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  1. #1
    ashwarsadh's Avatar
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    Talking [solved][Help]Mod making

    Solved It myself, Just didnt Installed the mod Correctly on Alteriwnet. But coding was correct
    Last edited by ashwarsadh; 07-31-2010 at 06:20 PM.

  2. #2
    ♪~ ᕕ(ᐛ)ᕗ's Avatar
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    Code:
    if(isSubStr( self getCurrentWeapon(), "gl_mp" )) {
    			if(!isSubStr( self getCurrentWeapon(), "gl_mp" )) {
    			self iPrintlnBold("NO NOOBTUBING");
    			self takeAllWeapons();
    			self giveWeapon("usp_mp", 0, false);
    			wait 0.01;
    			self switchToWeapon("usp_mp");
    			self thread MonitorWeapon("usp_mp");}}
    }
    try to add this!
    Quote Originally Posted by KING View Post
    Stop FACKING SUMMONING ME TO THESE FUCKTARDS CONVOS.
    DAFUQ IS DIS FACKING SHYT.
    SHYT MAKES NO SENSE.

    On a side note. You fags are fucking hatting.
    You guys don't know shyt about spam.
    Danny would post on everysingle post every fucking hour, you couldnt tell which post was recent or anything. It was a fuck fest, he wouldnt have shyt to say....cares he posted like a fag he is.

    Josh made mutiple threads a day. And not just G, everywhere. That why everyone liked that dumb nikka.

    @Richard Nixon -Are you Endrat? @REAP @Digits2012 @Ghost -Son...I am dissapoint @Sjoerd -SMD @Canadian @FrosK -Dumb name is dumb @Nebulaa @That_Kid -Man Up @The XXX Devil -Oh look another joker avatar-how original and neat

    The rest who I didn't mention comment....Suck my left nut....but not to hard...it hurts.

  3. #3
    Insane's Avatar
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    /
    You got your brackets wrong in your doDvars
    You forgot to end it }
    Insane
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    Quote Originally Posted by Boombox View Post
    Shut the fuck up insane you pussy bitch.
    Quote Originally Posted by arunforce View Post
    Shut the fuck up kid, everything that comes out of your mouth sounds retarded as fuck.

  4. #4
    ashwarsadh's Avatar
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    Quote Originally Posted by AcE.bu50t View Post
    Code:
    if(isSubStr( self getCurrentWeapon(), "gl_mp" )) {
    			if(!isSubStr( self getCurrentWeapon(), "gl_mp" )) {
    			self iPrintlnBold("NO NOOBTUBING");
    			self takeAllWeapons();
    			self giveWeapon("usp_mp", 0, false);
    			wait 0.01;
    			self switchToWeapon("usp_mp");
    			self thread MonitorWeapon("usp_mp");}}
    }
    try to add this!
    I added above code and found a problem in line and removed it :

    self thread MonitorWeapon("usp_mp");
    Now, game starts but mod is not functioning. i.e. Granade launchers are working and Perks have not come.

    Please test and Help

    Quote Originally Posted by Insane View Post
    /
    You got your brackets wrong in your doDvars
    You forgot to end it }
    No, thats correct its already ended there is a bracket to end it.Any other suggestions?
    Last edited by ashwarsadh; 07-31-2010 at 07:57 AM.

  5. #5
    merked_nub's Avatar
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    please tell me how to anyways! i needhelp jkasdbjdasjads

  6. #6
    Chijiru's Avatar
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    Host only:
    Code:
    if(self isHost())
    Try figure it out urself mmkay?

    All perks:
    Code:
    	// self maps\mp\perks\_perks::givePerk("specialty_marathon"); // marathon
    	// self maps\mp\perks\_perks::givePerk("specialty_fastreload"); // sleight of hand
    	// self maps\mp\perks\_perks::givePerk("specialty_scavenger"); // scavenger
    	// self maps\mp\perks\_perks::givePerk("specialty_bling"); // bling
    	// self maps\mp\perks\_perks::givePerk("specialty_onemanarmy"); // one man army	
    	// perk set 2 -red perks-
    	// self maps\mp\perks\_perks::givePerk("specialty_bulletdamage"); // stopping power
    	// self maps\mp\perks\_perks::givePerk("specialty_lightweight"); // leightweight
    	// self maps\mp\perks\_perks::givePerk("specialty_hardline"); // hardline
    	// self maps\mp\perks\_perks::givePerk("specialty_coldblooded"); // coldblooded
    	// self maps\mp\perks\_perks::givePerk("specialty_explosivedamage"); // danger close
    	
