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  1. #1
    Jorndel's Avatar
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    How to make Arrays (Sorry if wrong)

    Well, now I want to show you how to make Arrays, even.. I am not sure if thats what we like to call them.
    ___________


    Here we go.

    First of all, we need to choose what it's gone be.

    I will choose weapons for now. ( cuse most used and easy too )

    First we start our line with:
    self.wep = []
    Okey, that is the first line in our thread.
    Then we gone add "sub arrays" that we will add our things to.
    List:
    self.wep[0] = "ak47_mp";
    Whats in read is just so you see what the difference here and the "main array" is.
    then we make a long list of weps. ( or short )
    self.wep[0] = "ak47_mp";
    self.wep[1] = "ump45_mp";
    self.wep[2] = "usp_mp";
    self.wep[3] = "tavor_mp";
    self.wep[4] = "tmp_mp";
    self.wep[5] = "rpg_mp";
    Now I have a list of 6 Arrays. (Yes the 0 counts as 1 too)

    Now we want to add it to a function/task.
    Then I make a Press action thread to just see that this works:
    weproll()
    {
    self endon("death");
    self endon("disconnect");

    for(i=0; i<=5; i++)
    {
    self notifyOnPlayerCommand("N", "+actionslot 1");
    self waittill("N");
    self giveweapon(self.wep[i]);
    self switchtoweapon(self.wep[i]);
    }
    }
    As you see, I have marked more text.
    The for(i=0; i<=5; i++) this will do so that the list will go up so we get our list to work as we want it to.

    So when i = 0; menas that it will be Array 0.
    And the i<=5; means that it will stop when it reach 5. (In this case it doesn't really mater that much but. We mostly like avoid lagg)
    And the i++ means that we increase i that's 0 with 1 every time we press N.

    Now I hope you learned how to make the Arrays.
    You can also use this for threads and so on. (maps, models, visions, and more)

     
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  2. #2
    Nachos's Avatar
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    Nice tut. I have actually wondered how to make a menu like that easy. But now i know. I actually thought you needed more code but IW really helped us with all those unused functions...


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  3. #3
    Jorndel's Avatar
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    Quote Originally Posted by Nachos View Post
    Nice tut. I have actually wondered how to make a menu like that easy. But now i know. I actually thought you needed more code but IW really helped us with all those unused functions...
    haha, well...

    They use arrays too, just not so many

     
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  4. #4
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    It's not called 'sub-arrays', the numbers inside the square braces are called the indexes. If you do not know how many items are in the array you can use the .size property/variable.

    Code:
    someArray = [];
    someArray[0] = "Hello!";
    self iPrintLnBold(someArray.size); //This will display 1 on the screen because the 0 still counts!
    If you want to add more things to the array but don't know what number to use, you can do this:
    Code:
    someArray = [];
    someArray[someArray.size] = 1; //At this point, someArray.size equals to 0 
    someArray[someArray.size] = 2; //At this point, someArray.size equals to 1
    //At this point, someArray.size equals to 2
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  5. #5
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    can you maybe show us a fully completed one?

    because i don't really know were to put the

    self.wep[0] = "ak47_mp";
    self.wep[1] = "ump45_mp";
    self.wep[2] = "usp_mp";
    self.wep[3] = "tavor_mp";
    self.wep[4] = "tmp_mp";
    self.wep[5] = "rpg_mp";

    in the thread itself??

  6. #6
    master131's Avatar
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    Well no shit sherlock.
    Donate:
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  7. #7
    TechnoX's Avatar
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    Takes a year for me to understand this^^ But nice turorial.

  8. #8
    Jorndel's Avatar
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    Quote Originally Posted by TechnoX View Post
    Takes a year for me to understand this^^ But nice turorial.
    If you need help to understand.
    PM me and I can talk to you over:
    Skype, MSN, Steam or TeamViewer

     
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  9. #9
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    didn't know it had so much to do with php






  10. #10
    Jorndel's Avatar
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    Quote Originally Posted by jorricks3 View Post
    didn't know it had so much to do with php
    Most programming languages have arrays.....

     
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  11. #11
    Jorndel's Avatar
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    @Moto
    /Move to tutorials (My bad sorry)

     
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  12. #12
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    /moved to tutorials section



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