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  1. #1
    [.]'s Avatar
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    Post Device Game | EndScene

    Code:
    MOV EAX,DWORD PTR DS:[147FB0C] <- Device Game
    MOV ECX,DWORD PTR DS:[EAX] 
    MOV EDX,DWORD PTR DS:[ECX+A8]  <- Possible Endscene
    PUSH EAX <- Push Device
    CALL EDX <- Call EndScene
    Get addy update
    Code:
    Pattern Scan:
    #define P_Device "\xA1\x00\x00\x00\x00\x8B\x08\x8B\x91\x00\x00\x00\x00\x50\xFF\xD2\x8D\x8D\x00\x00\x00\x00"
    #define M_Device "x????xxxx????xxxxx????'
    
    DWORD FindDevice = FindPatter((DWORD)GetModuleHandleA("AVA.exe"),0xFFFFF,(PBYTE)P_Device,(PCHAR)M_Device );
    DWORD FindDevice = *(DWORD*)(FindDevice + 0x1);
    Crédits:
    Me
    ForeverRed, Posted AVA dump .

  2. The Following 4 Users Say Thank You to [.] For This Useful Post:

    asqapro (07-22-2014),Poxer (08-11-2014),SayHaiLo (07-24-2014),sugulino (08-06-2014)

  3. #2
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    i tank you bro. great find very helpful i find it 3 years ago now you reminder me thx

    Last edited by SayHaiLo; 07-24-2014 at 01:55 AM. Reason: Image

  4. #3
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    Good Job!
    My Skype:
     
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  5. #4
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    good work bro

  6. #5
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    Nice job!!

  7. #6
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    how do you use this sorry im new

  8. #7
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    Quote Originally Posted by imhomeless:) View Post
    how do you use this sorry im new
    You can use the addresses he provided to make a hack for the game and the pattern scan to find the addresses again after the game updates. This won't be of use to anyone who doesn't know C++ and assembly.
    AVA IGN: NutVBanned

    Current releases:

  9. #8
    Threadstarter
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    Quote Originally Posted by imhomeless:) View Post
    how do you use this sorry im new

    Code:
    DWORD RetnHook;
    #define DeviceGame 0x147FB0C
    
    __declspec(naked) void __stdcall MidFunctionHook()
    {
    	static LPDIRECT3DDEVICE9 pDevice;
    	pDevice = *(LPDIRECT3DDEVICE9*)*(DWORD*)DeviceGame ;	
    
    	if (pDevice)
    	{
               //yours function here
    		
    	}
    	__asm 	JMP [RetnHook];
    }
    
    You need hooked the Game to work this midfunction.

  10. The Following User Says Thank You to [.] For This Useful Post:

    asqapro (08-08-2014)

  11. #9
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    Great work !

  12. #10
    R3DDOT's Avatar
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    Quote Originally Posted by [.] View Post

    Code:
    DWORD RetnHook;
    #define DeviceGame 0x147FB0C
    
    __declspec(naked) void __stdcall MidFunctionHook()
    {
    	static LPDIRECT3DDEVICE9 pDevice;
    	pDevice = *(LPDIRECT3DDEVICE9*)*(DWORD*)DeviceGame ;	
    
    	if (pDevice)
    	{
               //yours function here
    		
    	}
    	__asm 	JMP [RetnHook];
    }
    
    You need hooked the Game to work this midfunction.
    You forgot to mention you need the D3D9 SDK in order to use this.

  13. #11
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    Thank for sharing

  14. #12
    COD3RIN's Avatar
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    look outdated


    Love you.
    ~Kenshit13
    Quote Originally Posted by cheaterman26 View Post
    COD3RIN PUT A BACKDOOR ON HIS OWN CHEAT HE HACK MY COMPUTER AND MY STEAM, DON'T TRUST THIS GUYS !

  15. #13
    Threadstarter
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    Quote Originally Posted by COD3RIN View Post
    look outdated
    ..Why?

  16. #14
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    the latest version can work ?

  17. #15
    I'm not lazy, I just really enjoy doing nothing.
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    _PuRe.LucK*'s Avatar
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    nice work but i think memory modifications are detected

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