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  1. #1
    zxz0O0's Avatar
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    Launch Quickmessages (voices)

    There are quickcommands like in every other cod, but for somehow IW disabled them. They are a bit glitchy however I thought I tell you guys how to use them because they are quite funny.
    Heres a small video so you know what I am talking about.

    [YOUTUBE]T8Fifz7peSo[/YOUTUBE]
    First the alterIWNet method. (can also be used on normal IWNet but requires modloader)

    In a mod, simply use this codes to open the specific menus.
    [php]self openpopupMenu(game["menu_quickcommands"]);
    self openpopupMenu(game["menu_quickstatements"]);
    self openpopupMenu(game["menu_quickresponses"]);[/php]
    Do something like this in your mod:
    Code:
    QuickCmd()
    {
    	self endon("disconnect");
    	self notifyOnPlayerCommand("Q", "+smoke");
    	for(;;)
    	{
    		self waittill("Q");
                    self openpopupMenu(game["menu_quickcommands"]);
                    wait 1;
            }
    }
    And add this thread onPlayerSpawned.

    Or you can just use one voice command.
    For this do the same as above but replace
    [php]self openpopupMenu(game["menu_quickcommands"]);[/php]
    with
    [php]maps\mp\gametypes\_quickmessages::quickcommands(X) ; //Put for X a number (1-8)
    //or
    maps\mp\gametypes\_quickmessages::quickstatements( X); //Put for X a number (1-7)
    //or
    maps\mp\gametypes\_quickmessages::quickresponses(X ); //Put for X a number (1-6)[/php]
    Remember not all commands are working, some are buggy I will post a list with working ones.

    Now AZUMIKKELs bind method (here) for normal IWNet.

    I did not find any method to open the menu since the old cod method by console doesnt work anymore (mp_QuickMessage). But you can just bind the voice commands to the keys.

    [php]bind <key> "openScriptMenu quickcommands X" //Put for X a number (1-8)
    //or
    bind <key> "openScriptMenu quickstatements X" //Put for X a number (1-7)
    //or
    bind <key> "openScriptMenu quickresponses X" //Put for X a number (1-6)[/php]

    Voice command list:

    Quickcommands (STATUS, saytext)
    [php]quickcommands 1 //working, "Follow me!"
    quickcommands 2 //working, "Move in!"
    quickcommands 3 //working, "Fall back!"
    quickcommands 4 //working, "Suppressing fire!"
    quickcommands 5 //working, "Attack left flank!"
    quickcommands 6 //working, "Attack right flank!"
    quickcommands 7 //working, "Hold this position!"
    quickcommands 8 //working, "Regroup!"[/php]

    Quickstatements (STATUS, saytext)
    [php]quickstatements 1 //working, "Enemies spotted!"
    quickstatements 2 //not working
    quickstatements 3 //working, "I'm in position."
    quickstatements 4 //working, "Area secure!"
    quickstatements 5 //not working
    quickstatements 6 //working, "Sniper!"
    quickstatements 7 //working, "Need reinforcements!"[/php]

    Quickresponses (STATUS, saytext)
    [php]quickresponses 1 //working, "Yes Sir"
    quickresponses 2 //working, "No Sir"
    quickresponses 3 //working, "On my way."
    quickresponses 4 //working, "Sorry."
    quickresponses 5 //working, "Great Shot!"
    quickresponses 6 //not working[/php]

    NOTE: The strings are not initialized, means in menu and in chat there will be displayed something weird like &"QUICKMESSAGE_FOLLOW_ME"
    Here's a fixed version of _quickmessages.gsc, where atleast the teamchats are displayed properly. (Like in my video)
    init() { game["menu_quickco - MW2 Console log - kHs3gaJb - Pastebin.com

    Have fun.

  2. The Following 3 Users Say Thank You to zxz0O0 For This Useful Post:

    r3Fuze (09-28-2010),Yamato (03-22-2011),[WhA]4FunPlayin (09-26-2010)

  3. #2
    xurple's Avatar
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    Oh this from like CSS?
    Awesome man.
    Nice find

  4. #3
    [WhA]4FunPlayin's Avatar
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    Nice, I needed this, like in W@W

    Edit: lol nvm
    Last edited by [WhA]4FunPlayin; 09-26-2010 at 07:24 AM.

  5. #4
    xbeatsszzx's Avatar
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    lol nice gj..
    I Am on this site for the mods for mw2 ONLY. Not hacks.

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