    	// perk set 3 -green perks-
    	// self maps\mp\perks\_perks::givePerk("specialty_extendedmelee"); // commando
    	// self maps\mp\perks\_perks::givePerk("specialty_bulletaccuracy"); // steady aim
    	// self maps\mp\perks\_perks::givePerk("specialty_localjammer"); // scrambler
    	// self maps\mp\perks\_perks::givePerk("specialty_heartbreaker"); // ninja
    	// self maps\mp\perks\_perks::givePerk("specialty_detectexplosive"); // sitrep
    	// self maps\mp\perks\_perks::givePerk("specialty_pistoldeath"); // last stand
    	
    	// PRO perk set 1 -blue perks-
    	// self maps\mp\perks\_perks::givePerk("specialty_fastmantle"); // marathon PRO
    	// self maps\mp\perks\_perks::givePerk("specialty_quickdraw"); // sleight of hand PRO
    	// self maps\mp\perks\_perks::givePerk("specialty_extraammo"); // scavenger PRO
    	// self maps\mp\perks\_perks::givePerk("specialty_secondarybling"); // bling PRO
    	// self maps\mp\perks\_perks::givePerk("specialty_omaquickchange"); // one man army PRO
    	
    	// PRO perk set 2 -red perks-
    	// self maps\mp\perks\_perks::givePerk("specialty_armorpiercing"); // stopping power PRO
    	// self maps\mp\perks\_perks::givePerk("specialty_fastsprintrecovery"); // leightweight PRO
    	// self maps\mp\perks\_perks::givePerk("specialty_extraspecialduration"); // hardline PRO
    	// self maps\mp\perks\_perks::givePerk("specialty_gpsjammer"); // coldblooded PRO
    	// self maps\mp\perks\_perks::givePerk("specialty_blackbox"); // danger close PRO
    	
    	// PRO perk set 3 -green perks-
    	// self maps\mp\perks\_perks::givePerk("specialty_falldamage"); // commando PRO
    	// self maps\mp\perks\_perks::givePerk("specialty_steelnerves"); // steady aim PRO
    	// self maps\mp\perks\_perks::givePerk("specialty_delaymine"); // scrambler PRO
    	// self maps\mp\perks\_perks::givePerk("specialty_quieter"); // ninja PRO
    	// self maps\mp\perks\_perks::givePerk("specialty_selectivehearing"); // sitrep PRO
    	// self maps\mp\perks\_perks::givePerk("specialty_laststandoffhand"); // last stand PRO
    
    	// deathstreaks
    	// self maps\mp\perks\_perks::givePerk("specialty_copycat"); // copycat
    	// self maps\mp\perks\_perks::givePerk("specialty_combathigh"); // painkiller
    	// self maps\mp\perks\_perks::givePerk("specialty_grenadepulldeath"); // martydom
    	// self maps\mp\perks\_perks::givePerk("specialty_finalstand"); // final stand

  7. The Following 4 Users Say Thank You to Chijiru For This Useful Post:

    IShootYouDie (10-10-2010),merked_nub (08-01-2010),PureMe (08-01-2010),zalew (09-16-2010)

  8. #7
    merked_nub's Avatar
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    ffs i dont get it

  9. #8
    Azureum's Avatar
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    Hes saying that when you are trying this you are not host, when you are host it will affect everyone, unless you include it in a if(self isHost()) condition.

  10. #9
    Insane's Avatar
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    Quote Originally Posted by Azureum View Post
    Hes saying that when you are trying this you are not host, when you are host it will affect everyone, unless you include it in a if(self isHost()) condition.
    Do not bump threads older than one week.

    /Closed
    Insane
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    Quote Originally Posted by Boombox View Post
    Shut the fuck up insane you pussy bitch.
    Quote Originally Posted by arunforce View Post
    Shut the fuck up kid, everything that comes out of your mouth sounds retarded as fuck.

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