Page 7 of 7 FirstFirst ... 567
Results 91 to 103 of 103
  1. #91
    Barred from Marketplace Vouches
    DO NOT ASK FOR OR RECEIVE VOUCHES FROM THIS USER

    10/15/2016 - 01/16/17
    Premium Seller
    Newsforce
    Former Staff
    Premium Member
    Predator's Avatar
    Join Date
    Mar 2011
    Gender
    male
    Location
    ルグニカ王国
    Posts
    8,605
    Reputation
    1904
    Thanks
    3,781
    My Mood
    Yeehaw
    Update the link please. Megaupload is dead

  2. #92
    Barred from Marketplace Vouches
    DO NOT ASK FOR OR RECEIVE VOUCHES FROM THIS USER

    10/15/2016 - 01/16/17
    Premium Seller
    Newsforce
    Former Staff
    Premium Member
    Predator's Avatar
    Join Date
    Mar 2011
    Gender
    male
    Location
    ルグニカ王国
    Posts
    8,605
    Reputation
    1904
    Thanks
    3,781
    My Mood
    Yeehaw
    Ah I need some help. How do you start up c++ and do you have to add the Ava files to it?









    MPGH Member Since: 2011
    AVA Minion Since: 7.14.2013 - 7.4.2014
    Skype: MPGH.Commanderr
    Email: Commanderr@live.com
    Timezone: PST (GMT - 7:00) California
    進撃の巨人
    If you want to contact me, drop me a Skype!
    CONTACT|RULES|AVA|VOUCHES

    The Hunt has ended...
    My Goodbye:



  3. #93
    Major Tom's Avatar
    Join Date
    Jun 2011
    Gender
    male
    Location
    Belgium
    Posts
    47
    Reputation
    10
    Thanks
    4
    My Mood
    Cynical
    Thanks! This helped a lot for me.

  4. #94
    BlingBoyOto's Avatar
    Join Date
    Jun 2012
    Gender
    male
    Posts
    7
    Reputation
    10
    Thanks
    0
    My Mood
    Inspired
    Does this make wallhack ?
    Is it undected and can you tell me how to make ESP boxes around players

  5. #95
    canv2's Avatar
    Join Date
    Jul 2012
    Gender
    male
    Posts
    15
    Reputation
    10
    Thanks
    1
    Thanks, this really helped.

  6. #96
    midonx's Avatar
    Join Date
    Mar 2011
    Gender
    male
    Posts
    38
    Reputation
    10
    Thanks
    5
    My Mood
    Bored
    hay this is good but it will be better if u add a vid to show how to do it really and easier and u will got alot of thanx

  7. #97
    markchua11's Avatar
    Join Date
    Sep 2012
    Gender
    male
    Posts
    1
    Reputation
    10
    Thanks
    0
    where is the attachment?

  8. #98
    se7enthsin's Avatar
    Join Date
    Jun 2011
    Gender
    male
    Posts
    1,069
    Reputation
    31
    Thanks
    269
    My Mood
    Amused
    Please update your links, the sooner you do the quicker I'll begin. Thanks


    Quote Originally Posted by /b/oss View Post
    What you need:
    C++ 2008, 2010 (not matter)
    Direct 3D Starter Kit (Here my upload: Download the atthament, in there's link. this prevent leeching)

    Setting up C++
    Note if you do this wrong you will get d3d9.lib linker and d3d9.h not found errors, do not even bother to ask me how to fix them. The only reason it doesn't work, it's because you didn't do it right you douche.

    First copy the workspacesm
    Open folder "D3DKit\D3D_Starterkit_v3.0b\D3D9\old_workspac e"
    Select the two files: TatniumD3D.dsp and TatniumD3D.dsw

    Copy these two files to "D3DKit\D3D_Starterkit_v3.0b\D3D9"
    And double click on the workspace named TatniumD3D.dsw

    We need to set the directories, if we don't all the files that are needed for this to work will not be found and c++ is going to yell at you.

    Goto tools at the very top of your screen and move down to options
    Next hit the tab with the caption "Directories"



    Next click the create new button circled in red above, once a 'editable' field is added into the list type the location of your directx sdk installation + \Include.

    Mine is: D:\Program Files\Microsoft DirectX SDK (June 2006)\Include (Don't got much space on c)

    Next hit the "Show Directories for:" combo list and go down to "Library files"

    This time instead of adding "your_sdk_installation + \Include":

    If you have a 32 bit system installed add "your_sdk_installation + \Lib\x86"
    If you have a 64 bit system installed add "your_sdk_installation + \Lib\x64"



    Press OK

    Adding code to the kit

    In the very left expand the "TatniumD3D" then expand "Source Files" then "d3d9_C" now that you see a list of .cpp files click "d3d9dev.cpp"



    We will be adding code to this file, the following sections are how to add cheats to your dll


    Changing your team mates / enemies / or any other object in the game to be pink
    Make a variable right after all the includes at the very top, this is so we create the textures only once
    Code:
    int a=1;
    The following is for D3DXCreateTextureFromFileInMemory, right after you variable a put this new declaration for your pink color:

    Code:
    LPDIRECT3DTEXTURE9 xxxPink;
    Now declare and assign bPink (It's the pink color duh)

    Code:
    const BYTE bPink[58] = 
    {
        0x42, 0x4D, 0x3A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
        0x00, 0x36, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00, 
        0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 
        0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
        0x80, 0x00, 0xFF, 0x00
    };
    Notice, we can't use RGB or Long colors here

    Ok now we do this:
    Now find the following code in the kit:
    Code:
    HRESULT APIENTRY hkIDirect3DDevice9::BeginScene() 
    {
    	
