Hey citizens of MPGH. I decided to do a little "Quarantine Survival Guide" for all of you and share my opinion of what I think is the best equipment and such. So, let's get started
MK48 OR M60 : These two guns are the best IMO. You want an MG which an okay amount of ROF and a huge damage. Recoil, in this case, is not the case. You want something that would be able to stop the Infected from coming at you. You want an MG with high damage because, don't forget, killing those Infected is the way to get more EXP while surviving
RPG-7 OR LAW : Most of the time, when other teammates have MGs / SMGs / ARs , few teammates will try to sneak away with some with Infected kills by taking in an RPG-7 or LAW so they can Kill zombies with low health. This is recommended for people who like to work with others. Generally, they would use their Secondary Weapon to stop a zombie from coming, since they have no other shooting weapons, unless they have a backpack with other weapons.
TRACKER : I think that the best knife, is the Tracker Knife or quarantine. Most of the time, people only knife when they want to kill an AFK Infected Zombie, or when they're running away from hordes of Zombies. For your survival, I would most recommend the Tracker Knife for full sprint. It has a 95% portability. Good for running away those Zombies
MINES OR M69HE : Mines are a great Zombie Killer. When packed together, they can kill a zombie with ease. If survival is your main key, it is best to put them on edges (Such as the ones in Overdose), to blow zombies off. It killing the infected is key, Put them all together, or near each other. But if a member blows a RPG or LAW, or throws a nade, sometimes your kill gets stolen.
GEAR : I will recommend the Cyclops Bandana, the Recon Vest, the Prankster Bandana. (Remember, IMO only). This will give you a devastating speed which will make you faster than any Spec. High recommended for Quarantine, as it gives you a speedy run away from those zombies
M32 : Most of the time, you will see Specialists in the room firing M32 rounds at Zombies. M32 is a great zombie killer. Best used in tight spaces where zombies can't run away from it. M32s are recommended for Zombie Killing as it gives you a packing punch. It's also a great kill stealer.
M134 : Most commonly known as the Minigun, this weapon is great for stop zombies in their track. When you are the last surviving human, pull out your minigun and spray all of them. If you are running around make sure you spray behind you, as Zombies are known to sneak behind and infect. Best used it tight spaces as well.
Flamethrower : This is a great Zombie Killer. It acts as a screen smoke for you to get away as Zombies can't see through all the fire. it is best you use the flamethrower and run around in circles, (but change your pattern somtimes) to flank the zombies. If the zombies are coming at you from only one position, fire and walk backwards. This is a best used also for killing zombies. Especially through the window in overdose. RECOMMENDED ONLY WHEN YOU'RE ELITE. Since you get kicked due to Flamethrower lagging.
Caltrops : Caltrops are best used for slowing down Zombies. Although I don't recommend buying them, as they aren't much of a Zombie Killer. Although they are great for survival. Best used when running away from Zombies. it is good to place then behind your path to stow down the Zombies for catching up to you. Caltrops have great portability as well, giving you a nice speed run through. Also great for putting them in the ledges in overdose, to stop the zombie from jumping in.
Claymore : Used to give zombies are good blow in the butt. Best used when Zombies are at a low health, giving zombies are great kill. Sometimes they do not kill the zombies when they are at full health, so they are generally place with mines to give them both the mine damage, and the claymores'.
Hornets Hornets are just stronger variations of mines, but for specialists. You should apply the same tactics to the Hornet, as the mine.
Airstrike : I don't recommend using Airstrikes, as they aren't good for anything. Except sometimes, Zombie killing. What most people do, with an airstrike, is they would first set it to a specific area and then run towards it. So zombies will follow the human. They must time correctly so that the airstrike lands on the Zombies and the Specialist lives.
Turret : I don't recommend Turrets either. They just aren't good. Only good for tight spaces (Such as the vent in overdose) to stop the Zombies from running in. With low damage, and low ammo capacity (200), it will be good for zombie survival, but not for killing zombies.
I hope you guys enjoy your quickly done survival guide. If you would like to add any tips or tricks, or add some few changes to it. Post, and I will get to it as soon as possible
I wonder why this isn't in the tutorial or help section :O
Key Places :
The main places for players to hide is in the "Office" and the "Elevator" as after the time hits 1 minute, you are able to lock the "doors". For the Elevator, bars will come out. It is key for players to cooperate in order to succeed to hit the 1 minute mark. Players must be warned not to stand too close to the edge when defending as they will get infected. And not too close to the window / elevator bars when they have closed and lock all the doors. Also, at the end of the vent, there is a shaft thing where you will sometimes spawn. Players must defend the vent and the area leading up to it as Zombies will come. Mines are recommended
Two Towers :
The key position for humans is where the crane is and the "sheet of block" next to the crane. Players must shoot the Zombie to prevent them from reaching the "sheet of block". And as for the crane, players will put mines on the bottom and top of the stair. Players will camp behind the crane and shoot the zombies. There are also many places for humans to camp, as it is a very huge map.
The main area for humans to camp is in the area where Alpha spawn. There is a gate door that player will set all kind of deadly traps (Caltrops, Mines, Hornets, Claymore). There is also the area where Bravo spawn next to the vent with all the stairs. Players must defend the vent and the stairs. There is also an area where players may glitch on top of the containers next to the plank where it leads out of the fence.
Junk Flea :
The survival spot for Junk Flea is on top of the containers where it connects Alpha and Bravo. Also on top of the Bravo spawn camp where players can glitch above.
Ghost Town :
The main area where players Camp is the area above where snipers may camp above. Players place mines on top and bottom to prevent. There is a way where Zombies are able come up through the back way (By jumping on a trash container and then on the store top). Players must defend that area as well. There is also the area outside of the Alpha base where players can go outside of the window and run to the other side of the building.
Kill Creek :
The main camping spots are above the train. Players must defend the center of the train (where the doors open) and on one end of the train, there is ladder leading up. Players must defend those two areas as Zombies can go up. Also, there is a thing called "bridgeing" where players will "glitch" to the center of the bridge below the train. Although most Elites will keep "bridgers" that do such things.
Alternative Guide to Zombie Survival:
Turn on your hacks. Take out your OPK. Take out your M9 to Minigun mod. OPK awayyyy
well sometimes noobs = awesome ppl
and omfg i cant find one single mod for m9 professional knife wdf?
edit : i cant use regular m9 cause its fked up.. its a yellow light saber no matter what super knife i add to my m9 it doesnt change its always a light saber so odd cant change the look of it no matter what i do .. i even tried reinstalling and had no mods..