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  1. #1
    tomymolina's Avatar
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    Talking MapEdit Bunker Showcase in Carnival

    I made a new Carnival Bunker. . Subscribe in my youtube channel. Enjoy.

    Video:
    [YOUTUBE]ByignKOWBnA[/YOUTUBE]

    Code:
    Code:
    CreateWalls((760, -1085, -49), (1015, -1281, 83));
    CreateRamps((945, -1121, 111), (1436, -499, -79));
    CreateBlocks((1048, -1201, 126), (0, 90, 0));
    CreateBlocks((824, -1027, 126), (0, 90, 0));
    mgTurret1 = spawnTurret( "misc_turret", (1100, -1298, 344), "pavelow_minigun_mp" ); 
    mgTurret1 setModel( "weapon_minigun" );
    mgTurret1.angles = (0, 45, 0);
    mgTurret1 = spawnTurret( "misc_turret", (728, -996, 344), "pavelow_minigun_mp" ); 
    mgTurret1 setModel( "weapon_minigun" );
    mgTurret1.angles = (0, 45, 0);
    CreateRamps((735, -1078, 284), (1024, -1304, 284));
    CreateRamps((897, -1210, 284), (449, -1787, -68));
    CreateWalls((-327, -106, 58), (-395, -63, -65));
    CreateWalls((-516, -134, 60), (-465, -76, -65));
    CreateWalls((-1092, -877, 60), (-1153, -938, -65));
    CreateWalls((1224, -2222, -43), (1589, -1760, 204));
    mgTurret1 = spawnTurret( "misc_turret", (922, -1111, 134), "pavelow_minigun_mp" ); 
    mgTurret1 setModel( "weapon_minigun" );
    mgTurret1.angles = (0, 45, 0);
    CreateElevator((235, -1098, 80), (237, -1051, 144), (0, 0, 0));
    CreateElevator((410, -600, -62), (476, -965, -57), (0, 0, 0));

  2. The Following User Says Thank You to tomymolina For This Useful Post:

    StewieGriffin (03-23-2011)

  3. #2
    Yamato's Avatar
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    Nice, you work very hard on this, I can see that you find all possible spots in maps, nice job.

  4. #3
    tomymolina's Avatar
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    @Yamato . Thanks, I am working in all maps. Really, thanks.

  5. #4
    tomymolina's Avatar
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    Sorry but in this mapedit, the bunker is in a spawn zone and the zombies can kill the humans.

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