : 05.07.2011

Page 2 of 2 FirstFirst 12

Similar Threads

  1. hey guys i found the password
    By wieter20 in forum WarRock - International Hacks
    Replies: 1
    Last Post: 02-07-2008, 03:53 PM
  2. I found the working stamina address!!!
    By konni in forum WarRock - International Hacks
    Replies: 21
    Last Post: 01-23-2008, 06:25 PM
  3. BLODD DEATH (alot of it by the ass load)
    By Gourav2122 in forum General
    Replies: 9
    Last Post: 09-05-2007, 12:49 AM
  4. [Rel]The MOTHER of all Freebies
    By EndRiT in forum WarRock - International Hacks
    Replies: 56
    Last Post: 04-26-2007, 03:31 PM
  5. i found the problem!
    By jeremywilms in forum Programming
    Replies: 1
    Last Post: 07-05-2006, 07:20 AM