It is my first mod, so don't expect something exceptional... However, I've played it with my team, and they found it very funny (excepting the lag caused by my so low connexion)
This mod doesn't use any real weapon. Whenever you spawn, you randomly get one of these classes :
-The class I called ".25 precise eagle", you have 20 000 hp, and the .25 cannon of the ac130.
-The class I called ".40 raptor", you have 15 000hp, and the .40 cannon of the ac130"
-The class I called ".105 red shark", you have the .105 cannon of the ac130, but only 500hp.
You have unlimited ammo, so you will see that the .105 cannon can fire very fast. I tested it in my team and we found that the cannons and health were fairly balanced, however if you find not, you can always modify health yourself (everything in the file is commented, even a nooby would be able to do such a thing as long as he has an editor).
The game uses a normal vision, but i placed the function to get thermal vision of the ac-130, if you want to use it you just have to remove the // before the line which call the function in.
I've placed the ac130 radar (although it is more an esp than a radar), cold-blooded does not affect it because i removed the perks, but if you do not want this you can set it in comment too.
It should be played on large maps such as derail, estate, skydrow (with the super jump you can go very far), quarry, invasion, eventually karachi. I suggest you should use it in TDM if there is at least 8 players, or else in FFA.
I put my mod under CreativeCommons license BY-SA.