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  1. #1
    Chijiru's Avatar
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    [Tutorial]Remove ''match begins in'' +message.

    This will disable the message(s) and the timer from the beginning in all gametypes. ( not tested if it works in all gametypes )
    This might be useless or whatever you guys think. Or start flaming... *please dont*
    But in case you EVER need it, you can find it here.
    *just trying to help, hehe.*

    Note: if this is useless, will a mod delete my thread please? :]

    Enable/disable the movement:
    This will enable or disable the movement of the player, depends on what you want.
    • Open the file "_playerlogic.gsc"
    • Search for the threadname:
      Code:
      spawnPlayer()
    • Then scroll or search for this piece of code:
      Code:
      	if ( !gameFlag( "prematch_done" ) )
      		self freezeControlsWrapper( true );
      	else
      		self freezeControlsWrapper( false );
    • Change the red marked to false to enable the movement, change it to true to disable the movement.




    Remove the message:
    To remove the message ''the match begins in do the following.
    • Open the file "_gamelogic.gsc"
    • Search for the threadname:
      Code:
      prematchPeriod()
    • Then scroll or search for this piece of code:
      Code:
      	if ( level.prematchPeriod > 0 )
      	{
      		if ( level.console )
      		{
      			thread matchStartTimer( "match_starting_in", level.prematchPeriod);
      			wait ( level.prematchPeriod );
      		}
      		else
      		{
      			matchStartTimerPC();
      		}
      	}
      	else
      	{
      		matchStartTimerSkip();
      	}
    • Just change it to this:
      Code:
      	if ( level.prematchPeriod > 0 )
      	{
      		if ( level.console )
      		{
      			matchStartTimerSkip();
      			//thread matchStartTimer( "match_starting_in", level.prematchPeriod );
      			//wait ( level.prematchPeriod );
      		}
      		else
      		{
      			matchStartTimerSkip();
      			//matchStartTimerPC();
      		}
      	}
      	else
      	{
      		matchStartTimerSkip();
      	}

    Note: This will also disable ''eliminate the enemy players.''


    And tada you're timer + message is gone!
    Have fun...

  2. The Following User Says Thank You to Chijiru For This Useful Post:

    AZUMIKKEL (08-09-2010)

  3. #2
    jorricks3's Avatar
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    haha thx anyway
    i think people who host mods will enjoy this






  4. #3
    TheLynx's Avatar
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    Thx dude.

  5. #4
    Chijiru's Avatar
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    No problem, have fun!
    I've replaced it with the ''Selecting Zombie In: '' the exact same way as the ''Match begins in''

  6. #5
    Stoshy's Avatar
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    Thanks 4 da info ;D

    PLAY STARCRAFT II!? ADD ME! PINOYPUNCHINGBAG@YAHOO.COM OR MY FRIEND CODE 636 STOSHY!


  7. #6
    B4M's Avatar
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    Thanks .


    Back in '10



    Got a question?PM/VM me!
    I read them all.
    Also contact me via MSN.
    vlad@mpgh.net

    Minion since:07-04-2010
    Mod since:08-31-2010
    Till : 05.07.2011

  8. #7
    ♪~ ᕕ(ᐛ)ᕗ's Avatar
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    thanks buddy !
    Quote Originally Posted by KING View Post
    Stop FACKING SUMMONING ME TO THESE FUCKTARDS CONVOS.
    DAFUQ IS DIS FACKING SHYT.
    SHYT MAKES NO SENSE.

    On a side note. You fags are fucking hatting.
    You guys don't know shyt about spam.
    Danny would post on everysingle post every fucking hour, you couldnt tell which post was recent or anything. It was a fuck fest, he wouldnt have shyt to say....cares he posted like a fag he is.

    Josh made mutiple threads a day. And not just G, everywhere. That why everyone liked that dumb nikka.

    @Richard Nixon -Are you Endrat? @REAP @Digits2012 @Ghost -Son...I am dissapoint @Sjoerd -SMD @Canadian @FrosK -Dumb name is dumb @Nebulaa @That_Kid -Man Up @The XXX Devil -Oh look another joker avatar-how original and neat

    The rest who I didn't mention comment....Suck my left nut....but not to hard...it hurts.

  9. #8
    rkaf's Avatar
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    it wolld be more fun if u would defreeze the host only and make the timer longer so everybody is like wtf just happend? cause everyone's control's are frozen and u can walk

  10. #9
    Skyline.'s Avatar
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    awesome find mate, cheers


  11. #10
    AZUMIKKEL's Avatar
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    Code:
    self freezeControlsWrapper( true );
    matchStartTimerSkip();
    Wouldn't putting this in onPlayerSpawned do the same?

  12. #11
    PP_CrazyApple's Avatar
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    good job...

  13. #12
    Josephlittle™'s Avatar
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    Quote Originally Posted by rkaf View Post
    it wolld be more fun if u would defreeze the host only and make the timer longer so everybody is like wtf just happend? cause everyone's control's are frozen and u can walk
    easy, use the command: if(self.host) (i know it isnt that way, but something like that too lazy to check it out) and then disable movement. then at the end put:

    } else {
    }



  14. #13
    AZUMIKKEL's Avatar
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    if(self isHost())
    freezeControlsWrapper( false );
    else
    freezeControlsWrapper( true );

  15. #14
    Chijiru's Avatar
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    Quote Originally Posted by rkaf View Post
    it wolld be more fun if u would defreeze the host only and make the timer longer so everybody is like wtf just happend? cause everyone's control's are frozen and u can walk
    Azumikkel already posted a small easy tut about it

    Quote Originally Posted by AZUMIKKEL View Post
    Code:
    self freezeControlsWrapper( true );
    matchStartTimerSkip();
    Wouldn't putting this in onPlayerSpawned do the same?
    That's also a way!

  16. #15
    Josephlittle™'s Avatar
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    Quote Originally Posted by AZUMIKKEL View Post
    if(self isHost())
    freezeControlsWrapper( false );
    else
    freezeControlsWrapper( true );
    ye, i was just lazy to do it

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