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  1. #1
    tomymolina's Avatar
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    Talking Zombie MapEdit Showcase in Wasteland

    Hi guys other mapedit, now in Wasteland, map name: mp_brecourt
    I hope u like it :P

    Video:


    Code:
    Code:
    CreateWalls((9833, 6217, 175), (9593, 6216, 215));
    CreateWalls((9593, 6216, 309), (9832, 6212, 249));
    
    
    CreateWalls((9547, 6334, 175), (9547, 6510, 215));
    CreateWalls((9547, 6334, 309), (9547, 6573, 249));
    
    
    mgTurret1 = spawnTurret( "misc_turret", (9660, 6380, 230), "pavelow_minigun_mp" ); 
    mgTurret1 setModel( "weapon_minigun" );
    mgTurret1.angles = (0, 180, 0); 
    CreateElevator((9850, 6590, 170), (10648, 10140, 304), (0, 180, 0));
    CreateDoors((9542, 6383, 190), (9548, 6545, 190), (90,0, 0), 2, 2, 50, 75);
    
    
    
    
    
    
    CreateGrids((7897, 6262, 49), (7576, 6632, 49), (0, 0, 0));
    CreateRamps((7914, 6404, 40), (9449, 6419, 151));
    CreateRamps((7914, 6444, 40), (9449, 6459, 151));
    
    
    
    
    /*Out*/
    CreateRamps((9432, 9030, 140), (9432, 6500, 140));
    CreateRamps((9928, 9170, 166), (9928, 9655, 292));
    CreateRamps((9992, 9681, 300), (9992, 8927, 344));
    
    
    /*Walls and door for ramp*/
    CreateWalls((10113, 8917, 366), (10036, 8917, 396));
    CreateWalls((10113, 8917, 436), (10036, 8917, 466));
    CreateDoors((10068, 8894, 372), (9991, 8894, 372), (90,90, 0), 1, 2, 50, 75);
    CreateWalls((9945, 8917, 366), (9629, 8917, 396));
    CreateWalls((9945, 8917, 436), (9629, 8917, 466));
    
    
    /* Walls for protect for flags or ramp  */
    CreateWalls((10725, 10237, 312), (9793, 10237, 342));
    CreateWalls((10725, 10237, 382), (9793, 10237, 412));
    
    
    CreateWalls((10794, 10003, 312), (10794, 9646, 342));
    CreateWalls((10794, 10003, 382), (10794, 9646, 412));
    
    
    CreateWalls((9792, 10236, 312), (9792, 9500, 342));
    CreateWalls((9792, 10236, 382), (9792, 9500, 412));
    
    
    /*Flags to go to out of map*/
    
    
    CreateElevator((-3086, 2012, 34), (7711, 6431, 63), (0, 0, 0));
    CreateElevator((-2262, -1354, 30), (7625, 6319, 63), (0, 0, 0));
    CreateElevator((-475, -2091, 36), (7625, 6408, 63), (0, 0, 0));
    CreateElevator((-3731, -1657, -37), (7625, 6491, 63), (0, 0, 0));
    CreateElevator((2973, 781, -133), (7625, 6573, 63), (0, 0, 0));
    CreateElevator((851, -487, -44), (7746, 6431, 63), (0, 0, 0));
    
    /*Turret --> thanks to .*/
    mgTurret1 = spawnTurret( "misc_turret", (9660, 6380, 230), "turret_minigun_mp" ); 
    mgTurret1 setModel( "weapon_minigun" );
    mgTurret1.angles = (0, 180, 0);
    Comment :P
    Last edited by tomymolina; 08-28-2011 at 02:48 PM. Reason: add turret

  2. The Following User Says Thank You to tomymolina For This Useful Post:

    alvarogt1995 (09-02-2011)

  3. #2
    Yamato's Avatar
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    Nice, great spot, I´ll give you a tip, , put the minigun like this,


    Code:
    mgTurret1 = spawnTurret( "misc_turret", (9660, 6380, 230), "turret_minigun_mp" ); 
    mgTurret1 setModel( "weapon_minigun" );
    mgTurret1.angles = (0, 180, 0);

  4. The Following 2 Users Say Thank You to Yamato For This Useful Post:

    EpicPlayer (08-28-2011),tomymolina (08-28-2011)

  5. #3
    Ryuesi's Avatar
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    Very Nice





    Contributor Since 24-11-2011 ~ 26-12-2011
    VM / PM




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    tomymolina (08-28-2011)

  7. #4
    tomymolina's Avatar
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    Thanks for comments.
    @Yamato I will add! :P and thanks

  8. #5
    cgallagher21's Avatar
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    Another nice bunker

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    tomymolina (08-28-2011)

  10. #6
    tomymolina's Avatar
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    @cgallagher21 thanks a lot

  11. #7
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    @tomymolina No Problem

  12. #8
    Sharge's Avatar
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    Good job, it looks great!

  13. #9
    xbeatsszzx's Avatar
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    good job, looks kool
    I Am on this site for the mods for mw2 ONLY. Not hacks.

  14. #10
    tomymolina's Avatar
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    Thanks everybody

  15. #11
    Jorndel's Avatar
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    Well, your the sec Map Editor I seen on MPGH

    Here is a tip that will make a great start for you:
    Make a wipe out Map Edit.

    If you do so, you can PM me and I will ad functions and "Epic" stuff to the map edit.

    This is only if you want to do.


    I suppose you know what Wipe out is. Else, youtube it

    Enjoy your stay on MPGH


    And may I see the Wipe out map edits soon

     
    Contributor 01.27.2012 - N/A
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  16. #12
    ghost123456's Avatar
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    Quote Originally Posted by Jorndel View Post
    Well, your the sec Map Editor I seen on MPGH

    Here is a tip that will make a great start for you:
    Make a wipe out Map Edit.

    If you do so, you can PM me and I will ad functions and "Epic" stuff to the map edit.

    This is only if you want to do.


    I suppose you know what Wipe out is. Else, youtube it

    Enjoy your stay on MPGH


    And may I see the Wipe out map edits soon

    i can make a map edit but what i use for buttons ?! O.o like in wipe out ?

  17. #13
    tomymolina's Avatar
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    Quote Originally Posted by Jorndel View Post
    Well, your the sec Map Editor I seen on MPGH

    Here is a tip that will make a great start for you:
    Make a wipe out Map Edit.

    If you do so, you can PM me and I will ad functions and "Epic" stuff to the map edit.

    This is only if you want to do.


    I suppose you know what Wipe out is. Else, youtube it

    Enjoy your stay on MPGH


    And may I see the Wipe out map edits soon
    I need help. I dont find anything about wipe out. I dont know what is this. Sorry :S

  18. #14
    Jorndel's Avatar
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    Quote Originally Posted by tomymolina View Post
    I need help. I dont find anything about wipe out. I dont know what is this. Sorry :S


     
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  19. #15
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