    }
    Add above return m_pD3Ddev->BeginScene();
    Code:
    	if (a==1) //Thank you gc_Admin, I pmed him for this with a big thanks
    	{
    		D3DXCreateTextureFromFileInMemory(m_pD3Ddev,(LPCVOID)&bPink,58,&xxxPink);
    		a=0;	
    	}
    Ok now let's go to

    Code:
    HRESULT APIENTRY hkIDirect3DDevice9::DrawIndexedPrimitive(D3DPRIMITIVETYPE Type,INT BaseVertexIndex,UINT MinVertexIndex,UINT NumVertices,UINT startIndex,UINT primCount)
    {
    	
    return m_pD3Ddev->DrawIndexedPrimitive(Type,BaseVertexIndex, MinVertexIndex, NumVertices, startIndex, primCount);
    }
    right before the return add this:
    Explanation for NumVertices, each game has different Vertices for different objects. The following collection of Vertices are for the American Team for battlefield 2. This will draw all bf2 american players as pink helping you to distingiush your enemy better

    Code:
    if(NumVertices == 1270 || NumVertices == 456 || NumVertices == 2675 || NumVertices == 495 || NumVertices == 2240 || NumVertices == 782 || NumVertices == 662 || NumVertices == 398 || NumVertices == 361 || NumVertices == 1073 || NumVertices == 2341 || NumVertices == 2549 || NumVertices == 2148 || NumVertices == 2303 || NumVertices == 518)
    {
    	m_pD3Ddev->SetTexture(0,xxxPink);
    	return m_pD3Ddev->DrawIndexedPrimitive(Type,BaseVertexIndex, MinVertexIndex, NumVertices, startIndex, primCount);
    } else {
    	return m_pD3Ddev->DrawIndexedPrimitive(Type,BaseVertexIndex, MinVertexIndex, NumVertices, startIndex, primCount);
    }
    --End Bitchez--

    Forcing the game to run in wireframe mode
    If you want wall hack add this into
    Code:
    m_pD3Ddev->SetRenderState(D3DRS_ZENABLE, D3DZB_FALSE);
    m_pD3Ddev->DrawIndexedPrimitive(Type,BaseVertexIndex, MinVertexIndex, NumVertices, startIndex, primCount);
    m_pD3Ddev->SetRenderState(D3DRS_ZENABLE, D3DZB_TRUE);
    If you want to change textures add this
    ..

    Compiling

    Simple,


    Click the bulid button

    You debug window (the one at the bottom) should show this:

    Code:
    --------------------Configuration: TatniumD3D - Win32 Debug--------------------
    Compiling...
    d3d9dev.cpp
    Linking...
    
    yourdll.dll - 0 error(s), 0 warning(s)
    Note: You can goto project then settings and click on the link tab to change the dll name

    To find your compiled dll name goto the newly created "/debug/" folder in the "D3DKit\D3D_Starterkit_v3.0b\D3D9" directory.. tada!


    CREDITS:

    Neo_Reloaded
    and the guy who made d3d starter kit

    ENJOY!

    PS: we're looking for AVA coders.















    READ:::: learn c++ (VIDEO TUTS) XoaX.net
    MMOVIPER SUPPORT GURU


  9. #99
    you're_all_faggots's Avatar
    Join Date
    Dec 2012
    Gender
    male
    Posts
    0
    Reputation
    10
    Thanks
    0
    You're all doing it wrong. + OP is obvious copy paste.

  10. #100
    doublasdd's Avatar
    Join Date
    Dec 2012
    Gender
    male
    Posts
    1
    Reputation
    10
    Thanks
    0
    Hi,

    I can't understand how do you link the DLL to the game.

    If someone can explain me, I would be much appreciated.

    Best Regards.

  11. #101
    MatOnline12's Avatar
    Join Date
    Jan 2012
    Gender
    male
    Posts
    38
    Reputation
    10
    Thanks
    0
    My Mood
    Angelic
    It seems good to me, I tried, And i think i did something wrong, But its not something with your tutorial Thanx
    Selling all kinda accounts and fresh unchecked logs for $10 today!

  12. #102
    poopsta's Avatar
    Join Date
    Aug 2012
    Gender
    male
    Posts
    8
    Reputation
    10
    Thanks
    1
    i wanna try this

  13. #103
    ruzodiac's Avatar
    Join Date
    Jan 2013
    Gender
    male
    Posts
    6
    Reputation
    10
    Thanks
    0
    My Mood
    Confused
    hey, im stuck at the part after opening TatniumD3D.dsw file with c++, then you say go to tools - options and go to directories section. all i can find is directories under compiler options. but there is not create new button circled in red.
    Please reply.

Page 7 of 7 FirstFirst ... 567

Similar Threads

  1. are there hacks for ava online?
    By hoganjason in forum Suggestions, Requests & Help
    Replies: 3
    Last Post: 10-01-2009, 09:27 PM
  2. HOW TO MAKE HACKS FOR BLACKSHOT.
    By joshxcore in forum Programming Tutorial Requests
    Replies: 0
    Last Post: 07-13-2009, 10:47 AM
  3. Dave can u make hacks for this game?
    By Forsaken_One in forum Suggestions, Requests & Help
    Replies: 7
    Last Post: 05-30-2009, 05:17 PM
  4. Dave can u make hacks for this game?
    By Forsaken_One in forum General
    Replies: 5
    Last Post: 05-24-2009, 06:32 PM
  5. Can We Make Hacks For BF 1942?
    By Bloodwalkers in forum Battlefield 2 Hacks & Cheats
    Replies: 4
    Last Post: 03-09-2009, 11:52 AM