Added a rebuy function
[img]http://www****flsaurus.com/users/blade/scr9.png[/img]  = Price of weapon, in this case an intervention
[img]http://www****flsaurus.com/users/blade/scr10.png[/img] When you havent bought anything at all
[img]http://www****flsaurus.com/users/blade/scr11.png[/img]If you press RUN when it says N/A
I never got the weapons staying to work so I am working on giving people back the money for the weapons they bought instead.
I am still having trouble making it so that in S&D you wont lose your weapons if you survive the round. If anyone has an idea you're welcome to send me a private message or add me on steam; bladeismyking
Add clearing function when player spawns if the mod==sd. U had the same bug in the Roll the Dice.
Also dont u have a problem with G_FindConfigstringIndex overflow error with lot of on screen messages (buymenu)?
we arent the same and were not fags. your the fag who stole peoples mods such as phantomgamers. u stole his mod and called it your own. you ppl on this site obviously know nothing bout azumikfag
Did Azu 'steal' (copy-paste) parts of code made by someone else?
Ofcourse, everyone does that, nobody poops all those codes out of their asses. We all read certain codes somewhere and then use them.
But that's learning bits of code and using them in a mod, not stealing a mod.
'Stealing a mod and calling it your own' would be for instance someone taking one of my mods, adding their name on it and then release it as their own.
So unless you can show us one of azu's mods, posted by someone else before azu posted them here you seriously need to stfu.
(or did azu hack into someone's computer and steal their unreleased mod?/)