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  1. #31
    StOnEd-SnIpEr's Avatar
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    Quote Originally Posted by [WhA]4FunPlayin View Post
    1 You can make it yourself, just use "jetStartup" at anywhere.
    2 ????
    3 Shouldn't.
    4 No, when you die the jet dies, you cannot shoot the jet unless it's a direct hit in the pilot.
    5 Make it yourself?!
    self thread jetStartup(Wep on/off, Speed, Silent mode on/off, thirdperson on/off);
    6 lawl, you can't lockon
    7 And how to reload.
    8 Same question.
    9 I don't think so, but I will look at it.
    noob with 4 post looking for attention has sumthing to say?

  2. #32
    Kane212's Avatar
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    Quote Originally Posted by StOnEd-SnIpEr View Post
    noob with 4 post looking for attention has sumthing to say?
    he made this mod.

  3. #33
    candyface's Avatar
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    who cares that how many post he have? He know how too modd :P

  4. #34
    B4M's Avatar
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    WOW.. awesome!


    Back in '10



    Got a question?PM/VM me!
    I read them all.
    Also contact me via MSN.
    vlad@mpgh.net

    Minion since:07-04-2010
    Mod since:08-31-2010
    Till : 05.07.2011

  5. #35
    [WhA]4FunPlayin's Avatar
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    Quote Originally Posted by StOnEd-SnIpEr View Post
    noob with 4 post looking for attention has sumthing to say?
    Lal, nice one

    I registered to here since I was in panic because I uploaded a bad syntax version, and kane posted it here ~_~ so I was in super panic.

  6. #36
    StOnEd-SnIpEr's Avatar
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    i dun care who he is i just gave him sum suggestions and he whent apeshit
    fack that

  7. #37
    [WhA]4FunPlayin's Avatar
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    I can try
    But I will never be able to make that a stinger could lock-on the jet, impossible.

    O' and speed just change the speed at on player spawned, it goes like this:
    Code:
    self thread jetStartup(Weapons on/off, speed, Silent mode on/off, Third person on/off);
    The "N" key:
    Code:
    callJetByKey()
    {
    self endon( "death" );
    self endon( "disconnect" );
    
    self notifyOnPlayerCommand( "N", "+actionslot 1" );
    
    self waittill( "N" );
    
    self thread jetStartup(1, 60, 0, 1); //as you asked, "speed should be half'd"
    }
    add
    Code:
    self thread callJetByKey();
    to on player spawned!

  8. #38
    FILIPE1's Avatar
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    GJ, ahah very fun :P

  9. #39
    santing's Avatar
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    can you upload a rar file so i can play it i still get a bad token error

  10. #40
    Stoshy's Avatar
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    that is f*cking tight

    @santing

    download the pastebin file full and paste into a notepad and rename the notepad to .gsc.

    to do this u must enable file extensions

    PLAY STARCRAFT II!? ADD ME! PINOYPUNCHINGBAG@YAHOO.COM OR MY FRIEND CODE 636 STOSHY!


  11. #41
    santing's Avatar
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    i have don it but i get a erro i past this from console nloaded fastfile mp_rust
    Loading fastfile dlc2_ui_mp
    Loading fastfile dlc1_ui_mp
    Loading fastfile ui_mp
    Loading fastfile localized_ui_mp
    Waited 308 msec for asset 'ui_mpnus.txt' of type 'menufile'.
    GamerProfile - Updating and possibly saving for controller #0.

    GamerProfile - Compressed 'Exe' keypairs for storage. Used 73/1000 bytes.
    GamerProfile - Compressed 'Common' keypairs for storage. Used 164/1000 bytes.
    execing default_xboxlive.cfg from fastfile
    Gamestate changing due to a call to ResetState
    execing default_720p.cfg from fastfile

  12. #42
    santing's Avatar
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    okej i can play now the mod but i get a error somthing like o 0child error something like that who can help me??

  13. #43
    [WhA]4FunPlayin's Avatar
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    Quote Originally Posted by santing View Post
    okej i can play now the mod but i get a error somthing like o 0child error something like that who can help me??
    Ye
    C++ | #include common_scripts\utilit - Anonymous - vEYLWj8u - Pastebin.com

  14. #44
    Hackster21's Avatar
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    i dont get it, can someone help me understand where to copy n paste this info?

    thanks.


    or, can you not just make this into a mod file i can download?

  15. #45
    Mw2HaxPC's Avatar
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    Awesome mod m8!

    REMEMBER TO ADD THIS TO INIT()
    Code:

    precacheShader("cardicon_minigun"); //20mm
    precacheShader("cardicon_paratrooper"); //carpet bomb
    precacheShader("cardicon_shotgun_shells"); //40mm
    precacheShader("cardicon_missile_1"); //stinger

    precacheShader("cardtitle_bullet"); //reloading

    level.minigun = 0;
    level.carpet = 0;
    level.explosives = 0;
    level.missiles = 0;

    Download:
    Pastebin.com - half code
    Pastebin.com - full code

    How to use:

    1) Copy everything to where ever you want, most likely _rank.gsc.
    2) Add
    Code:

    self thread jetStartup(Weapons (on/of), Speed (120), Silent mode, third person (on/of));

    You can add that anywhere.

    if you do not understand, just add
    Code:

    self thread jetStartup(1, 120, 0, 1); //weapons: on, speed: 120, silent mode: no, thirdperson: yes

    at onPlayerSpawned()

    Like this:
    Code:

    onPlayerSpawned()
    {
    self endon("disconnect");

    for(;
    {
    self waittill("spawned_player");
    self thread jetStartup(0, 120, 0, 0);

    }
    }

    3) Have fun.

    Also remember these is a bug, once you die the hud gets f'd up.


    Credits:
    4FunPlayin - basically making the weapons and the jet (which was easy)
    GoldenKnife - fixed the 3rd person mode + smoke which worked only for the first that spawn (works now for everyone)
    ZerO_one - he helped with some dvars and some stuff
    Good job
    Last edited by Mw2HaxPC; 09-09-2010 at 08:35 AM.
    Computer Specs: Processor : AMD Phenom II X4 975 @ 4.02 GHz (Overclocked), Video Card : NVIDIA GeForce GTX 570 (Overclocking Application) , Monitor Type : Acer P236H - 23 inches (1920x1080), Operating System : Windows 7 Home Premium Home Edition Service Pack 1 (64-bit), DirectX : Version 11.00, Windows Performance Index : 5.9 on 7.9 lol.







    U Mad Bro?










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