Thread: Sub Base Bunker

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  1. #1
    Yamato's Avatar
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    Sub Base Bunker

    Hi

    I have also done this bunker, nearly all people who played it with me, liked it.
    There are 2 flags near the place where you spawn to go to beach(I was trying to simulate Normandy, :P). The flag to go on bunker is near submarine. Zombies can come in from door and from the platform, so you will need to be prepare for everything.

    Code:
    SubBase()
    {
    
    ents = getEntArray();
    for ( index = 0; index < ents.size; index++ )
    {
     if(isSubStr(ents[index].classname, "trigger_hurt"))
        ents[index].origin = (0, 0, 9999999);
    
    }
            CreateElevator((-1567.19, -2480.43, 57.125), (-1457.92, -5363.27, -60.8477), (0, 0, 0));
            CreateElevator((-1559.97, -2182.78, 42.4219), (-1445.92, -4390.71, -71.9175), (0, 0, 0));
            mgTurret1 = spawnTurret( "misc_turret", (-3330.68, -4564.03, 406.636), "pavelow_minigun_mp" ); 
            mgTurret1 setModel( "weapon_minigun" );
            mgTurret1.angles = (0, -21.1383, 0);
            mgTurret2 = spawnTurret( "misc_turret", (-3417.19, -6019.52, 303.339), "pavelow_minigun_mp" ); 
            mgTurret2 setModel( "weapon_minigun" );
            mgTurret2.angles = (0, 29.8959, 0);
            mgTurret3 = spawnTurret( "misc_turret", (-2999.68, -3662.09, 393.386), "pavelow_minigun_mp" ); 
            mgTurret3 setModel( "weapon_minigun" );
            mgTurret3.angles = (0, -31.7034, 0);
            CreateRamps((-2327.06, -7094.23, 180.499), (-2073.27, -7074.86, 298.125));
            CreateGrids((2588.13, 697.475, -53.5267), (2329, 983.843, -53.5267), (0, 0, 0));
            CreateWalls((2319.3, 994.104, -74.9147), (2318, 855.607, -260));
            CreateDoors((2326.98, 881.344, -195.686), (2317.22, 762.395, -195.686), (90, 0, 0), 5, 1, 25, 75); 
            CreateElevator((660.513, 1302.16, 32.125), (677.057, 830.16, -239.875), (0, 0, 0));
            CreateRamps((2531.29, 723.124, -239.875), (2370.89, 726.948, -150.481));
            CreateGrids((2372.66, 818.929, -151.439), (2323.44, 694.891, -151.439), (0, 0, 0));
    }


    Last edited by Yamato; 11-21-2010 at 10:09 AM. Reason: screenshots

  2. The Following User Says Thank You to Yamato For This Useful Post:

    erikkire1 (11-23-2010)

  3. #2
    panzerbjørn's Avatar
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    cool bunker again but weird flag position

  4. #3
    erikkire1's Avatar
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    what for a mod u use i have 0 coordinates final but i dont have it with the angles
    so pleas give me link or something

    ps: i press thanks if you helped me

  5. #4
    spiritwo's Avatar
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    Nicely made i like this one
    --
    "Life is tough. It's tougher if you're stupid."

    Spiritwo |






  6. #5
    Yamato's Avatar
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    Quote Originally Posted by erikkire1 View Post
    what for a mod u use i have 0 coordinates final but i dont have it with the angles
    so pleas give me link or something

    ps: i press thanks if you helped me
    http://www.mpgh.net/forum/308-call-d...n-bunkers.html

    Here it is mate.,

  7. The Following 2 Users Say Thank You to Yamato For This Useful Post:

    erikkire (10-16-2011),erikkire1 (11-23-2010)

  8. #6
    xbeatsszzx's Avatar
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    Nice gj on bunker.
    I Am on this site for the mods for mw2 ONLY. Not hacks.

  9. #7
    erikkire1's Avatar
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    Quote Originally Posted by Yamato View Post
    but cam you add bunkers on it or not i have also try this mod but then it not works xD

    so pleas give me answord

  10. #8
    Yamato's Avatar
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    Quote Originally Posted by erikkire1 View Post
    but cam you add bunkers on it or not i have also try this mod but then it not works xD

    so pleas give me answord
    You can add bunkers on it