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  1. #16
    jippedson's Avatar
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    Hi, thanks for these codes, they are very usefull, but could you give me a code for akimbo Thumpers, i am trying to just edit the Zombie Mod by DoZzeR, and one of the "human's" classes i wan't to edit and put in a thumper akimbo class, anyway the set up is like this
    Code:
    		if(self.keyIsPressed["+actionslot 3"]) {
    			self giveWeapon( "fal_reflex_mp", 0, false );
    			self setWeaponAmmoClip("fal_reflex_mp", "100" );
    			self setWeaponAmmoStock("fal_reflex_mp", "20" );
    			self giveWeapon( "deserteaglegold_akimbo_mp", 0, false );
    			self setWeaponAmmoClip("deserteaglegold_akimbo_mp", "100" );
    			self setWeaponAmmoStock("deserteaglegold_akimbo_mp", "20" );
    			self maps\mp\perks\_perks::givePerk( "Claymore_mp");
    			self setWeaponAmmoClip("Claymore_mp", 1);
    			self switchToWeapon("fal_reflex_mp");
    			break;
    so could anybody tell me what i could type in the "self giveWeapon( "fal_reflex_mp", 0, false );" part, i know that is FAL with RDS. but is there a way i can make it akimbo thumpers? D:

  2. #17
    parkerman111's Avatar
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    nice nice

  3. #18
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    I don't understand, what do I have to replace the "threadname" with?

    Good job!

  4. #19
    WhiteLionATX's Avatar
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    I am very new at C++ and do ask myself whats needed to get this stuff to run?? call a thread is a bit less information! - Will I have to inject this stuff and then call a thread ? an exampel would be nice ... thx

  5. #20
    Melodia's Avatar
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    Quote Originally Posted by WhiteLionATX View Post
    I am very new at C++ and do ask myself whats needed to get this stuff to run?? call a thread is a bit less information! - Will I have to inject this stuff and then call a thread ? an exampel would be nice ... thx
    Learn attached/injected libraries basic first, Mem Editing/WinApi/WhateverYouWant comes after, We won't teach you to CopyPasta.
    Love You All~

  6. #21
    jippedson's Avatar
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    Quote Originally Posted by Melodia View Post
    Learn attached/injected libraries basic first, Mem Editing/WinApi/WhateverYouWant comes after, We won't teach you to CopyPasta.
    are there any guides on here teaching basics of GSC modding?

  7. #22
    Melodia's Avatar
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    Quote Originally Posted by jippedson View Post
    are there any guides on here teaching basics of GSC modding?
    Gsc codes is just like Pawno but simpler.

    Nah, Just read code, And understand how it's easy, Didn't really found any guides, Just have fun with it.
    Love You All~

  8. #23
    jippedson's Avatar
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    Quote Originally Posted by Melodia View Post
    Gsc codes is just like Pawno but simpler.

    Nah, Just read code, And understand how it's easy, Didn't really found any guides, Just have fun with it.
    yer, i've been looking at other people's mods and editing them and stuff, but i have no idea how to start my own D:

  9. #24
    JamesA1994's Avatar
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    Quote Originally Posted by jippedson View Post
    yer, i've been looking at other people's mods and editing them and stuff, but i have no idea how to start my own D:
    Download .ff-viewer (Google it). Open your patch_mp.ff.
    open rank.gsc and export.

    Then you have a fresh rank.gsc to work with.
    CoD Minion: Jan 13th 2011 to April 11 2011
    MMORPG Minion Since: March 28th 2011 to April 11 2011

    Don't be afraid to rep, you aren't loosing anything!
    Don't forget your P&Q's. Press the thanks button if someone has helped.
    jamesa1994@hotmail.com

  10. The Following 3 Users Say Thank You to JamesA1994 For This Useful Post:

    jippedson (07-14-2010),Melodia (07-14-2010),PP_CrazyApple (07-14-2010)

  11. #25
    jippedson's Avatar
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    Quote Originally Posted by JamesA1994 View Post
    Download .ff-viewer (Google it). Open your patch_mp.ff.
    open rank.gsc and export.

    Then you have a fresh rank.gsc to work with.
    oo, danke

    hmm, i've opened the ff viewer and the patch_mp, then what do i do?
    Last edited by jippedson; 07-14-2010 at 02:10 AM.

  12. #26
    PP_CrazyApple's Avatar
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    Quote Originally Posted by JamesA1994 View Post
    Download .ff-viewer (Google it). Open your patch_mp.ff.
    open rank.gsc and export.

    Then you have a fresh rank.gsc to work with.
    I will add that part to the tut.. thanks in advance.

    EDIT: Edit button on my thread is disabled
    Last edited by PP_CrazyApple; 07-14-2010 at 02:01 AM.

  13. #27
    jippedson's Avatar
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    Quote Originally Posted by PP_CrazyApple View Post
    I will add that part to the tut.. thanks in advance.

    EDIT: Edit button on my thread is disabled
    D:, could you include a quick .ff viewer guide with it too?
    -----♥♥♥-----
    ----♥♥♥♥♥ ---Put This
    ---♥♥---♥♥---In Your
    ---♥♥---♥♥---Sig If
    ---♥♥---♥♥---You Know
    ----♥♥-♥♥----Someone
    -----♥♥♥-----Who Died Or Is Suffering
    ----♥♥-♥♥----from
    ---♥♥---♥♥---Cancer

  14. #28
    user_error's Avatar
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    i know this is about gsc, but just curious does anyone know if the exec command works? i know i couldn't get it going in 1.3.37...

  15. #29
    PP_CrazyApple's Avatar
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    Quote Originally Posted by user_error View Post
    i know this is about gsc, but just curious does anyone know if the exec command works? i know i couldn't get it going in 1.3.37...
    If you want to exec cfg's go to cod4, in mw2 bindings are disabled.

  16. #30
    niels1997's Avatar
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    Do you know a code wich makes you shoot automaticly wothout any user inputs?

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