Thread: Writeoffz V1

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  1. #16
    writeoff's Avatar
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    @Jorndel haha

    @Yamato With what would you like to help with?

    Ooh, do you know anything about model manipulation? because I really can't do that, and it looks cool
    Last edited by writeoff; 07-08-2011 at 03:02 AM. Reason: fixed

  2. #17
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    Quote Originally Posted by writeoff View Post
    @Jorndel haha

    @ Yamato With what would you like to help with?

    Ooh, do you know anything about model manipulation? because I really can't do that, and it looks cool
    (fix @Yamato)

    Yes, Yamato know Models very good.
    (I seen him )

     
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  3. #18
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    Nice
    then I'll ask him about it, looks cool
    I'm currently trying to remake the pet pavelow, and trying to understand everything in the code so I can make my own little thing

  4. #19
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    Quote Originally Posted by writeoff View Post
    Nice
    then I'll ask him about it, looks cool
    I'm currently trying to remake the pet pavelow, and trying to understand everything in the code so I can make my own little thing
    This is how I did my first model thing:
    Code:
    doHarrier(d)
    {
    hp = (*Spawn Location*);
    d = spawn("script_model", hp);
    d setmodel( "*Model*");
    for(;;)
    {
    pl = self getPlayerAngles() -(0,180,0);
    d moveto(self.origin + (500,500,731), 1);
    d rotateto( pl, 1);
    wait 0.05;
    }
    }
    Thanks to some help from Yamato.
    (The Rotation isn't the best but it works )

     
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  5. #20
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    Quote Originally Posted by Jorndel View Post
    This is how I did my first model thing:
    Code:
    doHarrier(d)
    {
    hp = (*Spawn Location*);
    d = spawn("script_model", hp);
    d setmodel( "*Model*");
    for(;;)
    {
    pl = self getPlayerAngles() -(0,180,0);
    d moveto(self.origin + (500,500,731), 1);
    d rotateto( pl, 1);
    wait 0.05;
    }
    }
    Thanks to some help from Yamato.
    (The Rotation isn't the best but it works )
    Nice
    I'll see if I can understand that code

  6. #21
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    I can help you with random stuff, love the menu, it needs more OMA sounds

  7. #22
    writeoff's Avatar
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    Quote Originally Posted by Yamato View Post
    I can help you with random stuff, love the menu, it needs more OMA sounds
    haha, you can help me to understand model manipulation, because my knowledge about that is less than basic I think

  8. #23
    Jorndel's Avatar
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    @Yamato
    Same with me.

    You can do an Tutorial (Clas for us 2 )

     
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  9. #24
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    Quote Originally Posted by Jorndel View Post
    @Yamato
    Same with me.

    You can do an Tutorial (Clas for us 2 )
    Great idea!!

  10. #25
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    Quote Originally Posted by writeoff View Post
    Nice
    I'll see if I can understand that code
    xD I fail at GSC but I can understand that.

  11. #26
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    I am not going to do a tutorial....

  12. #27
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    Looks wonderful, can I get the song?

  13. #28
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    Quote Originally Posted by testy View Post
    Looks wonderful, can I get the song?
    thanks
    the song is: Deadmau5 - Ghosts N Stuff (Nero Remix)

  14. #29
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    Theres an outside link in the video's description... don't go there



  15. #30
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    @Moto yeah sorry, that's for the viewers who aren't member of mpgh, so that they can download the patch too if they want.
    But if you want me to delete the link, than it's fine too

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